#include "global.h" #include "event_data.h" #include "quest_log.h" #include "fieldmap.h" #include "field_player_avatar.h" #include "metatile_behavior.h" #include "link.h" #include "link_rfu.h" void SetQuestLogObjectEventsData(struct QuestLog * questLog) { u32 i; for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { questLog->unk_008[i].active = gObjectEvents[i].active; questLog->unk_008[i].mapobj_bit_3 = gObjectEvents[i].mapobj_bit_3; questLog->unk_008[i].mapobj_bit_4 = gObjectEvents[i].mapobj_bit_4; questLog->unk_008[i].mapobj_bit_5 = gObjectEvents[i].mapobj_bit_5; questLog->unk_008[i].mapobj_bit_8 = gObjectEvents[i].mapobj_bit_8; questLog->unk_008[i].mapobj_bit_9 = gObjectEvents[i].mapobj_bit_9; questLog->unk_008[i].mapobj_bit_10 = gObjectEvents[i].mapobj_bit_10; questLog->unk_008[i].mapobj_bit_11 = gObjectEvents[i].mapobj_bit_11; questLog->unk_008[i].mapobj_bit_12 = gObjectEvents[i].mapobj_bit_12; questLog->unk_008[i].mapobj_bit_13 = gObjectEvents[i].mapobj_bit_13; questLog->unk_008[i].mapobj_bit_14 = gObjectEvents[i].mapobj_bit_14; questLog->unk_008[i].mapobj_bit_15 = gObjectEvents[i].mapobj_bit_15; questLog->unk_008[i].mapobj_bit_16 = gObjectEvents[i].mapobj_bit_16; questLog->unk_008[i].mapobj_bit_23 = gObjectEvents[i].mapobj_bit_23; questLog->unk_008[i].mapobj_bit_24 = gObjectEvents[i].mapobj_bit_24; questLog->unk_008[i].mapobj_bit_25 = gObjectEvents[i].mapobj_bit_25; questLog->unk_008[i].mapobj_bit_26 = gObjectEvents[i].mapobj_bit_26; questLog->unk_008[i].mapobj_unk_18 = gObjectEvents[i].facingDirection; questLog->unk_008[i].mapobj_unk_0B_0 = gObjectEvents[i].mapobj_unk_0B_0; questLog->unk_008[i].elevation = gObjectEvents[i].elevation; questLog->unk_008[i].graphicsId = gObjectEvents[i].graphicsId; questLog->unk_008[i].animPattern = gObjectEvents[i].animPattern; questLog->unk_008[i].trainerType = gObjectEvents[i].trainerType; questLog->unk_008[i].localId = gObjectEvents[i].localId; questLog->unk_008[i].mapNum = gObjectEvents[i].mapNum; questLog->unk_008[i].mapGroup = gObjectEvents[i].mapGroup; questLog->unk_008[i].x = gObjectEvents[i].coords2.x; questLog->unk_008[i].y = gObjectEvents[i].coords2.y; questLog->unk_008[i].trainerRange_berryTreeId = gObjectEvents[i].trainerRange_berryTreeId; questLog->unk_008[i].mapobj_unk_1F = gObjectEvents[i].mapobj_unk_1F; questLog->unk_008[i].mapobj_unk_21 = gObjectEvents[i].mapobj_unk_21; questLog->unk_008[i].animId = gObjectEvents[i].animId; } } void sub_815A1F8(const struct QuestLog * questLog, const struct ObjectEventTemplate * templates) { u32 i, j; const struct QuestLogObjectEvent * questLogObjectEvents = questLog->unk_008; CpuFill16(0, gObjectEvents, sizeof(gObjectEvents)); for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { gObjectEvents[i].active = questLogObjectEvents[i].active; gObjectEvents[i].mapobj_bit_3 = questLogObjectEvents[i].mapobj_bit_3; gObjectEvents[i].mapobj_bit_4 = questLogObjectEvents[i].mapobj_bit_4; gObjectEvents[i].mapobj_bit_5 = questLogObjectEvents[i].mapobj_bit_5; gObjectEvents[i].mapobj_bit_8 = questLogObjectEvents[i].mapobj_bit_8; gObjectEvents[i].mapobj_bit_9 = questLogObjectEvents[i].mapobj_bit_9; gObjectEvents[i].mapobj_bit_10 = questLogObjectEvents[i].mapobj_bit_10; gObjectEvents[i].mapobj_bit_11 = questLogObjectEvents[i].mapobj_bit_11; gObjectEvents[i].mapobj_bit_12 = questLogObjectEvents[i].mapobj_bit_12; gObjectEvents[i].mapobj_bit_13 = questLogObjectEvents[i].mapobj_bit_13; gObjectEvents[i].mapobj_bit_14 = questLogObjectEvents[i].mapobj_bit_14; gObjectEvents[i].mapobj_bit_15 = questLogObjectEvents[i].mapobj_bit_15; gObjectEvents[i].mapobj_bit_16 = questLogObjectEvents[i].mapobj_bit_16; gObjectEvents[i].mapobj_bit_23 = questLogObjectEvents[i].mapobj_bit_23; gObjectEvents[i].mapobj_bit_24 = questLogObjectEvents[i].mapobj_bit_24; gObjectEvents[i].mapobj_bit_25 = questLogObjectEvents[i].mapobj_bit_25; gObjectEvents[i].mapobj_bit_26 = questLogObjectEvents[i].mapobj_bit_26; gObjectEvents[i].facingDirection = questLogObjectEvents[i].mapobj_unk_18; gObjectEvents[i].mapobj_unk_0B_0 = questLogObjectEvents[i].mapobj_unk_0B_0; gObjectEvents[i].elevation = questLogObjectEvents[i].elevation; gObjectEvents[i].graphicsId = questLogObjectEvents[i].graphicsId; gObjectEvents[i].animPattern = questLogObjectEvents[i].animPattern; gObjectEvents[i].trainerType = questLogObjectEvents[i].trainerType; gObjectEvents[i].localId = questLogObjectEvents[i].localId; gObjectEvents[i].mapNum = questLogObjectEvents[i].mapNum; gObjectEvents[i].mapGroup = questLogObjectEvents[i].mapGroup; gObjectEvents[i].coords2.x = questLogObjectEvents[i].x; gObjectEvents[i].coords2.y = questLogObjectEvents[i].y; gObjectEvents[i].trainerRange_berryTreeId = questLogObjectEvents[i].trainerRange_berryTreeId; gObjectEvents[i].mapobj_unk_1F = questLogObjectEvents[i].mapobj_unk_1F; gObjectEvents[i].mapobj_unk_21 = questLogObjectEvents[i].mapobj_unk_21; gObjectEvents[i].animId = questLogObjectEvents[i].animId; for (j = 0; j < 0x40; j++) { if (gObjectEvents[i].localId == templates[j].localId) { gObjectEvents[i].coords1.x = templates[j].x + 7; gObjectEvents[i].coords1.y = templates[j].y + 7; gObjectEvents[i].range.as_nybbles.x = templates[j].movementRangeX; gObjectEvents[i].range.as_nybbles.y = templates[j].movementRangeY; } } gObjectEvents[i].mapobj_unk_1E = MapGridGetMetatileBehaviorAt(gObjectEvents[i].coords2.x, gObjectEvents[i].coords2.y); if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y))) { gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x; gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y; } else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x - 1), (s16)(gObjectEvents[i].coords2.y))) { gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x - 1; gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y; } else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x + 1), (s16)(gObjectEvents[i].coords2.y))) { gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x + 1; gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y; } else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y - 1))) { gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x; gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y - 1; } else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y + 1))) { gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x; gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y + 1; } } CpuCopy16(gObjectEvents, gSaveBlock1Ptr->objectEvents, sizeof(gObjectEvents)); } void sub_815A540(void) { if (gQuestLogState == 2) { s16 x, y; PlayerGetDestCoords(&x, &y); if (!MetatileBehavior_IsSurfable(MapGridGetMetatileBehaviorAt(x, y)) && TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) { struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; SetPlayerAvatarTransitionFlags(0x01); DestroySprite(&gSprites[objectEvent->mapobj_unk_1A]); } } }