#ifndef GUARD_PARTY_MENU_H #define GUARD_PARTY_MENU_H #include "global.h" enum { AILMENT_NONE, AILMENT_PSN, AILMENT_PRZ, AILMENT_SLP, AILMENT_FRZ, AILMENT_BRN }; bool8 pokemon_has_move(struct Pokemon *, u16); void sub_81B58A8(void); void DoWallyTutorialBagMenu(void); u8 pokemon_ailments_get_primary(u32 status); u16 ItemIdToBattleMoveId(u16 itemId); #endif // GUARD_PARTY_MENU_H