#include "global.h" #include "gflib.h" #include "battle_anim.h" #include "berry.h" #include "berry_crush.h" #include "decompress.h" #include "digit_obj_util.h" #include "dynamic_placeholder_text_util.h" #include "graphics.h" #include "item_menu_icons.h" #include "link.h" #include "link_rfu.h" #include "math_util.h" #include "menu.h" #include "new_menu_helpers.h" #include "scanline_effect.h" #include "script.h" #include "strings.h" #include "text_window.h" #include "trig.h" #include "constants/items.h" #include "constants/songs.h" static void FramesToMinSec(struct BerryCrushGame_138 * arg0, u16 arg1); static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string); static void PrintBerryCrushResultWindow(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3); static void sub_814E32C(struct BerryCrushGame * r8); static void Task_ShowBerryCrushRankings(u8 r4); static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * r4, u16 r1); static void sub_814EB38(struct BerryCrushGame * r5); static void sub_814EBB0(struct BerryCrushGame * r6); static void sub_814EC80(struct BerryCrushGame * r6); static void sub_814ECE0(struct BerryCrushGame * r6); static void sub_814EF10(struct BerryCrushGame * r5); static void SpriteCB_BerryCrushImpact(struct Sprite * sprite); static void sub_814EFFC(struct Sprite * sprite); static void sub_814F044(struct Sprite * sprite); static void sub_814F0D8(struct Sprite * sprite); static const struct BgTemplate sBgTemplates[] = { { .bg = 0, .charBaseIndex = 2, .mapBaseIndex = 15, .screenSize = 0, .paletteMode = 0, .priority = 0, .baseTile = 0x0000 }, { .bg = 1, .charBaseIndex = 0, .mapBaseIndex = 13, .screenSize = 2, .paletteMode = 0, .priority = 1, .baseTile = 0x0000 }, { .bg = 2, .charBaseIndex = 0, .mapBaseIndex = 12, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0x0000 }, { .bg = 3, .charBaseIndex = 0, .mapBaseIndex = 11, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0x0000 } }; static const u8 sBerryCrushTextColorTable[][3] = { { TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY }, { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY }, { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_RED }, { TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE }, { TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN }, { TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED } }; static const struct WindowTemplate sWindowTemplate_BerryCrushRankings = { .bg = 0, .tilemapLeft = 3, .tilemapTop = 4, .width = 24, .height = 13, .paletteNum = 0xF, .baseBlock = 0x001 }; static const struct WindowTemplate gUnknown_846E3F8[] = { { .bg = 0, .tilemapLeft = 0, .tilemapTop = 0, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3ed }, { .bg = 0, .tilemapLeft = 0, .tilemapTop = 3, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3db }, { .bg = 0, .tilemapLeft = 0, .tilemapTop = 6, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3c9 }, { .bg = 0, .tilemapLeft = 21, .tilemapTop = 3, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3b7 }, { .bg = 0, .tilemapLeft = 21, .tilemapTop = 6, .width = 9, .height = 2, .paletteNum = 0x8, .baseBlock = 0x3a5 }, DUMMY_WIN_TEMPLATE }; static const struct WindowTemplate gUnknown_846E428[] = { { .bg = 0, .tilemapLeft = 4, .tilemapTop = 2, .width = 22, .height = 16, .paletteNum = 0xF, .baseBlock = 0x001 }, { .bg = 0, .tilemapLeft = 4, .tilemapTop = 2, .width = 22, .height = 16, .paletteNum = 0xF, .baseBlock = 0x001 }, { .bg = 0, .tilemapLeft = 3, .tilemapTop = 2, .width = 24, .height = 16, .paletteNum = 0xF, .baseBlock = 0x001 }, DUMMY_WIN_TEMPLATE }; static const u8 gUnknown_846E448[][4] = { { 6, 8, 9, 11 }, { 12, 14, 15, 16} }; static const u32 sPressingSpeedConversionTable[] = { // Decimal point is vertically aligned with the pixel // directly between the >< below. 50000000, // 50 25000000, // 25 12500000, // 12.5 6250000, // 6.25 3125000, // 3.125 1562500, // 1.5625 781250, // 0.78125 390625 // 0.390625 }; static const u16 sBerryCrushCorePal[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal"); static const u16 sBerryCrushImpactAndSparklesPal[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal"); static const u16 sBerryCrushTImerPal[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal"); static const u32 sBerryCrushCoreTiles[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz"); static const u32 sBerryCrushImpactTiles[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz"); static const u32 sBerryCrushPowderSparklesTiles[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz"); static const u32 sBerryCrushTimerTiles[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz"); static const u32 gBerryCrushGrinderTopTilemap[] = INCBIN_U32("graphics/link_games/unk_846ED90.bin.lz"); static const u32 gBerryCrushContainerCapTilemap[] = INCBIN_U32("graphics/link_games/unk_846EEC0.bin.lz"); static const u32 gBerryCrushBackgroundTilemap[] = INCBIN_U32("graphics/link_games/unk_846F058.bin.lz"); static const u8 gUnknown_846F280[][5] = { {1, 3}, {0, 1, 3}, {1, 3, 2, 4}, {0, 1, 3, 2, 4} }; static const struct BerryCrushPlayerSeatCoords gUnknown_846F294[] = { {0, 0, 0, 0, -16, 0, 0}, {1, 0, 3, -28, -4, -24, 16}, {2, 0, 6, -16, 20, -8, 16}, {3, 20, 3, 28, -4, 32, -8}, {4, 20, 6, 16, 20, 16, -8} }; static const s8 gUnknown_846F2D0[][2] = { { 0, 0}, {-1, 0}, { 1, 1} }; static const s8 gUnknown_846F2D6[][2] = { { 0, 0}, {-16, -4}, { 16, -4}, { -8, -2}, { 8, -2}, {-24, -8}, { 24, -8}, {-32, -12}, { 32, -12}, {-40, -16}, { 40, -16} }; static const u16 sPlayerBerrySpriteTags[] = { 5, 6, 7, 8, 9 }; static const struct CompressedSpriteSheet sSpriteSheets[] = { {sBerryCrushCoreTiles, 0x0800, 1}, {sBerryCrushImpactTiles, 0x0e00, 2}, {sBerryCrushPowderSparklesTiles, 0x0700, 3}, {sBerryCrushTimerTiles, 0x02c0, 4}, {} }; static const struct SpritePalette sSpritePals[] = { {sBerryCrushCorePal, 1}, {sBerryCrushImpactAndSparklesPal, 2}, {sBerryCrushTImerPal, 4}, {} }; static const union AnimCmd gUnknown_846F340[] = { ANIMCMD_FRAME(0x00, 0), ANIMCMD_END }; static const union AnimCmd gUnknown_846F348[] = { ANIMCMD_FRAME(0x00, 4), ANIMCMD_FRAME(0x10, 4), ANIMCMD_FRAME(0x20, 4), ANIMCMD_END }; static const union AnimCmd gUnknown_846F358[] = { ANIMCMD_FRAME(0x30, 2), ANIMCMD_FRAME(0x40, 2), ANIMCMD_FRAME(0x50, 2), ANIMCMD_FRAME(0x60, 2), ANIMCMD_END }; static const union AnimCmd gUnknown_846F36C[] = { ANIMCMD_FRAME(0x00, 2), ANIMCMD_FRAME(0x04, 2), ANIMCMD_FRAME(0x08, 2), ANIMCMD_FRAME(0x0c, 2), ANIMCMD_FRAME(0x10, 2), ANIMCMD_FRAME(0x14, 2), ANIMCMD_JUMP(0) }; static const union AnimCmd gUnknown_846F388[] = { ANIMCMD_FRAME(0x18, 4), ANIMCMD_FRAME(0x1c, 4), ANIMCMD_FRAME(0x20, 4), ANIMCMD_FRAME(0x24, 4), ANIMCMD_FRAME(0x28, 4), ANIMCMD_FRAME(0x2c, 4), ANIMCMD_FRAME(0x30, 4), ANIMCMD_FRAME(0x34, 4), ANIMCMD_JUMP(0) }; static const union AnimCmd gUnknown_846F3AC[] = { ANIMCMD_FRAME(0x14, 0), ANIMCMD_END }; static const union AnimCmd gUnknown_846F3B4[] = { ANIMCMD_FRAME(0x00, 0), ANIMCMD_END }; static const union AffineAnimCmd gUnknown_846F3BC[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 2, 1), AFFINEANIMCMD_JUMP(1) }; static const union AffineAnimCmd gUnknown_846F3D4[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(0, 0, -2, 1), AFFINEANIMCMD_JUMP(1) }; static const union AnimCmd *const sAnimTable_BerryCrushCore[] = { gUnknown_846F340 }; static const union AnimCmd *const sAnimTable_BerryCrushImpact[] = { gUnknown_846F348, gUnknown_846F358 }; static const union AnimCmd *const sAnimTable_BerryCrushPowderSparkles[] = { gUnknown_846F36C, gUnknown_846F388 }; static const union AnimCmd *const sAnimTable_BerryCrushTimer[] = { gUnknown_846F3AC }; static const union AnimCmd *const gUnknown_846F404[] = { gUnknown_846F3B4 }; static const union AffineAnimCmd *const gUnknown_846F408[] = { gUnknown_846F3BC, gUnknown_846F3D4 }; static const struct SpriteTemplate sSpriteTemplate_BerryCrushCore = { .tileTag = 1, .paletteTag = 1, .oam = &gOamData_AffineOff_ObjNormal_64x64, .anims = sAnimTable_BerryCrushCore, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_BerryCrushImpact = { .tileTag = 2, .paletteTag = 2, .oam = &gOamData_AffineOff_ObjNormal_32x32, .anims = sAnimTable_BerryCrushImpact, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCB_BerryCrushImpact }; static const struct SpriteTemplate sSpriteTemplate_BerryCrushPowderSparkles = { .tileTag = 3, .paletteTag = 2, .oam = &gOamData_AffineOff_ObjNormal_16x16, .anims = sAnimTable_BerryCrushPowderSparkles, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer = { .tileTag = 4, .paletteTag = 4, .oam = &gOamData_AffineOff_ObjNormal_8x16, .anims = sAnimTable_BerryCrushTimer, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy }; static const struct SpriteTemplate sSpriteTemplate_PlayerBerry = { .tileTag = 5, .paletteTag = 5, .oam = &gOamData_AffineDouble_ObjNormal_32x32, .anims = gUnknown_846F404, .affineAnims = gUnknown_846F408, .callback = SpriteCallbackDummy }; static const struct DigitObjUtilTemplate sDigitObjTemplates[] = { { .strConvMode = 1, .shape = SPRITE_SHAPE(8x16), .size = SPRITE_SIZE(8x16), .priority = 0, .oamCount = 2, .xDelta = 8, .x = 156, .y = 0, .spriteSheet = {.compressed = &sSpriteSheets[3]}, .spritePal = &sSpritePals[2], }, { .strConvMode = 0, .shape = SPRITE_SHAPE(8x16), .size = SPRITE_SIZE(8x16), .priority = 0, .oamCount = 2, .xDelta = 8, .x = 180, .y = 0, .spriteSheet = {.compressed = &sSpriteSheets[3]}, .spritePal = &sSpritePals[2], }, { .strConvMode = 0, .shape = SPRITE_SHAPE(8x16), .size = SPRITE_SIZE(8x16), .priority = 0, .oamCount = 2, .xDelta = 8, .x = 204, .y = 0, .spriteSheet = {.compressed = &sSpriteSheets[3]}, .spritePal = &sSpritePals[2], } }; static const u8 *const sBCRankingHeaders[] = { gText_SpaceTimes, gText_XDotY, gText_StrVar1Berry, gText_NeatnessRankings, gText_CooperativeRankings, gText_PressingPowerRankings }; int BerryCrush_InitBgs(void) { struct BerryCrushGame * game = GetBerryCrushGame(); if (game == NULL) return -1; switch (game->cmdState) { case 0: SetVBlankCallback(NULL); SetHBlankCallback(NULL); SetGpuReg(REG_OFFSET_DISPCNT, 0); ScanlineEffect_Stop(); ResetTempTileDataBuffers(); break; case 1: CpuFill16(0, (void *)OAM, OAM_SIZE); gReservedSpritePaletteCount = 0; DigitObjUtil_Init(3); break; case 2: ResetPaletteFade(); ResetSpriteData(); FreeAllSpritePalettes(); break; case 3: ResetBgsAndClearDma3BusyFlags(FALSE); InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates)); SetBgTilemapBuffer(1, game->bg1Buffer); SetBgTilemapBuffer(2, game->bg2Buffer); SetBgTilemapBuffer(3, game->bg3Buffer); ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); ChangeBgX(2, 0, 0); ChangeBgY(2, 0, 0); ChangeBgX(3, 0, 0); ChangeBgY(3, 0, 0); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); break; case 4: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64); FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); break; case 5: CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); DecompressAndCopyTileDataToVram(1, gUnknown_8EAFFC0, 0, 0, 0); break; case 6: if (FreeTempTileDataBuffersIfPossible()) return 0; InitStandardTextBoxWindows(); ResetBg0(); sub_814EB38(game); sub_814EBB0(game); gPaletteFade.bufferTransferDisabled = TRUE; break; case 7: LoadPalette(gUnknown_8EAFEA0, 0, 0x180); CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0); CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0); CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0); sub_814EC80(game); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); break; case 8: LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); sub_814ECE0(game); SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); break; case 9: gPaletteFade.bufferTransferDisabled = FALSE; BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK); ShowBg(0); ShowBg(1); ShowBg(2); ShowBg(3); SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); BerryCrush_SetVBlankCallback(); game->cmdState = 0; return 1; } game->cmdState++; return 0; } int BerryCrush_TeardownBgs(void) { struct BerryCrushGame * var0 = GetBerryCrushGame(); if (!var0) return -1; switch (var0->cmdState) { case 0: LinkRfu_SetRfuFuncToSend6600(); break; case 1: if (!IsLinkTaskFinished()) return 0; // fall through. The original author forgot to use "break" here // because this will call BeginNormalPaletteFade() twice. case 2: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); UpdatePaletteFade(); break; case 3: if (UpdatePaletteFade()) return 0; break; case 4: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); break; case 5: FreeAllWindowBuffers(); HideBg(0); UnsetBgTilemapBuffer(0); HideBg(1); UnsetBgTilemapBuffer(1); HideBg(2); UnsetBgTilemapBuffer(2); HideBg(3); UnsetBgTilemapBuffer(3); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); break; case 6: DestroyWirelessStatusIndicatorSprite(); sub_814EF10(var0); DigitObjUtil_Teardown(); break; case 7: var0->cmdState = 0; return 1; } var0->cmdState++; return 0; } int sub_814D9CC(struct BerryCrushGame * game) { gSpriteCoordOffsetY = game->depth + game->vibration; SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); if (game->gameState == 7) { BerryCrush_PrintTimeOnSprites(&game->spritesManager, game->timer); } return 0; } void sub_814DA04(struct BerryCrushGame * game) { game->depth = -104; game->vibration = 0; gSpriteCoordOffsetX = 0; gSpriteCoordOffsetY = -104; } void BerryCrush_CreateBerrySprites(struct BerryCrushGame * game, struct BerryCrushGame_138 * spritesManager) { u8 i; u8 spriteId; s16 var0, var1; s16 *data; int var3; s16 var5; u32 var6; for (i = 0; i < game->playerCount; i++) { spriteId = AddItemIconObjectWithCustomObjectTemplate( &sSpriteTemplate_PlayerBerry, sPlayerBerrySpriteTags[i], sPlayerBerrySpriteTags[i], game->unk68.as_four_players.others[i].berryId + FIRST_BERRY_INDEX); spritesManager->berrySprites[i] = &gSprites[spriteId]; spritesManager->berrySprites[i]->oam.priority = 3; spritesManager->berrySprites[i]->affineAnimPaused = TRUE; spritesManager->berrySprites[i]->pos1.x = spritesManager->seatCoords[i]->unk8 + 120; spritesManager->berrySprites[i]->pos1.y = -16; data = spritesManager->berrySprites[i]->data; var5 = 512; data[1] = var5; data[2] = 32; data[7] = 112; var0 = spritesManager->seatCoords[i]->unkA - spritesManager->seatCoords[i]->unk8; var3 = var0; if (var0 < 0) var3 += 3; data[6] = var3 >> 2; var0 *= 128; var6 = var5 + 32; var6 = var6 / 2; var1 = MathUtil_Div16Shift(7, 0x3F80, var6); data[0] = (u16)spritesManager->berrySprites[i]->pos1.x * 128; data[3] = MathUtil_Div16Shift(7, var0, var1); var1 = MathUtil_Mul16Shift(7, var1, 85); data[4] = 0; data[5] = MathUtil_Div16Shift(7, 0x3F80, var1); data[7] |= 0x8000; if (spritesManager->seatCoords[i]->unk8 < 0) StartSpriteAffineAnim(spritesManager->berrySprites[i], 1); } } void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite) { s16 *data = sprite->data; data[1] += data[2]; sprite->pos2.y += data[1] >> 8; if (data[7] & 0x8000) { sprite->data[0] += data[3]; data[4] += data[5]; sprite->pos2.x = Sin(data[4] >> 7, data[6]); if ((data[7] & 0x8000) && (data[4] >> 7) > 126) { sprite->pos2.x = 0; data[7] &= 0x7FFF; } } sprite->pos1.x = data[0] >> 7; if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF)) { sprite->callback = SpriteCallbackDummy; FreeSpriteOamMatrix(sprite); DestroySprite(sprite); } } void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1) { u8 i; for (i = 0; i < arg0->playerCount; i++) { FreeSpritePaletteByTag(sPlayerBerrySpriteTags[i]); FreeSpriteTilesByTag(sPlayerBerrySpriteTags[i]); } } void sub_814DC5C(struct BerryCrushGame * game, struct BerryCrushGame_138 * manager) { u8 sp4; struct BerryCrushGame_4E * var4E; u8 i; u16 var, var2; sp4 = 0; var4E = (struct BerryCrushGame_4E *)&game->recvCmd; for (i = 0; i < game->playerCount; i++) { var = var4E->data.unk08 >> (i * 3); var &= 7; if (var) { sp4++; if (var & 0x4) StartSpriteAnim(manager->impactSprites[i], 1); else StartSpriteAnim(manager->impactSprites[i], 0); manager->impactSprites[i]->invisible = FALSE; manager->impactSprites[i]->animPaused = FALSE; manager->impactSprites[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0]; manager->impactSprites[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1]; } } if (sp4 == 0) { game->unk25_2 = 0; } else { var = (u8)(game->timer % 3); var2 = var; for (i = 0; i < var4E->data.unk0A * 2 + 3; i++) { if (manager->sparkleSprites[i]->invisible) { manager->sparkleSprites[i]->callback = sub_814F0D8; manager->sparkleSprites[i]->pos1.x = gUnknown_846F2D6[i][0] + 120; manager->sparkleSprites[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4); manager->sparkleSprites[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4)); manager->sparkleSprites[i]->pos2.y = gUnknown_846F2D6[i][1]; if (var4E->data.unk02_1) StartSpriteAnim(manager->sparkleSprites[i], 1); else StartSpriteAnim(manager->sparkleSprites[i], 0); var++; if (var > 3) var = 0; } } if (game->unk25_2) { game->unk25_2 = 0; } else { if (sp4 == 1) PlaySE(SE_TOY_DANGO); else PlaySE(SE_TOY_KABE); game->unk25_2 = 1; } } } bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1) { u8 i; for (i = 0; i < arg0->playerCount; i++) { if (!arg1->impactSprites[i]->invisible) return FALSE; } for (i = 0; i < 11; i++) { if (!arg1->sparkleSprites[i]->invisible) return FALSE; } if (arg0->vibration != 0) arg0->vibration = 0; return TRUE; } static void FramesToMinSec(struct BerryCrushGame_138 * manager, u16 frames) { u8 i = 0; u32 fractionalFrames = 0; s16 r3 = 0; manager->minutes = frames / 3600; manager->secondsInt = (frames % 3600) / 60; r3 = MathUtil_Mul16((frames % 60) << 8, 4); for (i = 0; i < 8; i++) { if ((r3 >> (7 - i)) & 1) fractionalFrames += sPressingSpeedConversionTable[i]; } manager->secondsFrac = fractionalFrames / 1000000; } static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string) { left = (left * 4) - (GetStringWidth(2, string, -1) / 2u); AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string); } static void PrintBerryCrushResultWindow(struct BerryCrushGame * game, u8 command, u8 x, u8 y) { u8 i = 0; u8 linkPlayerId = 0; u8 linkIdToPrint = 0; u8 j; s32 score; u8 realX; union BerryCrushGame_68 * bcPlayers = &game->unk68; s32 realX2; for (; i < game->playerCount; i++) { DynamicPlaceholderTextUtil_Reset(); switch (command) { case 0: // Number of presses linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i]; if (i != 0 && bcPlayers->as_four_players.unk00.stats[command][i] != bcPlayers->as_four_players.unk00.stats[command][i - 1]) { linkIdToPrint = i; } ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4); realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4; AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]); AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1); break; case 1: // Neatness linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i]; if (i != 0 && bcPlayers->as_four_players.unk00.stats[command][i] != bcPlayers->as_four_players.unk00.stats[command][i - 1]) { linkIdToPrint = i; } ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.stats[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3); score = 0; realX = bcPlayers->as_four_players.unk00.stats[command][i] & 15; for (j = 0; j < 4; j++) { if ((realX >> (3 - j)) & 1) score += sPressingSpeedConversionTable[j]; } realX = score / 1000000u; ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]); realX2 = x - 4; AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4); break; case 2: // Berry names linkPlayerId = i; linkIdToPrint = i; j = game->unk68.as_five_players.players[i].unk14[12]; if (j >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2) j = 0; StringCopy(gStringVar1, gBerries[j].name); StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]); AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4); break; } if (linkPlayerId == game->localId) StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0); else StringCopy(gStringVar3, gText_1_Dynamic0); gStringVar3[0] = linkIdToPrint + CHAR_1; DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, BERRYCRUSH_PLAYER_NAME(game, linkPlayerId)); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3); AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4); } } static void sub_814E32C(struct BerryCrushGame * game) { u8 i = 0; u8 x = 0; u32 score = 0; union BerryCrushGame_68 *players = &game->unk68; u8 y = GetWindowAttribute(game->spritesManager.unk82, WINDOW_HEIGHT) * 8 - 42; FramesToMinSec(&game->spritesManager, players->as_four_players.unk00.unk04); AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_TimeColon); x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0); AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceSec); x -= 32; ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, game->spritesManager.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY2); AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4); x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3; AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceMin); x -= 9; ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.minutes, STR_CONV_MODE_LEADING_ZEROS, 1); StringExpandPlaceholders(gStringVar4, gText_StrVar1); AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4); y += 14; AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed); x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0); AddTextPrinterParameterized3(game->spritesManager.unk82, 3, x, y, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec); for (i = 0; i < 8; ++i) if (((u8)game->pressingSpeed >> (7 - i)) & 1) score += *(i + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason ConvertIntToDecimalStringN(gStringVar1, game->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3); ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY3); x -= 38; if (game->unk25_1) AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[5], 0, gStringVar4); else AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4); y += 14; AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_Silkiness); ConvertIntToDecimalStringN(gStringVar1, players->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3); StringExpandPlaceholders(gStringVar4, gText_Var1Percent); x = 190 - (u8)GetStringWidth(2, gStringVar4, 0); AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4); } bool32 sub_814E644(struct BerryCrushGame * game, struct BerryCrushGame_138 * spriteManager) { u8 playerCountMinus2; struct WindowTemplate template; switch (spriteManager->unk80) { case 0: playerCountMinus2 = game->playerCount - 2; BerryCrush_HideTimerSprites(spriteManager); memcpy(&template, &gUnknown_846E428[game->gameState - 11], sizeof(struct WindowTemplate)); if (game->gameState == 13) template.height = gUnknown_846E448[1][playerCountMinus2]; else template.height = gUnknown_846E448[0][playerCountMinus2]; spriteManager->unk82 = AddWindow(&template); break; case 1: PutWindowTilemap(spriteManager->unk82); FillWindowPixelBuffer(spriteManager->unk82, PIXEL_FILL(0)); break; case 2: TextWindow_SetStdFrame0_WithPal(spriteManager->unk82, 0x21D, 0xD0); DrawStdFrameWithCustomTileAndPalette(spriteManager->unk82, FALSE, 541, 13); break; case 3: playerCountMinus2 = game->playerCount - 2; switch (game->gameState) { case 11: PrintTextCentered(spriteManager->unk82, 22, 3, gText_PressesRankings); PrintBerryCrushResultWindow(game, 0, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14); spriteManager->unk80 = 5; return FALSE; case 12: PrintTextCentered(spriteManager->unk82, 22, 4, sBCRankingHeaders[game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] + 3]); PrintBerryCrushResultWindow(game, 1, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14); spriteManager->unk80 = 5; return FALSE; case 13: PrintTextCentered(spriteManager->unk82, 24, 3, gText_CrushingResults); PrintBerryCrushResultWindow(game, 2, 0xC0, 0x10); break; } break; case 4: sub_814E32C(game); break; case 5: CopyWindowToVram(spriteManager->unk82, COPYWIN_BOTH); spriteManager->unk80 = 0; return TRUE; } ++spriteManager->unk80; return FALSE; } void sub_814E80C(struct BerryCrushGame * game) { ClearStdWindowAndFrameToTransparent(game->spritesManager.unk82, 1); RemoveWindow(game->spritesManager.unk82); sub_814EBB0(game); } static void Task_ShowBerryCrushRankings(u8 taskId) { u8 i = 0, j, xPos, yPos; u32 score = 0; s16 *data = gTasks[taskId].data; u8 *str; switch (data[0]) { case 0: data[1] = AddWindow(&sWindowTemplate_BerryCrushRankings); PutWindowTilemap(data[1]); FillWindowPixelBuffer(data[1], PIXEL_FILL(0)); TextWindow_SetStdFrame0_WithPal(data[1], 0x21D, 0xD0); DrawStdFrameWithCustomTileAndPalette(data[1], 0, 0x21D, 0xD); break; case 1: xPos = 96 - GetStringWidth(2, gText_BerryCrush2, -1) / 2u; AddTextPrinterParameterized3( data[1], 2, xPos, 2, sBerryCrushTextColorTable[3], 0, gText_BerryCrush2 ); xPos = 96 - GetStringWidth(2, gText_PressingSpeedRankings, -1) / 2u; AddTextPrinterParameterized3( data[1], 2, xPos, 18, sBerryCrushTextColorTable[3], 0, gText_PressingSpeedRankings ); yPos = 42; for (i = 0; i < 4; ++i) { ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1); StringExpandPlaceholders(gStringVar4, gText_Var1Players); AddTextPrinterParameterized3( data[1], 2, 4, yPos, sBerryCrushTextColorTable[0], 0, gStringVar4 ); for (j = 0; j < 8; ++j) { if (((data[i + 2] & 0xFF) >> (7 - j)) & 1) score += sPressingSpeedConversionTable[j]; } ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3); ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2); str = StringExpandPlaceholders(gStringVar4, gText_XDotY3); *str++ = CHAR_SPACE; StringCopy(str, gText_TimesPerSec); xPos = 192 - (u8)GetStringWidth(3, gStringVar4, 0); AddTextPrinterParameterized3( data[1], 3, xPos, yPos, sBerryCrushTextColorTable[0], 0, gStringVar4 ); yPos += 14; score = 0; } CopyWindowToVram(data[1], COPYWIN_BOTH); break; case 2: if (gMain.newKeys & (A_BUTTON | B_BUTTON)) break; else return; case 3: ClearStdWindowAndFrameToTransparent(data[1], 1); ClearWindowTilemap(data[1]); RemoveWindow(data[1]); DestroyTask(taskId); EnableBothScriptContexts(); ScriptContext2_Disable(); data[0] = 0; return; } ++data[0]; } void ShowBerryCrushRankings(void) { u8 taskId; ScriptContext2_Enable(); taskId = CreateTask(Task_ShowBerryCrushRankings, 0); gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0]; gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1]; gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2]; gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3]; } static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * manager, u16 frames) { FramesToMinSec(manager, frames); DigitObjUtil_PrintNumOn(0, manager->minutes); DigitObjUtil_PrintNumOn(1, manager->secondsInt); DigitObjUtil_PrintNumOn(2, manager->secondsFrac); } void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 * manager) { manager->timerSprites[0]->invisible = TRUE; manager->timerSprites[1]->invisible = TRUE; DigitObjUtil_HideOrShow(2, 1); DigitObjUtil_HideOrShow(1, 1); DigitObjUtil_HideOrShow(0, 1); } static void sub_814EB38(struct BerryCrushGame * game) { u8 i; for (i = 0; i < game->playerCount; ++i) { game->spritesManager.seatCoords[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]]; game->spritesManager.unk83[i] = AddWindow(&gUnknown_846E3F8[game->spritesManager.seatCoords[i]->unk0]); PutWindowTilemap(game->spritesManager.unk83[i]); FillWindowPixelBuffer(game->spritesManager.unk83[i], PIXEL_FILL(0)); } } static void sub_814EBB0(struct BerryCrushGame * game) { u8 i; for (i = 0; i < game->playerCount; ++i) { PutWindowTilemap(game->spritesManager.unk83[i]); if (i == game->localId) { AddTextPrinterParameterized4( game->spritesManager.unk83[i], 2, 36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u, 1, 0, 0, sBerryCrushTextColorTable[1], 0, BERRYCRUSH_PLAYER_NAME(game, i) ); } else { AddTextPrinterParameterized4( game->spritesManager.unk83[i], 2, 36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u, 1, 0, 0, sBerryCrushTextColorTable[2], 0, BERRYCRUSH_PLAYER_NAME(game, i) ); } CopyWindowToVram(game->spritesManager.unk83[i], COPYWIN_BOTH); } CopyBgTilemapBufferToVram(0); } static void sub_814EC80(struct BerryCrushGame * game) { u8 i = 0; const u32 *r0 = gUnknown_8EB0ADC; #ifndef NONMATCHING // r4, r5, r6 register roulette register u8 *r4 asm("r4") = gDecompressionBuffer; register u32 r0_ asm("r0"); #else u8 *r4 = gDecompressionBuffer; u32 r0_; #endif LZ77UnCompWram(r0, r4); for (; i < game->playerCount; ++i) { r0_ = game->spritesManager.seatCoords[i]->unk0; CopyToBgTilemapBufferRect( 3, &r4[r0_ * 40], game->spritesManager.seatCoords[i]->unk1, game->spritesManager.seatCoords[i]->unk2, 10, 2 ); } CopyBgTilemapBufferToVram(3); } static void sub_814ECE0(struct BerryCrushGame * game) { u8 i = 0; u8 spriteId; game->depth = -104; game->vibration = 0; gSpriteCoordOffsetX = 0; gSpriteCoordOffsetY = -104; for (; i < 4; ++i) LoadCompressedSpriteSheet(&sSpriteSheets[i]); LoadSpritePalettes(sSpritePals); spriteId = CreateSprite(&sSpriteTemplate_BerryCrushCore, 120, 88, 5); game->spritesManager.coreSprite = &gSprites[spriteId]; game->spritesManager.coreSprite->oam.priority = 3; game->spritesManager.coreSprite->coordOffsetEnabled = TRUE; game->spritesManager.coreSprite->animPaused = TRUE; for (i = 0; i < game->playerCount; ++i) { spriteId = CreateSprite( &sSpriteTemplate_BerryCrushImpact, game->spritesManager.seatCoords[i]->unk4 + 120, game->spritesManager.seatCoords[i]->unk6 + 32, 0 ); game->spritesManager.impactSprites[i] = &gSprites[spriteId]; game->spritesManager.impactSprites[i]->oam.priority = 1; game->spritesManager.impactSprites[i]->invisible = TRUE; game->spritesManager.impactSprites[i]->coordOffsetEnabled = TRUE; game->spritesManager.impactSprites[i]->animPaused = TRUE; } for (i = 0; i < NELEMS(game->spritesManager.sparkleSprites); ++i) { spriteId = CreateSprite( &sSpriteTemplate_BerryCrushPowderSparkles, gUnknown_846F2D6[i][0] + 120, gUnknown_846F2D6[i][1] + 136, 6 ); game->spritesManager.sparkleSprites[i] = &gSprites[spriteId]; game->spritesManager.sparkleSprites[i]->oam.priority = 3; game->spritesManager.sparkleSprites[i]->invisible = TRUE; game->spritesManager.sparkleSprites[i]->animPaused = TRUE; game->spritesManager.sparkleSprites[i]->data[0] = i; } for (i = 0; i < NELEMS(game->spritesManager.timerSprites); ++i) { spriteId = CreateSprite( &sSpriteTemplate_BerryCrushTimer, 24 * i + 176, 8, 0 ); game->spritesManager.timerSprites[i] = &gSprites[spriteId]; game->spritesManager.timerSprites[i]->oam.priority = 0; game->spritesManager.timerSprites[i]->invisible = FALSE; game->spritesManager.timerSprites[i]->animPaused = FALSE; } DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]); DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]); DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]); if (game->gameState == 1) BerryCrush_HideTimerSprites(&game->spritesManager); } static void sub_814EF10(struct BerryCrushGame * r5) { u8 r4 = 0; FreeSpriteTilesByTag(4); FreeSpriteTilesByTag(3); FreeSpriteTilesByTag(2); FreeSpriteTilesByTag(1); FreeSpritePaletteByTag(4); FreeSpritePaletteByTag(2); FreeSpritePaletteByTag(1); for (; r4 < NELEMS(r5->spritesManager.timerSprites); ++r4) DestroySprite(r5->spritesManager.timerSprites[r4]); DigitObjUtil_DeletePrinter(2); DigitObjUtil_DeletePrinter(1); DigitObjUtil_DeletePrinter(0); for (r4 = 0; r4 < NELEMS(r5->spritesManager.sparkleSprites); ++r4) DestroySprite(r5->spritesManager.sparkleSprites[r4]); for (r4 = 0; r4 < r5->playerCount; ++r4) DestroySprite(r5->spritesManager.impactSprites[r4]); if (r5->spritesManager.coreSprite->inUse) DestroySprite(r5->spritesManager.coreSprite); } static void SpriteCB_BerryCrushImpact(struct Sprite * sprite) { if (sprite->animEnded) { sprite->invisible = TRUE; sprite->animPaused = TRUE; } } static void sub_814EFFC(struct Sprite * sprite) { u8 r1 = 0; SpriteCallback r5 = SpriteCallbackDummy; for (; r1 < NELEMS(sprite->data); ++r1) sprite->data[r1] = 0; sprite->pos2.x = 0; sprite->pos2.y = 0; sprite->invisible = TRUE; sprite->animPaused = TRUE; sprite->callback = r5; } static void sub_814F044(struct Sprite * sprite) { s16 *r4 = sprite->data; r4[1] += r4[2]; sprite->pos2.y += r4[1] >> 8; if (r4[7] & 0x8000) { sprite->data[0] += r4[3]; r4[4] += r4[5]; sprite->pos2.x = Sin(r4[4] >> 7, r4[6]); if (r4[7] & 0x8000 && r4[4] >> 7 > 126) { sprite->pos2.x = 0; r4[7] &= 0x7FFF; } } sprite->pos1.x = r4[0] >> 7; if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF)) sprite->callback = sub_814EFFC; } static void sub_814F0D8(struct Sprite * sprite) { s16 *r7 = sprite->data; s16 r4, r5; s32 r2; u32 r8 = 0; r2 = 640; r7[1] = r2; r7[2] = 32; r7[7] = 168; r4 = sprite->pos2.x * 128; r5 = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1); sprite->data[0] = sprite->pos1.x << 7; r7[3] = MathUtil_Div16Shift(7, r4, r5); r2 = MathUtil_Mul16Shift(7, r5, 85); r7[4] = r8; r7[5] = MathUtil_Div16Shift(7, 0x3F80, r2); r7[6] = sprite->pos2.x / 4; r7[7] |= 0x8000; sprite->pos2.y = r8; sprite->pos2.x = r8; sprite->callback = sub_814F044; sprite->animPaused = FALSE; sprite->invisible = FALSE; }