#include "global.h" #include "gflib.h" #include "help_message.h" #include "menu.h" #include "menu_helpers.h" #include "new_menu_helpers.h" #include "quest_log.h" #include "field_specials.h" #include "text_window.h" #include "script.h" #define DLG_WINDOW_PALETTE_NUM 15 #define DLG_WINDOW_BASE_TILE_NUM 0x200 #define STD_WINDOW_PALETTE_NUM 14 #define STD_WINDOW_BASE_TILE_NUM 0x214 static EWRAM_DATA bool8 sScheduledBgCopiesToVram[4] = {FALSE}; static EWRAM_DATA u16 sTempTileDataBufferCursor = {0}; static EWRAM_DATA void *sTempTileDataBuffers[0x20] = {NULL}; static EWRAM_DATA u8 sStartMenuWindowId = {0}; static const u16 gUnknown_841EF48[] = INCBIN_U16("graphics/unknown/unk_841EF48.4bpp"); const u16 gUnknown_841F1C8[] = INCBIN_U16("graphics/text_window/unk_841F1C8.4bpp"); const u16 gTMCaseMainWindowPalette[] = INCBIN_U16("graphics/tm_case/unk_841F408.gbapal"); static const u8 gUnknown_841F428[] = { 8, 4, 1 }; static const struct WindowTemplate sStandardTextBox_WindowTemplates[] = { { .bg = 0, .tilemapLeft = 0x2, .tilemapTop = 0xF, .width = 0x1A, .height = 0x4, .paletteNum = DLG_WINDOW_PALETTE_NUM, .baseBlock = 0x198, }, DUMMY_WIN_TEMPLATE }; static const struct WindowTemplate sYesNo_WindowTemplate = { .bg = 0, .tilemapLeft = 0x15, .tilemapTop = 0x9, .width = 0x6, .height = 0x4, .paletteNum = DLG_WINDOW_PALETTE_NUM, .baseBlock = 0x125, }; static const struct FontInfo gFontInfos[] = { { .fontFunction = Font0Func, .maxLetterWidth = 0x8, .maxLetterHeight = 0xD, .letterSpacing = 0x0, .lineSpacing = 0x0, .unk = 0x0, .fgColor = 0x2, .bgColor = 0x1, .shadowColor = 0x3, }, { .fontFunction = Font1Func, .maxLetterWidth = 0x8, .maxLetterHeight = 0xE, .letterSpacing = 0x0, .lineSpacing = 0x0, .unk = 0x0, .fgColor = 0x2, .bgColor = 0x1, .shadowColor = 0x3, }, { .fontFunction = Font2Func, .maxLetterWidth = 0xA, .maxLetterHeight = 0xE, .letterSpacing = 0x1, .lineSpacing = 0x0, .unk = 0x0, .fgColor = 0x2, .bgColor = 0x1, .shadowColor = 0x3, }, { .fontFunction = Font3Func, .maxLetterWidth = 0xA, .maxLetterHeight = 0xE, .letterSpacing = 0x1, .lineSpacing = 0x0, .unk = 0x0, .fgColor = 0x2, .bgColor = 0x1, .shadowColor = 0x3, }, { .fontFunction = Font4Func, .maxLetterWidth = 0xA, .maxLetterHeight = 0xE, .letterSpacing = 0x0, .lineSpacing = 0x0, .unk = 0x0, .fgColor = 0x2, .bgColor = 0x1, .shadowColor = 0x3, }, { .fontFunction = Font5Func, .maxLetterWidth = 0xA, .maxLetterHeight = 0xE, .letterSpacing = 0x0, .lineSpacing = 0x0, .unk = 0x0, .fgColor = 0x2, .bgColor = 0x1, .shadowColor = 0x3, }, { .fontFunction = Font6Func, .maxLetterWidth = 0x8, .maxLetterHeight = 0x10, .letterSpacing = 0x0, .lineSpacing = 0x2, .unk = 0x0, .fgColor = 0x2, .bgColor = 0x1, .shadowColor = 0x3, }, { .fontFunction = NULL, .maxLetterWidth = 0x8, .maxLetterHeight = 0x8, .letterSpacing = 0x0, .lineSpacing = 0x0, .unk = 0x0, .fgColor = 0x1, .bgColor = 0x2, .shadowColor = 0xF, } }; static const u8 gMenuCursorDimensions[][2] = { { 0x8, 0xD }, { 0x8, 0xE }, { 0x8, 0xE }, { 0x8, 0xE }, { 0x8, 0xE }, { 0x8, 0xE }, { 0x8, 0x10 }, { 0x0, 0x0 } }; static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode); static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId); void ClearScheduledBgCopiesToVram(void) { memset(sScheduledBgCopiesToVram, 0, sizeof(sScheduledBgCopiesToVram)); } void ScheduleBgCopyTilemapToVram(u8 bgId) { sScheduledBgCopiesToVram[bgId] = TRUE; } void DoScheduledBgTilemapCopiesToVram(void) { if (sScheduledBgCopiesToVram[0] == TRUE) { CopyBgTilemapBufferToVram(0); sScheduledBgCopiesToVram[0] = FALSE; } if (sScheduledBgCopiesToVram[1] == TRUE) { CopyBgTilemapBufferToVram(1); sScheduledBgCopiesToVram[1] = FALSE; } if (sScheduledBgCopiesToVram[2] == TRUE) { CopyBgTilemapBufferToVram(2); sScheduledBgCopiesToVram[2] = FALSE; } if (sScheduledBgCopiesToVram[3] == TRUE) { CopyBgTilemapBufferToVram(3); sScheduledBgCopiesToVram[3] = FALSE; } } void ResetTempTileDataBuffers(void) { int i; for (i = 0; i < (s32)NELEMS(sTempTileDataBuffers); i++) { sTempTileDataBuffers[i] = NULL; } sTempTileDataBufferCursor = 0; } bool8 FreeTempTileDataBuffersIfPossible(void) { int i; if (!IsDma3ManagerBusyWithBgCopy()) { if (sTempTileDataBufferCursor) { for (i = 0; i < sTempTileDataBufferCursor; i++) { FREE_AND_SET_NULL(sTempTileDataBuffers[i]); } sTempTileDataBufferCursor = 0; } return FALSE; } else { return TRUE; } } void *DecompressAndCopyTileDataToVram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode) { u32 sizeOut; if (sTempTileDataBufferCursor < NELEMS(sTempTileDataBuffers)) { void *ptr = MallocAndDecompress(src, &sizeOut); if (!size) size = sizeOut; if (ptr) { CopyDecompressedTileDataToVram(bgId, ptr, size, offset, mode); sTempTileDataBuffers[sTempTileDataBufferCursor++] = ptr; } return ptr; } return NULL; } void *DecompressAndCopyTileDataToVram2(u8 bgId, const void *src, u32 size, u16 offset, u8 mode) { u32 sizeOut; if (sTempTileDataBufferCursor < NELEMS(sTempTileDataBuffers)) { void *ptr = MallocAndDecompress(src, &sizeOut); if (sizeOut > size) sizeOut = size; if (ptr) { CopyDecompressedTileDataToVram(bgId, ptr, sizeOut, offset, mode); sTempTileDataBuffers[sTempTileDataBufferCursor++] = ptr; } return ptr; } return NULL; } void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode) { u32 sizeOut; void *ptr = MallocAndDecompress(src, &sizeOut); if (!size) size = sizeOut; if (ptr) { u8 taskId = CreateTask(TaskFreeBufAfterCopyingTileDataToVram, 0); gTasks[taskId].data[0] = CopyDecompressedTileDataToVram(bgId, ptr, size, offset, mode); SetWordTaskArg(taskId, 1, (u32)ptr); } } void DecompressAndLoadBgGfxUsingHeap2(u8 bgId, const void *src, u32 size, u16 offset, u8 mode) { u32 sizeOut; void *ptr = MallocAndDecompress(src, &sizeOut); if (sizeOut > size) sizeOut = size; if (ptr) { u8 taskId = CreateTask(TaskFreeBufAfterCopyingTileDataToVram, 0); gTasks[taskId].data[0] = CopyDecompressedTileDataToVram(bgId, ptr, sizeOut, offset, mode); SetWordTaskArg(taskId, 1, (u32)ptr); } } static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId) { if (!WaitDma3Request(gTasks[taskId].data[0])) { Free((void *)GetWordTaskArg(taskId, 1)); DestroyTask(taskId); } } void *MallocAndDecompress(const void *src, u32 *size) { void *ptr; u8 *sizeAsBytes = (u8 *)size; const u8 *srcAsBytes = src; sizeAsBytes[0] = srcAsBytes[1]; sizeAsBytes[1] = srcAsBytes[2]; sizeAsBytes[2] = srcAsBytes[3]; sizeAsBytes[3] = 0; ptr = Alloc(*size); if (ptr) LZ77UnCompWram(src, ptr); return ptr; } static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode) { switch (mode) { case 1: break; case 0: default: return LoadBgTiles(bgId, src, size, offset); } return LoadBgTilemap(bgId, src, size, offset); } void SetBgTilemapPalette(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette) { u8 i, j; u16 *ptr = GetBgTilemapBuffer(bgId); for (i = top; i < top + height; i++) { for (j = left; j < left + width; j++) { ptr[(i * 32) + j] = (ptr[(i * 32) + j] & 0xFFF) | (palette << 12); } } } void CopyToBufferFromBgTilemap(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height) { u8 i,j; const u16 *src = GetBgTilemapBuffer(bgId); for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { dest[(i * width) + j] = src[(i + top) * 32 + j + left]; } } } void ResetBgPositions(void) { ChangeBgX(0, 0, 0); ChangeBgX(1, 0, 0); ChangeBgX(2, 0, 0); ChangeBgX(3, 0, 0); ChangeBgY(0, 0, 0); ChangeBgY(1, 0, 0); ChangeBgY(2, 0, 0); ChangeBgY(3, 0, 0); } void InitStandardTextBoxWindows(void) { InitWindows(sStandardTextBox_WindowTemplates); sStartMenuWindowId = 0xFF; MapNamePopupWindowIdSetDummy(); } void FreeAllOverworldWindowBuffers(void) { FreeAllWindowBuffers(); } void InitTextBoxGfxAndPrinters(void) { ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); DeactivateAllTextPrinters(); LoadStdWindowFrameGfx(); } u16 RunTextPrinters_CheckPrinter0Active(void) { RunTextPrinters(); return IsTextPrinterActive(0); } u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor) { struct TextPrinterTemplate printer; printer.currentChar = str; printer.windowId = windowId; printer.fontId = fontId; printer.x = 0; printer.y = 1; printer.currentX = 0; printer.currentY = 1; printer.letterSpacing = 1; printer.lineSpacing = 1; printer.unk = 0; printer.fgColor = fgColor; printer.bgColor = bgColor; printer.shadowColor = shadowColor; gTextFlags.useAlternateDownArrow = 0; return AddTextPrinter(&printer, speed, callback); } void AddTextPrinterDiffStyle(bool8 allowSkippingDelayWithButtonPress) { u8 result; void *nptr = NULL; gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; result = ContextNpcGetTextColor(); if (result == 0) AddTextPrinterParameterized2(0, 4, gStringVar4, GetTextSpeedSetting(), nptr, 8, 1, 3); else if (result == 1) AddTextPrinterParameterized2(0, 5, gStringVar4, GetTextSpeedSetting(), nptr, 4, 1, 3); else AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), nptr, 2, 1, 3); } void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress) { gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, 2, 1, 3); } void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed) { gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; AddTextPrinterParameterized2(0, 2, gStringVar4, speed, NULL, 2, 1, 3); } void LoadStdWindowFrameGfx(void) { if (gQuestLogState == QL_STATE_PLAYBACK) { gTextFlags.autoScroll = 1; TextWindow_LoadTilesStdFrame1(0, DLG_WINDOW_BASE_TILE_NUM); } else { Menu_LoadStdPal(); TextWindow_LoadResourcesStdFrame0(0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10); } TextWindow_SetUserSelectedFrame(0, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM * 0x10); } void DrawDialogueFrame(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, WindowFunc_DrawDialogueFrame); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, COPYWIN_BOTH); } void DrawStdWindowFrame(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, WindowFunc_DrawStandardFrame); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); PutWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, COPYWIN_BOTH); } void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrame); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); ClearWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, COPYWIN_BOTH); if (gQuestLogState == QL_STATE_PLAYBACK) CommitQuestLogWindow1(); } void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram) { CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrame); FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); ClearWindowTilemap(windowId); if (copyToVram == TRUE) CopyWindowToVram(windowId, COPYWIN_BOTH); } static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { int i; FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 1, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 1, tilemapLeft, tilemapTop - 1, width, 1, STD_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM); for (i = tilemapTop; i < tilemapTop + height; i++) { FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 3, tilemapLeft - 1, i, 1, 1, STD_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 5, tilemapLeft + width, i, 1, 1, STD_WINDOW_PALETTE_NUM); } FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 7, tilemapLeft, tilemapTop + height, width, 1, STD_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM); } static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { if (!IsMsgSignPost() || gQuestLogState == QL_STATE_PLAYBACK) { FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); } else { FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM); } } static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM); } static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) { FillBgTilemapBufferRect(bg, 0, tilemapLeft - 2, tilemapTop - 1, width + 4, height + 2, STD_WINDOW_PALETTE_NUM); } void sub_80F771C(bool8 copyToVram) { FillBgTilemapBufferRect(0, 0, 0, 0, 0x20, 0x20, 0x11); if (copyToVram == TRUE) CopyBgTilemapBufferToVram(0); } void SetStdWindowBorderStyle(u8 windowId, bool8 copyToVram) { DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM); } void sub_80F7768(u8 windowId, bool8 copyToVram) { if (gQuestLogState == QL_STATE_PLAYBACK) { gTextFlags.autoScroll = 1; TextWindow_LoadTilesStdFrame1(0, DLG_WINDOW_BASE_TILE_NUM); } else { TextWindow_LoadResourcesStdFrame0(windowId, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10); } DrawDialogFrameWithCustomTileAndPalette(windowId, copyToVram, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM); } void Menu_LoadStdPal(void) { LoadPalette(gTMCaseMainWindowPalette, STD_WINDOW_PALETTE_NUM * 0x10, 0x14); } void Menu_LoadStdPalAt(u16 offset) { LoadPalette(gTMCaseMainWindowPalette, offset, 0x14); } static const u16 *GetTmCaseMainWindowPalette(void) { return gTMCaseMainWindowPalette; } static u16 GetStdPalColor(u8 colorNum) { if (colorNum > 0xF) colorNum = 0; return gTMCaseMainWindowPalette[colorNum]; } void DisplayItemMessageOnField(u8 taskId, u8 textSpeed, const u8 *string, TaskFunc callback) { LoadStdWindowFrameGfx(); DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, textSpeed, GetTextSpeedSetting(), string, callback); CopyWindowToVram(0, COPYWIN_BOTH); } void DisplayYesNoMenuDefaultYes(void) { CreateYesNoMenu(&sYesNo_WindowTemplate, 2, 0, 2, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 0); } void DisplayYesNoMenuDefaultNo(void) { CreateYesNoMenu(&sYesNo_WindowTemplate, 2, 0, 2, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 1); } u8 GetTextSpeedSetting(void) { u32 speed; if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_FAST) gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID; return gUnknown_841F428[gSaveBlock2Ptr->optionsTextSpeed]; } u8 CreateStartMenuWindow(u8 height) { if (sStartMenuWindowId == 0xFF) { struct WindowTemplate template = SetWindowTemplateFields(0, 0x16, 1, 7, height * 2 - 1, DLG_WINDOW_PALETTE_NUM, 0x13D); sStartMenuWindowId = AddWindow(&template); PutWindowTilemap(sStartMenuWindowId); } return sStartMenuWindowId; } u8 GetStartMenuWindowId(void) { return sStartMenuWindowId; } void RemoveStartMenuWindow(void) { if (sStartMenuWindowId != 0xFF) { RemoveWindow(sStartMenuWindowId); sStartMenuWindowId = 0xFF; } } static u16 GetDlgWindowBaseTileNum(void) { return DLG_WINDOW_BASE_TILE_NUM; } u16 GetStdWindowBaseTileNum(void) { return STD_WINDOW_BASE_TILE_NUM; } void DrawHelpMessageWindowWithText(const u8 * text) { sub_814FE6C(CreateHelpMessageWindow(), DLG_WINDOW_BASE_TILE_NUM, 0x10 * DLG_WINDOW_PALETTE_NUM); PrintTextOnHelpMessageWindow(text, 2); } void DestroyHelpMessageWindow_(void) { DestroyHelpMessageWindow(2); } void LoadSignPostWindowFrameGfx(void) { Menu_LoadStdPal(); sub_814FEEC(0, DLG_WINDOW_BASE_TILE_NUM, 0x10 * DLG_WINDOW_PALETTE_NUM); TextWindow_SetUserSelectedFrame(0, STD_WINDOW_BASE_TILE_NUM, 0x10 * STD_WINDOW_PALETTE_NUM); } void SetDefaultFontsPointer(void) { SetFontsPointer(&gFontInfos[0]); } u8 GetFontAttribute(u8 fontId, u8 attributeId) { int result = 0; switch (attributeId) { case FONTATTR_MAX_LETTER_WIDTH: result = gFontInfos[fontId].maxLetterWidth; break; case FONTATTR_MAX_LETTER_HEIGHT: result = gFontInfos[fontId].maxLetterHeight; break; case FONTATTR_LETTER_SPACING: result = gFontInfos[fontId].letterSpacing; break; case FONTATTR_LINE_SPACING: result = gFontInfos[fontId].lineSpacing; break; case FONTATTR_UNKNOWN: result = gFontInfos[fontId].unk; break; case FONTATTR_COLOR_FOREGROUND: result = gFontInfos[fontId].fgColor; break; case FONTATTR_COLOR_BACKGROUND: result = gFontInfos[fontId].bgColor; break; case FONTATTR_COLOR_SHADOW: result = gFontInfos[fontId].shadowColor; break; } return result; } u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension) { return gMenuCursorDimensions[fontId][whichDimension]; }