#ifndef GUARD_POKEMON_JUMP_H #define GUARD_POKEMON_JUMP_H #include "main.h" #include "link.h" struct PokemonJump1_MonInfo { u16 species; u32 otId; u32 personality; }; struct PokemonJump1_82E4 { int unk0; int unk4; u8 filler8[0x4]; u16 unkC; u16 unkE; u16 unk10; u16 unk12; int unk14; int unk18; u8 unk1C[11]; }; struct PokemonJump2 { int unk0; u16 unk4; u8 unk6; u8 filler7[0xa - 0x7]; u8 unkA; u8 unkB; u8 unkC; u8 unkD; u8 unkE; u8 unkF; u16 filler10; u16 unk12; u16 unk14; u32 unk18; u16 unk1C[5]; u8 txtBuff[2][0x40]; u8 strBuff[0x100]; u16 tilemapBuffer[0x4000]; // Bug: way larger than it should be struct Sprite *unk81A8[MAX_RFU_PLAYERS]; struct Sprite *unk81BC[MAX_RFU_PLAYERS]; struct Sprite *unk81D0[8]; u8 filler81F0[0xC]; u8 unk81FC[MAX_RFU_PLAYERS]; }; struct PokemonJump1Sub { u8 unk0; u8 unk1; u16 unk2; u16 unk4; u32 unk8; }; void ResetPokeJumpResults(void); bool32 IsSpeciesAllowedInPokemonJump(u16 species); void StartPokemonJump(u16 species, MainCallback callback); u16 sub_81499A4(void); u16 sub_81499B4(void); struct PokemonJump1_MonInfo *sub_81499C0(u8 multiplayerId); u8 *sub_81499E0(u8 multiplayerId); void sub_814A95C(int id); void sub_8149CEC(struct PokemonJump2 *); void sub_8149D24(void); void sub_8149D40(int); bool32 sub_8149D68(void); void sub_814A3E4(void); bool32 sub_814A408(void); void sub_814A468(u16 itemId, u16 quantity); void sub_814A53C(u16 itemId); void sub_814A5B4(u16 itemId); bool32 sub_814A62C(void); void sub_814A6CC(void); void sub_814A940(u32 id, s16 y); void sub_814AA48(u8 multiplayerId); bool32 sub_814A6FC(void); void sub_814AA24(int); s8 sub_814A744(void); int sub_814A98C(u8 flags); void sub_814AA34(u16); void sub_814AA60(u8 multiplayerId); int sub_814AA78(int multiplayerId); void sub_814AA8C(void); void sub_814AAA0(void); void sub_814AAB4(int); int sub_814AAC8(void); void sub_8149A6C(struct PokemonJump1_MonInfo *arg0); bool32 sub_8149A90(int multiplayerId, struct PokemonJump1_MonInfo *arg0); void sub_8149AF8(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1); bool32 sub_8149B7C(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1); void sub_8149BF4(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2); bool32 sub_8149C24(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3); bool32 sub_8149C90(struct PokemonJump1_82E4 *arg0, int multiplayerId); bool32 sub_814B494(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow); void sub_814B4E8(void); void sub_814AD6C(struct PokemonJump2 *); void sub_814B294(struct PokemonJump2 *); void sub_814B43C(struct PokemonJump2 *); bool32 sub_814B460(void); void sub_814B348(struct PokemonJump2 *, int); void sub_814AF0C(struct PokemonJump2 *, int); void sub_814ADCC(struct PokemonJump2 *, struct PokemonJump1_MonInfo *,s16, s16, u8); void sub_814B240(struct PokemonJump2 *,s16, s16, u8); void sub_814AFE8(struct PokemonJump2 *, int multiplayerId); void sub_814B080(struct PokemonJump2 *, int multiplayerId); bool32 sub_814B010(struct PokemonJump2 *, int multiplayerId); void sub_814B0A8(struct PokemonJump2 *); void sub_814B134(struct PokemonJump2 *); void sub_814B168(struct PokemonJump2 *, int multiplayerId); bool32 sub_814B190(struct PokemonJump2 *); #endif // GUARD_POKEMON_JUMP_H