#include "global.h" #include "global.fieldmap.h" #include "field_player_avatar.h" #include "field_effect.h" #include "party_menu.h" #include "malloc.h" #include "event_data.h" #include "script.h" #include "fldeff.h" #include "event_scripts.h" #include "field_weather.h" #include "sound.h" #include "palette.h" #include "overworld.h" #include "wild_encounter.h" #include "field_map_obj.h" #include "constants/songs.h" #include "constants/map_objects.h" #include "constants/map_types.h" static void task08_080C9820(u8 taskId); static void sub_80C98FC(u8 taskId); static void sub_80C98B0(u8 taskId); static void sub_80C99A0(u8 taskId); static void sub_80C9A10(void); static void sub_80C9A60(void); bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId) { u8 mapObjId; GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); gPlayerFacingPosition.height = PlayerGetZCoord(); mapObjId = GetFieldObjectIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height); if (gMapObjects[mapObjId].graphicsId != graphicsId) return FALSE; gSpecialVar_LastTalked = gMapObjects[mapObjId].localId; return TRUE; } u8 oei_task_add(void) { GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); return CreateTask(task08_080C9820, 8); } static void task08_080C9820(u8 taskId) { u8 mapObjId; ScriptContext2_Enable(); gPlayerAvatar.unk6 = TRUE; mapObjId = gPlayerAvatar.mapObjectId; if (!FieldObjectIsMovementOverridden(&gMapObjects[mapObjId]) || FieldObjectClearHeldMovementIfFinished(&gMapObjects[mapObjId])) { if (gMapHeader.mapType == MAP_TYPE_UNDERWATER) { FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); gTasks[taskId].func = sub_80C98FC; } else { sub_805CB70(); FieldObjectSetHeldMovement(&gMapObjects[mapObjId], 0x45); gTasks[taskId].func = sub_80C98B0; } } } static void sub_80C98B0(u8 taskId) { if (FieldObjectCheckHeldMovementStatus(&gMapObjects[gPlayerAvatar.mapObjectId]) == TRUE) { FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); gTasks[taskId].func = sub_80C98FC; } } static void sub_80C98FC(u8 taskId) { if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { gFieldEffectArguments[1] = GetPlayerFacingDirection(); if (gFieldEffectArguments[1] == 1) gFieldEffectArguments[2] = 0; if (gFieldEffectArguments[1] == 2) gFieldEffectArguments[2] = 1; if (gFieldEffectArguments[1] == 3) gFieldEffectArguments[2] = 2; if (gFieldEffectArguments[1] == 4) gFieldEffectArguments[2] = 3; EventObjectSetGraphicsId(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByCurrentState()); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]); FieldEffectActiveListRemove(6); gTasks[taskId].func = sub_80C99A0; } } static void sub_80C99A0(u8 taskId) { FLDEFF_CALL_FUNC_IN_DATA(); gPlayerAvatar.unk6 = FALSE; DestroyTask(taskId); } bool8 SetUpFieldMove_RockSmash(void) { if (CheckObjectGraphicsInFrontOfPlayer(/*MAP_OBJ_GFX_BREAKABLE_ROCK*/0x60) == TRUE) { gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = sub_80C9A10; return TRUE; } return FALSE; } static void sub_80C9A10(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); ScriptContext1_SetupScript(EventScript_FldEffRockSmash); } bool8 FldEff_UseRockSmash(void) { u8 taskId = oei_task_add(); FLDEFF_SET_FUNC_TO_DATA(sub_80C9A60); IncrementGameStat(GAME_STAT_USED_ROCK_SMASH); return FALSE; } static void sub_80C9A60(void) { PlaySE(SE_W088); FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH); EnableBothScriptContexts(); }