#include "global.h" #include "gflib.h" #include "data.h" #include "script.h" #include "overworld.h" #include "party_menu.h" #include "field_fadetransition.h" #include "pokemon_summary_screen.h" #include "event_data.h" #include "constants/moves.h" static void sub_80BF97C(u8 taskId); void ChoosePartyMon(void) { u8 taskId; ScriptContext2_Enable(); taskId = CreateTask(sub_80BF97C, 10); gTasks[taskId].data[0] = PARTY_MENU_TYPE_CHOOSE_MON; BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); } void SelectMoveTutorMon(void) { u8 taskId; ScriptContext2_Enable(); taskId = CreateTask(sub_80BF97C, 10); gTasks[taskId].data[0] = PARTY_MENU_TYPE_MOVE_RELEARNER; BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); } static void sub_80BF97C(u8 taskId) { if (!gPaletteFade.active) { gPaletteFade.bufferTransferDisabled = TRUE; ChoosePartyMonByMenuType((u8)gTasks[taskId].data[0]); DestroyTask(taskId); } } void SelectMoveDeleterMove(void) { ShowSelectMovePokemonSummaryScreen(gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField, 0); SetPokemonSummaryScreenMode(PSS_MODE_FORGET_MOVE); gFieldCallback = FieldCB_ContinueScriptHandleMusic; } void GetNumMovesSelectedMonHas(void) { u8 i; gSpecialVar_Result = 0; for (i = 0; i < MAX_MON_MOVES; ++i) if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_MOVE1 + i) != MOVE_NONE) ++gSpecialVar_Result; } void BufferMoveDeleterNicknameAndMove(void) { struct Pokemon *mon = &gPlayerParty[gSpecialVar_0x8004]; u16 move = GetMonData(mon, MON_DATA_MOVE1 + gSpecialVar_0x8005); GetMonNickname(mon, gStringVar1); StringCopy(gStringVar2, gMoveNames[move]); } static void ShiftMoveSlot(struct Pokemon *mon, u8 slotTo, u8 slotFrom) { u16 move1 = GetMonData(mon, MON_DATA_MOVE1 + slotTo); u16 move0 = GetMonData(mon, MON_DATA_MOVE1 + slotFrom); u8 pp1 = GetMonData(mon, MON_DATA_PP1 + slotTo); u8 pp0 = GetMonData(mon, MON_DATA_PP1 + slotFrom); u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); u8 ppBonusMask1 = gPPUpGetMask[slotTo]; u8 ppBonusMove1 = (ppBonuses & ppBonusMask1) >> (slotTo * 2); u8 ppBonusMask2 = gPPUpGetMask[slotFrom]; u8 ppBonusMove2 = (ppBonuses & ppBonusMask2) >> (slotFrom * 2); ppBonuses &= ~ppBonusMask1; ppBonuses &= ~ppBonusMask2; ppBonuses |= (ppBonusMove1 << (slotFrom * 2)) + (ppBonusMove2 << (slotTo * 2)); SetMonData(mon, MON_DATA_MOVE1 + slotTo, &move0); SetMonData(mon, MON_DATA_MOVE1 + slotFrom, &move1); SetMonData(mon, MON_DATA_PP1 + slotTo, &pp0); SetMonData(mon, MON_DATA_PP1 + slotFrom, &pp1); SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses); } void MoveDeleterForgetMove(void) { u16 i; SetMonMoveSlot(&gPlayerParty[gSpecialVar_0x8004], MOVE_NONE, gSpecialVar_0x8005); RemoveMonPPBonus(&gPlayerParty[gSpecialVar_0x8004], gSpecialVar_0x8005); for (i = gSpecialVar_0x8005; i < MAX_MON_MOVES - 1; ++i) ShiftMoveSlot(&gPlayerParty[gSpecialVar_0x8004], i, i + 1); } void IsSelectedMonEgg(void) { if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_IS_EGG)) gSpecialVar_Result = TRUE; else gSpecialVar_Result = FALSE; }