#ifndef GUARD_FIELD_SCREEN_EFFECT_H #define GUARD_FIELD_SCREEN_EFFECT_H #include "global.h" void sub_80AF79C(void); void AnimateFlash(u8); void sub_80B0244(void); void sub_807E3EC(void); void DoOutwardBarnDoorWipe(void); void Task_BarnDoorWipe(u8 taskId); void sub_807F5F0(void); #endif // GUARD_FIELD_SCREEN_EFFECT_H