#include "global.h" #include "gflib.h" #include "decompress.h" #include "event_data.h" #include "link.h" #include "link_rfu.h" #include "random.h" static EWRAM_DATA u8 gWirelessStatusIndicatorSpriteId = 0; static const u16 gWirelessLinkIconPalette[] = INCBIN_U16("graphics/interface/wireless_link_icon.gbapal"); static const u32 gWirelessLinkIconPic[] = INCBIN_U32("graphics/interface/wireless_link_icon.4bpp.lz"); static const u8 sWireless_ASCIItoRSETable[] = { 0xff, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x00, 0xab, 0xb5, 0xb6, 0xb1, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb2, 0xf1, 0x00, 0xae, 0xad, 0xba, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0x00, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x00, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0x00, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0x2d, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x50, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0xad, 0xb3, 0xb4, 0x00, 0xaf, 0x7d, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0xa0, 0xae, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7e, 0xb0, 0xac, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2e, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94 }; static const u8 sWireless_RSEtoASCIITable[] = { 0x20, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0x7b, 0xf1, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x84, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xa6, 0xdd, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0xaf, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x21, 0xdf, 0xa1, 0xb0, 0xa5, 0xde, 0x24, 0x2a, 0xa2, 0xa3, 0x22, 0x23, 0x20, 0xa4, 0x20, 0x2f, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x20, 0x20, 0x2b, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00 }; static const struct OamData sWirelessStatusIndicatorOamData = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .bpp = ST_OAM_4BPP, .shape = SPRITE_SHAPE(16x16), .x = 0, .size = SPRITE_SIZE(16x16), .tileNum = 0, .priority = 0, .paletteNum = 0, }; static const union AnimCmd sWirelessStatusIndicatorAnim0[] = { // 3 bars ANIMCMD_FRAME( 4, 5), ANIMCMD_FRAME( 8, 5), ANIMCMD_FRAME(12, 5), ANIMCMD_FRAME(16, 10), ANIMCMD_FRAME(12, 5), ANIMCMD_FRAME( 8, 5), ANIMCMD_JUMP(0) }; static const union AnimCmd sWirelessStatusIndicatorAnim1[] = { // 2 bars ANIMCMD_FRAME( 4, 5), ANIMCMD_FRAME( 8, 5), ANIMCMD_FRAME(12, 10), ANIMCMD_FRAME( 8, 5), ANIMCMD_JUMP(0) }; static const union AnimCmd sWirelessStatusIndicatorAnim2[] = { // 1 bar ANIMCMD_FRAME(4, 5), ANIMCMD_FRAME(8, 5), ANIMCMD_JUMP(0) }; static const union AnimCmd sWirelessStatusIndicatorAnim3[] = { // searching ANIMCMD_FRAME( 4, 10), ANIMCMD_FRAME(20, 10), ANIMCMD_JUMP(0) }; static const union AnimCmd sWirelessStatusIndicatorAnim4[] = { // error ANIMCMD_FRAME(24, 10), ANIMCMD_FRAME( 4, 10), ANIMCMD_JUMP(0) }; static const union AnimCmd *const sWirelessStatusIndicatorAnims[] = { sWirelessStatusIndicatorAnim0, sWirelessStatusIndicatorAnim1, sWirelessStatusIndicatorAnim2, sWirelessStatusIndicatorAnim3, sWirelessStatusIndicatorAnim4 }; static const struct CompressedSpriteSheet sWirelessStatusIndicatorSpriteSheet = { gWirelessLinkIconPic, 0x0380, 0xD431 }; static const struct SpritePalette sWirelessStatusIndicatorSpritePalette = { gWirelessLinkIconPalette, 0xD432 }; static const struct SpriteTemplate sWirelessStatusIndicatorSpriteTemplate = { 0xD431, 0xD432, &sWirelessStatusIndicatorOamData, sWirelessStatusIndicatorAnims, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy }; void RFU_queue_20_70_reset(struct UnkRfuStruct_2_Sub_124 *queue) { s32 i; s32 j; for (i = 0; i < 20; i++) { for (j = 0; j < 70; j++) { queue->slots[i][j] = 0; } } queue->send_slot = 0; queue->recv_slot = 0; queue->count = 0; queue->full = 0; } void RFU_queue_40_14_reset(struct RfuSendQueue *ptr) { s32 i; s32 j; for (i = 0; i < 40; i++) { for (j = 0; j < 14; j++) { ptr->slots[i][j] = 0; } } ptr->send_slot = 0; ptr->recv_slot = 0; ptr->count = 0; ptr->full = 0; } static void RFU_queue_2_256_reset(struct UnkRfuStruct_Sub_Unused *ptr) { s32 i; s32 j; for (i = 0; i < 2; i++) { for (j = 0; j < 256; j++) { ptr->slots[i][j] = 0; } } ptr->send_slot = 0; ptr->recv_slot = 0; ptr->count = 0; ptr->full = 0; } void RFU_queue_20_70_recv(struct UnkRfuStruct_2_Sub_124 *queue, u8 *data) { s32 i; u16 imeBak; u8 count; if (queue->count < 20) { imeBak = REG_IME; REG_IME = 0; count = 0; for (i = 0; i < 70; i += 14) { if (data[i] == 0 && data[i + 1] == 0) { count++; } } if (count != 5) { for (i = 0; i < 70; i++) { queue->slots[queue->recv_slot][i] = data[i]; } queue->recv_slot++; queue->recv_slot %= 20; queue->count++; for (i = 0; i < 70; i++) { data[i] = 0; } } REG_IME = imeBak; } else { queue->full = 1; } } void RFU_queue_40_14_recv(struct RfuSendQueue *queue, u8 *data) { s32 i; u16 imeBak; if (queue->count < 40) { imeBak = REG_IME; REG_IME = 0; for (i = 0; i < 14; i++) { if (data[i] != 0) { break; } } if (i != 14) { for (i = 0; i < 14; i++) { queue->slots[queue->recv_slot][i] = data[i]; } queue->recv_slot++; queue->recv_slot %= 40; queue->count++; for (i = 0; i < 14; i++) { data[i] = 0; } } REG_IME = imeBak; } else { queue->full = 1; } } bool8 RFU_queue_20_70_send(struct UnkRfuStruct_2_Sub_124 *queue, u8 *dest) { u16 imeBak; s32 i; imeBak = REG_IME; REG_IME = 0; if (queue->recv_slot == queue->send_slot || queue->full) { for (i = 0; i < 70; i++) { dest[i] = 0; } REG_IME = imeBak; return FALSE; } for (i = 0; i < 70; i++) { dest[i] = queue->slots[queue->send_slot][i]; } queue->send_slot++; queue->send_slot %= 20; queue->count--; REG_IME = imeBak; return TRUE; } bool8 RFU_queue_40_14_send(struct RfuSendQueue *queue, u8 *dest) { s32 i; u16 imeBak; if (queue->recv_slot == queue->send_slot || queue->full != 0) { return FALSE; } imeBak = REG_IME; REG_IME = 0; for (i = 0; i < 14; i++) { dest[i] = queue->slots[queue->send_slot][i]; } queue->send_slot++; queue->send_slot %= 40; queue->count--; REG_IME = imeBak; return TRUE; } void RFU_queue_2_14_recv(struct UnkRfuStruct_2_Sub_c1c *queue, const u8 *data) { s32 i; if (data[1] == 0) { RFU_queue_2_14_send(queue, NULL); } else { for (i = 0; i < 14; i++) { queue->slots[queue->recv_slot][i] = data[i]; } queue->recv_slot++; queue->recv_slot %= 2; if (queue->count < 2) { queue->count++; } else { queue->send_slot = queue->recv_slot; } } } bool8 RFU_queue_2_14_send(struct UnkRfuStruct_2_Sub_c1c *queue, u8 *dest) { s32 i; if (queue->count == 0) { return FALSE; } if (dest != NULL) { for (i = 0; i < 14; i++) { dest[i] = queue->slots[queue->send_slot][i]; } } queue->send_slot++; queue->send_slot %= 2; queue->count--; return TRUE; } static void RFU_queue_2_256_recv(struct UnkRfuStruct_Sub_Unused *queue, u8 *data) { s32 i; if (queue->count < 2) { for (i = 0; i < 256; i++) { queue->slots[queue->recv_slot][i] = data[i]; } queue->recv_slot++; queue->recv_slot %= 2; queue->count++; } else { queue->full = 1; } } static bool8 RFU_queue_2_256_send(struct UnkRfuStruct_Sub_Unused *queue, u8 *send) { s32 i; if (queue->recv_slot == queue->send_slot || queue->full) { return FALSE; } for (i = 0; i < 256; i++) { send[i] = queue->slots[queue->send_slot][i]; } queue->send_slot++; queue->send_slot %= 2; queue->count--; return TRUE; } static void sub_80FC9B8(u8 *q1, u8 mode) { s32 i; u8 rval; u16 r5 = 0; static u8 counter; switch (mode) { case 0: for (i = 0; i < 200; i++) { q1[i] = i + 1; r5 += i + 1; } *((u16 *)(q1 + i)) = r5; break; case 1: for (i = 0; i < 100; i++) { q1[i] = i + 1; r5 += i + 1; } *((u16 *)(q1 + 200)) = r5; break; case 2: for (i = 0; i < 200; i++) { rval = Random(); q1[i] = rval; r5 += rval; } *((u16 *)(q1 + i)) = r5; break; case 3: for (i = 0; i < 200; i++) { q1[i] = i + 1 + counter; r5 += (i + 1 + counter) & 0xFF; } *((u16 *)(q1 + i)) = r5; counter++; break; } } static void PkmnStrToASCII(u8 *q1, const u8 *q2) { s32 i; for (i = 0; q2[i] != EOS; i++) { q1[i] = sWireless_RSEtoASCIITable[q2[i]]; } q1[i] = 0; } static void ASCIIToPkmnStr(u8 *q1, const u8 *q2) { s32 i; for (i = 0; q2[i] != 0; i++) { q1[i] = sWireless_ASCIItoRSETable[q2[i]]; } q1[i] = EOS; } static u8 GetConnectedChildStrength(u8 maxFlags) { u8 flagCount = 0; u8 flags = gRfuLinkStatus->connSlotFlag; u8 i; if (gRfuLinkStatus->parentChild == MODE_PARENT) { for (i = 0; i < 4; i++) { if (flags & 1) { if (maxFlags == flagCount + 1) { return gRfuLinkStatus->strength[i]; break; // This break is needed to match } flagCount++; } flags >>= 1; } } else { for (i = 0; i < 4; i++) { if (flags & 1) return gRfuLinkStatus->strength[i]; flags >>= 1; } } return 0; } void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders) { s32 i; for (i = 0; i < 2; i++) { data->unk_00.playerTrainerId[i] = gSaveBlock2Ptr->playerTrainerId[i]; } for (i = 0; i < RFU_CHILD_MAX; i++) { data->child_sprite_gender[i] = child_sprite_genders; child_sprite_genders >>= 8; } data->playerGender = gSaveBlock2Ptr->playerGender; data->activity = activity; data->started = started; data->unk_00.language = GAME_LANGUAGE; data->unk_00.version = GAME_VERSION; data->unk_00.hasNews = FALSE; data->unk_00.hasCard = FALSE; data->unk_00.unk_00_6 = 0; data->unk_00.isChampion = FlagGet(FLAG_SYS_CAN_LINK_WITH_RS); data->unk_00.hasNationalDex = IsNationalPokedexEnabled(); data->unk_00.gameClear = FlagGet(FLAG_SYS_GAME_CLEAR); } /* * ========================================================== * Returns 1 if parent, 0 if child or neutral. * If partner serial number is valid, copies gname and uname. * Otherwise, blanks these. * ========================================================== */ bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *gname, u8 *uname, u8 idx) { bool8 retVal; if (lman.parent_child == MODE_PARENT) { retVal = TRUE; if (RfuSerialNumberIsValid(gRfuLinkStatus->partner[idx].serialNo) && ((gRfuLinkStatus->getNameFlag >> idx) & 1)) { memcpy(gname, &gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); memcpy(uname, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH); } else { memset(gname, 0, RFU_GAME_NAME_LENGTH); memset(uname, 0, RFU_USER_NAME_LENGTH); } } else { retVal = FALSE; if (RfuSerialNumberIsValid(gRfuLinkStatus->partner[idx].serialNo)) { memcpy(gname, &gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); memcpy(uname, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH); } else { memset(gname, 0, RFU_GAME_NAME_LENGTH); memset(uname, 0, RFU_USER_NAME_LENGTH); } } return retVal; } /* * ========================================================== * Specific check for serial number 0x7F7D, * which comes from ??? * ========================================================== */ bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *gname, u8 *uname, u8 idx) { bool8 retVal = FALSE; if (gRfuLinkStatus->partner[idx].serialNo == 0x7F7D) { memcpy(gname, gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH); memcpy(uname, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH); retVal = TRUE; } else { memset(gname, 0, RFU_GAME_NAME_LENGTH); memset(uname, 0, RFU_USER_NAME_LENGTH); } return retVal; } void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *gname, u8 *uname) { memcpy(gname, &gHostRFUtgtGnameBuffer, RFU_GAME_NAME_LENGTH); memcpy(uname, gHostRFUtgtUnameBuffer, RFU_USER_NAME_LENGTH); } void CreateWirelessStatusIndicatorSprite(u8 x, u8 y) { u8 sprId; if (x == 0 && y == 0) { x = 0xE7; y = 0x08; } if (gRfuLinkStatus->parentChild == MODE_PARENT) { sprId = CreateSprite(&sWirelessStatusIndicatorSpriteTemplate, x, y, 0); gSprites[sprId].data[7] = 0x1234; gSprites[sprId].data[6] = GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag); gSprites[sprId].invisible = TRUE; gWirelessStatusIndicatorSpriteId = sprId; } else { gWirelessStatusIndicatorSpriteId = CreateSprite(&sWirelessStatusIndicatorSpriteTemplate, x, y, 0); gSprites[gWirelessStatusIndicatorSpriteId].data[7] = 0x1234; gSprites[gWirelessStatusIndicatorSpriteId].data[6] = GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag); gSprites[gWirelessStatusIndicatorSpriteId].invisible = TRUE; } } void DestroyWirelessStatusIndicatorSprite(void) { if (gSprites[gWirelessStatusIndicatorSpriteId].data[7] == 0x1234) { gSprites[gWirelessStatusIndicatorSpriteId].data[7] = 0; DestroySprite(&gSprites[gWirelessStatusIndicatorSpriteId]); gMain.oamBuffer[125] = gDummyOamData; CpuCopy16(&gDummyOamData, (struct OamData *)OAM + 125, sizeof(struct OamData)); } } void LoadWirelessStatusIndicatorSpriteGfx(void) { if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF) { LoadCompressedSpriteSheet(&sWirelessStatusIndicatorSpriteSheet); } LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette); gWirelessStatusIndicatorSpriteId = 0xFF; } static u8 GetParentSignalStrength(void) { u8 i; u8 flags = gRfuLinkStatus->connSlotFlag; for (i = 0; i < RFU_CHILD_MAX; i++) { if (flags & 1) { return gRfuLinkStatus->strength[i]; } flags >>= 1; } return 0; } static void SetAndRestartWirelessStatusIndicatorAnim(struct Sprite *sprite, s32 signalStrengthAnimNum) { if (sprite->data[2] != signalStrengthAnimNum) { sprite->data[2] = signalStrengthAnimNum; sprite->data[3] = 0; sprite->data[4] = 0; } } void UpdateWirelessStatusIndicatorSprite(void) { if (gWirelessStatusIndicatorSpriteId != 0xFF && gSprites[gWirelessStatusIndicatorSpriteId].data[7] == 0x1234) { struct Sprite *sprite = &gSprites[gWirelessStatusIndicatorSpriteId]; u8 signalStrength = RFU_LINK_ICON_LEVEL4_MAX; u8 i = 0; if (gRfuLinkStatus->parentChild == MODE_PARENT) { for (i = 0; i < GetLinkPlayerCount() - 1; i++) { if (signalStrength >= GetConnectedChildStrength(i + 1)) { signalStrength = GetConnectedChildStrength(i + 1); } } } else { signalStrength = GetParentSignalStrength(); } if (sub_80FC1B0() == TRUE) { sprite->data[0] = 4; } else if (signalStrength <= RFU_LINK_ICON_LEVEL1_MAX) { sprite->data[0] = 3; } else if (signalStrength >= RFU_LINK_ICON_LEVEL2_MIN && signalStrength <= RFU_LINK_ICON_LEVEL2_MAX) { sprite->data[0] = 2; } else if (signalStrength >= RFU_LINK_ICON_LEVEL3_MIN && signalStrength <= RFU_LINK_ICON_LEVEL3_MAX) { sprite->data[0] = 1; } else if (signalStrength >= RFU_LINK_ICON_LEVEL4_MIN) { sprite->data[0] = 0; } if (sprite->data[0] != sprite->data[1]) { SetAndRestartWirelessStatusIndicatorAnim(sprite, sprite->data[0]); sprite->data[1] = sprite->data[0]; } if (sprite->anims[sprite->data[2]][sprite->data[4]].frame.duration < sprite->data[3]) { sprite->data[4]++; sprite->data[3] = 0; if (sprite->anims[sprite->data[2]][sprite->data[4]].type == -2) { sprite->data[4] = 0; } } else { sprite->data[3]++; } gMain.oamBuffer[125] = sWirelessStatusIndicatorOamData; gMain.oamBuffer[125].x = sprite->pos1.x + sprite->centerToCornerVecX; gMain.oamBuffer[125].y = sprite->pos1.y + sprite->centerToCornerVecY; gMain.oamBuffer[125].paletteNum = sprite->oam.paletteNum; gMain.oamBuffer[125].tileNum = sprite->data[6] + sprite->anims[sprite->data[2]][sprite->data[4]].frame.imageValue; CpuCopy16(gMain.oamBuffer + 125, (struct OamData *)OAM + 125, sizeof(struct OamData)); if (RfuGetErrorStatus() == 1) { DestroyWirelessStatusIndicatorSprite(); } } } static void CopyTrainerRecord(struct TrainerNameRecord *dest, u32 trainerId, const u8 *name) { int i; dest->trainerId = trainerId; for (i = 0; i < 7; i++) { if (name[i] == EOS) break; dest->trainerName[i] = name[i]; } dest->trainerName[i] = EOS; } static void ZeroName(u8 *name) { s32 i; for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) { *name++ = 0; } } static bool32 NameIsEmpty(const u8 *name) { s32 i; for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) { if (*name++ != 0) { return FALSE; } } return TRUE; } // Save the currently connected players into the trainer records, shifting all previous records down. void RecordMixTrainerNames(void) { if (gWirelessCommType != 0) { s32 i; s32 j; s32 nextSpace; s32 connectedTrainerRecordIndices[5]; struct TrainerNameRecord *newRecords = AllocZeroed(20 * sizeof(struct TrainerNameRecord)); // Check if we already have a record saved for connected trainers. for (i = 0; i < GetLinkPlayerCount(); i++) { connectedTrainerRecordIndices[i] = -1; for (j = 0; j < 20; j++) { if ((u16)gLinkPlayers[i].trainerId == gSaveBlock1Ptr->trainerNameRecords[j].trainerId && StringCompare(gLinkPlayers[i].name, gSaveBlock1Ptr->trainerNameRecords[j].trainerName) == 0) { connectedTrainerRecordIndices[i] = j; } } } // Save the connected trainers first, at the top of the list. nextSpace = 0; for (i = 0; i < GetLinkPlayerCount(); i++) { if (i != GetMultiplayerId() && gLinkPlayers[i].language != LANGUAGE_JAPANESE) { CopyTrainerRecord(&newRecords[nextSpace], (u16)gLinkPlayers[i].trainerId, gLinkPlayers[i].name); // If we already had a record for this trainer, wipe it so that the next step doesn't duplicate it. if (connectedTrainerRecordIndices[i] >= 0) { ZeroName(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndices[i]].trainerName); } nextSpace++; } } // Copy all non-empty records to the new list, in the order they appear on the old list. If the list is full, // the last (oldest) records will be dropped. for (i = 0; i < 20; i++) { if (!NameIsEmpty(gSaveBlock1Ptr->trainerNameRecords[i].trainerName)) { CopyTrainerRecord(&newRecords[nextSpace], gSaveBlock1Ptr->trainerNameRecords[i].trainerId, gSaveBlock1Ptr->trainerNameRecords[i].trainerName); if (++nextSpace >= 20) { break; } } } // Finalize the new list, and clean up. memcpy(gSaveBlock1Ptr->trainerNameRecords, newRecords, 20 * sizeof(struct TrainerNameRecord)); Free(newRecords); } } bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name) { s32 i; for (i = 0; i < 20; i++) { if (StringCompareN(gSaveBlock1Ptr->trainerNameRecords[i].trainerName, name, 7) == 0 && gSaveBlock1Ptr->trainerNameRecords[i].trainerId == id) { return TRUE; } if (NameIsEmpty(gSaveBlock1Ptr->trainerNameRecords[i].trainerName)) { return FALSE; } } return FALSE; }