#ifndef GUARD_TEXT_WINDOW_H #define GUARD_TEXT_WINDOW_H #include "global.h" struct TilesPal { u32* tiles; u16* pal; }; void rbox_fill_rectangle(u8 windowId); const u16* stdpal_get(u8 id); const u16* GetOverworldTextboxPalettePtr(void); void TextWindow_LoadResourcesStdFrame0(u8 windowId, u16 tileStart, u8 palette); void TextWindow_SetStdFrame0_WithPal(u8 windowId, u16 tileStart, u8 palette); void TextWindow_SetUserSelectedFrame(u8 windowId, u16 tileStart, u8 palette); void LoadUserWindowBorderGfx(u8 windowId, u16 tileStart, u8 palette); void DrawWindowBorderWithStdpal3(u8 bgId, u16 tileStart, u8 palette); void DrawTextBorderOuter(u8 windowId, u16 tileStart, u8 palette); void DrawTextBorderInner(u8 windowId, u16 tileNum, u8 palNum); void TextWindow_LoadTilesStdFrame1(u8 windowId, u16 destOffset); void sub_814FE6C(u8 windowId, u16 destOffset, u8 palIdx); void sub_814FEEC(u8 windowId, u16 destOffset, u8 palIdx); void sub_814FF6C(u8 windowId, u16 destOffset); #endif // GUARD_TEXT_WINDOW_H