const u8 gMapSecName_PalletTown[] = _("PALLET TOWN"); const u8 gMapSecName_ViridianCity[] = _("VIRIDIAN CITY"); const u8 gMapSecName_PewterCity[] = _("PEWTER CITY"); const u8 gMapSecName_CeruleanCity[] = _("CERULEAN CITY"); const u8 gMapSecName_LavenderTown[] = _("LAVENDER TOWN"); const u8 gMapSecName_VermilionCity[] = _("VERMILION CITY"); const u8 gMapSecName_CeladonCity[] = _("CELADON CITY"); const u8 gMapSecName_FuchsiaCity[] = _("FUCHSIA CITY"); const u8 gMapSecName_CinnabarIsland[] = _("CINNABAR ISLAND"); const u8 gMapSecName_IndigoPlateau[] = _("INDIGO PLATEAU"); const u8 gMapSecName_SaffronCity[] = _("SAFFRON CITY"); const u8 gMapSecName_Route4[] = _("ROUTE 4"); const u8 gMapSecName_Route10[] = _("ROUTE 10"); const u8 gMapSecName_Route1[] = _("ROUTE 1"); const u8 gMapSecName_Route2[] = _("ROUTE 2"); const u8 gMapSecName_Route3[] = _("ROUTE 3"); const u8 gMapSecName_Route4_2[] = _("ROUTE 4"); const u8 gMapSecName_Route5[] = _("ROUTE 5"); const u8 gMapSecName_Route6[] = _("ROUTE 6"); const u8 gMapSecName_Route7[] = _("ROUTE 7"); const u8 gMapSecName_Route8[] = _("ROUTE 8"); const u8 gMapSecName_Route9[] = _("ROUTE 9"); const u8 gMapSecName_Route10_2[] = _("ROUTE 10"); const u8 gMapSecName_Route11[] = _("ROUTE 11"); const u8 gMapSecName_Route12[] = _("ROUTE 12"); const u8 gMapSecName_Route13[] = _("ROUTE 13"); const u8 gMapSecName_Route14[] = _("ROUTE 14"); const u8 gMapSecName_Route15[] = _("ROUTE 15"); const u8 gMapSecName_Route16[] = _("ROUTE 16"); const u8 gMapSecName_Route17[] = _("ROUTE 17"); const u8 gMapSecName_Route18[] = _("ROUTE 18"); const u8 gMapSecName_Route19[] = _("ROUTE 19"); const u8 gMapSecName_Route20[] = _("ROUTE 20"); const u8 gMapSecName_Route21[] = _("ROUTE 21"); const u8 gMapSecName_Route22[] = _("ROUTE 22"); const u8 gMapSecName_Route23[] = _("ROUTE 23"); const u8 gMapSecName_Route24[] = _("ROUTE 24"); const u8 gMapSecName_Route25[] = _("ROUTE 25"); const u8 gMapSecName_ViridianForest[] = _("VIRIDIAN FOREST"); const u8 gMapSecName_MtMoon[] = _("MT. MOON"); const u8 gMapSecName_SSAnne[] = _("S.S. ANNE"); const u8 gMapSecName_UndergroundPath[] = _("UNDERGROUND PATH"); const u8 gMapSecName_UndergroundPath_2[] = _("UNDERGROUND PATH"); const u8 gMapSecName_DiglettsCave[] = _("DIGLETT'S CAVE"); const u8 gMapSecName_VictoryRoad[] = _("VICTORY ROAD"); const u8 gMapSecName_RocketHideout[] = _("ROCKET HIDEOUT"); const u8 gMapSecName_SilphCo[] = _("SILPH CO."); const u8 gMapSecName_PokemonMansion[] = _("POKéMON MANSION"); const u8 gMapSecName_SafariZone[] = _("SAFARI ZONE"); const u8 gMapSecName_PokemonLeague[] = _("POKéMON LEAGUE"); const u8 gMapSecName_RockTunnel[] = _("ROCK TUNNEL"); const u8 gMapSecName_SeafoamIslands[] = _("SEAFOAM ISLANDS"); const u8 gMapSecName_PokemonTower[] = _("POKéMON TOWER"); const u8 gMapSecName_CeruleanCave[] = _("CERULEAN CAVE"); const u8 gMapSecName_PowerPlant[] = _("POWER PLANT"); const u8 gMapSecName_OneIsland[] = _("ONE ISLAND"); const u8 gMapSecName_TwoIsland[] = _("TWO ISLAND"); const u8 gMapSecName_ThreeIsland[] = _("THREE ISLAND"); const u8 gMapSecName_FourIsland[] = _("FOUR ISLAND"); const u8 gMapSecName_FiveIsland[] = _("FIVE ISLAND"); const u8 gMapSecName_SevenIsland[] = _("SEVEN ISLAND"); const u8 gMapSecName_SixIsland[] = _("SIX ISLAND"); const u8 gMapSecName_KindleRoad[] = _("KINDLE ROAD"); const u8 gMapSecName_TreasureBeach[] = _("TREASURE BEACH"); const u8 gMapSecName_CapeBrink[] = _("CAPE BRINK"); const u8 gMapSecName_BondBridge[] = _("BOND BRIDGE"); const u8 gMapSecName_ThreeIslePort[] = _("THREE ISLE PORT"); const u8 gMapSecName_SeviiIsle6[] = _("SEVII ISLE 6"); const u8 gMapSecName_SeviiIsle7[] = _("SEVII ISLE 7"); const u8 gMapSecName_SeviiIsle8[] = _("SEVII ISLE 8"); const u8 gMapSecName_SeviiIsle9[] = _("SEVII ISLE 9"); const u8 gMapSecName_ResortGorgeous[] = _("RESORT GORGEOUS"); const u8 gMapSecName_WaterLabyrinth[] = _("WATER LABYRINTH"); const u8 gMapSecName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW"); const u8 gMapSecName_MemorialPillar[] = _("MEMORIAL PILLAR"); const u8 gMapSecName_OutcastIsland[] = _("OUTCAST ISLAND"); const u8 gMapSecName_GreenPath[] = _("GREEN PATH"); const u8 gMapSecName_WaterPath[] = _("WATER PATH"); const u8 gMapSecName_RuinValley[] = _("RUIN VALLEY"); const u8 gMapSecName_TrainerTower[] = _("TRAINER TOWER"); const u8 gMapSecName_CanyonEntrance[] = _("CANYON ENTRANCE"); const u8 gMapSecName_SevaultCanyon[] = _("SEVAULT CANYON"); const u8 gMapSecName_TanobyRuins[] = _("TANOBY RUINS"); const u8 gMapSecName_SeviiIsle22[] = _("SEVII ISLE 22"); const u8 gMapSecName_SeviiIsle23[] = _("SEVII ISLE 23"); const u8 gMapSecName_SeviiIsle24[] = _("SEVII ISLE 24"); const u8 gMapSecName_NavelRock[] = _("NAVEL ROCK"); const u8 gMapSecName_MtEmber[] = _("MT. EMBER"); const u8 gMapSecName_BerryForest[] = _("BERRY FOREST"); const u8 gMapSecName_IcefallCave[] = _("ICEFALL CAVE"); const u8 gMapSecName_RocketWarehouse[] = _("ROCKET WAREHOUSE"); const u8 gMapSecName_TrainerTower_2[] = _("TRAINER TOWER"); const u8 gMapSecName_DottedHole[] = _("DOTTED HOLE"); const u8 gMapSecName_LostCave[] = _("LOST CAVE"); const u8 gMapSecName_PatternBush[] = _("PATTERN BUSH"); const u8 gMapSecName_AlteringCave[] = _("ALTERING CAVE"); const u8 gMapSecName_TanobyChambers[] = _("TANOBY CHAMBERS"); const u8 gMapSecName_ThreeIslePath[] = _("THREE ISLE PATH"); const u8 gMapSecName_TanobyKey[] = _("TANOBY KEY"); const u8 gMapSecName_BirthIsland[] = _("BIRTH ISLAND"); const u8 gMapSecName_MoneanChamber[] = _("MONEAN CHAMBER"); const u8 gMapSecName_LiptooChamber[] = _("LIPTOO CHAMBER"); const u8 gMapSecName_WeepthChamber[] = _("WEEPTH CHAMBER"); const u8 gMapSecName_DilfordChamber[] = _("DILFORD CHAMBER"); const u8 gMapSecName_ScufibChamber[] = _("SCUFIB CHAMBER"); const u8 gMapSecName_RixyChamber[] = _("RIXY CHAMBER"); const u8 gMapSecName_ViapoisChamber[] = _("VIAPOIS CHAMBER"); const u8 gMapSecName_EmberSpa[] = _("EMBER SPA"); const u8 gMapSecName_CeladonDept[] = _("CELADON DEPT.");