#ifndef GUARD_FIELDDOOR_H #define GUARD_FIELDDOOR_H #include "global.h" void FieldSetDoorOpened(int x, int y); void FieldSetDoorClosed(int x, int y); s8 FieldAnimateDoorClose(int x, int y); s8 FieldAnimateDoorOpen(int x, int y); bool8 FieldIsDoorAnimationRunning(void); u16 GetDoorSoundEffect(int x, int y); #endif