#ifndef GUARD_POKEMON_ICON_H #define GUARD_POKEMON_ICON_H #include "global.h" const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo); const u16 *GetValidMonIconPalettePtr(u16 speciesId); u16 sub_80D2E84(u16 speciesId); void sub_80D2F68(u16 iconId); u8 sub_80D2D78(u16 iconId, void callback(struct Sprite *), u16 x, u16 y, u16 a4, u8 a5); void sub_80D2FF0(u16 iconId); void sub_80D2EF8(struct Sprite *sprite); void sub_809707C(void); void FreeMonIconPalettes(void); u16 sub_8096FD4(u16); u8 sub_8096ECC(u16, void (*)(struct Sprite *), s16, s16, u8, bool32); void sub_8097070(struct Sprite *); u16 GetUnownLetterByPersonality(u32 personality); #endif // GUARD_POKEMON_ICON_H