#include "global.h" #include "palette.h" #include "field_fadetransition.h" #include "overworld.h" #include "fldeff.h" #include "field_weather.h" #include "map_preview_screen.h" #include "field_player_avatar.h" #include "task.h" #include "script.h" #include "cable_club.h" #include "fieldmap.h" #include "metatile_behavior.h" #include "quest_log.h" #include "link.h" #include "map_obj_80688E4.h" #include "sound.h" #include "field_door.h" #include "field_effect.h" #include "field_screen_effect.h" #include "field_map_obj.h" #include "field_map_obj_helpers.h" #include "field_specials.h" #include "map_obj_lock.h" #include "start_menu.h" #include "constants/songs.h" static void sub_807DF4C(u8 a0); static void sub_807DFBC(u8 taskId); static void task_map_chg_seq_0807E20C(u8 taskId); static void task_map_chg_seq_0807E2CC(u8 taskId); static void sub_807E31C(u8 taskId); static void sub_807E718(u8 taskId); static void sub_807E784(u8 taskId); static void sub_807E80C(u8 taskId); static void sub_807E980(u8 taskId); static void sub_807EB64(u16, s16*, s16*); static void sub_807EBBC(u8 a0, s16 *a1, s16 *a2); static void sub_807EAC4(s16, s16, s16*, s16*, s16*); static void sub_807EC34(u8 taskId); static void sub_807ECBC(s16 *, s16 *, s16 *, s16 *, s16 *); static bool8 sub_807EDA0(s16 *, s16 *, s16 *, s16 *, s16 *); void palette_bg_faded_fill_white(void) { CpuFastFill16(RGB_WHITE, gPlttBufferFaded, 0x400); } void palette_bg_faded_fill_black(void) { CpuFastFill16(RGB_BLACK, gPlttBufferFaded, 0x400); } void pal_fill_for_maplights(void) { switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType())) { case 0: palette_bg_faded_fill_black(); fade_screen(0, 0); palette_bg_faded_fill_black(); break; case 1: palette_bg_faded_fill_white(); fade_screen(2, 0); palette_bg_faded_fill_white(); break; } } static void sub_807DBAC(void) { switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType())) { case 0: palette_bg_faded_fill_black(); fade_screen(0, 3); palette_bg_faded_fill_black(); break; case 1: palette_bg_faded_fill_white(); fade_screen(2, 3); palette_bg_faded_fill_white(); break; } } void sub_807DC00(void) { palette_bg_faded_fill_black(); fade_screen(0, 0); palette_bg_faded_fill_black(); } void sub_807DC18(void) { const struct MapHeader *header = warp1_get_mapheader(); if (header->regionMapSectionId != gMapHeader.regionMapSectionId && sub_80F8110(header->regionMapSectionId, FALSE)) fade_screen(1, 0); else { switch (sub_80C9D7C(GetCurrentMapType(), header->mapType)) { case 0: fade_screen(1, 0); break; case 1: fade_screen(3, 0); break; } } } static void sub_807DC70(void) { switch (sub_80C9D7C(GetCurrentMapType(), warp1_get_mapheader()->mapType)) { case 0: fade_screen(1, 3); break; case 1: fade_screen(3, 3); break; } } static void sub_807DCB0(bool8 arg) { sub_805CB04(!arg); } static void task0A_nop_for_a_while(u8 taskId) { if (sub_807E418() == TRUE) DestroyTask(taskId); } void sub_807DCE4(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); sub_807DC00(); CreateTask(task0A_nop_for_a_while, 10); } static void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskId) { if (sub_807E418() == TRUE) { DestroyTask(taskId); EnableBothScriptContexts(); } } void FieldCallback_ReturnToEventScript2(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); sub_807DC00(); CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); } void sub_807DD44(void) { ScriptContext2_Enable(); sub_807DC00(); CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); } static void task_mpl_807DD60(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) { case 0: task->data[1] = sub_8081150(); task->data[0]++; break; case 1: if (gTasks[task->data[1]].isActive != TRUE) { pal_fill_for_maplights(); task->data[0]++; } break; case 2: if (sub_807E418() == TRUE) { ScriptContext2_Disable(); DestroyTask(taskId); } break; } } void sub_807DDD0(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); palette_bg_faded_fill_black(); CreateTask(task_mpl_807DD60, 10); } static void sub_807DDF0(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) { case 0: sub_800AB9C(); task->data[0]++; break; case 1: if (IsLinkTaskFinished()) { pal_fill_for_maplights(); task->data[0]++; } break; case 2: if (sub_807E418() == TRUE) { sub_8009FE8(); ScriptContext2_Disable(); DestroyTask(taskId); } break; } } void sub_807DE58(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); palette_bg_faded_fill_black(); CreateTask(sub_807DDF0, 10); } static void sub_807DE78(bool8 a0) { s16 x, y; u32 behavior; TaskFunc func; PlayerGetDestCoords(&x, &y); behavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsWarpDoor_2(behavior) == TRUE) { func = sub_807DFBC; switch (sub_80C9DCC(get_map_light_from_warp0(), GetCurrentMapType())) { case 0: palette_bg_faded_fill_black(); break; case 1: palette_bg_faded_fill_white(); break; } } else { sub_807DF4C(a0); if (MetatileBehavior_IsCaveDoor(behavior) == TRUE) func = task_map_chg_seq_0807E20C; else if (MetatileBehavior_IsUnknownWarp6C_to_6F(behavior) == TRUE) { u8 tmp = gUnknown_2031DE0; func = task_map_chg_seq_0807E2CC; if (!tmp) func = sub_807EC34; } else func = task_map_chg_seq_0807E2CC; } gUnknown_2031DE0 = FALSE; CreateTask(func, 10); } static void sub_807DF4C(bool8 a0) { if (!a0) pal_fill_for_maplights(); else sub_807DC00(); } void sub_807DF64(void) { Overworld_PlaySpecialMapMusic(); sub_8111CF0(); sub_807DE78(FALSE); ScriptContext2_Enable(); } void sub_807DF7C(void) { Overworld_PlaySpecialMapMusic(); sub_8111CF0(); sub_807DE78(TRUE); ScriptContext2_Enable(); } static void sub_807DF94(void) { Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); sub_8111CF0(); PlaySE(SE_TK_WARPOUT); CreateTask(sub_807E31C, 10); ScriptContext2_Enable(); } static void sub_807DFBC(u8 taskId) { struct Task * task = &gTasks[taskId]; s16 *x = &task->data[2]; s16 *y = &task->data[3]; if (task->data[0] == 0) task->data[0] = 5; switch (task->data[0]) { case 0: // Never reached sub_807DCB0(0); FreezeEventObjects(); PlayerGetDestCoords(x, y); FieldSetDoorOpened(*x, *y); task->data[0] = 1; break; case 5: sub_807DCB0(0); FreezeEventObjects(); sub_807F114(); sub_807DBAC(); task->data[0] = 6; break; case 6: task->data[15]++; if (task->data[15] == 25) { PlayerGetDestCoords(x, y); PlaySE(GetDoorSoundEffect(*x, *y)); FieldAnimateDoorOpen(*x, *y); task->data[0] = 7; } break; case 7: if (!FieldIsDoorAnimationRunning()) { PlayerGetDestCoords(&task->data[12], &task->data[13]); sub_807DCB0(TRUE); FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 16); task->data[0] = 8; } break; case 8: task->data[14]++; if (task->data[14] == 14) { FieldAnimateDoorClose(task->data[12], task->data[13]); task->data[0] = 9; } break; case 9: if (sub_807E418() && walkrun_is_standing_still() && !FieldIsDoorAnimationRunning() && !FuncIsActiveTask(sub_807F204)) { FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); task->data[0] = 4; } break; // Legacy RS case 1: if (sub_807E418()) { sub_807DCB0(TRUE); FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 16); task->data[0] = 2; } break; case 2: if (walkrun_is_standing_still()) { task->data[1] = FieldAnimateDoorClose(*x, *y); FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); task->data[0] = 3; } break; case 3: if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) task->data[0] = 4; break; case 4: UnfreezeMapObjects(); ScriptContext2_Disable(); DestroyTask(taskId); break; } } static void task_map_chg_seq_0807E20C(u8 taskId) { struct Task * task = &gTasks[taskId]; s16 *x = &task->data[2]; s16 *y = &task->data[3]; switch (task->data[0]) { case 0: sub_807DCB0(0); FreezeEventObjects(); PlayerGetDestCoords(x, y); task->data[0] = 1; break; case 1: if (sub_807E418()) { sub_807DCB0(TRUE); FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], sub_8063F84(GetPlayerFacingDirection())); task->data[0] = 2; } break; case 2: if (walkrun_is_standing_still()) { task->data[0] = 3; } break; case 3: UnfreezeMapObjects(); ScriptContext2_Disable(); DestroyTask(taskId); break; } } static void task_map_chg_seq_0807E2CC(u8 taskId) { switch (gTasks[taskId].data[0]) { case 0: FreezeEventObjects(); ScriptContext2_Enable(); gTasks[taskId].data[0]++; break; case 1: if (sub_807E418()) { UnfreezeMapObjects(); ScriptContext2_Disable(); DestroyTask(taskId); } break; } } static void sub_807E31C(u8 taskId) { switch (gTasks[taskId].data[0]) { case 0: FreezeEventObjects(); ScriptContext2_Enable(); sub_805DC04(); gTasks[taskId].data[0]++; break; case 1: if (sub_807E418() && sub_805DC24() != TRUE) { UnfreezeMapObjects(); ScriptContext2_Disable(); DestroyTask(taskId); } break; } } static void Task_WaitFadeAndCreateStartMenuTask(u8 taskId) { if (sub_807E418() == TRUE) { DestroyTask(taskId); CreateTask(Task_StartMenuHandleInput, 80); } } void FadeTransition_FadeInOnReturnToStartMenu(void) { sub_807DC00(); CreateTask(Task_WaitFadeAndCreateStartMenuTask, 80); ScriptContext2_Enable(); } bool8 FieldCB2_ReturnToStartMenuInit(void) { SetUpReturnToStartMenu(); return FALSE; } static void task_mpl_807E3C8(u8 taskId) { if (sub_807E418() == TRUE) { ScriptContext2_Disable(); DestroyTask(taskId); sub_80696C0(); } } void sub_807E3EC(void) { ScriptContext2_Enable(); Overworld_PlaySpecialMapMusic(); sub_807DC00(); CreateTask(task_mpl_807E3C8, 10); } static bool32 sub_807E40C(void) { return gPaletteFade.active; } bool32 sub_807E418(void) { if (IsWeatherNotFadingIn() == TRUE && sub_80F83B0()) return TRUE; else return FALSE; } void DoWarp(void) { ScriptContext2_Enable(); sub_8055F88(); sub_807DC18(); PlayRainStoppingSoundEffect(); PlaySE(SE_KAIDAN); gFieldCallback = sub_807DF64; CreateTask(sub_807E718, 10); } void DoDiveWarp(void) { ScriptContext2_Enable(); sub_8055F88(); sub_807DC18(); PlayRainStoppingSoundEffect(); gFieldCallback = sub_807DF64; CreateTask(sub_807E718, 10); } void sub_807E4A0(u16 a, u16 b) { u8 taskId = CreateTask(sub_807E980, 10); gTasks[taskId].data[1] = a; gTasks[taskId].data[15] = b; sub_807E980(taskId); } void DoDoorWarp(void) { ScriptContext2_Enable(); gFieldCallback = sub_807DF64; CreateTask(sub_807E80C, 10); } void sub_807E500(void) { ScriptContext2_Enable(); CreateTask(sub_807E718, 10); gFieldCallback = sub_807DF94; } void sub_807E524(void) { ScriptContext2_Enable(); gFieldCallback = sub_807DF64; CreateTask(sub_807E784, 10); } void DoFallWarp(void) { DoDiveWarp(); gFieldCallback = sub_8084454; } void sub_807E560(u8 a0) { ScriptContext2_Enable(); sub_8084784(a0, 10); } void sub_807E57C(void) { ScriptContext2_Enable(); sub_8084F2C(10); } void sub_807E58C(void) { ScriptContext2_Enable(); sub_80853CC(10); } void sub_807E59C(void) { ScriptContext2_Enable(); sub_8055F88(); CreateTask(sub_807E784, 10); gFieldCallback = sub_807DF94; } void sub_807E5C4(void) { ScriptContext2_Enable(); sub_807DC18(); CreateTask(sub_807E718, 10); gFieldCallback = nullsub_60; } static void sub_807E5EC(u8 taskId) { struct Task * task = &gTasks[taskId]; switch (task->data[0]) { case 0: ScriptContext2_Enable(); task->data[0]++; break; case 1: if (!sub_807E40C() && sub_8055FC4()) task->data[0]++; break; case 2: WarpIntoMap(); SetMainCallback2(sub_8056788); DestroyTask(taskId); break; } } void DoCableClubWarp(void) { ScriptContext2_Enable(); sub_8055F88(); sub_807DC18(); PlaySE(SE_KAIDAN); CreateTask(sub_807E5EC, 10); } static void sub_807E678(u8 taskId) { s16 * data = gTasks[taskId].data; switch (data[0]) { case 0: ClearLinkCallback_2(); fade_screen(1, 0); sub_8055F88(); PlaySE(SE_KAIDAN); data[0]++; break; case 1: if (!sub_807E40C() && sub_8055FC4()) { sub_800AAC0(); data[0]++; } break; case 2: if (gReceivedRemoteLinkPlayers == 0) { WarpIntoMap(); SetMainCallback2(CB2_LoadMap); DestroyTask(taskId); } break; } } void sub_807E704(void) { CreateTask(sub_807E678, 10); } static void sub_807E718(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) { case 0: FreezeEventObjects(); ScriptContext2_Enable(); task->data[0]++; break; case 1: if (!sub_807E40C() && sub_8055FC4()) task->data[0]++; break; case 2: WarpIntoMap(); SetMainCallback2(CB2_LoadMap); DestroyTask(taskId); break; } } static void sub_807E784(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) { case 0: FreezeEventObjects(); ScriptContext2_Enable(); PlaySE(SE_TK_WARPIN); sub_805DAB0(); task->data[0]++; break; case 1: if (!sub_805DAD0()) { sub_807DC18(); task->data[0]++; } break; case 2: if (!sub_807E40C() && sub_8055FC4()) task->data[0]++; break; case 3: WarpIntoMap(); SetMainCallback2(CB2_LoadMap); DestroyTask(taskId); break; } } static void sub_807E80C(u8 taskId) { struct Task *task = &gTasks[taskId]; s16 * xp = &task->data[2]; s16 * yp = &task->data[3]; switch (task->data[0]) { case 0: FreezeEventObjects(); PlayerGetDestCoords(xp, yp); PlaySE(GetDoorSoundEffect(*xp, *yp - 1)); task->data[1] = FieldAnimateDoorOpen(*xp, *yp - 1); task->data[0] = 1; break; case 1: if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) { FieldObjectClearAnimIfSpecialAnimActive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); FieldObjectSetHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)], 17); task->data[0] = 2; } break; case 2: if (walkrun_is_standing_still()) { task->data[1] = FieldAnimateDoorClose(*xp, *yp - 1); FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); sub_807DCB0(FALSE); task->data[0] = 3; } break; case 3: if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) { task->data[0] = 4; } break; case 4: sub_8055F88(); sub_807DC18(); PlayRainStoppingSoundEffect(); task->data[0] = 0; task->func = sub_807E718; break; case 5: sub_8055F88(); PlayRainStoppingSoundEffect(); task->data[0] = 0; task->func = sub_807E718; break; } } static void sub_807E980(u8 taskId) { s16 * data = gTasks[taskId].data; struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId]; struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId]; switch (data[0]) { case 0: ScriptContext2_Enable(); FreezeEventObjects(); CameraObjectReset2(); data[0]++; break; case 1: if (!FieldObjectIsMovementOverridden(playerObj) || FieldObjectClearHeldMovementIfFinished(playerObj)) { if (data[15] != 0) data[15]--; else { sub_8055F88(); PlayRainStoppingSoundEffect(); playerSpr->oam.priority = 1; sub_807EB64(data[1], &data[2], &data[3]); PlaySE(SE_KAIDAN); data[0]++; } } break; case 2: sub_807EAC4(data[2], data[3], &data[4], &data[5], &data[6]); data[15]++; if (data[15] >= 12) { sub_807DC18(); data[0]++; } break; case 3: sub_807EAC4(data[2], data[3], &data[4], &data[5], &data[6]); if (!sub_807E40C() && sub_8055FC4()) data[0]++; break; default: gFieldCallback = sub_807DF64; WarpIntoMap(); SetMainCallback2(CB2_LoadMap); DestroyTask(taskId); break; } } static void sub_807EAC4(s16 a0, s16 a1, s16 *a2, s16 *a3, s16 *a4) { struct Sprite *playerSpr = &gSprites[gPlayerAvatar.spriteId]; struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId]; if (a1 > 0 || *a4 > 6) *a3 += a1; *a2 += a0; (*a4)++; playerSpr->pos2.x = *a2 >> 5; playerSpr->pos2.y = *a3 >> 5; if (playerObj->mapobj_bit_7) { FieldObjectForceSetSpecialAnim(playerObj, GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection())); } } static void sub_807EB64(u16 a0, s16 *a1, s16 *a2) { FieldObjectForceSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetStepInPlaceDelay16AnimId(GetPlayerFacingDirection())); sub_807EBBC(a0, a1, a2); } static void sub_807EBBC(u8 a0, s16 *a1, s16 *a2) { if (MetatileBehavior_IsUnknownWarp6C(a0)) { *a1 = 16; *a2 = -10; } else if (MetatileBehavior_IsUnknownWarp6D(a0)) { *a1 = -17; *a2 = -10; } else if (MetatileBehavior_IsUnknownWarp6E(a0)) { *a1 = 17; *a2 = 3; } else if (MetatileBehavior_IsUnknownWarp6F(a0)) { *a1 = -17; *a2 = 3; } else { *a1 = 0; *a2 = 0; } } static void sub_807EC34(u8 taskId) { s16 * data = gTasks[taskId].data; switch (data[0]) { default: if (sub_807E418() == TRUE) { CameraObjectReset1(); ScriptContext2_Disable(); DestroyTask(taskId); } break; case 0: Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); ScriptContext2_Enable(); sub_807ECBC(&data[1], &data[2], &data[3], &data[4], &data[5]); data[0]++; break; case 1: if (!sub_807EDA0(&data[1], &data[2], &data[3], &data[4], &data[5])) data[0]++; break; } } static void sub_807ECBC(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) { s16 x, y; u8 behavior; s32 r1; struct Sprite *sprite; PlayerGetDestCoords(&x, &y); behavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsUnknownWarp6E(behavior) || MetatileBehavior_IsUnknownWarp6C(behavior)) r1 = 3; else r1 = 4; FieldObjectForceSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], sub_8064270(r1)); sub_807EBBC(behavior, a0, a1); *a2 = *a0 * 16; *a3 = *a1 * 16; *a4 = 16; sprite = &gSprites[gPlayerAvatar.spriteId]; sprite->pos2.x = *a2 >> 5; sprite->pos2.y = *a3 >> 5; *a0 *= -1; *a1 *= -1; } static bool8 sub_807EDA0(s16 *a0, s16 *a1, s16 *a2, s16 *a3, s16 *a4) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; if (*a4 != 0) { *a2 += *a0; *a3 += *a1; sprite->pos2.x = *a2 >> 5; sprite->pos2.y = *a3 >> 5; (*a4)--; return TRUE; } else { sprite->pos2.x = 0; sprite->pos2.y = 0; return FALSE; } }