#ifndef GUARD_SHOP_H #define GUARD_SHOP_H #include "global.h" #include "menu_helpers.h" #define MENU_NOTHING_CHOSEN -2 #define MENU_B_PRESSED -1 #define INDEX_CANCEL -2 #define NUM_CHARS_PRICE 4 // shop view window NPC info enum enum { EVENT_OBJ_ID, X_COORD, Y_COORD, ANIM_NUM }; extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3]; void CreatePokemartMenu(const u16 *itemsForSale); void CreateDecorationShop1Menu(const u16 *); void CreateDecorationShop2Menu(const u16 *); u8 sub_809B56C(void); void sub_809C09C(u16 a0, u16 a1, u8 a2); // buy_menu_helper void BuyMenuInitWindows(bool32 isSellingTM); void BuyMenuDrawMoneyBox(void); void BuyMenuPrint(u8 windowId, u8 font, const u8 *text, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 color); void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback); void BuyMenuQuantityBoxNormalBorder(u8 windowId, bool8 copyToVram); void BuyMenuQuantityBoxThinBorder(u8 windowId, bool8 copyToVram); void BuyMenuConfirmPurchase(u8 taskId, const struct YesNoFuncTable *yesNo); #endif // GUARD_SHOP_H