// This determines how much higher above the usual position the enemy Pokémon // is during battle. Species that float or fly have nonzero values. const u8 gEnemyMonElevation[NUM_SPECIES] = { [SPECIES_BUTTERFREE] = 8, [SPECIES_BEEDRILL] = 8, [SPECIES_PIDGEOT] = 4, [SPECIES_FEAROW] = 6, [SPECIES_ZUBAT] = 8, [SPECIES_GOLBAT] = 8, [SPECIES_VENOMOTH] = 8, [SPECIES_GEODUDE] = 16, [SPECIES_MAGNEMITE] = 16, [SPECIES_MAGNETON] = 8, [SPECIES_GASTLY] = 4, [SPECIES_HAUNTER] = 4, [SPECIES_VOLTORB] = 10, [SPECIES_ELECTRODE] = 12, [SPECIES_KOFFING] = 8, [SPECIES_WEEZING] = 6, [SPECIES_AERODACTYL] = 7, [SPECIES_ARTICUNO] = 6, [SPECIES_ZAPDOS] = 8, [SPECIES_MOLTRES] = 5, [SPECIES_DRAGONITE] = 6, [SPECIES_MEW] = 8, [SPECIES_LEDIAN] = 8, [SPECIES_CROBAT] = 6, [SPECIES_HOPPIP] = 11, [SPECIES_SKIPLOOM] = 12, [SPECIES_JUMPLUFF] = 9, [SPECIES_YANMA] = 8, [SPECIES_MISDREAVUS] = 8, [SPECIES_UNOWN] = 8, [SPECIES_GLIGAR] = 6, [SPECIES_LUGIA] = 6, [SPECIES_HO_OH] = 6, [SPECIES_CELEBI] = 15, [SPECIES_BEAUTIFLY] = 8, [SPECIES_DUSTOX] = 10, [SPECIES_NINJASK] = 10, [SPECIES_SHEDINJA] = 8, [SPECIES_WINGULL] = 16, [SPECIES_PELIPPER] = 8, [SPECIES_MASQUERAIN] = 10, [SPECIES_BALTOY] = 4, [SPECIES_CLAYDOL] = 10, [SPECIES_FLYGON] = 7, [SPECIES_GLALIE] = 12, [SPECIES_LUNATONE] = 13, [SPECIES_SOLROCK] = 4, [SPECIES_SWABLU] = 12, [SPECIES_ALTARIA] = 8, [SPECIES_DUSKULL] = 9, [SPECIES_SHUPPET] = 12, [SPECIES_BANETTE] = 8, [SPECIES_CASTFORM] = 16, [SPECIES_BELDUM] = 8, [SPECIES_RAYQUAZA] = 6, [SPECIES_LATIAS] = 6, [SPECIES_LATIOS] = 6, [SPECIES_JIRACHI] = 12, [SPECIES_DEOXYS] = 8, [SPECIES_CHIMECHO] = 12, };