#ifndef GUARD_NAMING_SCREEN_H #define GUARD_NAMING_SCREEN_H #include "global.h" #define NAMING_SCREEN_PLAYER 0 #define NAMING_SCREEN_BOX 1 #define NAMING_SCREEN_CAUGHT_MON 2 #define NAMING_SCREEN_3 3 #define NAMING_SCREEN_WALDA 4 // Wrong name? void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback); #endif // GUARD_NAMING_SCREEN_H