#ifndef GUARD_VS_SEEKER_H #define GUARD_VS_SEEKER_H #include "global.h" void Task_VsSeeker_0(u8 taskId); void ClearRematchStateByTrainerId(void); void ClearRematchStateOfLastTalked(void); int GetRematchTrainerId(u16 trainerId); bool8 UpdateVsSeekerStepCounter(void); void MapResetTrainerRematches(u16 mapGroup, u16 mapNum); #endif //GUARD_VS_SEEKER_H