#include "global.h" #include "overworld.h" #include "script.h" #include "fieldmap.h" struct ConnectionFlags { u8 south:1; u8 north:1; u8 west:1; u8 east:1; }; void sub_8058A00(struct MapHeader *mapHeader); void map_copy_with_padding(u16 *map, u16 width, u16 height); void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *mapHeader); void fillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); void fillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); void fillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); void fillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset); void sub_80591C4(void); struct BackupMapData VMap; EWRAM_DATA u16 gBackupMapData[VIRTUAL_MAP_SIZE] = {}; EWRAM_DATA struct MapHeader gMapHeader = {}; EWRAM_DATA struct ConnectionFlags gMapConnectionFlags = {}; extern const struct ConnectionFlags sDummyConnectionFlags; const struct MapHeader * mapconnection_get_mapheader(struct MapConnection * connection) { return get_mapheader_by_bank_and_number(connection->mapGroup, connection->mapNum); } void not_trainer_hill_battle_pyramid(void) { sub_8058A00(&gMapHeader); mapheader_run_script_with_tag_x1(); } void sub_80589E8(void) { sub_8058A00(&gMapHeader); sub_80591C4(); mapheader_run_script_with_tag_x1(); } void sub_8058A00(struct MapHeader * mapHeader) { const struct MapData * mapData = mapHeader->mapData; CpuFastFill(0x03FF03FF, gBackupMapData, sizeof(gBackupMapData)); VMap.map = gBackupMapData; VMap.Xsize = mapData->width + 15; VMap.Ysize = mapData->height + 14; AGB_ASSERT_EX(VMap.Xsize * VMap.Ysize <= VIRTUAL_MAP_SIZE, "C:/WORK/POKeFRLG/src/pm_lgfr_ose/source/fieldmap.c", 158); map_copy_with_padding(mapData->map, mapData->width, mapData->height); mapheader_copy_mapdata_of_adjacent_maps(mapHeader); } void map_copy_with_padding(u16 *map, u16 width, u16 height) { s32 y; u16 *dest = VMap.map; dest += VMap.Xsize * 7 + 7; for (y = 0; y < height; y++) { CpuCopy16(map, dest, width * sizeof(u16)); dest += width + 15; map += width; } } void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *mapHeader) { int count; struct MapConnection *connection; int i; gMapConnectionFlags = sDummyConnectionFlags; /* * This null pointer check is new to FireRed. It was kept in * Emerald, with the above struct assignment moved to after * this check. */ if (mapHeader->connections) { count = mapHeader->connections->count; connection = mapHeader->connections->connections; // Emerald puts this line here instead: // gMapConnectionFlags = sDummyConnectionFlags; for (i = 0; i < count; i++, connection++) { struct MapHeader const *cMap = mapconnection_get_mapheader(connection); u32 offset = connection->offset; switch (connection->direction) { case CONNECTION_SOUTH: fillSouthConnection(mapHeader, cMap, offset); gMapConnectionFlags.south = 1; break; case CONNECTION_NORTH: fillNorthConnection(mapHeader, cMap, offset); gMapConnectionFlags.north = 1; break; case CONNECTION_WEST: fillWestConnection(mapHeader, cMap, offset); gMapConnectionFlags.west = 1; break; case CONNECTION_EAST: fillEastConnection(mapHeader, cMap, offset); gMapConnectionFlags.east = 1; break; } } } } void sub_8058B54(s32 x, s32 y, const struct MapHeader *connectedMapHeader, s32 x2, s32 y2, s32 width, s32 height) { int i; u16 *src; u16 *dest; int mapWidth; mapWidth = connectedMapHeader->mapData->width; src = &connectedMapHeader->mapData->map[mapWidth * y2 + x2]; dest = &VMap.map[VMap.Xsize * y + x]; for (i = 0; i < height; i++) { CpuCopy16(src, dest, width * 2); dest += VMap.Xsize; src += mapWidth; } } void fillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset) { int x, y; int x2; int width; int cWidth; if (connectedMapHeader) { cWidth = connectedMapHeader->mapData->width; x = offset + 7; y = mapHeader->mapData->height + 7; if (x < 0) { x2 = -x; x += cWidth; if (x < VMap.Xsize) { width = x; } else { width = VMap.Xsize; } x = 0; } else { x2 = 0; if (x + cWidth < VMap.Xsize) { width = cWidth; } else { width = VMap.Xsize - x; } } sub_8058B54( x, y, connectedMapHeader, x2, /*y2*/ 0, width, /*height*/ 7); } } void fillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset) { int x; int x2, y2; int width; int cWidth, cHeight; if (connectedMapHeader) { cWidth = connectedMapHeader->mapData->width; cHeight = connectedMapHeader->mapData->height; x = offset + 7; y2 = cHeight - 7; if (x < 0) { x2 = -x; x += cWidth; if (x < VMap.Xsize) { width = x; } else { width = VMap.Xsize; } x = 0; } else { x2 = 0; if (x + cWidth < VMap.Xsize) { width = cWidth; } else { width = VMap.Xsize - x; } } sub_8058B54( x, /*y*/ 0, connectedMapHeader, x2, y2, width, /*height*/ 7); } } void fillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset) { int y; int x2, y2; int height; int cWidth, cHeight; if (connectedMapHeader) { cWidth = connectedMapHeader->mapData->width; cHeight = connectedMapHeader->mapData->height; y = offset + 7; x2 = cWidth - 7; if (y < 0) { y2 = -y; if (y + cHeight < VMap.Ysize) { height = y + cHeight; } else { height = VMap.Ysize; } y = 0; } else { y2 = 0; if (y + cHeight < VMap.Ysize) { height = cHeight; } else { height = VMap.Ysize - y; } } sub_8058B54( /*x*/ 0, y, connectedMapHeader, x2, y2, /*width*/ 7, height); } } void fillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset) { int x, y; int y2; int height; int cHeight; if (connectedMapHeader) { cHeight = connectedMapHeader->mapData->height; x = mapHeader->mapData->width + 7; y = offset + 7; if (y < 0) { y2 = -y; if (y + cHeight < VMap.Ysize) { height = y + cHeight; } else { height = VMap.Ysize; } y = 0; } else { y2 = 0; if (y + cHeight < VMap.Ysize) { height = cHeight; } else { height = VMap.Ysize - y; } } sub_8058B54( x, y, connectedMapHeader, /*x2*/ 0, y2, /*width*/ 8, height); } }