#ifndef GUARD_ITEM_MENU_H #define GUARD_ITEM_MENU_H #include "global.h" #include "task.h" // Exported type declarations // Exported RAM declarations struct BagStruct { void (*bagCallback)(void); u8 location; u8 pocket; u16 unk6; u8 cursorPosition[6]; u8 scrollPosition[6]; }; extern struct BagStruct gUnknown_203ACFC; extern u16 gSpecialVar_ItemId; // Exported ROM declarations void sub_81AAC50(void); void sub_81AAC70(void); void CB2_SetUpReshowBattleScreenAfterMenu(void); void sub_81089BC(void); void sub_810B108(u8); void CB2_BagMenuFromStartMenu(void); void ItemMenu_MoveItemSlotToNewPositionInArray(struct ItemSlot * slots, int pos1, int pos2); void ItemMenu_StartFadeToExitCallback(u8 taskId); void sub_8108CB4(void); void ItemMenu_SetExitCallback(void (*)(void)); void DisplayItemMessageInBag(u8 taskId, u8 bgId, const u8 * string, TaskFunc followUpFunc); void sub_810A1F8(u8 taskId); void sub_8107ECC(void); void sub_810AF74(void); void sub_8108DC8(u8 pocketId); void sub_81089F4(u8 pocketId); void GoToBagMenu(u8 menuType, u8 pocket, MainCallback callback); #endif //GUARD_ITEM_MENU_H