#include "global.h" #include "gflib.h" #include "decompress.h" #include "gba/flash_internal.h" #include "help_system.h" #include "m4a.h" #include "save.h" #include "strings.h" bool32 sIsInSaveFailedScreen; static EWRAM_DATA u16 sSaveType = SAVE_NORMAL; static EWRAM_DATA u16 unused_203AB4E = 0; static EWRAM_DATA u8 sSaveFailedScreenState = 0; static void BlankPalettes(void); static void UpdateMapBufferWithText(void); static void ClearMapBuffer(void); static void PrintTextOnSaveFailedScreen(const u8 *a0); static bool32 TryWipeDamagedSectors(void); static bool32 WipeDamagedSectors(u32 damagedSectors); static const u16 sSaveFailedScreenPals[] = INCBIN_U16("graphics/interface/save_failed_screen.gbapal"); void SetNotInSaveFailedScreen(void) { sIsInSaveFailedScreen = FALSE; } void DoSaveFailedScreen(u8 saveType) { sSaveType = saveType; sIsInSaveFailedScreen = TRUE; } bool32 RunSaveFailedScreen(void) { switch (sSaveFailedScreenState) { case 0: if (!sIsInSaveFailedScreen) return FALSE; m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128); SaveCallbacks(); sSaveFailedScreenState = 1; break; case 1: SaveMapTiles(); SaveMapGPURegs(); SaveMapTextColors(); BlankPalettes(); SetGpuReg(REG_OFFSET_DISPCNT, 0); sSaveFailedScreenState = 2; break; case 2: RequestDma3Fill(0, (void *)BG_CHAR_ADDR(3), BG_CHAR_SIZE, DMA3_16BIT); RequestDma3Copy(sSaveFailedScreenPals, (void *)PLTT, 0x20, DMA3_16BIT); sSaveFailedScreenState = 3; break; case 3: ClearMapBuffer(); PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_CheckingBackupMemory); UpdateMapBufferWithText(); sSaveFailedScreenState = 4; break; case 4: SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BG0HOFS, 0); SetGpuReg(REG_OFFSET_BG0VOFS, 0); SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(31)); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); sSaveFailedScreenState = 5; break; case 5: if (TryWipeDamagedSectors() == TRUE) { gSaveSucceeded = SAVE_STATUS_OK; PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_SaveCompleted); } else { gSaveSucceeded = SAVE_STATUS_ERROR; PrintTextOnSaveFailedScreen(gText_SaveFailedScreen_BackupMemoryDamaged); } sSaveFailedScreenState = 6; break; case 6: if (JOY_NEW(A_BUTTON)) sSaveFailedScreenState = 7; break; case 7: SetGpuReg(REG_OFFSET_DISPCNT, 0); RestoreMapTiles(); BlankPalettes(); sSaveFailedScreenState = 8; break; case 8: m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); RestoreMapTextColors(); RestoreGPURegs(); RestoreCallbacks(); sIsInSaveFailedScreen = FALSE; sSaveFailedScreenState = 0; break; } return TRUE; } static void BlankPalettes(void) { int i; for (i = 0; i < BG_PLTT_SIZE; i += sizeof(u16)) { *((u16 *)(BG_PLTT + i)) = RGB_BLACK; *((u16 *)(OBJ_PLTT + i)) = RGB_BLACK; } } static void RequestDmaCopyFromScreenBuffer(void) { RequestDma3Copy(gDecompressionBuffer + 0x3800, (void *)BG_SCREEN_ADDR(31), 0x500, DMA3_16BIT); } static void RequestDmaCopyFromCharBuffer(void) { RequestDma3Copy(gDecompressionBuffer + 0x020, (void *)BG_CHAR_ADDR(3) + 0x20, 0x2300, DMA3_16BIT); } static void FillBgMapBufferRect(u16 baseBlock, u8 left, u8 top, u8 width, u8 height, u16 blockOffset) { u16 i, j; for (i = top; i < top + height; i++) { for (j = left; j < left + width; j++) { *((u16 *)(gDecompressionBuffer + 0x3800 + 64 * i + 2 * j)) = baseBlock; baseBlock += blockOffset; } } RequestDmaCopyFromScreenBuffer(); } static void UpdateMapBufferWithText(void) { FillBgMapBufferRect(0x001, 1, 5, 28, 10, 0x001); } static void ClearMapBuffer(void) { FillBgMapBufferRect(0x000, 0, 0, 30, 20, 0x000); } static void PrintTextOnSaveFailedScreen(const u8 *str) { GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY); CpuFill16(PIXEL_FILL(1) | (PIXEL_FILL(1) << 8), gDecompressionBuffer + 0x20, 0x2300); HelpSystemRenderText(2, gDecompressionBuffer + 0x20, str, 2, 2, 28, 10); RequestDmaCopyFromCharBuffer(); } static bool32 TryWipeDamagedSectors(void) { int i = 0; for (i = 0; gDamagedSaveSectors != 0 && i < 3; i++) { if (WipeDamagedSectors(gDamagedSaveSectors)) return FALSE; HandleSavingData(sSaveType); } if (gDamagedSaveSectors != 0) return FALSE; return TRUE; } static bool16 VerifySectorWipe(u32 sector) { u16 sector0 = sector; u16 i; u32 *saveDataBuffer = (void *)&gSaveDataBuffer; ReadFlash(sector0, 0, saveDataBuffer, 0x1000); for (i = 0; i < 0x1000 / sizeof(u32); i++, saveDataBuffer++) { if (*saveDataBuffer != 0) return TRUE; } return FALSE; } static bool32 WipeSector(u32 sector) { bool32 result; u16 i, j; i = 0; while (i < 130) { for (j = 0; j < 0x1000; j++) { ProgramFlashByte(sector, j, 0); } result = VerifySectorWipe(sector); i++; if (!result) break; } return result; } static bool32 WipeDamagedSectors(u32 damagedSectors) { int i; for (i = 0; i < 32; i++) { if (damagedSectors & (1 << i)) { if (!WipeSector(i)) { damagedSectors &= ~(1 << i); } } } if (damagedSectors == 0) return FALSE; else return TRUE; }