#ifndef GUARD_PARTY_MENU_H #define GUARD_PARTY_MENU_H #include "main.h" #include "task.h" enum { AILMENT_NONE, AILMENT_PSN, AILMENT_PRZ, AILMENT_SLP, AILMENT_FRZ, AILMENT_BRN }; struct Struct203B0A0 { MainCallback exitCallback; TaskFunc unk4; u8 unk8_0:4; u8 mode:2; u8 unk8_2:2; s8 unk9; s8 unkA; u8 unkB; u16 unkC; s16 unkE; s16 unk10; }; extern struct Struct203B0A0 gUnknown_203B0A0; extern void (*gUnknown_3005E98)(u8 taskId, TaskFunc func); bool8 FieldCallback_PrepareFadeInFromMenu(void); bool8 MonKnowsMove(struct Pokemon *, u16); void sub_81B58A8(void); void DoWallyTutorialBagMenu(void); u8 pokemon_ailments_get_primary(u32 status); u16 ItemIdToBattleMoveId(u16 itemId); void sub_8125B40(u8 taskId, TaskFunc func); void sub_8124C8C(void); void sub_8126EDC(void); void c2_8123744(void); u8 GetCursorSelectionMonId(void); void sub_8128370(void); void sub_811F818(u8 monId, u8 a1); void sub_8121D0C(u8); void sub_811FB28(u8 taskId); void sub_8120760(u8 taskId, u8 a1, s8 a2, s16 amount, TaskFunc followupFunc); void GetMonNickname(const struct Pokemon * mon, u8 * dest); void sub_81202F8(const u8 * src, u8 a1); bool8 sub_8120370(void); void PartyMenuInit(u8 a, u8 b, u8 c, u8 d, u8 messageId, TaskFunc task, MainCallback callback); void sub_81252D0(u8 taskId, TaskFunc followUpFunc); void ItemUseCB_PpRestore(u8 taskId, TaskFunc followUpFunc); void dp05_pp_up(u8 taskId, TaskFunc followUpFunc); void dp05_rare_candy(u8 taskId, TaskFunc followUpFunc); void sub_8126B60(u8 taskId, TaskFunc followUpFunc); void sub_8126894(u8 taskId, TaskFunc followUpFunc); void sub_81279E0(void); void ItemUseCB_Medicine(u8 taskId, TaskFunc followUpFunc); u8 GetItemEffectType(u16 itemId); u8 pokemon_order_func(u8); #endif // GUARD_PARTY_MENU_H