#include "global.h" #include "bg.h" #include "palette.h" #include "overworld.h" #include "script.h" #include "menu.h" #include "new_menu_helpers.h" #include "quest_log.h" #include "fieldmap.h" struct ConnectionFlags { u8 south:1; u8 north:1; u8 west:1; u8 east:1; }; void sub_8058A00(struct MapHeader *mapHeader); void map_copy_with_padding(u16 *map, u16 width, u16 height); void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *mapHeader); void fillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); void fillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); void fillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); void fillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); void LoadSavedMapView(void); struct MapConnection *sub_8059600(u8 direction, s32 x, s32 y); bool8 sub_8059658(u8 direction, s32 x, s32 y, struct MapConnection *connection); bool8 sub_80596BC(s32 x, s32 src_width, s32 dest_width, s32 offset); struct BackupMapLayout VMap; EWRAM_DATA u16 gBackupMapLayout[VIRTUAL_MAP_SIZE] = {}; EWRAM_DATA struct MapHeader gMapHeader = {}; EWRAM_DATA struct Camera gCamera = {}; EWRAM_DATA struct ConnectionFlags gMapConnectionFlags = {}; const struct ConnectionFlags sDummyConnectionFlags = {}; const u32 gUnknown_8352EF0[] = { 0x1ff, 0x3e00, 0x3c000, 0xfc0000, 0x7000000, 0x18000000, 0x60000000, 0x80000000 }; const u8 gUnknown_8352F10[] = { 0, 9, 14, 18, 24, 27, 29, 31 }; const struct MapHeader * mapconnection_get_mapheader(struct MapConnection * connection) { return Overworld_GetMapHeaderByGroupAndId(connection->mapGroup, connection->mapNum); } void not_trainer_hill_battle_pyramid(void) { sub_8058A00(&gMapHeader); mapheader_run_script_with_tag_x1(); } void sub_80589E8(void) { sub_8058A00(&gMapHeader); LoadSavedMapView(); mapheader_run_script_with_tag_x1(); } void sub_8058A00(struct MapHeader * mapHeader) { const struct MapLayout * mapLayout = mapHeader->mapLayout; CpuFastFill(0x03FF03FF, gBackupMapLayout, sizeof(gBackupMapLayout)); VMap.map = gBackupMapLayout; VMap.Xsize = mapLayout->width + 15; VMap.Ysize = mapLayout->height + 14; AGB_ASSERT_EX(VMap.Xsize * VMap.Ysize <= VIRTUAL_MAP_SIZE, ABSPATH("fieldmap.c"), 158); map_copy_with_padding(mapLayout->map, mapLayout->width, mapLayout->height); mapheader_copy_mapdata_of_adjacent_maps(mapHeader); } void map_copy_with_padding(u16 *map, u16 width, u16 height) { s32 y; u16 *dest = VMap.map; dest += VMap.Xsize * 7 + 7; for (y = 0; y < height; y++) { CpuCopy16(map, dest, width * sizeof(u16)); dest += width + 15; map += width; } } void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *mapHeader) { s32 count; struct MapConnection *connection; s32 i; gMapConnectionFlags = sDummyConnectionFlags; /* * This null pointer check is new to FireRed. It was kept in * Emerald, with the above struct assignment moved to after * this check. */ if (mapHeader->connections) { count = mapHeader->connections->count; connection = mapHeader->connections->connections; // Emerald puts this line here instead: // gMapConnectionFlags = sDummyConnectionFlags; for (i = 0; i < count; i++, connection++) { struct MapHeader const *cMap = mapconnection_get_mapheader(connection); u32 offset = connection->offset; switch (connection->direction) { case CONNECTION_SOUTH: fillSouthConnection(mapHeader, cMap, offset); gMapConnectionFlags.south = 1; break; case CONNECTION_NORTH: fillNorthConnection(mapHeader, cMap, offset); gMapConnectionFlags.north = 1; break; case CONNECTION_WEST: fillWestConnection(mapHeader, cMap, offset); gMapConnectionFlags.west = 1; break; case CONNECTION_EAST: fillEastConnection(mapHeader, cMap, offset); gMapConnectionFlags.east = 1; break; } } } } void sub_8058B54(s32 x, s32 y, const struct MapHeader *connectedMapHeader, s32 x2, s32 y2, s32 width, s32 height) { s32 i; u16 *src; u16 *dest; s32 mapWidth; mapWidth = connectedMapHeader->mapLayout->width; src = &connectedMapHeader->mapLayout->map[mapWidth * y2 + x2]; dest = &VMap.map[VMap.Xsize * y + x]; for (i = 0; i < height; i++) { CpuCopy16(src, dest, width * 2); dest += VMap.Xsize; src += mapWidth; } } void fillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset) { s32 x, y; s32 x2; s32 width; s32 cWidth; if (connectedMapHeader) { cWidth = connectedMapHeader->mapLayout->width; x = offset + 7; y = mapHeader->mapLayout->height + 7; if (x < 0) { x2 = -x; x += cWidth; if (x < VMap.Xsize) { width = x; } else { width = VMap.Xsize; } x = 0; } else { x2 = 0; if (x + cWidth < VMap.Xsize) { width = cWidth; } else { width = VMap.Xsize - x; } } sub_8058B54( x, y, connectedMapHeader, x2, /*y2*/ 0, width, /*height*/ 7); } } void fillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset) { s32 x; s32 x2, y2; s32 width; s32 cWidth, cHeight; if (connectedMapHeader) { cWidth = connectedMapHeader->mapLayout->width; cHeight = connectedMapHeader->mapLayout->height; x = offset + 7; y2 = cHeight - 7; if (x < 0) { x2 = -x; x += cWidth; if (x < VMap.Xsize) { width = x; } else { width = VMap.Xsize; } x = 0; } else { x2 = 0; if (x + cWidth < VMap.Xsize) { width = cWidth; } else { width = VMap.Xsize - x; } } sub_8058B54( x, /*y*/ 0, connectedMapHeader, x2, y2, width, /*height*/ 7); } } void fillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset) { s32 y; s32 x2, y2; s32 height; s32 cWidth, cHeight; if (connectedMapHeader) { cWidth = connectedMapHeader->mapLayout->width; cHeight = connectedMapHeader->mapLayout->height; y = offset + 7; x2 = cWidth - 7; if (y < 0) { y2 = -y; if (y + cHeight < VMap.Ysize) { height = y + cHeight; } else { height = VMap.Ysize; } y = 0; } else { y2 = 0; if (y + cHeight < VMap.Ysize) { height = cHeight; } else { height = VMap.Ysize - y; } } sub_8058B54( /*x*/ 0, y, connectedMapHeader, x2, y2, /*width*/ 7, height); } } void fillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset) { s32 x, y; s32 y2; s32 height; s32 cHeight; if (connectedMapHeader) { cHeight = connectedMapHeader->mapLayout->height; x = mapHeader->mapLayout->width + 7; y = offset + 7; if (y < 0) { y2 = -y; if (y + cHeight < VMap.Ysize) { height = y + cHeight; } else { height = VMap.Ysize; } y = 0; } else { y2 = 0; if (y + cHeight < VMap.Ysize) { height = cHeight; } else { height = VMap.Ysize - y; } } sub_8058B54( x, y, connectedMapHeader, /*x2*/ 0, y2, /*width*/ 8, height); } } union Block { struct { u16 block:10; u16 collision:2; u16 elevation:4; } block; u16 value; }; #define MapGridGetBorderTileAt(x, y) ({ \ u16 block; \ s32 xprime; \ s32 yprime; \ \ struct MapLayout *mapLayout = gMapHeader.mapLayout; \ \ xprime = x - 7; \ xprime += 8 * mapLayout->unk18; \ xprime %= mapLayout->unk18; \ \ yprime = y - 7; \ yprime += 8 * mapLayout->unk19; \ yprime %= mapLayout->unk19; \ \ block = mapLayout->border[xprime + yprime * mapLayout->unk18]; \ block |= 0xC00; \ block; \ }) #define MapGridGetBorderTileAt2(x, y) ({ \ u16 block; \ s32 xprime; \ s32 yprime; \ \ struct MapLayout *mapLayout = gMapHeader.mapLayout; \ \ xprime = x - 7; \ xprime += 8 * mapLayout->unk18; \ xprime %= mapLayout->unk18; \ \ yprime = y - 7; \ yprime += 8 * mapLayout->unk19; \ yprime %= mapLayout->unk19; \ \ block = mapLayout->border[xprime + yprime * mapLayout->unk18] | 0xC00; \ block; \ }) #define AreCoordsWithinMapGridBounds(x, y) (x >= 0 && x < VMap.Xsize && y >= 0 && y < VMap.Ysize) #define MapGridGetTileAt(x, y) (AreCoordsWithinMapGridBounds(x, y) ? VMap.map[x + VMap.Xsize * y] : MapGridGetBorderTileAt2(x, y)) u8 MapGridGetZCoordAt(s32 x, s32 y) { u16 block = MapGridGetTileAt(x, y); if (block == 0x3ff) { return 0; } return block >> 12; } u8 MapGridIsImpassableAt(s32 x, s32 y) { u16 block = MapGridGetTileAt(x, y); if (block == 0x3ff) { return 1; } return (block & 0xc00) >> 10; } u32 MapGridGetMetatileIdAt(s32 x, s32 y) { u16 block = MapGridGetTileAt(x, y); if (block == 0x3FF) { return MapGridGetBorderTileAt(x, y) & 0x3FF; } return block & 0x3FF; } u32 sub_8058F1C(u32 original, u8 bit) { if (bit >= 8) return original; return (original & gUnknown_8352EF0[bit]) >> gUnknown_8352F10[bit]; } u32 sub_8058F48(s16 x, s16 y, u8 z) { u16 metatileId = MapGridGetMetatileIdAt(x, y); return GetBehaviorByMetatileIdAndMapLayout(gMapHeader.mapLayout, metatileId, z); } u32 MapGridGetMetatileBehaviorAt(s32 x, s32 y) { return sub_8058F48(x, y, 0); } u8 MapGridGetMetatileLayerTypeAt(s16 x, s16 y) { return sub_8058F48(x, y, 6); } void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatile) { s32 i; if (x >= 0 && x < VMap.Xsize && y >= 0 && y < VMap.Ysize) { i = x + y * VMap.Xsize; VMap.map[i] = (VMap.map[i] & 0xf000) | (metatile & 0xfff); } } void MapGridSetMetatileEntryAt(s32 x, s32 y, u16 metatile) { s32 i; if (x >= 0 && x < VMap.Xsize && y >= 0 && y < VMap.Ysize) { i = x + VMap.Xsize * y; VMap.map[i] = metatile; } } void sub_8059024(s32 x, s32 y, bool32 arg2) { if (x >= 0 && x < VMap.Xsize && y >= 0 && y < VMap.Ysize) { if (arg2) { VMap.map[x + VMap.Xsize * y] |= 0x0C00; } else { VMap.map[x + VMap.Xsize * y] &= ~0x0C00; } } } u32 GetBehaviorByMetatileIdAndMapLayout(struct MapLayout *mapLayout, u16 metatile, u8 attr) { u32 * attributes; if (metatile < NUM_METATILES_IN_PRIMARY) { attributes = mapLayout->primaryTileset->metatileAttributes; return sub_8058F1C(attributes[metatile], attr); } else if (metatile < 0x400) { attributes = mapLayout->secondaryTileset->metatileAttributes; return sub_8058F1C(attributes[metatile - NUM_METATILES_IN_PRIMARY], attr); } else { return 0xFF; } } void save_serialize_map(void) { s32 i, j; s32 x, y; u16 *mapView; s32 width; mapView = gSaveBlock2Ptr->mapView; width = VMap.Xsize; x = gSaveBlock1Ptr->pos.x; y = gSaveBlock1Ptr->pos.y; for (i = y; i < y + 14; i++) { for (j = x; j < x + 15; j++) { *mapView++ = gBackupMapLayout[width * i + j]; } } } bool32 SavedMapViewIsEmpty(void) { u16 i; u32 marker = 0; // BUG: This loop extends past the bounds of the mapView array. Its size is only 0x100. for (i = 0; i < 0x200; i++) marker |= gSaveBlock2Ptr->mapView[i]; if (marker == 0) return TRUE; else return FALSE; } void ClearSavedMapView(void) { CpuFill16(0, gSaveBlock2Ptr->mapView, sizeof(gSaveBlock2Ptr->mapView)); } void LoadSavedMapView(void) { s32 i, j; s32 x, y; u16 *mapView; s32 width; mapView = gSaveBlock2Ptr->mapView; if (!SavedMapViewIsEmpty()) { width = VMap.Xsize; x = gSaveBlock1Ptr->pos.x; y = gSaveBlock1Ptr->pos.y; for (i = y; i < y + 14; i++) { for (j = x; j < x + 15; j++) { gBackupMapLayout[j + width * i] = *mapView; mapView++; } } ClearSavedMapView(); } } void sub_8059250(u8 a1) { s32 width; u16 *mapView; s32 x0, y0; s32 x2, y2; u16 *src, *dest; s32 srci, desti; s32 r9, r8; s32 x, y; s32 i, j; mapView = gSaveBlock2Ptr->mapView; width = VMap.Xsize; r9 = 0; r8 = 0; x0 = gSaveBlock1Ptr->pos.x; y0 = gSaveBlock1Ptr->pos.y; x2 = 15; y2 = 14; switch (a1) { case CONNECTION_NORTH: y0 += 1; y2 = 13; break; case CONNECTION_SOUTH: r8 = 1; y2 = 13; break; case CONNECTION_WEST: x0 += 1; x2 = 14; break; case CONNECTION_EAST: r9 = 1; x2 = 14; break; } for (y = 0; y < y2; y++) { i = 0; j = 0; for (x = 0; x < x2; x++) { desti = width * (y + y0); srci = (y + r8) * 15 + r9; src = &mapView[srci + i]; dest = &gBackupMapLayout[x0 + desti + j]; *dest = *src; i++; j++; } } ClearSavedMapView(); } s32 GetMapBorderIdAt(s32 x, s32 y) { if (MapGridGetTileAt(x, y) == 0x3FF) { return -1; } if (x >= VMap.Xsize - 8) { if (!gMapConnectionFlags.east) { return -1; } return CONNECTION_EAST; } if (x < 7) { if (!gMapConnectionFlags.west) { return -1; } return CONNECTION_WEST; } if (y >= VMap.Ysize - 7) { if (!gMapConnectionFlags.south) { return -1; } return CONNECTION_SOUTH; } if (y < 7) { if (!gMapConnectionFlags.north) { return -1; } return CONNECTION_NORTH; } return 0; } s32 GetPostCameraMoveMapBorderId(s32 x, s32 y) { return GetMapBorderIdAt(7 + gSaveBlock1Ptr->pos.x + x, 7 + gSaveBlock1Ptr->pos.y + y); } bool32 CanCameraMoveInDirection(s32 direction) { s32 x, y; x = gSaveBlock1Ptr->pos.x + 7 + gDirectionToVectors[direction].x; y = gSaveBlock1Ptr->pos.y + 7 + gDirectionToVectors[direction].y; if (GetMapBorderIdAt(x, y) == -1) { return FALSE; } return TRUE; } void sub_80594AC(struct MapConnection *connection, int direction, s32 x, s32 y) { struct MapHeader const *mapHeader; mapHeader = mapconnection_get_mapheader(connection); switch (direction) { case CONNECTION_EAST: gSaveBlock1Ptr->pos.x = -x; gSaveBlock1Ptr->pos.y -= connection->offset; break; case CONNECTION_WEST: gSaveBlock1Ptr->pos.x = mapHeader->mapLayout->width; gSaveBlock1Ptr->pos.y -= connection->offset; break; case CONNECTION_SOUTH: gSaveBlock1Ptr->pos.x -= connection->offset; gSaveBlock1Ptr->pos.y = -y; break; case CONNECTION_NORTH: gSaveBlock1Ptr->pos.x -= connection->offset; gSaveBlock1Ptr->pos.y = mapHeader->mapLayout->height; break; } } bool8 CameraMove(s32 x, s32 y) { u32 direction; struct MapConnection *connection; s32 old_x, old_y; gCamera.active = FALSE; direction = GetPostCameraMoveMapBorderId(x, y); if (direction + 1 <= 1) { gSaveBlock1Ptr->pos.x += x; gSaveBlock1Ptr->pos.y += y; } else { save_serialize_map(); old_x = gSaveBlock1Ptr->pos.x; old_y = gSaveBlock1Ptr->pos.y; connection = sub_8059600(direction, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y); sub_80594AC(connection, direction, x, y); sub_8055864(connection->mapGroup, connection->mapNum); gCamera.active = TRUE; gCamera.x = old_x - gSaveBlock1Ptr->pos.x; gCamera.y = old_y - gSaveBlock1Ptr->pos.y; gSaveBlock1Ptr->pos.x += x; gSaveBlock1Ptr->pos.y += y; sub_8059250(direction); } return gCamera.active; } struct MapConnection *sub_8059600(u8 direction, s32 x, s32 y) { s32 count; struct MapConnection *connection; s32 i; count = gMapHeader.connections->count; connection = gMapHeader.connections->connections; for (i = 0; i < count; i++, connection++) { if (connection->direction == direction && sub_8059658(direction, x, y, connection) == TRUE) return connection; } return NULL; } bool8 sub_8059658(u8 direction, s32 x, s32 y, struct MapConnection *connection) { struct MapHeader const *mapHeader; mapHeader = mapconnection_get_mapheader(connection); switch (direction) { case CONNECTION_SOUTH: case CONNECTION_NORTH: return sub_80596BC(x, gMapHeader.mapLayout->width, mapHeader->mapLayout->width, connection->offset); case CONNECTION_WEST: case CONNECTION_EAST: return sub_80596BC(y, gMapHeader.mapLayout->height, mapHeader->mapLayout->height, connection->offset); } return FALSE; } bool8 sub_80596BC(s32 x, s32 src_width, s32 dest_width, s32 offset) { s32 offset2 = max(offset, 0); if (dest_width + offset < src_width) src_width = dest_width + offset; if (offset2 <= x && x <= src_width) return TRUE; return FALSE; } bool32 sub_80596E8(s32 x, s32 width) { if (x >= 0 && x < width) return TRUE; return FALSE; } s32 sub_80596FC(struct MapConnection *connection, s32 x, s32 y) { struct MapHeader const *mapHeader; mapHeader = mapconnection_get_mapheader(connection); switch (connection->direction) { case CONNECTION_SOUTH: case CONNECTION_NORTH: return sub_80596E8(x - connection->offset, mapHeader->mapLayout->width); case CONNECTION_WEST: case CONNECTION_EAST: return sub_80596E8(y - connection->offset, mapHeader->mapLayout->height); } return FALSE; } struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y) { s32 count; struct MapConnection *connection; s32 i; u8 direction; if (!gMapHeader.connections) { return NULL; } else { count = gMapHeader.connections->count; connection = gMapHeader.connections->connections; for (i = 0; i < count; i++, connection++) { direction = connection->direction; if ((direction == CONNECTION_DIVE || direction == CONNECTION_EMERGE) || (direction == CONNECTION_NORTH && y > 6) || (direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + 7) || (direction == CONNECTION_WEST && x > 6) || (direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + 7)) { continue; } if (sub_80596FC(connection, x - 7, y - 7) == TRUE) { return connection; } } } return NULL; } void SetCameraFocusCoords(u16 x, u16 y) { gSaveBlock1Ptr->pos.x = x - 7; gSaveBlock1Ptr->pos.y = y - 7; } void GetCameraFocusCoords(u16 *x, u16 *y) { *x = gSaveBlock1Ptr->pos.x + 7; *y = gSaveBlock1Ptr->pos.y + 7; } void SetCameraCoords(u16 x, u16 y) { gSaveBlock1Ptr->pos.x = x; gSaveBlock1Ptr->pos.y = y; } void GetCameraCoords(u16 *x, u16 *y) { *x = gSaveBlock1Ptr->pos.x; *y = gSaveBlock1Ptr->pos.y; } void copy_tileset_patterns_to_vram(struct Tileset const *tileset, u16 numTiles, u16 offset) { if (tileset) { if (!tileset->isCompressed) LoadBgTiles(2, tileset->tiles, numTiles * 32, offset); else DecompressAndCopyTileDataToVram2(2, tileset->tiles, numTiles * 32, offset, 0); } } void copy_tileset_patterns_to_vram2(struct Tileset const *tileset, u16 numTiles, u16 offset) { if (tileset) { if (!tileset->isCompressed) LoadBgTiles(2, tileset->tiles, numTiles * 32, offset); else DecompressAndLoadBgGfxUsingHeap2(2, tileset->tiles, numTiles * 32, offset, 0); } } void sub_80598CC(u16 a0, u16 a1) { switch (gUnknown_2036E28) { case 0: return; case 1: TintPalette_GrayScale(gPlttBufferUnfaded + a0, a1); break; case 2: TintPalette_SepiaTone(gPlttBufferUnfaded + a0, a1); break; case 3: sub_8111F38(a0, a1); TintPalette_GrayScale(gPlttBufferUnfaded + a0, a1); break; default: return; } CpuCopy16(gPlttBufferUnfaded + a0, gPlttBufferFaded + a0, a1 * sizeof(u16)); } void sub_8059948(u8 a0, u8 a1) { switch (gUnknown_2036E28) { case 0: return; case 1: TintPalette_GrayScale(gPlttBufferUnfaded + a0 * 16, a1 * 16); break; case 2: TintPalette_SepiaTone(gPlttBufferUnfaded + a0 * 16, a1 * 16); break; case 3: sub_8111F38(a0 * 16, a1 * 16); TintPalette_GrayScale(gPlttBufferUnfaded + a0 * 16, a1 * 16); break; default: return; } CpuFastCopy(gPlttBufferUnfaded + a0 * 16, gPlttBufferFaded + a0 * 16, a1 * 16 * sizeof(u16)); } void apply_map_tileset_palette(struct Tileset const *tileset, u16 destOffset, u16 size) { u16 black = RGB_BLACK; if (tileset) { if (tileset->isSecondary == FALSE) { LoadPalette(&black, destOffset, 2); LoadPalette(((u16*)tileset->palettes) + 1, destOffset + 1, size - 2); sub_80598CC(destOffset + 1, (size - 2) >> 1); } else if (tileset->isSecondary == TRUE) { LoadPalette(((u16*)tileset->palettes) + (NUM_PALS_IN_PRIMARY * 16), destOffset, size); sub_80598CC(destOffset, size >> 1); } else { LoadCompressedPalette((u32*)tileset->palettes, destOffset, size); sub_80598CC(destOffset, size >> 1); } } } void copy_map_tileset1_to_vram(const struct MapLayout *mapLayout) { copy_tileset_patterns_to_vram(mapLayout->primaryTileset, NUM_TILES_IN_PRIMARY, 0); } void copy_map_tileset2_to_vram(const struct MapLayout *mapLayout) { copy_tileset_patterns_to_vram(mapLayout->secondaryTileset, NUM_TILES_TOTAL - NUM_TILES_IN_PRIMARY, NUM_TILES_IN_PRIMARY); } void copy_map_tileset2_to_vram_2(const struct MapLayout *mapLayout) { copy_tileset_patterns_to_vram2(mapLayout->secondaryTileset, NUM_TILES_TOTAL - NUM_TILES_IN_PRIMARY, NUM_TILES_IN_PRIMARY); } void apply_map_tileset1_palette(const struct MapLayout *mapLayout) { apply_map_tileset_palette(mapLayout->primaryTileset, 0, NUM_PALS_IN_PRIMARY * 16 * 2); } void apply_map_tileset2_palette(const struct MapLayout *mapLayout) { apply_map_tileset_palette(mapLayout->secondaryTileset, NUM_PALS_IN_PRIMARY * 16, (NUM_PALS_TOTAL - NUM_PALS_IN_PRIMARY) * 16 * 2); } void copy_map_tileset1_tileset2_to_vram(struct MapLayout const *mapLayout) { if (mapLayout) { copy_tileset_patterns_to_vram2(mapLayout->primaryTileset, NUM_TILES_IN_PRIMARY, 0); copy_tileset_patterns_to_vram2(mapLayout->secondaryTileset, NUM_TILES_TOTAL - NUM_TILES_IN_PRIMARY, NUM_TILES_IN_PRIMARY); } } void apply_map_tileset1_tileset2_palette(struct MapLayout const *mapLayout) { if (mapLayout) { apply_map_tileset1_palette(mapLayout); apply_map_tileset2_palette(mapLayout); } }