#ifndef GUARD_START_MENU_H #define GUARD_START_MENU_H #include "global.h" void AppendToList(u8* list, u8* pos, u8 newEntry); void Task_StartMenuHandleInput(u8 taskId); void SetUpReturnToStartMenu(void); void ShowStartMenu(void); void Field_AskSaveTheGame(void); void CB2_SetUpSaveAfterLinkBattle(void); #endif // GUARD_START_MENU_H