#ifndef GUARD_EVENT_OBJECT_LOCK_H #define GUARD_EVENT_OBJECT_LOCK_H #include "global.h" bool8 sub_8069590(void); void ScriptFreezeObjectEvents(void); bool8 sub_8069648(void); void LockSelectedObjectEvent(void); void sub_8098630(void); bool8 sub_8098734(void); void sub_80696C0(void); bool8 walkrun_is_standing_still(void); void UnionRoom_UnlockPlayerAndChatPartner(void); #endif // GUARD_EVENT_OBJECT_LOCK_H