#ifndef GUARD_WILD_ENCOUNTER_H #define GUARD_WILD_ENCOUNTER_H #include "global.h" #define LAND_WILD_COUNT 12 #define WATER_WILD_COUNT 5 #define ROCK_WILD_COUNT 5 #define FISH_WILD_COUNT 10 struct WildPokemon { u8 minLevel; u8 maxLevel; u16 species; }; struct WildPokemonInfo { u8 encounterRate; const struct WildPokemon *wildPokemon; }; struct WildPokemonHeader { u8 mapGroup; u8 mapNum; const struct WildPokemonInfo *landMonsInfo; const struct WildPokemonInfo *waterMonsInfo; const struct WildPokemonInfo *rockSmashMonsInfo; const struct WildPokemonInfo *fishingMonsInfo; }; extern const struct WildPokemonHeader gWildMonHeaders[]; void DisableWildEncounters(bool8 disabled); bool8 StandardWildEncounter(u32 currMetatileAttrs, u16 previousMetaTileBehavior); bool8 SweetScentWildEncounter(void); bool8 DoesCurrentMapHaveFishingMons(void); void FishingWildEncounter(u8 rod); u16 GetLocalWildMon(bool8 *isWaterMon); u16 GetLocalWaterMon(void); bool8 UpdateRepelCounter(void); void DisableWildEncounters(bool8 state); u8 GetUnownLetterByPersonalityLoByte(u32 personality); bool8 SweetScentWildEncounter(void); void SeedWildEncounterRng(u16 randVal); void ResetEncounterRateModifiers(void); bool8 TryStandardWildEncounter(u32 currMetatileAttrs); #endif // GUARD_WILD_ENCOUNTER_H