#ifndef GUARD_VS_SEEKER_H #define GUARD_VS_SEEKER_H #include "global.h" struct VsSeekerSubstruct { const u8 *unk_0; u16 unk_4; u8 unk_6; u8 unk_7; s16 unk_8; s16 unk_a; u8 unk_c; }; struct VsSeekerStruct { /*0x000*/ struct VsSeekerSubstruct unk_000[MAP_OBJECTS_COUNT]; /*0x100*/ u8 filler_100[0x300]; /*0x400*/ u16 unk_400[0x10]; /*0x420*/ u8 unk_420[0x10]; /*0x430*/ u8 unk_430; /*0x431*/ u8 unk_431_0:1; /*0x431*/ u8 unk_431_1:1; /*0x431*/ u8 unk_431_2:1; u8 unk_431_3:5; }; #endif //GUARD_VS_SEEKER_H