#include "global.h" #include "text.h" #include "string_util.h" #include "constants/object_events.h" static EWRAM_DATA const u8 *sStringPointers[8] = {0}; static const u8 sTextColorTable[] = { // [LOW_NYBBLE / 2] = 0xXY, // HIGH_NYBBLE [OBJECT_EVENT_GFX_RED_NORMAL / 2] = 0x00, // OBJECT_EVENT_GFX_RED_BIKE [OBJECT_EVENT_GFX_RED_SURF / 2] = 0x00, // OBJECT_EVENT_GFX_RED_ITEM [OBJECT_EVENT_GFX_RED_FISH / 2] = 0x00, // OBJECT_EVENT_GFX_RED_ITEM_COPY [OBJECT_EVENT_GFX_RED_VS_SEEKER / 2] = 0x10, // OBJECT_EVENT_GFX_GREEN_NORMAL [OBJECT_EVENT_GFX_GREEN_BIKE / 2] = 0x11, // OBJECT_EVENT_GFX_GREEN_SURF [OBJECT_EVENT_GFX_GREEN_ITEM / 2] = 0x11, // OBJECT_EVENT_GFX_GREEN_FISH [OBJECT_EVENT_GFX_GREEN_ITEM_COPY / 2] = 0x11, // OBJECT_EVENT_GFX_GREEN_VS_SEEKER [OBJECT_EVENT_GFX_RS_BRENDAN / 2] = 0x10, // OBJECT_EVENT_GFX_RS_MAY [OBJECT_EVENT_GFX_LITTLE_BOY / 2] = 0x10, // OBJECT_EVENT_GFX_LITTLE_GIRL [OBJECT_EVENT_GFX_YOUNGSTER / 2] = 0x00, // OBJECT_EVENT_GFX_BOY [OBJECT_EVENT_GFX_BUG_CATCHER / 2] = 0x00, // OBJECT_EVENT_GFX_SITTING_BOY [OBJECT_EVENT_GFX_LASS / 2] = 0x11, // OBJECT_EVENT_GFX_WOMAN_1 [OBJECT_EVENT_GFX_BATTLE_GIRL / 2] = 0x01, // OBJECT_EVENT_GFX_MAN [OBJECT_EVENT_GFX_ROCKER / 2] = 0x00, // OBJECT_EVENT_GFX_FAT_MAN [OBJECT_EVENT_GFX_WOMAN_2 / 2] = 0x11, // OBJECT_EVENT_GFX_BEAUTY [OBJECT_EVENT_GFX_BALDING_MAN / 2] = 0x10, // OBJECT_EVENT_GFX_WOMAN_3 [OBJECT_EVENT_GFX_OLD_MAN_1 / 2] = 0x00, // OBJECT_EVENT_GFX_OLD_MAN_2 [OBJECT_EVENT_GFX_OLD_MAN_LYING_DOWN / 2] = 0x10, // OBJECT_EVENT_GFX_OLD_WOMAN [OBJECT_EVENT_GFX_TUBER_M_1 / 2] = 0x10, // OBJECT_EVENT_GFX_TUBER_F [OBJECT_EVENT_GFX_TUBER_M_2 / 2] = 0x00, // OBJECT_EVENT_GFX_CAMPER [OBJECT_EVENT_GFX_PICNICKER / 2] = 0x01, // OBJECT_EVENT_GFX_COOLTRAINER_M [OBJECT_EVENT_GFX_COOLTRAINER_F / 2] = 0x01, // OBJECT_EVENT_GFX_SWIMMER_M_WATER [OBJECT_EVENT_GFX_SWIMMER_F_WATER / 2] = 0x01, // OBJECT_EVENT_GFX_SWIMMER_M_LAND [OBJECT_EVENT_GFX_SWIMMER_F_LAND / 2] = 0x01, // OBJECT_EVENT_GFX_WORKER_M [OBJECT_EVENT_GFX_WORKER_F / 2] = 0x01, // OBJECT_EVENT_GFX_ROCKET_M [OBJECT_EVENT_GFX_ROCKET_F / 2] = 0x01, // OBJECT_EVENT_GFX_GBA_KID [OBJECT_EVENT_GFX_SUPER_NERD / 2] = 0x00, // OBJECT_EVENT_GFX_BIKER [OBJECT_EVENT_GFX_BLACKBELT / 2] = 0x00, // OBJECT_EVENT_GFX_SCIENTIST [OBJECT_EVENT_GFX_HIKER / 2] = 0x00, // OBJECT_EVENT_GFX_FISHER [OBJECT_EVENT_GFX_CHANNELER / 2] = 0x01, // OBJECT_EVENT_GFX_CHEF [OBJECT_EVENT_GFX_POLICEMAN / 2] = 0x00, // OBJECT_EVENT_GFX_GENTLEMAN [OBJECT_EVENT_GFX_SAILOR / 2] = 0x00, // OBJECT_EVENT_GFX_CAPTAIN [OBJECT_EVENT_GFX_NURSE / 2] = 0x11, // OBJECT_EVENT_GFX_CABLE_CLUB_RECEPTIONIST [OBJECT_EVENT_GFX_UNION_ROOM_RECEPTIONIST / 2] = 0x01, // OBJECT_EVENT_GFX_UNUSED_MALE_RECEPTIONIST [OBJECT_EVENT_GFX_CLERK / 2] = 0x00, // OBJECT_EVENT_GFX_MG_DELIVERYMAN [OBJECT_EVENT_GFX_TRAINER_TOWER_DUDE / 2] = 0x00, // OBJECT_EVENT_GFX_PROF_OAK [OBJECT_EVENT_GFX_BLUE / 2] = 0x00, // OBJECT_EVENT_GFX_BILL [OBJECT_EVENT_GFX_LANCE / 2] = 0x10, // OBJECT_EVENT_GFX_AGATHA [OBJECT_EVENT_GFX_DAISY / 2] = 0x11, // OBJECT_EVENT_GFX_LORELEI [OBJECT_EVENT_GFX_MR_FUJI / 2] = 0x00, // OBJECT_EVENT_GFX_BRUNO [OBJECT_EVENT_GFX_BROCK / 2] = 0x10, // OBJECT_EVENT_GFX_MISTY [OBJECT_EVENT_GFX_LT_SURGE / 2] = 0x10, // OBJECT_EVENT_GFX_ERIKA [OBJECT_EVENT_GFX_KOGA / 2] = 0x10, // OBJECT_EVENT_GFX_SABRINA [OBJECT_EVENT_GFX_BLAINE / 2] = 0x00, // OBJECT_EVENT_GFX_GIOVANNI [OBJECT_EVENT_GFX_MOM / 2] = 0x01, // OBJECT_EVENT_GFX_CELIO [OBJECT_EVENT_GFX_TEACHY_TV_HOST / 2] = 0x00, // OBJECT_EVENT_GFX_GYM_GUY [OBJECT_EVENT_GFX_ITEM_BALL / 2] = 0x33, // OBJECT_EVENT_GFX_TOWN_MAP [OBJECT_EVENT_GFX_POKEDEX / 2] = 0x33, // OBJECT_EVENT_GFX_CUT_TREE [OBJECT_EVENT_GFX_ROCK_SMASH_ROCK / 2] = 0x33, // OBJECT_EVENT_GFX_STRENGTH_BOULDER [OBJECT_EVENT_GFX_FOSSIL / 2] = 0x33, // OBJECT_EVENT_GFX_RUBY [OBJECT_EVENT_GFX_SAPPHIRE / 2] = 0x33, // OBJECT_EVENT_GFX_OLD_AMBER [OBJECT_EVENT_GFX_GYM_SIGN / 2] = 0x33, // OBJECT_EVENT_GFX_SIGN [OBJECT_EVENT_GFX_TRAINER_TIPS / 2] = 0x33, // OBJECT_EVENT_GFX_CLIPBOARD [OBJECT_EVENT_GFX_METEORITE / 2] = 0x33, // OBJECT_EVENT_GFX_LAPRAS_DOLL [OBJECT_EVENT_GFX_SEAGALLOP / 2] = 0x23, // OBJECT_EVENT_GFX_SNORLAX [OBJECT_EVENT_GFX_SPEAROW / 2] = 0x22, // OBJECT_EVENT_GFX_CUBONE [OBJECT_EVENT_GFX_POLIWRATH / 2] = 0x22, // OBJECT_EVENT_GFX_CLEFAIRY [OBJECT_EVENT_GFX_PIDGEOT / 2] = 0x22, // OBJECT_EVENT_GFX_JIGGLYPUFF [OBJECT_EVENT_GFX_PIDGEY / 2] = 0x22, // OBJECT_EVENT_GFX_CHANSEY [OBJECT_EVENT_GFX_OMANYTE / 2] = 0x22, // OBJECT_EVENT_GFX_KANGASKHAN [OBJECT_EVENT_GFX_PIKACHU / 2] = 0x22, // OBJECT_EVENT_GFX_PSYDUCK [OBJECT_EVENT_GFX_NIDORAN_F / 2] = 0x22, // OBJECT_EVENT_GFX_NIDORAN_M [OBJECT_EVENT_GFX_NIDORINO / 2] = 0x22, // OBJECT_EVENT_GFX_MEOWTH [OBJECT_EVENT_GFX_SEEL / 2] = 0x22, // OBJECT_EVENT_GFX_VOLTORB [OBJECT_EVENT_GFX_SLOWPOKE / 2] = 0x22, // OBJECT_EVENT_GFX_SLOWBRO [OBJECT_EVENT_GFX_MACHOP / 2] = 0x22, // OBJECT_EVENT_GFX_WIGGLYTUFF [OBJECT_EVENT_GFX_DODUO / 2] = 0x22, // OBJECT_EVENT_GFX_FEAROW [OBJECT_EVENT_GFX_MACHOKE / 2] = 0x22, // OBJECT_EVENT_GFX_LAPRAS [OBJECT_EVENT_GFX_ZAPDOS / 2] = 0x22, // OBJECT_EVENT_GFX_MOLTRES [OBJECT_EVENT_GFX_ARTICUNO / 2] = 0x22, // OBJECT_EVENT_GFX_MEWTWO [OBJECT_EVENT_GFX_MEW / 2] = 0x22, // OBJECT_EVENT_GFX_ENTEI [OBJECT_EVENT_GFX_SUICUNE / 2] = 0x22, // OBJECT_EVENT_GFX_RAIKOU [OBJECT_EVENT_GFX_LUGIA / 2] = 0x22, // OBJECT_EVENT_GFX_HO_OH [OBJECT_EVENT_GFX_CELEBI / 2] = 0x22, // OBJECT_EVENT_GFX_KABUTO [OBJECT_EVENT_GFX_DEOXYS_D / 2] = 0x22, // OBJECT_EVENT_GFX_DEOXYS_A [OBJECT_EVENT_GFX_DEOXYS_N / 2] = 0x32, // OBJECT_EVENT_GFX_SS_ANNE }; void DynamicPlaceholderTextUtil_Reset(void) { const u8 **ptr = sStringPointers; u8 *fillval = NULL; const u8 **ptr2 = ptr + (NELEMS(sStringPointers) - 1); do { *ptr2-- = fillval; } while ((intptr_t)ptr2 >= (intptr_t)ptr); } void DynamicPlaceholderTextUtil_SetPlaceholderPtr(u8 idx, const u8 *ptr) { if (idx < NELEMS(sStringPointers)) sStringPointers[idx] = ptr; } u8 *DynamicPlaceholderTextUtil_ExpandPlaceholders(u8 *dest, const u8 *src) { while (*src != EOS) { if (*src != CHAR_SPECIAL_F7) { *dest++ = *src++; } else { src++; if (sStringPointers[*src] != NULL) dest = StringCopy(dest, sStringPointers[*src]); src++; } } *dest = EOS; return dest; } const u8 *DynamicPlaceholderTextUtil_GetPlaceholderPtr(u8 idx) { return sStringPointers[idx]; } u8 GetColorFromTextColorTable(u16 graphicId) { u32 test = graphicId >> 1; u32 shift = (graphicId & 1) << 2; if (test >= NELEMS(sTextColorTable)) return 3; else return (sTextColorTable[graphicId >> 1] >> shift) & 0xF; }