#ifndef GUARD_MENU_H #define GUARD_MENU_H #include "global.h" #include "text.h" #include "window.h" #define MENU_NOTHING_CHOSEN -2 #define MENU_B_PRESSED -1 struct MenuAction { const u8 *text; union { void (*void_u8)(u8); u8 (*u8_void)(void); } func; }; // menu2 void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 x, u8 y, const u8 * color, s8 speed, const u8 * str); void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str); void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 letterSpacing, u8 lineSpacing); void Menu_PrintFormatIntlPlayerName(u8 windowId, const u8 * src, u16 x, u16 y); void StartBlendTask(u8 eva_start, u8 evb_start, u8 eva_end, u8 evb_end, u8 ev_step, u8 priority); bool8 IsBlendTaskActive(void); u8 Menu2_GetMonSpriteAnchorCoord(u16 species, u32 personality, u8 a2); s8 Menu2_GetMonSpriteAnchorCoordMinusx20(u16 species, u32 personality, u8 a2); // list_menu void ListMenu_LoadMonIconPalette(u8 palOffset, u16 speciesId); void ListMenu_DrawMonIconGraphics(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y); void ListMenuLoadStdPalAt(u8 palOffset, u8 palId); void BlitMoveInfoIcon(u8 windowId, u8 iconId, u16 x, u16 y); // menu s8 Menu_ProcessInputGridLayout(void); u8 MultichoiceGrid_InitCursor(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 cols, u8 rows, u8 cursorPos); void MultichoiceGrid_PrintItems(u8 windowId, u8 fontId, u8 itemWidth, u8 itemHeight, u8 cols, u8 rows, const struct MenuAction *strs); void DestroyYesNoMenu(void); s8 Menu_ProcessInputNoWrapClearOnChoose(void); void CreateYesNoMenu(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos); void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *orderArray); void UnionRoomAndTradeMenuPrintOptions(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs); void MultichoiceList_PrintItems(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, u8 letterSpacing, u8 lineSpacing); void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs); s8 Menu_ProcessInputNoWrapAround_other(void); s8 Menu_ProcessInput_other(void); s8 Menu_ProcessInputNoWrapAround(void); s8 Menu_ProcessInput(void); u8 Menu_GetCursorPos(void); u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta); u8 Menu_MoveCursor(s8 cursorDelta); u8 Menu_InitCursor(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos); u8 Menu_InitCursorInternal(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, bool8 APressMuted); void TopBarWindowPrintTwoStrings(const u8 *string, const u8 *string2, bool8 fgColorChooser, u8 notUsed, bool8 copyToVram); void TopBarWindowPrintString(const u8 *string, u8 unUsed, bool8 copyToVram); void ClearTopBarWindow(void); void DestroyTopBarWindow(void); u8 CreateTopBarWindowLoadPalette(u8 bg, u8 width, u8 yPos, u8 palette, u16 baseTile); void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram); void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 paletteNum); void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram); void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileNum, u8 paletteNum); struct WindowTemplate SetWindowTemplateFields(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock); #endif // GUARD_MENU_H