#ifndef GUARD_POKEMON_3_H #define GUARD_POKEMON_3_H #include "global.h" const u8* GetTrainerClassNameFromId(u16 trainerId); const u8* GetTrainerNameFromId(u16 trainerId); void * OakSpeechNidoranFSetup(u8, u8); void OakSpeechNidoranFFreeResources(void); void * OakSpeechNidoranFGetBuffer(u8 buffId); #endif // GUARD_POKEMON_3_H