#ifndef GUARD_VS_SEEKER_H #define GUARD_VS_SEEKER_H #include "global.h" void Task_VsSeeker_0(u8 taskId); void sub_810CB90(void); void sub_810CDE8(void); s32 GetRematchTrainerId(u16 a0); bool8 sub_810CF04(u8 a0); void sub_810D0D0(void); void sub_810CB90(void); bool8 UpdateVsSeekerStepCounter(void); void TryUpdateRandomTrainerRematches(u16 mapGroup, u16 mapNum); #endif //GUARD_VS_SEEKER_H