#include "global.h" void nullsub_27(void) {} void nullsub_28(void) {} void nullsub_29(void) {} void nullsub_30(void) {} void nullsub_31(void) {} void nullsub_32(void) {} void nullsub_33(void) {} void nullsub_34(void) {} void nullsub_35(void) {} void nullsub_36(void) {} void nullsub_37(void) {} void nullsub_38(void) {} void nullsub_39(void) {} struct { u8 weatherId; void (*callback)(void); } const gUnknown_83A72A8[] = { {0x01, nullsub_27}, {0x02, nullsub_28}, {0x03, nullsub_29}, {0x04, nullsub_30}, {0x05, nullsub_31}, {0x06, nullsub_32}, {0x07, nullsub_33}, {0x08, nullsub_34}, {0x09, nullsub_35}, {0x0a, nullsub_36}, {0x0b, nullsub_37}, {0x14, nullsub_38}, {0x15, nullsub_39} }; void trigger_activate_weather(u8 weatherId) { u8 i; for (i = 0; i < NELEMS(gUnknown_83A72A8); i++) { if (gUnknown_83A72A8[i].weatherId == weatherId) { gUnknown_83A72A8[i].callback(); return; } } }