#ifndef GUARD_CONSTANTS_MAP_GROUPS_H #define GUARD_CONSTANTS_MAP_GROUPS_H // // DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json // // gMapGroup_Link #define MAP_BATTLE_COLOSSEUM_2P (0 | (0 << 8)) #define MAP_TRADE_CENTER (1 | (0 << 8)) #define MAP_RECORD_CORNER (2 | (0 << 8)) #define MAP_BATTLE_COLOSSEUM_4P (3 | (0 << 8)) #define MAP_UNION_ROOM (4 | (0 << 8)) // gMapGroup_Dungeons #define MAP_VIRIDIAN_FOREST (0 | (1 << 8)) #define MAP_MT_MOON_1F (1 | (1 << 8)) #define MAP_MT_MOON_B1F (2 | (1 << 8)) #define MAP_MT_MOON_B2F (3 | (1 << 8)) #define MAP_SSANNE_EXTERIOR (4 | (1 << 8)) #define MAP_SSANNE_1F_CORRIDOR (5 | (1 << 8)) #define MAP_SSANNE_2F_CORRIDOR (6 | (1 << 8)) #define MAP_SSANNE_3F_CORRIDOR (7 | (1 << 8)) #define MAP_SSANNE_B1F_CORRIDOR (8 | (1 << 8)) #define MAP_SSANNE_DECK (9 | (1 << 8)) #define MAP_SSANNE_KITCHEN (10 | (1 << 8)) #define MAP_SSANNE_CAPTAINS_OFFICE (11 | (1 << 8)) #define MAP_SSANNE_1F_ROOM1 (12 | (1 << 8)) #define MAP_SSANNE_1F_ROOM2 (13 | (1 << 8)) #define MAP_SSANNE_1F_ROOM3 (14 | (1 << 8)) #define MAP_SSANNE_1F_ROOM4 (15 | (1 << 8)) #define MAP_SSANNE_1F_ROOM5 (16 | (1 << 8)) #define MAP_SSANNE_1F_ROOM7 (17 | (1 << 8)) #define MAP_SSANNE_2F_ROOM1 (18 | (1 << 8)) #define MAP_SSANNE_2F_ROOM2 (19 | (1 << 8)) #define MAP_SSANNE_2F_ROOM3 (20 | (1 << 8)) #define MAP_SSANNE_2F_ROOM4 (21 | (1 << 8)) #define MAP_SSANNE_2F_ROOM5 (22 | (1 << 8)) #define MAP_SSANNE_2F_ROOM6 (23 | (1 << 8)) #define MAP_SSANNE_B1F_ROOM1 (24 | (1 << 8)) #define MAP_SSANNE_B1F_ROOM2 (25 | (1 << 8)) #define MAP_SSANNE_B1F_ROOM3 (26 | (1 << 8)) #define MAP_SSANNE_B1F_ROOM4 (27 | (1 << 8)) #define MAP_SSANNE_B1F_ROOM5 (28 | (1 << 8)) #define MAP_SSANNE_1F_ROOM6 (29 | (1 << 8)) #define MAP_UNDERGROUND_PATH_NORTH_ENTRANCE (30 | (1 << 8)) #define MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL (31 | (1 << 8)) #define MAP_UNDERGROUND_PATH_SOUTH_ENTRANCE (32 | (1 << 8)) #define MAP_UNDERGROUND_PATH_WEST_ENTRANCE (33 | (1 << 8)) #define MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL (34 | (1 << 8)) #define MAP_UNDERGROUND_PATH_EAST_ENTRANCE (35 | (1 << 8)) #define MAP_DIGLETTS_CAVE_NORTH_ENTRANCE (36 | (1 << 8)) #define MAP_DIGLETTS_CAVE_B1F (37 | (1 << 8)) #define MAP_DIGLETTS_CAVE_SOUTH_ENTRANCE (38 | (1 << 8)) #define MAP_VICTORY_ROAD_1F (39 | (1 << 8)) #define MAP_VICTORY_ROAD_2F (40 | (1 << 8)) #define MAP_VICTORY_ROAD_3F (41 | (1 << 8)) #define MAP_ROCKET_HIDEOUT_B1F (42 | (1 << 8)) #define MAP_ROCKET_HIDEOUT_B2F (43 | (1 << 8)) #define MAP_ROCKET_HIDEOUT_B3F (44 | (1 << 8)) #define MAP_ROCKET_HIDEOUT_B4F (45 | (1 << 8)) #define MAP_ROCKET_HIDEOUT_ELEVATOR (46 | (1 << 8)) #define MAP_SILPH_CO_1F (47 | (1 << 8)) #define MAP_SILPH_CO_2F (48 | (1 << 8)) #define MAP_SILPH_CO_3F (49 | (1 << 8)) #define MAP_SILPH_CO_4F (50 | (1 << 8)) #define MAP_SILPH_CO_5F (51 | (1 << 8)) #define MAP_SILPH_CO_6F (52 | (1 << 8)) #define MAP_SILPH_CO_7F (53 | (1 << 8)) #define MAP_SILPH_CO_8F (54 | (1 << 8)) #define MAP_SILPH_CO_9F (55 | (1 << 8)) #define MAP_SILPH_CO_10F (56 | (1 << 8)) #define MAP_SILPH_CO_11F (57 | (1 << 8)) #define MAP_SILPH_CO_ELEVATOR (58 | (1 << 8)) #define MAP_POKEMON_MANSION_1F (59 | (1 << 8)) #define MAP_POKEMON_MANSION_2F (60 | (1 << 8)) #define MAP_POKEMON_MANSION_3F (61 | (1 << 8)) #define MAP_POKEMON_MANSION_B1F (62 | (1 << 8)) #define MAP_SAFARI_ZONE_CENTER (63 | (1 << 8)) #define MAP_SAFARI_ZONE_EAST (64 | (1 << 8)) #define MAP_SAFARI_ZONE_NORTH (65 | (1 << 8)) #define MAP_SAFARI_ZONE_WEST (66 | (1 << 8)) #define MAP_SAFARI_ZONE_CENTER_REST_HOUSE (67 | (1 << 8)) #define MAP_SAFARI_ZONE_EAST_REST_HOUSE (68 | (1 << 8)) #define MAP_SAFARI_ZONE_NORTH_REST_HOUSE (69 | (1 << 8)) #define MAP_SAFARI_ZONE_WEST_REST_HOUSE (70 | (1 << 8)) #define MAP_SAFARI_ZONE_SECRET_HOUSE (71 | (1 << 8)) #define MAP_CERULEAN_CAVE_1F (72 | (1 << 8)) #define MAP_CERULEAN_CAVE_2F (73 | (1 << 8)) #define MAP_CERULEAN_CAVE_B1F (74 | (1 << 8)) #define MAP_POKEMON_LEAGUE_LORELEIS_ROOM (75 | (1 << 8)) #define MAP_POKEMON_LEAGUE_BRUNOS_ROOM (76 | (1 << 8)) #define MAP_POKEMON_LEAGUE_AGATHAS_ROOM (77 | (1 << 8)) #define MAP_POKEMON_LEAGUE_LANCES_ROOM (78 | (1 << 8)) #define MAP_POKEMON_LEAGUE_CHAMPIONS_ROOM (79 | (1 << 8)) #define MAP_POKEMON_LEAGUE_HALL_OF_FAME (80 | (1 << 8)) #define MAP_ROCK_TUNNEL_1F (81 | (1 << 8)) #define MAP_ROCK_TUNNEL_B1F (82 | (1 << 8)) #define MAP_SEAFOAM_ISLANDS_1F (83 | (1 << 8)) #define MAP_SEAFOAM_ISLANDS_B1F (84 | (1 << 8)) #define MAP_SEAFOAM_ISLANDS_B2F (85 | (1 << 8)) #define MAP_SEAFOAM_ISLANDS_B3F (86 | (1 << 8)) #define MAP_SEAFOAM_ISLANDS_B4F (87 | (1 << 8)) #define MAP_POKEMON_TOWER_1F (88 | (1 << 8)) #define MAP_POKEMON_TOWER_2F (89 | (1 << 8)) #define MAP_POKEMON_TOWER_3F (90 | (1 << 8)) #define MAP_POKEMON_TOWER_4F (91 | (1 << 8)) #define MAP_POKEMON_TOWER_5F (92 | (1 << 8)) #define MAP_POKEMON_TOWER_6F (93 | (1 << 8)) #define MAP_POKEMON_TOWER_7F (94 | (1 << 8)) #define MAP_POWER_PLANT (95 | (1 << 8)) #define MAP_MT_EMBER_RUBY_PATH_B4F (96 | (1 << 8)) #define MAP_MT_EMBER_EXTERIOR (97 | (1 << 8)) #define MAP_MT_EMBER_SUMMIT_PATH_1F (98 | (1 << 8)) #define MAP_MT_EMBER_SUMMIT_PATH_2F (99 | (1 << 8)) #define MAP_MT_EMBER_SUMMIT_PATH_3F (100 | (1 << 8)) #define MAP_MT_EMBER_SUMMIT (101 | (1 << 8)) #define MAP_MT_EMBER_RUBY_PATH_B5F (102 | (1 << 8)) #define MAP_MT_EMBER_RUBY_PATH_1F (103 | (1 << 8)) #define MAP_MT_EMBER_RUBY_PATH_B1F (104 | (1 << 8)) #define MAP_MT_EMBER_RUBY_PATH_B2F (105 | (1 << 8)) #define MAP_MT_EMBER_RUBY_PATH_B3F (106 | (1 << 8)) #define MAP_MT_EMBER_RUBY_PATH_B1F_STAIRS (107 | (1 << 8)) #define MAP_MT_EMBER_RUBY_PATH_B2F_STAIRS (108 | (1 << 8)) #define MAP_THREE_ISLAND_BERRY_FOREST (109 | (1 << 8)) #define MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE (110 | (1 << 8)) #define MAP_FOUR_ISLAND_ICEFALL_CAVE_1F (111 | (1 << 8)) #define MAP_FOUR_ISLAND_ICEFALL_CAVE_B1F (112 | (1 << 8)) #define MAP_FOUR_ISLAND_ICEFALL_CAVE_BACK (113 | (1 << 8)) #define MAP_FIVE_ISLAND_ROCKET_WAREHOUSE (114 | (1 << 8)) #define MAP_SIX_ISLAND_DOTTED_HOLE_1F (115 | (1 << 8)) #define MAP_SIX_ISLAND_DOTTED_HOLE_B1F (116 | (1 << 8)) #define MAP_SIX_ISLAND_DOTTED_HOLE_B2F (117 | (1 << 8)) #define MAP_SIX_ISLAND_DOTTED_HOLE_B3F (118 | (1 << 8)) #define MAP_SIX_ISLAND_DOTTED_HOLE_B4F (119 | (1 << 8)) #define MAP_SIX_ISLAND_DOTTED_HOLE_SAPPHIRE_ROOM (120 | (1 << 8)) #define MAP_SIX_ISLAND_PATTERN_BUSH (121 | (1 << 8)) #define MAP_SIX_ISLAND_ALTERING_CAVE (122 | (1 << 8)) // gMapGroup_SpecialArea #define MAP_NAVEL_ROCK_EXTERIOR (0 | (2 << 8)) #define MAP_TRAINER_TOWER_1F (1 | (2 << 8)) #define MAP_TRAINER_TOWER_2F (2 | (2 << 8)) #define MAP_TRAINER_TOWER_3F (3 | (2 << 8)) #define MAP_TRAINER_TOWER_4F (4 | (2 << 8)) #define MAP_TRAINER_TOWER_5F (5 | (2 << 8)) #define MAP_TRAINER_TOWER_6F (6 | (2 << 8)) #define MAP_TRAINER_TOWER_7F (7 | (2 << 8)) #define MAP_TRAINER_TOWER_8F (8 | (2 << 8)) #define MAP_TRAINER_TOWER_ROOF (9 | (2 << 8)) #define MAP_TRAINER_TOWER_LOBBY (10 | (2 << 8)) #define MAP_TRAINER_TOWER_ELEVATOR (11 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (12 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM1 (13 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM2 (14 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM3 (15 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM4 (16 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM5 (17 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM6 (18 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM7 (19 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM8 (20 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM9 (21 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM10 (22 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM11 (23 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM12 (24 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM13 (25 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM14 (26 | (2 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER (27 | (2 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER (28 | (2 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER (29 | (2 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER (30 | (2 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER (31 | (2 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER (32 | (2 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER (33 | (2 << 8)) #define MAP_THREE_ISLAND_DUNSPARCE_TUNNEL (34 | (2 << 8)) #define MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY (35 | (2 << 8)) #define MAP_NAVEL_ROCK_1F (36 | (2 << 8)) #define MAP_NAVEL_ROCK_SUMMIT (37 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE (38 | (2 << 8)) #define MAP_NAVEL_ROCK_SUMMIT_PATH_2F (39 | (2 << 8)) #define MAP_NAVEL_ROCK_SUMMIT_PATH_3F (40 | (2 << 8)) #define MAP_NAVEL_ROCK_SUMMIT_PATH_4F (41 | (2 << 8)) #define MAP_NAVEL_ROCK_SUMMIT_PATH_5F (42 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B1F (43 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B2F (44 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B3F (45 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B4F (46 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B5F (47 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B6F (48 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B7F (49 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B8F (50 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B9F (51 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B10F (52 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE_PATH_B11F (53 | (2 << 8)) #define MAP_NAVEL_ROCK_B1F (54 | (2 << 8)) #define MAP_NAVEL_ROCK_FORK (55 | (2 << 8)) #define MAP_BIRTH_ISLAND_EXTERIOR (56 | (2 << 8)) #define MAP_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA (57 | (2 << 8)) #define MAP_BIRTH_ISLAND_HARBOR (58 | (2 << 8)) #define MAP_NAVEL_ROCK_HARBOR (59 | (2 << 8)) // gMapGroup_TownsAndRoutes #define MAP_PALLET_TOWN (0 | (3 << 8)) #define MAP_VIRIDIAN_CITY (1 | (3 << 8)) #define MAP_PEWTER_CITY (2 | (3 << 8)) #define MAP_CERULEAN_CITY (3 | (3 << 8)) #define MAP_LAVENDER_TOWN (4 | (3 << 8)) #define MAP_VERMILION_CITY (5 | (3 << 8)) #define MAP_CELADON_CITY (6 | (3 << 8)) #define MAP_FUCHSIA_CITY (7 | (3 << 8)) #define MAP_CINNABAR_ISLAND (8 | (3 << 8)) #define MAP_INDIGO_PLATEAU_EXTERIOR (9 | (3 << 8)) #define MAP_SAFFRON_CITY (10 | (3 << 8)) #define MAP_SAFFRON_CITY_CONNECTION (11 | (3 << 8)) #define MAP_ONE_ISLAND (12 | (3 << 8)) #define MAP_TWO_ISLAND (13 | (3 << 8)) #define MAP_THREE_ISLAND (14 | (3 << 8)) #define MAP_FOUR_ISLAND (15 | (3 << 8)) #define MAP_FIVE_ISLAND (16 | (3 << 8)) #define MAP_SEVEN_ISLAND (17 | (3 << 8)) #define MAP_SIX_ISLAND (18 | (3 << 8)) #define MAP_ROUTE1 (19 | (3 << 8)) #define MAP_ROUTE2 (20 | (3 << 8)) #define MAP_ROUTE3 (21 | (3 << 8)) #define MAP_ROUTE4 (22 | (3 << 8)) #define MAP_ROUTE5 (23 | (3 << 8)) #define MAP_ROUTE6 (24 | (3 << 8)) #define MAP_ROUTE7 (25 | (3 << 8)) #define MAP_ROUTE8 (26 | (3 << 8)) #define MAP_ROUTE9 (27 | (3 << 8)) #define MAP_ROUTE10 (28 | (3 << 8)) #define MAP_ROUTE11 (29 | (3 << 8)) #define MAP_ROUTE12 (30 | (3 << 8)) #define MAP_ROUTE13 (31 | (3 << 8)) #define MAP_ROUTE14 (32 | (3 << 8)) #define MAP_ROUTE15 (33 | (3 << 8)) #define MAP_ROUTE16 (34 | (3 << 8)) #define MAP_ROUTE17 (35 | (3 << 8)) #define MAP_ROUTE18 (36 | (3 << 8)) #define MAP_ROUTE19 (37 | (3 << 8)) #define MAP_ROUTE20 (38 | (3 << 8)) #define MAP_ROUTE21_NORTH (39 | (3 << 8)) #define MAP_ROUTE21_SOUTH (40 | (3 << 8)) #define MAP_ROUTE22 (41 | (3 << 8)) #define MAP_ROUTE23 (42 | (3 << 8)) #define MAP_ROUTE24 (43 | (3 << 8)) #define MAP_ROUTE25 (44 | (3 << 8)) #define MAP_ONE_ISLAND_KINDLE_ROAD (45 | (3 << 8)) #define MAP_ONE_ISLAND_TREASURE_BEACH (46 | (3 << 8)) #define MAP_TWO_ISLAND_CAPE_BRINK (47 | (3 << 8)) #define MAP_THREE_ISLAND_BOND_BRIDGE (48 | (3 << 8)) #define MAP_THREE_ISLAND_PORT (49 | (3 << 8)) #define MAP_PROTOTYPE_SEVII_ISLE_6 (50 | (3 << 8)) #define MAP_PROTOTYPE_SEVII_ISLE_7 (51 | (3 << 8)) #define MAP_PROTOTYPE_SEVII_ISLE_8 (52 | (3 << 8)) #define MAP_PROTOTYPE_SEVII_ISLE_9 (53 | (3 << 8)) #define MAP_FIVE_ISLAND_RESORT_GORGEOUS (54 | (3 << 8)) #define MAP_FIVE_ISLAND_WATER_LABYRINTH (55 | (3 << 8)) #define MAP_FIVE_ISLAND_MEADOW (56 | (3 << 8)) #define MAP_FIVE_ISLAND_MEMORIAL_PILLAR (57 | (3 << 8)) #define MAP_SIX_ISLAND_OUTCAST_ISLAND (58 | (3 << 8)) #define MAP_SIX_ISLAND_GREEN_PATH (59 | (3 << 8)) #define MAP_SIX_ISLAND_WATER_PATH (60 | (3 << 8)) #define MAP_SIX_ISLAND_RUIN_VALLEY (61 | (3 << 8)) #define MAP_SEVEN_ISLAND_TRAINER_TOWER (62 | (3 << 8)) #define MAP_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE (63 | (3 << 8)) #define MAP_SEVEN_ISLAND_SEVAULT_CANYON (64 | (3 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS (65 | (3 << 8)) // gMapGroup_IndoorPallet #define MAP_PALLET_TOWN_PLAYERS_HOUSE_1F (0 | (4 << 8)) #define MAP_PALLET_TOWN_PLAYERS_HOUSE_2F (1 | (4 << 8)) #define MAP_PALLET_TOWN_RIVALS_HOUSE (2 | (4 << 8)) #define MAP_PALLET_TOWN_PROFESSOR_OAKS_LAB (3 | (4 << 8)) // gMapGroup_IndoorViridian #define MAP_VIRIDIAN_CITY_HOUSE1 (0 | (5 << 8)) #define MAP_VIRIDIAN_CITY_GYM (1 | (5 << 8)) #define MAP_VIRIDIAN_CITY_HOUSE2 (2 | (5 << 8)) #define MAP_VIRIDIAN_CITY_MART (3 | (5 << 8)) #define MAP_VIRIDIAN_CITY_POKEMON_CENTER_1F (4 | (5 << 8)) #define MAP_VIRIDIAN_CITY_POKEMON_CENTER_2F (5 | (5 << 8)) // gMapGroup_IndoorPewter #define MAP_PEWTER_CITY_MUSEUM_1F (0 | (6 << 8)) #define MAP_PEWTER_CITY_MUSEUM_2F (1 | (6 << 8)) #define MAP_PEWTER_CITY_GYM (2 | (6 << 8)) #define MAP_PEWTER_CITY_MART (3 | (6 << 8)) #define MAP_PEWTER_CITY_HOUSE1 (4 | (6 << 8)) #define MAP_PEWTER_CITY_POKEMON_CENTER_1F (5 | (6 << 8)) #define MAP_PEWTER_CITY_POKEMON_CENTER_2F (6 | (6 << 8)) #define MAP_PEWTER_CITY_HOUSE2 (7 | (6 << 8)) // gMapGroup_IndoorCerulean #define MAP_CERULEAN_CITY_HOUSE1 (0 | (7 << 8)) #define MAP_CERULEAN_CITY_HOUSE2 (1 | (7 << 8)) #define MAP_CERULEAN_CITY_HOUSE3 (2 | (7 << 8)) #define MAP_CERULEAN_CITY_POKEMON_CENTER_1F (3 | (7 << 8)) #define MAP_CERULEAN_CITY_POKEMON_CENTER_2F (4 | (7 << 8)) #define MAP_CERULEAN_CITY_GYM (5 | (7 << 8)) #define MAP_CERULEAN_CITY_BIKE_SHOP (6 | (7 << 8)) #define MAP_CERULEAN_CITY_MART (7 | (7 << 8)) #define MAP_CERULEAN_CITY_HOUSE4 (8 | (7 << 8)) #define MAP_CERULEAN_CITY_HOUSE5 (9 | (7 << 8)) // gMapGroup_IndoorLavender #define MAP_LAVENDER_TOWN_POKEMON_CENTER_1F (0 | (8 << 8)) #define MAP_LAVENDER_TOWN_POKEMON_CENTER_2F (1 | (8 << 8)) #define MAP_LAVENDER_TOWN_VOLUNTEER_POKEMON_HOUSE (2 | (8 << 8)) #define MAP_LAVENDER_TOWN_HOUSE1 (3 | (8 << 8)) #define MAP_LAVENDER_TOWN_HOUSE2 (4 | (8 << 8)) #define MAP_LAVENDER_TOWN_MART (5 | (8 << 8)) // gMapGroup_IndoorVermilion #define MAP_VERMILION_CITY_HOUSE1 (0 | (9 << 8)) #define MAP_VERMILION_CITY_POKEMON_CENTER_1F (1 | (9 << 8)) #define MAP_VERMILION_CITY_POKEMON_CENTER_2F (2 | (9 << 8)) #define MAP_VERMILION_CITY_POKEMON_FAN_CLUB (3 | (9 << 8)) #define MAP_VERMILION_CITY_HOUSE2 (4 | (9 << 8)) #define MAP_VERMILION_CITY_MART (5 | (9 << 8)) #define MAP_VERMILION_CITY_GYM (6 | (9 << 8)) #define MAP_VERMILION_CITY_HOUSE3 (7 | (9 << 8)) // gMapGroup_IndoorCeladon #define MAP_CELADON_CITY_DEPARTMENT_STORE_1F (0 | (10 << 8)) #define MAP_CELADON_CITY_DEPARTMENT_STORE_2F (1 | (10 << 8)) #define MAP_CELADON_CITY_DEPARTMENT_STORE_3F (2 | (10 << 8)) #define MAP_CELADON_CITY_DEPARTMENT_STORE_4F (3 | (10 << 8)) #define MAP_CELADON_CITY_DEPARTMENT_STORE_5F (4 | (10 << 8)) #define MAP_CELADON_CITY_DEPARTMENT_STORE_ROOF (5 | (10 << 8)) #define MAP_CELADON_CITY_DEPARTMENT_STORE_ELEVATOR (6 | (10 << 8)) #define MAP_CELADON_CITY_CONDOMINIUMS_1F (7 | (10 << 8)) #define MAP_CELADON_CITY_CONDOMINIUMS_2F (8 | (10 << 8)) #define MAP_CELADON_CITY_CONDOMINIUMS_3F (9 | (10 << 8)) #define MAP_CELADON_CITY_CONDOMINIUMS_ROOF (10 | (10 << 8)) #define MAP_CELADON_CITY_CONDOMINIUMS_ROOF_ROOM (11 | (10 << 8)) #define MAP_CELADON_CITY_POKEMON_CENTER_1F (12 | (10 << 8)) #define MAP_CELADON_CITY_POKEMON_CENTER_2F (13 | (10 << 8)) #define MAP_CELADON_CITY_GAME_CORNER (14 | (10 << 8)) #define MAP_CELADON_CITY_GAME_CORNER_PRIZE_ROOM (15 | (10 << 8)) #define MAP_CELADON_CITY_GYM (16 | (10 << 8)) #define MAP_CELADON_CITY_RESTAURANT (17 | (10 << 8)) #define MAP_CELADON_CITY_HOUSE1 (18 | (10 << 8)) #define MAP_CELADON_CITY_HOTEL (19 | (10 << 8)) // gMapGroup_IndoorFuchsia #define MAP_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE (0 | (11 << 8)) #define MAP_FUCHSIA_CITY_MART (1 | (11 << 8)) #define MAP_FUCHSIA_CITY_SAFARI_ZONE_OFFICE (2 | (11 << 8)) #define MAP_FUCHSIA_CITY_GYM (3 | (11 << 8)) #define MAP_FUCHSIA_CITY_HOUSE1 (4 | (11 << 8)) #define MAP_FUCHSIA_CITY_POKEMON_CENTER_1F (5 | (11 << 8)) #define MAP_FUCHSIA_CITY_POKEMON_CENTER_2F (6 | (11 << 8)) #define MAP_FUCHSIA_CITY_WARDENS_HOUSE (7 | (11 << 8)) #define MAP_FUCHSIA_CITY_HOUSE2 (8 | (11 << 8)) #define MAP_FUCHSIA_CITY_HOUSE3 (9 | (11 << 8)) // gMapGroup_IndoorCinnabar #define MAP_CINNABAR_ISLAND_GYM (0 | (12 << 8)) #define MAP_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE (1 | (12 << 8)) #define MAP_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE (2 | (12 << 8)) #define MAP_CINNABAR_ISLAND_POKEMON_LAB_RESEARCH_ROOM (3 | (12 << 8)) #define MAP_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM (4 | (12 << 8)) #define MAP_CINNABAR_ISLAND_POKEMON_CENTER_1F (5 | (12 << 8)) #define MAP_CINNABAR_ISLAND_POKEMON_CENTER_2F (6 | (12 << 8)) #define MAP_CINNABAR_ISLAND_MART (7 | (12 << 8)) // gMapGroup_IndoorIndigoPlateau #define MAP_INDIGO_PLATEAU_POKEMON_CENTER_1F (0 | (13 << 8)) #define MAP_INDIGO_PLATEAU_POKEMON_CENTER_2F (1 | (13 << 8)) // gMapGroup_IndoorSaffron #define MAP_SAFFRON_CITY_COPYCATS_HOUSE_1F (0 | (14 << 8)) #define MAP_SAFFRON_CITY_COPYCATS_HOUSE_2F (1 | (14 << 8)) #define MAP_SAFFRON_CITY_DOJO (2 | (14 << 8)) #define MAP_SAFFRON_CITY_GYM (3 | (14 << 8)) #define MAP_SAFFRON_CITY_HOUSE (4 | (14 << 8)) #define MAP_SAFFRON_CITY_MART (5 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_CENTER_1F (6 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_CENTER_2F (7 | (14 << 8)) #define MAP_SAFFRON_CITY_MR_PSYCHICS_HOUSE (8 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (14 << 8)) // gMapGroup_IndoorRoute2 #define MAP_ROUTE2_VIRIDIAN_FOREST_SOUTH_ENTRANCE (0 | (15 << 8)) #define MAP_ROUTE2_HOUSE (1 | (15 << 8)) #define MAP_ROUTE2_EAST_BUILDING (2 | (15 << 8)) #define MAP_ROUTE2_VIRIDIAN_FOREST_NORTH_ENTRANCE (3 | (15 << 8)) // gMapGroup_IndoorRoute4 #define MAP_ROUTE4_POKEMON_CENTER_1F (0 | (16 << 8)) #define MAP_ROUTE4_POKEMON_CENTER_2F (1 | (16 << 8)) // gMapGroup_IndoorRoute5 #define MAP_ROUTE5_POKEMON_DAY_CARE (0 | (17 << 8)) #define MAP_ROUTE5_SOUTH_ENTRANCE (1 | (17 << 8)) // gMapGroup_IndoorRoute6 #define MAP_ROUTE6_NORTH_ENTRANCE (0 | (18 << 8)) #define MAP_ROUTE6_UNUSED_HOUSE (1 | (18 << 8)) // gMapGroup_IndoorRoute7 #define MAP_ROUTE7_EAST_ENTRANCE (0 | (19 << 8)) // gMapGroup_IndoorRoute8 #define MAP_ROUTE8_WEST_ENTRANCE (0 | (20 << 8)) // gMapGroup_IndoorRoute10 #define MAP_ROUTE10_POKEMON_CENTER_1F (0 | (21 << 8)) #define MAP_ROUTE10_POKEMON_CENTER_2F (1 | (21 << 8)) // gMapGroup_IndoorRoute11 #define MAP_ROUTE11_EAST_ENTRANCE_1F (0 | (22 << 8)) #define MAP_ROUTE11_EAST_ENTRANCE_2F (1 | (22 << 8)) // gMapGroup_IndoorRoute12 #define MAP_ROUTE12_NORTH_ENTRANCE_1F (0 | (23 << 8)) #define MAP_ROUTE12_NORTH_ENTRANCE_2F (1 | (23 << 8)) #define MAP_ROUTE12_FISHING_HOUSE (2 | (23 << 8)) // gMapGroup_IndoorRoute15 #define MAP_ROUTE15_WEST_ENTRANCE_1F (0 | (24 << 8)) #define MAP_ROUTE15_WEST_ENTRANCE_2F (1 | (24 << 8)) // gMapGroup_IndoorRoute16 #define MAP_ROUTE16_HOUSE (0 | (25 << 8)) #define MAP_ROUTE16_NORTH_ENTRANCE_1F (1 | (25 << 8)) #define MAP_ROUTE16_NORTH_ENTRANCE_2F (2 | (25 << 8)) // gMapGroup_IndoorRoute18 #define MAP_ROUTE18_EAST_ENTRANCE_1F (0 | (26 << 8)) #define MAP_ROUTE18_EAST_ENTRANCE_2F (1 | (26 << 8)) // gMapGroup_IndoorRoute19 #define MAP_ROUTE19_UNUSED_HOUSE (0 | (27 << 8)) // gMapGroup_IndoorRoute22 #define MAP_ROUTE22_NORTH_ENTRANCE (0 | (28 << 8)) // gMapGroup_IndoorRoute23 #define MAP_ROUTE23_UNUSED_HOUSE (0 | (29 << 8)) // gMapGroup_IndoorRoute25 #define MAP_ROUTE25_SEA_COTTAGE (0 | (30 << 8)) // gMapGroup_IndoorSevenIsland #define MAP_SEVEN_ISLAND_HOUSE_ROOM1 (0 | (31 << 8)) #define MAP_SEVEN_ISLAND_HOUSE_ROOM2 (1 | (31 << 8)) #define MAP_SEVEN_ISLAND_MART (2 | (31 << 8)) #define MAP_SEVEN_ISLAND_POKEMON_CENTER_1F (3 | (31 << 8)) #define MAP_SEVEN_ISLAND_POKEMON_CENTER_2F (4 | (31 << 8)) #define MAP_SEVEN_ISLAND_UNUSED_HOUSE (5 | (31 << 8)) #define MAP_SEVEN_ISLAND_HARBOR (6 | (31 << 8)) // gMapGroup_IndoorOneIsland #define MAP_ONE_ISLAND_POKEMON_CENTER_1F (0 | (32 << 8)) #define MAP_ONE_ISLAND_POKEMON_CENTER_2F (1 | (32 << 8)) #define MAP_ONE_ISLAND_HOUSE1 (2 | (32 << 8)) #define MAP_ONE_ISLAND_HOUSE2 (3 | (32 << 8)) #define MAP_ONE_ISLAND_HARBOR (4 | (32 << 8)) // gMapGroup_IndoorTwoIsland #define MAP_TWO_ISLAND_JOYFUL_GAME_CORNER (0 | (33 << 8)) #define MAP_TWO_ISLAND_HOUSE (1 | (33 << 8)) #define MAP_TWO_ISLAND_POKEMON_CENTER_1F (2 | (33 << 8)) #define MAP_TWO_ISLAND_POKEMON_CENTER_2F (3 | (33 << 8)) #define MAP_TWO_ISLAND_HARBOR (4 | (33 << 8)) // gMapGroup_IndoorThreeIsland #define MAP_THREE_ISLAND_HOUSE1 (0 | (34 << 8)) #define MAP_THREE_ISLAND_POKEMON_CENTER_1F (1 | (34 << 8)) #define MAP_THREE_ISLAND_POKEMON_CENTER_2F (2 | (34 << 8)) #define MAP_THREE_ISLAND_MART (3 | (34 << 8)) #define MAP_THREE_ISLAND_HOUSE2 (4 | (34 << 8)) #define MAP_THREE_ISLAND_HOUSE3 (5 | (34 << 8)) #define MAP_THREE_ISLAND_HOUSE4 (6 | (34 << 8)) #define MAP_THREE_ISLAND_HOUSE5 (7 | (34 << 8)) // gMapGroup_IndoorFourIsland #define MAP_FOUR_ISLAND_POKEMON_DAY_CARE (0 | (35 << 8)) #define MAP_FOUR_ISLAND_POKEMON_CENTER_1F (1 | (35 << 8)) #define MAP_FOUR_ISLAND_POKEMON_CENTER_2F (2 | (35 << 8)) #define MAP_FOUR_ISLAND_HOUSE1 (3 | (35 << 8)) #define MAP_FOUR_ISLAND_LORELEIS_HOUSE (4 | (35 << 8)) #define MAP_FOUR_ISLAND_HARBOR (5 | (35 << 8)) #define MAP_FOUR_ISLAND_HOUSE2 (6 | (35 << 8)) #define MAP_FOUR_ISLAND_MART (7 | (35 << 8)) // gMapGroup_IndoorFiveIsland #define MAP_FIVE_ISLAND_POKEMON_CENTER_1F (0 | (36 << 8)) #define MAP_FIVE_ISLAND_POKEMON_CENTER_2F (1 | (36 << 8)) #define MAP_FIVE_ISLAND_HARBOR (2 | (36 << 8)) #define MAP_FIVE_ISLAND_HOUSE1 (3 | (36 << 8)) #define MAP_FIVE_ISLAND_HOUSE2 (4 | (36 << 8)) // gMapGroup_IndoorSixIsland #define MAP_SIX_ISLAND_POKEMON_CENTER_1F (0 | (37 << 8)) #define MAP_SIX_ISLAND_POKEMON_CENTER_2F (1 | (37 << 8)) #define MAP_SIX_ISLAND_HARBOR (2 | (37 << 8)) #define MAP_SIX_ISLAND_HOUSE (3 | (37 << 8)) #define MAP_SIX_ISLAND_MART (4 | (37 << 8)) // gMapGroup_IndoorThreeIslandRoute #define MAP_THREE_ISLAND_HARBOR (0 | (38 << 8)) // gMapGroup_IndoorFiveIslandRoute #define MAP_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE (0 | (39 << 8)) // gMapGroup_IndoorTwoIslandRoute #define MAP_TWO_ISLAND_CAPE_BRINK_HOUSE (0 | (40 << 8)) // gMapGroup_IndoorSixIslandRoute #define MAP_SIX_ISLAND_WATER_PATH_HOUSE1 (0 | (41 << 8)) #define MAP_SIX_ISLAND_WATER_PATH_HOUSE2 (1 | (41 << 8)) // gMapGroup_IndoorSevenIslandRoute #define MAP_SEVEN_ISLAND_SEVAULT_CANYON_HOUSE (0 | (42 << 8)) #define MAP_GROUPS_COUNT 43 #endif // GUARD_CONSTANTS_MAP_GROUPS_H