#include "global.h" #include "gflib.h" #include "battle_anim.h" #include "berry.h" #include "berry_crush.h" #include "decompress.h" #include "digit_obj_util.h" #include "dynamic_placeholder_text_util.h" #include "graphics.h" #include "item_menu_icons.h" #include "link.h" #include "link_rfu.h" #include "math_util.h" #include "menu.h" #include "new_menu_helpers.h" #include "scanline_effect.h" #include "script.h" #include "strings.h" #include "text_window.h" #include "trig.h" #include "constants/items.h" #include "constants/songs.h" static void sub_814DEC0(struct BerryCrushGame_138 * arg0, u16 arg1); static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string); static void sub_814DFA4(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3); static void sub_814E32C(struct BerryCrushGame * r8); static void Task_ShowBerryCrushRankings(u8 r4); static void sub_814EAD4(struct BerryCrushGame_138 * r4, u16 r1); static void sub_814EB38(struct BerryCrushGame * r5); static void sub_814EBB0(struct BerryCrushGame * r6); static void sub_814EC80(struct BerryCrushGame * r6); static void sub_814ECE0(struct BerryCrushGame * r6); static void sub_814EF10(struct BerryCrushGame * r5); static void sub_814EFD0(struct Sprite * sprite); static void sub_814EFFC(struct Sprite * sprite); static void sub_814F044(struct Sprite * sprite); static void sub_814F0D8(struct Sprite * sprite); static const struct BgTemplate gUnknown_846E3CC[] = { { .bg = 0, .charBaseIndex = 2, .mapBaseIndex = 15, .screenSize = 0, .paletteMode = 0, .priority = 0, .baseTile = 0x0000 }, { .bg = 1, .charBaseIndex = 0, .mapBaseIndex = 13, .screenSize = 2, .paletteMode = 0, .priority = 1, .baseTile = 0x0000 }, { .bg = 2, .charBaseIndex = 0, .mapBaseIndex = 12, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0x0000 }, { .bg = 3, .charBaseIndex = 0, .mapBaseIndex = 11, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0x0000 } }; static const u8 sBerryCrushTextColorTable[][3] = { { TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY }, { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY }, { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_RED }, { TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE }, { TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN }, { TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED } }; static const struct WindowTemplate gUnknown_846E3F0 = { .bg = 0, .tilemapLeft = 3, .tilemapTop = 4, .width = 24, .height = 13, .paletteNum = 0xF, .baseBlock = 0x001 }; static const struct WindowTemplate gUnknown_846E3F8[] = { { .bg = 0, .tilemapLeft = 0, .tilemapTop = 0, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3ed }, { .bg = 0, .tilemapLeft = 0, .tilemapTop = 3, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3db }, { .bg = 0, .tilemapLeft = 0, .tilemapTop = 6, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3c9 }, { .bg = 0, .tilemapLeft = 21, .tilemapTop = 3, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3b7 }, { .bg = 0, .tilemapLeft = 21, .tilemapTop = 6, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3a5 }, DUMMY_WIN_TEMPLATE }; static const struct WindowTemplate gUnknown_846E428[] = { { .bg = 0, .tilemapLeft = 4, .tilemapTop = 2, .width = 22, .height = 16, .paletteNum = 0xF, .baseBlock = 0x001 }, { .bg = 0, .tilemapLeft = 4, .tilemapTop = 2, .width = 22, .height = 16, .paletteNum = 0xF, .baseBlock = 0x001 }, { .bg = 0, .tilemapLeft = 3, .tilemapTop = 2, .width = 24, .height = 16, .paletteNum = 0xF, .baseBlock = 0x001 }, DUMMY_WIN_TEMPLATE }; static const u8 gUnknown_846E448[][4] = { { 6, 8, 9, 11 }, { 12, 14, 15, 16} }; static const u32 gUnknown_846E450[] = { 50000000, 25000000, 12500000, 6250000, 3125000, 1562500, 781250, 390625 }; static const u16 gUnknown_846E470[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal"); static const u16 gUnknown_846E490[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal"); static const u16 gUnknown_846E4B0[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal"); static const u32 gUnknown_846E4D0[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz"); static const u32 gUnknown_846E7FC[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz"); static const u32 gUnknown_846EB78[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz"); static const u32 gUnknown_846ECC4[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz"); static const u32 gBerryCrushGrinderTopTilemap[] = INCBIN_U32("graphics/link_games/unk_846ED90.bin.lz"); static const u32 gBerryCrushContainerCapTilemap[] = INCBIN_U32("graphics/link_games/unk_846EEC0.bin.lz"); static const u32 gBerryCrushBackgroundTilemap[] = INCBIN_U32("graphics/link_games/unk_846F058.bin.lz"); static const u8 gUnknown_846F280[][5] = { {1, 3}, {0, 1, 3}, {1, 3, 2, 4}, {0, 1, 3, 2, 4} }; static const struct BerryCrushGame_138_C gUnknown_846F294[] = { {0x00, 0x00, 0x00, 0x0000, 0xfff0, 0x0000, 0x0000}, {0x01, 0x00, 0x03, 0xffe4, 0xfffc, 0xffe8, 0x0010}, {0x02, 0x00, 0x06, 0xfff0, 0x0014, 0xfff8, 0x0010}, {0x03, 0x14, 0x03, 0x001c, 0xfffc, 0x0020, 0xfff8}, {0x04, 0x14, 0x06, 0x0010, 0x0014, 0x0010, 0xfff8} }; static const s8 gUnknown_846F2D0[][2] = { {0x00, 0x00}, {0xff, 0x00}, {0x01, 0x01} }; static const s8 gUnknown_846F2D6[][2] = { {0x00, 0x00}, {0xf0, 0xfc}, {0x10, 0xfc}, {0xf8, 0xfe}, {0x08, 0xfe}, {0xe8, 0xf8}, {0x18, 0xf8}, {0xe0, 0xf4}, {0x20, 0xf4}, {0xd8, 0xf0}, {0x28, 0xf0} }; static const u16 gUnknown_846F2EC[] = { 5, 6, 7, 8, 9 }; static const struct CompressedSpriteSheet gUnknown_846F2F8[] = { {gUnknown_846E4D0, 0x0800, 1}, {gUnknown_846E7FC, 0x0e00, 2}, {gUnknown_846EB78, 0x0700, 3}, {gUnknown_846ECC4, 0x02c0, 4}, {} }; static const struct SpritePalette gUnknown_846F320[] = { {gUnknown_846E470, 1}, {gUnknown_846E490, 2}, {gUnknown_846E4B0, 4}, {} }; static const union AnimCmd gUnknown_846F340[] = { ANIMCMD_FRAME(0x00, 0), ANIMCMD_END }; static const union AnimCmd gUnknown_846F348[] = { ANIMCMD_FRAME(0x00, 4), ANIMCMD_FRAME(0x10, 4), ANIMCMD_FRAME(0x20, 4), ANIMCMD_END }; static const union AnimCmd gUnknown_846F358[] = { ANIMCMD_FRAME(0x30, 2), ANIMCMD_FRAME(0x40, 2), ANIMCMD_FRAME(0x50, 2), ANIMCMD_FRAME(0x60, 2), ANIMCMD_END }; static const union AnimCmd gUnknown_846F36C[] = { ANIMCMD_FRAME(0x00, 2), ANIMCMD_FRAME(0x04, 2), ANIMCMD_FRAME(0x08, 2), ANIMCMD_FRAME(0x0c, 2), ANIMCMD_FRAME(0x10, 2), ANIMCMD_FRAME(0x14, 2), ANIMCMD_JUMP(0) }; static const union AnimCmd gUnknown_846F388[] = { ANIMCMD_FRAME(0x18, 4), ANIMCMD_FRAME(0x1c, 4), ANIMCMD_FRAME(0x20, 4), ANIMCMD_FRAME(0x24, 4), ANIMCMD_FRAME(0x28, 4), ANIMCMD_FRAME(0x2c, 4), ANIMCMD_FRAME(0x30, 4), ANIMCMD_FRAME(0x34, 4), ANIMCMD_JUMP(0) }; static const union AnimCmd gUnknown_846F3AC[] = { ANIMCMD_FRAME(0x14, 0), ANIMCMD_END }; static const union AnimCmd gUnknown_846F3B4[] = { ANIMCMD_FRAME(0x00, 0), ANIMCMD_END }; static const union AffineAnimCmd gUnknown_846F3BC[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 2, 1), AFFINEANIMCMD_JUMP(1) }; static const union AffineAnimCmd gUnknown_846F3D4[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(0, 0, -2, 1), AFFINEANIMCMD_JUMP(1) }; static const union AnimCmd *const gUnknown_846F3EC[] = { gUnknown_846F340 }; static const union AnimCmd *const gUnknown_846F3F0[] = { gUnknown_846F348, gUnknown_846F358 }; static const union AnimCmd *const gUnknown_846F3F8[] = { gUnknown_846F36C, gUnknown_846F388 }; static const union AnimCmd *const gUnknown_846F400[] = { gUnknown_846F3AC }; static const union AnimCmd *const gUnknown_846F404[] = { gUnknown_846F3B4 }; static const union AffineAnimCmd *const gUnknown_846F408[] = { gUnknown_846F3BC, gUnknown_846F3D4 }; static const struct SpriteTemplate gUnknown_846F410 = { .tileTag = 1, .paletteTag = 1, .oam = &gOamData_AffineOff_ObjNormal_64x64, .anims = gUnknown_846F3EC, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_846F428 = { .tileTag = 2, .paletteTag = 2, .oam = &gOamData_AffineOff_ObjNormal_32x32, .anims = gUnknown_846F3F0, .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_814EFD0 }; static const struct SpriteTemplate gUnknown_846F440 = { .tileTag = 3, .paletteTag = 2, .oam = &gOamData_AffineOff_ObjNormal_16x16, .anims = gUnknown_846F3F8, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_846F458 = { .tileTag = 4, .paletteTag = 4, .oam = &gOamData_AffineOff_ObjNormal_8x16, .anims = gUnknown_846F400, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate gUnknown_846F470 = { .tileTag = 5, .paletteTag = 5, .oam = &gOamData_AffineDouble_ObjNormal_32x32, .anims = gUnknown_846F404, .affineAnims = gUnknown_846F408, .callback = SpriteCallbackDummy }; static const struct DigitObjUtilTemplate gUnknown_846F488[] = { { .strConvMode = 1, .shape = SPRITE_SHAPE(8x16), .size = SPRITE_SIZE(8x16), .priority = 0, .oamCount = 2, .xDelta = 8, .x = 156, .y = 0, .spriteSheet = {.compressed = &gUnknown_846F2F8[3]}, .spritePal = &gUnknown_846F320[2], }, { .strConvMode = 0, .shape = SPRITE_SHAPE(8x16), .size = SPRITE_SIZE(8x16), .priority = 0, .oamCount = 2, .xDelta = 8, .x = 180, .y = 0, .spriteSheet = {.compressed = &gUnknown_846F2F8[3]}, .spritePal = &gUnknown_846F320[2], }, { .strConvMode = 0, .shape = SPRITE_SHAPE(8x16), .size = SPRITE_SIZE(8x16), .priority = 0, .oamCount = 2, .xDelta = 8, .x = 204, .y = 0, .spriteSheet = {.compressed = &gUnknown_846F2F8[3]}, .spritePal = &gUnknown_846F320[2], } }; static const u8 *const gUnknown_846F4B8[] = { gText_SpaceTimes, gText_XDotY, gText_StrVar1Berry, gText_NeatnessRankings, gText_CooperativeRankings, gText_PressingPowerRankings }; int sub_814D5C8(void) { struct BerryCrushGame * var0 = sub_814B6F0(); if (!var0) return -1; switch (var0->unkC) { case 0: SetVBlankCallback(NULL); SetHBlankCallback(NULL); SetGpuReg(REG_OFFSET_DISPCNT, 0); ScanlineEffect_Stop(); ResetTempTileDataBuffers(); break; case 1: CpuFill16(0, (void *)OAM, OAM_SIZE); gReservedSpritePaletteCount = 0; DigitObjUtil_Init(3); break; case 2: ResetPaletteFade(); ResetSpriteData(); FreeAllSpritePalettes(); break; case 3: ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gUnknown_846E3CC, NELEMS(gUnknown_846E3CC)); SetBgTilemapBuffer(1, var0->unk1C0); SetBgTilemapBuffer(2, var0->unk21C0); SetBgTilemapBuffer(3, var0->unk31C0); ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); ChangeBgX(2, 0, 0); ChangeBgY(2, 0, 0); ChangeBgX(3, 0, 0); ChangeBgY(3, 0, 0); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); break; case 4: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64); FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); break; case 5: CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); DecompressAndCopyTileDataToVram(1, gUnknown_8EAFFC0, 0, 0, 0); break; case 6: if (FreeTempTileDataBuffersIfPossible()) return 0; InitStandardTextBoxWindows(); ResetBg0(); sub_814EB38(var0); sub_814EBB0(var0); gPaletteFade.bufferTransferDisabled = TRUE; break; case 7: LoadPalette(gUnknown_8EAFEA0, 0, 0x180); CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0); CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0); CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0); sub_814EC80(var0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); break; case 8: LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); sub_814ECE0(var0); SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); break; case 9: gPaletteFade.bufferTransferDisabled = FALSE; BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK); ShowBg(0); ShowBg(1); ShowBg(2); ShowBg(3); SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); sub_814B914(); var0->unkC = 0; return 1; } var0->unkC++; return 0; } int sub_814D888(void) { struct BerryCrushGame * var0 = sub_814B6F0(); if (!var0) return -1; switch (var0->unkC) { case 0: LinkRfu_SetRfuFuncToSend6600(); break; case 1: if (!IsLinkTaskFinished()) return 0; // fall through. The original author forgot to use "break" here // because this will call BeginNormalPaletteFade() twice. case 2: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); UpdatePaletteFade(); break; case 3: if (UpdatePaletteFade()) return 0; break; case 4: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); break; case 5: FreeAllWindowBuffers(); HideBg(0); UnsetBgTilemapBuffer(0); HideBg(1); UnsetBgTilemapBuffer(1); HideBg(2); UnsetBgTilemapBuffer(2); HideBg(3); UnsetBgTilemapBuffer(3); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); break; case 6: DestroyWirelessStatusIndicatorSprite(); sub_814EF10(var0); DigitObjUtil_Teardown(); break; case 7: var0->unkC = 0; return 1; } var0->unkC++; return 0; } int sub_814D9CC(struct BerryCrushGame * arg0) { gSpriteCoordOffsetY = arg0->unk2A + arg0->unk2C; SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); if (arg0->unk12 == 7) { sub_814EAD4(&arg0->unk138, arg0->unk28); } return 0; } void sub_814DA04(struct BerryCrushGame * arg0) { arg0->unk2A = -104; arg0->unk2C = 0; gSpriteCoordOffsetX = 0; gSpriteCoordOffsetY = -104; } void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1) { u8 i; u8 spriteId; s16 var0, var1; s16 *data; int var3; s16 var5; u32 var6; for (i = 0; i < arg0->unk9; i++) { spriteId = AddItemIconObjectWithCustomObjectTemplate( &gUnknown_846F470, gUnknown_846F2EC[i], gUnknown_846F2EC[i], arg0->unk68.as_four_players.others[i].unk0 + FIRST_BERRY_INDEX); arg1->unk38[i] = &gSprites[spriteId]; arg1->unk38[i]->oam.priority = 3; arg1->unk38[i]->affineAnimPaused = TRUE; arg1->unk38[i]->pos1.x = arg1->unkC[i]->unk8 + 120; arg1->unk38[i]->pos1.y = -16; data = arg1->unk38[i]->data; var5 = 512; data[1] = var5; data[2] = 32; data[7] = 112; var0 = arg1->unkC[i]->unkA - arg1->unkC[i]->unk8; var3 = var0; if (var0 < 0) var3 += 3; data[6] = var3 >> 2; var0 *= 128; var6 = var5 + 32; var6 = var6 / 2; var1 = sub_80D8B40(7, 0x3F80, var6); data[0] = (u16)arg1->unk38[i]->pos1.x * 128; data[3] = sub_80D8B40(7, var0, var1); var1 = sub_80D8ABC(7, var1, 85); data[4] = 0; data[5] = sub_80D8B40(7, 0x3F80, var1); data[7] |= 0x8000; if (arg1->unkC[i]->unk8 < 0) StartSpriteAffineAnim(arg1->unk38[i], 1); } } void sub_814DB84(struct Sprite * sprite) { s16 *data = sprite->data; data[1] += data[2]; sprite->pos2.y += data[1] >> 8; if (data[7] & 0x8000) { sprite->data[0] += data[3]; data[4] += data[5]; sprite->pos2.x = Sin(data[4] >> 7, data[6]); if ((data[7] & 0x8000) && (data[4] >> 7) > 126) { sprite->pos2.x = 0; data[7] &= 0x7FFF; } } sprite->pos1.x = data[0] >> 7; if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF)) { sprite->callback = SpriteCallbackDummy; FreeSpriteOamMatrix(sprite); DestroySprite(sprite); } } void sub_814DC24(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1) { u8 i; for (i = 0; i < arg0->unk9; i++) { FreeSpritePaletteByTag(gUnknown_846F2EC[i]); FreeSpriteTilesByTag(gUnknown_846F2EC[i]); } } void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1) { u8 sp4; struct BerryCrushGame_4E * var4E; u8 i; u16 var, var2; sp4 = 0; var4E = &arg0->unk40.unkE; for (i = 0; i < arg0->unk9; i++) { var = var4E->unkA >> (i * 3); var &= 7; if (var) { sp4++; if (var & 0x4) StartSpriteAnim(arg1->unk24[i], 1); else StartSpriteAnim(arg1->unk24[i], 0); arg1->unk24[i]->invisible = FALSE; arg1->unk24[i]->animPaused = FALSE; arg1->unk24[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0]; arg1->unk24[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1]; } } if (sp4 == 0) { arg0->unk25_2 = 0; } else { var = (u8)(arg0->unk28 % 3); var2 = var; for (i = 0; i < var4E->unkC * 2 + 3; i++) { if (arg1->unk4C[i]->invisible) { arg1->unk4C[i]->callback = sub_814F0D8; arg1->unk4C[i]->pos1.x = gUnknown_846F2D6[i][0] + 120; arg1->unk4C[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4); arg1->unk4C[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4)); arg1->unk4C[i]->pos2.y = gUnknown_846F2D6[i][1]; if (var4E->unk4_1) StartSpriteAnim(arg1->unk4C[i], 1); else StartSpriteAnim(arg1->unk4C[i], 0); var++; if (var > 3) var = 0; } } if (arg0->unk25_2) { arg0->unk25_2 = 0; } else { if (sp4 == 1) PlaySE(SE_TOY_DANGO); else PlaySE(SE_TOY_KABE); arg0->unk25_2 = 1; } } } bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1) { u8 i; for (i = 0; i < arg0->unk9; i++) { if (!arg1->unk24[i]->invisible) return FALSE; } for (i = 0; i < 11; i++) { if (!arg1->unk4C[i]->invisible) return FALSE; } if (arg0->unk2C != 0) arg0->unk2C = 0; return TRUE; } static void sub_814DEC0(struct BerryCrushGame_138 * arg0, u16 arg1) { u8 i = 0; u32 r7 = 0; s16 r3 = 0; arg0->unk4 = arg1 / 3600; arg0->unk6 = (arg1 % 3600) / 60; r3 = sub_80D8AA0((arg1 % 60) << 8, 4); for (i = 0; i < 8; i++) { if ((r3 >> (7 - i)) & 1) r7 += gUnknown_846E450[i]; } arg0->unk8 = r7 / 1000000; } static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string) { left = (left * 4) - (GetStringWidth(2, string, -1) / 2u); AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string); } static void sub_814DFA4(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18) { u8 r8 = 0; u8 sp1C = 0; u8 sp20 = 0; u8 r2; s32 r3; u8 r7; union BerryCrushGame_68 * sp24 = &sp0C->unk68; s32 sp30; for (; r8 < sp0C->unk9; r8++) { DynamicPlaceholderTextUtil_Reset(); switch (sp10) { case 0: sp1C = sp24->as_five_players.unk1C[0].unk4.as_2d_bytes[sp10][r8]; if (r8 != 0 && sp24->as_four_players.unk00.unk0C[sp10][r8] != sp24->as_four_players.unk00.unk0C[sp10][r8 - 1]) { sp20 = r8; } ConvertIntToDecimalStringN(gStringVar1, sp24->as_four_players.unk00.unk0C[sp10][r8], STR_CONV_MODE_RIGHT_ALIGN, 4); r7 = sp14 - GetStringWidth(2, gUnknown_846F4B8[sp10], -1) - 4; AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r7, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gUnknown_846F4B8[sp10]); AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r7 - 24, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar1); break; case 1: sp1C = sp24->as_five_players.unk1C[0].unk4.as_2d_bytes[sp10][r8]; if (r8 != 0 && sp24->as_four_players.unk00.unk0C[sp10][r8] != sp24->as_four_players.unk00.unk0C[sp10][r8 - 1]) { sp20 = r8; } ConvertIntToDecimalStringN(gStringVar1, sp24->as_four_players.unk00.unk0C[sp10][r8] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3); r3 = 0; r7 = sp24->as_four_players.unk00.unk0C[sp10][r8] & 15; for (r2 = 0; r2 < 4; r2++) { if ((r7 >> (3 - r2)) & 1) r3 += gUnknown_846E450[r2]; } r7 = r3 / 1000000u; ConvertIntToDecimalStringN(gStringVar2, r7, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gUnknown_846F4B8[sp10]); sp30 = sp14 - 4; AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, sp30 - GetStringWidth(2, gStringVar4, 0), sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4); break; case 2: sp1C = r8; sp20 = r8; r2 = sp0C->unk68.as_five_players.unk1C[r8].unk14[12]; if (r2 >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2) r2 = 0; StringCopy(gStringVar1, gBerries[r2].name); StringExpandPlaceholders(gStringVar4, gUnknown_846F4B8[sp10]); AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, sp14 - GetStringWidth(2, gStringVar4, -1) - 4, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4); break; } if (sp1C == sp0C->unk8) StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0); else StringCopy(gStringVar3, gText_1_Dynamic0); gStringVar3[0] = sp20 + CHAR_1; DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, PLAYER_UNK14(sp0C, sp1C)); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3); AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, 4, sp18 + 14 * r8, sBerryCrushTextColorTable[0], 0, gStringVar4); } } static void sub_814E32C(struct BerryCrushGame * r8) { u8 r10 = 0; u8 r6 = 0; u32 sp0C = 0; union BerryCrushGame_68 *sp10 = &r8->unk68; u8 r7 = GetWindowAttribute(r8->unk138.unk82, WINDOW_HEIGHT) * 8 - 42; sub_814DEC0(&r8->unk138, sp10->as_four_players.unk00.unk04); AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_TimeColon); r6 = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceSec); r6 -= 32; ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk6, STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, r8->unk138.unk8, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY2); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4); r6 -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3; AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceMin); r6 -= 9; ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk4, STR_CONV_MODE_LEADING_ZEROS, 1); StringExpandPlaceholders(gStringVar4, gText_StrVar1); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4); r7 += 14; AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed); r6 = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0); AddTextPrinterParameterized3(r8->unk138.unk82, 3, r6, r7, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec); for (r10 = 0; r10 < 8; ++r10) if (((u8)r8->unk16 >> (7 - r10)) & 1) sp0C += *(r10 + gUnknown_846E450); // It's accessed in a different way here for unknown reason ConvertIntToDecimalStringN(gStringVar1, r8->unk16 >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3); ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY3); r6 -= 38; if (r8->unk25_1) AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[5], 0, gStringVar4); else AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4); r7 += 14; AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_Silkiness); ConvertIntToDecimalStringN(gStringVar1, sp10->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3); StringExpandPlaceholders(gStringVar4, gText_Var1Percent); r6 = 190 - (u8)GetStringWidth(2, gStringVar4, 0); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4); } bool32 sub_814E644(struct BerryCrushGame * r4, struct BerryCrushGame_138 * r6) { u8 r5; struct WindowTemplate template; switch (r6->unk80) { case 0: r5 = r4->unk9 - 2; sub_814EB04(r6); memcpy(&template, &gUnknown_846E428[r4->unk12 - 11], sizeof(struct WindowTemplate)); if (r4->unk12 == 13) template.height = gUnknown_846E448[1][r5]; else template.height = gUnknown_846E448[0][r5]; r6->unk82 = AddWindow(&template); break; case 1: PutWindowTilemap(r6->unk82); FillWindowPixelBuffer(r6->unk82, PIXEL_FILL(0)); break; case 2: TextWindow_SetStdFrame0_WithPal(r6->unk82, 0x21D, 0xD0); DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13); break; case 3: r5 = r4->unk9 - 2; switch (r4->unk12) { case 11: sub_814DF44(r6->unk82, 22, 3, gText_PressesRankings); sub_814DFA4(r4, 0, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->unk9 * 14); r6->unk80 = 5; return FALSE; case 12: sub_814DF44(r6->unk82, 22, 4, gUnknown_846F4B8[r4->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] + 3]); sub_814DFA4(r4, 1, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->unk9 * 14); r6->unk80 = 5; return FALSE; case 13: sub_814DF44(r6->unk82, 24, 3, gText_CrushingResults); sub_814DFA4(r4, 2, 0xC0, 0x10); break; } break; case 4: sub_814E32C(r4); break; case 5: CopyWindowToVram(r6->unk82, 3); r6->unk80 = 0; return TRUE; } ++r6->unk80; return FALSE; } void sub_814E80C(struct BerryCrushGame * r4) { ClearStdWindowAndFrameToTransparent(r4->unk138.unk82, 1); RemoveWindow(r4->unk138.unk82); sub_814EBB0(r4); } static void Task_ShowBerryCrushRankings(u8 taskId) { u8 i = 0, j, xPos, yPos; u32 score = 0; s16 *data = gTasks[taskId].data; u8 *str; switch (data[0]) { case 0: data[1] = AddWindow(&gUnknown_846E3F0); PutWindowTilemap(data[1]); FillWindowPixelBuffer(data[1], PIXEL_FILL(0)); TextWindow_SetStdFrame0_WithPal(data[1], 0x21D, 0xD0); DrawStdFrameWithCustomTileAndPalette(data[1], 0, 0x21D, 0xD); break; case 1: xPos = 96 - GetStringWidth(2, gText_BerryCrush2, -1) / 2u; AddTextPrinterParameterized3( data[1], 2, xPos, 2, sBerryCrushTextColorTable[3], 0, gText_BerryCrush2 ); xPos = 96 - GetStringWidth(2, gText_PressingSpeedRankings, -1) / 2u; AddTextPrinterParameterized3( data[1], 2, xPos, 18, sBerryCrushTextColorTable[3], 0, gText_PressingSpeedRankings ); yPos = 42; for (i = 0; i < 4; ++i) { ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1); StringExpandPlaceholders(gStringVar4, gText_Var1Players); AddTextPrinterParameterized3( data[1], 2, 4, yPos, sBerryCrushTextColorTable[0], 0, gStringVar4 ); for (j = 0; j < 8; ++j) { if (((data[i + 2] & 0xFF) >> (7 - j)) & 1) score += gUnknown_846E450[j]; } ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3); ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2); str = StringExpandPlaceholders(gStringVar4, gText_XDotY3); *str++ = CHAR_SPACE; StringCopy(str, gText_TimesPerSec); xPos = 192 - (u8)GetStringWidth(3, gStringVar4, 0); AddTextPrinterParameterized3( data[1], 3, xPos, yPos, sBerryCrushTextColorTable[0], 0, gStringVar4 ); yPos += 14; score = 0; } CopyWindowToVram(data[1], 3); break; case 2: if (gMain.newKeys & (A_BUTTON | B_BUTTON)) break; else return; case 3: ClearStdWindowAndFrameToTransparent(data[1], 1); ClearWindowTilemap(data[1]); RemoveWindow(data[1]); DestroyTask(taskId); EnableBothScriptContexts(); ScriptContext2_Disable(); data[0] = 0; return; } ++data[0]; } void ShowBerryCrushRankings(void) { u8 taskId; ScriptContext2_Enable(); taskId = CreateTask(Task_ShowBerryCrushRankings, 0); gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0]; gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1]; gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2]; gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3]; } static void sub_814EAD4(struct BerryCrushGame_138 * r4, u16 r1) { sub_814DEC0(r4, r1); DigitObjUtil_PrintNumOn(0, r4->unk4); DigitObjUtil_PrintNumOn(1, r4->unk6); DigitObjUtil_PrintNumOn(2, r4->unk8); } void sub_814EB04(struct BerryCrushGame_138 * r0) { r0->unk78[0]->invisible = TRUE; r0->unk78[1]->invisible = TRUE; DigitObjUtil_HideOrShow(2, 1); DigitObjUtil_HideOrShow(1, 1); DigitObjUtil_HideOrShow(0, 1); } static void sub_814EB38(struct BerryCrushGame * r5) { u8 r6; for (r6 = 0; r6 < r5->unk9; ++r6) { r5->unk138.unkC[r6] = &gUnknown_846F294[gUnknown_846F280[r5->unk9 - 2][r6]]; r5->unk138.unk83[r6] = AddWindow(&gUnknown_846E3F8[r5->unk138.unkC[r6]->unk0]); PutWindowTilemap(r5->unk138.unk83[r6]); FillWindowPixelBuffer(r5->unk138.unk83[r6], 0); } } static void sub_814EBB0(struct BerryCrushGame * r6) { u8 r7, r2; u8 *r4; for (r7 = 0; r7 < r6->unk9; ++r7) { PutWindowTilemap(r6->unk138.unk83[r7]); if (r7 == r6->unk8) { AddTextPrinterParameterized4( r6->unk138.unk83[r7], 2, 36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u, 1, 0, 0, sBerryCrushTextColorTable[1], 0, PLAYER_UNK14(r6, r7) ); } else { AddTextPrinterParameterized4( r6->unk138.unk83[r7], 2, 36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u, 1, 0, 0, sBerryCrushTextColorTable[2], 0, PLAYER_UNK14(r6, r7) ); } CopyWindowToVram(r6->unk138.unk83[r7], 3); } CopyBgTilemapBufferToVram(0); } static void sub_814EC80(struct BerryCrushGame * r6) { u8 r5 = 0; const u32 *r0 = gUnknown_8EB0ADC; #ifndef NONMATCHING // r4, r5, r6 register roulette register u8 *r4 asm("r4") = gDecompressionBuffer; register u32 r0_ asm("r0"); #else u8 *r4 = gDecompressionBuffer; u32 r0_; #endif LZ77UnCompWram(r0, r4); for (; r5 < r6->unk9; ++r5) { r0_ = r6->unk138.unkC[r5]->unk0; CopyToBgTilemapBufferRect( 3, &r4[r0_ * 40], r6->unk138.unkC[r5]->unk1, r6->unk138.unkC[r5]->unk2, 10, 2 ); } CopyBgTilemapBufferToVram(3); } static void sub_814ECE0(struct BerryCrushGame * r6) { u8 r5 = 0; u8 r2; r6->unk2A = -104; r6->unk2C = 0; gSpriteCoordOffsetX = 0; gSpriteCoordOffsetY = -104; for (; r5 < 4; ++r5) LoadCompressedSpriteSheet(&gUnknown_846F2F8[r5]); LoadSpritePalettes(gUnknown_846F320); r2 = CreateSprite(&gUnknown_846F410, 120, 88, 5); r6->unk138.unk20 = &gSprites[r2]; r6->unk138.unk20->oam.priority = 3; r6->unk138.unk20->coordOffsetEnabled = TRUE; r6->unk138.unk20->animPaused = TRUE; for (r5 = 0; r5 < r6->unk9; ++r5) { r2 = CreateSprite( &gUnknown_846F428, r6->unk138.unkC[r5]->unk4 + 120, r6->unk138.unkC[r5]->unk6 + 32, 0 ); r6->unk138.unk24[r5] = &gSprites[r2]; r6->unk138.unk24[r5]->oam.priority = 1; r6->unk138.unk24[r5]->invisible = TRUE; r6->unk138.unk24[r5]->coordOffsetEnabled = TRUE; r6->unk138.unk24[r5]->animPaused = TRUE; } for (r5 = 0; r5 < NELEMS(r6->unk138.unk4C); ++r5) { r2 = CreateSprite( &gUnknown_846F440, gUnknown_846F2D6[r5][0] + 120, gUnknown_846F2D6[r5][1] + 136, 6 ); r6->unk138.unk4C[r5] = &gSprites[r2]; r6->unk138.unk4C[r5]->oam.priority = 3; r6->unk138.unk4C[r5]->invisible = TRUE; r6->unk138.unk4C[r5]->animPaused = TRUE; r6->unk138.unk4C[r5]->data[0] = r5; } for (r5 = 0; r5 < NELEMS(r6->unk138.unk78); ++r5) { r2 = CreateSprite( &gUnknown_846F458, 24 * r5 + 176, 8, 0 ); r6->unk138.unk78[r5] = &gSprites[r2]; r6->unk138.unk78[r5]->oam.priority = 0; r6->unk138.unk78[r5]->invisible = FALSE; r6->unk138.unk78[r5]->animPaused = FALSE; } DigitObjUtil_CreatePrinter(0, 0, &gUnknown_846F488[0]); DigitObjUtil_CreatePrinter(1, 0, &gUnknown_846F488[1]); DigitObjUtil_CreatePrinter(2, 0, &gUnknown_846F488[2]); if (r6->unk12 == 1) sub_814EB04(&r6->unk138); } static void sub_814EF10(struct BerryCrushGame * r5) { u8 r4 = 0; FreeSpriteTilesByTag(4); FreeSpriteTilesByTag(3); FreeSpriteTilesByTag(2); FreeSpriteTilesByTag(1); FreeSpritePaletteByTag(4); FreeSpritePaletteByTag(2); FreeSpritePaletteByTag(1); for (; r4 < NELEMS(r5->unk138.unk78); ++r4) DestroySprite(r5->unk138.unk78[r4]); DigitObjUtil_DeletePrinter(2); DigitObjUtil_DeletePrinter(1); DigitObjUtil_DeletePrinter(0); for (r4 = 0; r4 < NELEMS(r5->unk138.unk4C); ++r4) DestroySprite(r5->unk138.unk4C[r4]); for (r4 = 0; r4 < r5->unk9; ++r4) DestroySprite(r5->unk138.unk24[r4]); if (r5->unk138.unk20->inUse) DestroySprite(r5->unk138.unk20); } static void sub_814EFD0(struct Sprite * sprite) { if (sprite->animEnded) { sprite->invisible = TRUE; sprite->animPaused = TRUE; } } static void sub_814EFFC(struct Sprite * sprite) { u8 r1 = 0; SpriteCallback r5 = SpriteCallbackDummy; for (; r1 < NELEMS(sprite->data); ++r1) sprite->data[r1] = 0; sprite->pos2.x = 0; sprite->pos2.y = 0; sprite->invisible = TRUE; sprite->animPaused = TRUE; sprite->callback = r5; } static void sub_814F044(struct Sprite * sprite) { s16 *r4 = sprite->data; r4[1] += r4[2]; sprite->pos2.y += r4[1] >> 8; if (r4[7] & 0x8000) { sprite->data[0] += r4[3]; r4[4] += r4[5]; sprite->pos2.x = Sin(r4[4] >> 7, r4[6]); if (r4[7] & 0x8000 && r4[4] >> 7 > 126) { sprite->pos2.x = 0; r4[7] &= 0x7FFF; } } sprite->pos1.x = r4[0] >> 7; if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF)) sprite->callback = sub_814EFFC; } static void sub_814F0D8(struct Sprite * sprite) { s16 *r7 = sprite->data; s16 r4, r5; s32 r2; u32 r8 = 0; r2 = 640; r7[1] = r2; r7[2] = 32; r7[7] = 168; r4 = sprite->pos2.x * 128; r5 = sub_80D8B40(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1); sprite->data[0] = sprite->pos1.x << 7; r7[3] = sub_80D8B40(7, r4, r5); r2 = sub_80D8ABC(7, r5, 85); r7[4] = r8; r7[5] = sub_80D8B40(7, 0x3F80, r2); r7[6] = sprite->pos2.x / 4; r7[7] |= 0x8000; sprite->pos2.y = r8; sprite->pos2.x = r8; sprite->callback = sub_814F044; sprite->animPaused = FALSE; sprite->invisible = FALSE; }