#ifndef GUARD_METATILE_LABELS_H #define GUARD_METATILE_LABELS_H // gTileset_General #define METATILE_General_Plain_Mowed 0x001 #define METATILE_General_ThinTreeTop_Grass 0x00A #define METATILE_General_WideTreeTopLeft_Grass 0x00B #define METATILE_General_WideTreeTopRight_Grass 0x00C #define METATILE_General_Plain_Grass 0x00D #define METATILE_General_WideTreeTopLeft_Mowed 0x00E #define METATILE_General_WideTreeTopRight_Mowed 0x00F #define METATILE_General_ThinTreeTop_Mowed 0x013 #define METATILE_General_CalmWater 0x12B #define METATILE_General_Door 0x03D #define METATILE_General_SlidingSingleDoor 0x062 #define METATILE_General_SlidingDoubleDoor 0x15B // gTileset_Building #define METATILE_Building_PCOff 0x062 #define METATILE_Building_PCOn 0x063 // gTileset_GenericBuilding1 #define METATILE_GenericBuilding1_PlayersPCOn 0x28A #define METATILE_GenericBuilding1_PlayersPCOff 0x28F // gTileset_Mart #define METATILE_Mart_CounterMid_Top 0x2BF #define METATILE_Mart_CounterMid_Bottom 0x2C0 // gTileset_PokemonCenter #define METATILE_PokemonCenter_Floor_ShadeLeft 0x2C5 #define METATILE_PokemonCenter_CounterBarrier 0x2F9 #define METATILE_PokemonCenter_NetworkMachine_ScreenLeft_On 0x35A #define METATILE_PokemonCenter_NetworkMachine_ScreenRight_On 0x35B #define METATILE_PokemonCenter_NetworkMachine_Ruby 0x35D #define METATILE_PokemonCenter_NetworkMachine_Sapphire 0x35F #define METATILE_PokemonCenter_Escalator_Top_Normal 0x2E4 #define METATILE_PokemonCenter_Escalator_Top_Transition1 0x317 #define METATILE_PokemonCenter_Escalator_Top_Transition2 0x315 #define METATILE_PokemonCenter_Escalator_TopNext_Normal 0x2E3 #define METATILE_PokemonCenter_Escalator_TopNext_Transition1 0x316 #define METATILE_PokemonCenter_Escalator_TopNext_Transition2 0x314 #define METATILE_PokemonCenter_Escalator_TopNextRail_Normal 0x2EB #define METATILE_PokemonCenter_Escalator_TopNextRail_Transition1 0x31E #define METATILE_PokemonCenter_Escalator_TopNextRail_Transition2 0x31C #define METATILE_PokemonCenter_Escalator_Bottom_Normal 0x2D9 #define METATILE_PokemonCenter_Escalator_Bottom_Transition1 0x313 #define METATILE_PokemonCenter_Escalator_Bottom_Transition2 0x311 #define METATILE_PokemonCenter_Escalator_BottomRail_Normal 0x2D1 #define METATILE_PokemonCenter_Escalator_BottomRail_Transition1 0x30B #define METATILE_PokemonCenter_Escalator_BottomRail_Transition2 0x309 #define METATILE_PokemonCenter_Escalator_BottomNext_Normal 0x2D8 #define METATILE_PokemonCenter_Escalator_BottomNext_Transition1 0x312 #define METATILE_PokemonCenter_Escalator_BottomNext_Transition2 0x310 #define METATILE_PokemonCenter_Escalator_BottomNextRail_Normal 0x2D0 #define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition1 0x30A #define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition2 0x308 #define METATILE_PokemonCenter_CableClubDoor 0x2DE // gTileset_Cave #define METATILE_Cave_Floor_Ledge_Top 0x2D1 #define METATILE_Cave_Floor_Ledge_Bottom 0x2E1 #define METATILE_Cave_RockBarrier_Top 0x307 #define METATILE_Cave_RockBarrier_Bottom 0x317 // gTileset_PalletTown #define METATILE_PalletTown_Door 0x2A3 #define METATILE_PalletTown_OaksLabDoor 0x2AC // gTileset_ViridianCity #define METATILE_ViridianCity_Door 0x299 // gTileset_ViridianForest #define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284 #define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281 // gTileset_PewterCity #define METATILE_PewterCity_Door 0x2CE // gTileset_CeruleanCity #define METATILE_CeruleanCity_Door 0x298 // gTileset_SeaCottage #define METATILE_SeaCottage_Teleporter_Light_Green 0x28A #define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5 #define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6 #define METATILE_SeaCottage_Teleporter_Cable_Top 0x285 #define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4 #define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9 #define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA #define METATILE_SeaCottage_Teleporter_Door 0x296 #define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7 #define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8 // gTileset_VermilionCity #define METATILE_VermilionCity_Door 0x29E #define METATILE_VermilionCity_PokemonFanClubDoor 0x2E1 // Used to reference door tiles in field_door.c, but the metatile in the tileset is dummied // gTileset_VermilionGym #define METATILE_VermilionGym_Floor 0x281 #define METATILE_VermilionGym_Beam_MidTop 0x285 #define METATILE_VermilionGym_Beam_MidBottom 0x28D #define METATILE_VermilionGym_Beam_Node_TopLeft_Off 0x293 #define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_Off 0x294 #define METATILE_VermilionGym_Beam_Node_TopRight_Edge_Off 0x295 #define METATILE_VermilionGym_Beam_Node_TopRight_Off 0x296 #define METATILE_VermilionGym_Beam_Node_BottomLeft_Off 0x29B #define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_Off 0x29C #define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_Off 0x29D #define METATILE_VermilionGym_Beam_Node_BottomRight_Off 0x29E #define METATILE_VermilionGym_Beam_Node_TopLeft_On 0x2A9 #define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_On 0x2AA #define METATILE_VermilionGym_Beam_Node_TopRight_Edge_On 0x2AB #define METATILE_VermilionGym_Beam_Node_TopRight_On 0x2AC #define METATILE_VermilionGym_Beam_Node_BottomLeft_On 0x2B1 #define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_On 0x2B2 #define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_On 0x2B3 #define METATILE_VermilionGym_Beam_Node_BottomRight_On 0x2B4 #define METATILE_VermilionGym_Beam_Node_TopLeft_HalfOn 0x2BB #define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_HalfOn 0x2BC #define METATILE_VermilionGym_Beam_MidTop_HalfOn 0x2BD #define METATILE_VermilionGym_Beam_Node_TopRight_Edge_HalfOn 0x2BE #define METATILE_VermilionGym_Beam_Node_TopRight_HalfOn 0x2BF #define METATILE_VermilionGym_Beam_Node_BottomLeft_HalfOn 0x2C3 #define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_HalfOn 0x2C4 #define METATILE_VermilionGym_Beam_MidBottom_HalfOn 0x2C5 #define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6 #define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7 // gTileset_SSAnne #define METATILE_SSAnne_Door 0x281 // gTileset_LavenderTown #define METATILE_LavenderTown_Door 0x2A2 // gTilset_CeladonCity #define METATILE_CeladonCity_DeptStoreDoor 0x294 #define METATILE_CeladonCity_CyclingRoad_Grass 0x352 #define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E // gTileset_DepartmentStore #define METATILE_DepartmentStore_ElevatorDoor 0x28D // gTileset_GameCorner #define METATILE_GameCorner_Floor_ShadeFull 0x292 #define METATILE_GameCorner_Floor_StairsTop 0x29D #define METATILE_GameCorner_StairsTop 0x29E #define METATILE_GameCorner_StairsBottom 0x29F #define METATILE_GameCorner_PurpleWall_Floor 0x2CF #define METATILE_GameCorner_PurpleWall_StairsTop 0x2A6 #define METATILE_GameCorner_PurpleWall_stairsBottom 0x2A7 #define METATILE_GameCorner_CheckeredFloor_ShadeLeft 0x2E1 #define METATILE_GameCorner_CounterBarrier 0x2F7 // gTileset_SaffronCity #define METATILE_SaffronCity_Door 0x284 #define METATILE_SaffronCity_SilphCoDoor 0x2BC // gTileset_SilphCo Includes Silph Co, Rocket Hideout/Warehouse, and all Elevators #define METATILE_SilphCo_HideoutFloor 0x281 #define METATILE_SilphCo_HideoutFloor_ShadeFull 0x282 #define METATILE_SilphCo_Arrow_Up 0x2A0 #define METATILE_SilphCo_Arrow_Left 0x2A1 #define METATILE_SilphCo_Arrow_Down 0x2A8 #define METATILE_SilphCo_Arrow_Right 0x2A9 #define METATILE_SilphCo_HideoutBarrier_TopLeft_Wall 0x2C6 #define METATILE_SilphCo_HideoutBarrier_TopRight_Wall 0x2C7 #define METATILE_SilphCo_HideoutBarrier_TopLeft_Floor 0x2CE #define METATILE_SilphCo_HideoutBarrier_TopRight_Floor 0x2CF #define METATILE_SilphCo_HideoutBarrier_BottomLeft 0x2D6 #define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7 #define METATILE_SilphCo_HideoutElevatorDoor 0x2AB #define METATILE_SilphCo_ElevatorDoor 0x2E2 #define METATILE_SilphCo_ElevatorWindow_Top0 0x2E8 #define METATILE_SilphCo_ElevatorWindow_Top1 0x2E9 #define METATILE_SilphCo_ElevatorWindow_Top2 0x2EA #define METATILE_SilphCo_ElevatorWindow_Mid0 0x2F0 #define METATILE_SilphCo_ElevatorWindow_Mid1 0x2F1 #define METATILE_SilphCo_ElevatorWindow_Mid2 0x2F2 #define METATILE_SilphCo_ElevatorWindow_Bottom0 0x2F8 #define METATILE_SilphCo_ElevatorWindow_Bottom1 0x2F9 #define METATILE_SilphCo_ElevatorWindow_Bottom2 0x2FA #define METATILE_SilphCo_Floor 0x334 #define METATILE_SilphCo_Floor_ShadeFull 0x335 #define METATILE_SilphCo_Floor_WallLeftCorner 0x339 #define METATILE_SilphCo_Floor_WallRightCorner 0x33A #define METATILE_SilphCo_Wall_RightEdge 0x346 #define METATILE_SilphCo_Wall_LeftEdge 0x347 #define METATILE_SilphCo_HorizontalBarrier_TopLeft 0x3B0 #define METATILE_SilphCo_HorizontalBarrier_TopRight 0x3B1 #define METATILE_SilphCo_HorizontalBarrier_BottomLeft 0x3B8 #define METATILE_SilphCo_HorizontalBarrier_BottomRight 0x3B9 #define METATILE_SilphCo_VerticalBarrier_TopLeft 0x3C0 #define METATILE_SilphCo_VerticalBarrier_TopRight 0x3C1 #define METATILE_SilphCo_VerticalBarrier_MidLeft 0x3C2 #define METATILE_SilphCo_VerticalBarrier_MidRight 0x3C3 #define METATILE_SilphCo_VerticalBarrier_BottomLeft 0x3C4 #define METATILE_SilphCo_VerticalBarrier_BottomRight 0x3C5 // gTileset_FuchsiaCity #define METATILE_FuchsiaCity_Door 0x2BF #define METATILE_FuchsiaCity_SafariZoneDoor 0x2D2 #define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300 #define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301 #define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302 #define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310 #define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311 #define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312 // gTileset_CinnabarIsland #define METATILE_CinnabarIsland_LabDoor 0x2AD // gTileset_CinnabarGym #define METATILE_CinnabarGym_Floor 0x281 #define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282 #define METATILE_CinnabarGym_Floor_ShadeFull 0x289 #define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6 #define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7 #define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE #define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF #define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1 // gTileset_PokemonMansion #define METATILE_PokemonMansion_Floor 0x284 #define METATILE_PokemonMansion_Floor_ShadeFull 0x285 #define METATILE_PokemonMansion_BasementFloor 0x286 #define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287 #define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5 #define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD #define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0 #define METATILE_PokemonMansion_Wall_EndCap 0x2B5 #define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8 #define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9 #define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA #define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300 #define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301 #define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302 #define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354 #define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355 #define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356 #define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350 #define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358 #define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360 #define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368 #define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370 #define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362 #define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A #define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372 #define METATILE_PokemonMansion_Statue_BlackEyes 0x314 #define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315 #define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316 #define METATILE_PokemonMansion_Statue_RedEyes 0x34D #define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E #define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F // gTileset_PokemonLeague #define METATILE_PokemonLeague_Door_Top_Open 0x28E #define METATILE_PokemonLeague_Door_Mid_Open 0x296 #define METATILE_PokemonLeague_Entry_TopLeft_Closed 0x29D #define METATILE_PokemonLeague_Entry_TopMid_Closed 0x29E #define METATILE_PokemonLeague_Entry_TopRight_Closed 0x29F #define METATILE_PokemonLeague_Entry_BottomLeft_Closed 0x2A5 #define METATILE_PokemonLeague_Entry_BottomMid_Closed 0x2A6 #define METATILE_PokemonLeague_Entry_BottomRight_Closed 0x2A7 #define METATILE_PokemonLeague_Floor_ShadeFull_Lance 0x311 // gTileset_MtEmber #define METATILE_MtEmber_CaveEntrance 0x346 // gTileset_SeafoamIslands #define METATILE_SeafoamIslands_SlidingIce 0x34B #define METATILE_SeafoamIslands_UncrackedIce 0x359 #define METATILE_SeafoamIslands_CrackedIce 0x35A #define METATILE_SeafoamIslands_IceHole 0x35B // gTileset_TrainerTower #define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287 #define METATILE_TrainerTower_CounterBarrier 0x2B4 #define METATILE_TrainerTower_LobbyElevatorDoor 0x2C3 #define METATILE_TrainerTower_RoofElevatorDoor 0x356 // gTileset_SeviiIslands123 #define METATILE_SeviiIslands123_Door 0x297 #define METATILE_SeviiIslands123_GameCornerDoor 0x29B #define METATILE_SeviiIslands123_PokeCenterDoor 0x2EB // gTileset_SeviiIslands45 #define METATILE_SeviiIslands45_Door 0x29A #define METATILE_SeviiIslands45_DayCareDoor 0x2B9 #define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B #define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF // gTileset_SeviiIslands67 #define METATILE_SeviiIslands67_Door 0x30C #define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357 #define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358 #endif // GUARD_METATILE_LABELS_H