#include "global.h" #include "gflib.h" #include "script.h" #include "mystery_event_script.h" #include "event_data.h" #include "random.h" #include "item.h" #include "overworld.h" #include "field_screen_effect.h" #include "quest_log.h" #include "map_preview_screen.h" #include "field_weather.h" #include "field_tasks.h" #include "field_fadetransition.h" #include "field_player_avatar.h" #include "script_movement.h" #include "event_object_movement.h" #include "event_object_lock.h" #include "field_message_box.h" #include "new_menu_helpers.h" #include "script_menu.h" #include "data.h" #include "field_specials.h" #include "constants/items.h" #include "script_pokemon_util.h" #include "pokemon_storage_system.h" #include "party_menu.h" #include "money.h" #include "coins.h" #include "battle_setup.h" #include "shop.h" #include "slot_machine.h" #include "field_effect.h" #include "fieldmap.h" #include "field_door.h" #include "constants/event_objects.h" extern u16 (*const gSpecials[])(void); extern u16 (*const gSpecialsEnd[])(void); extern const u8 *const gStdScripts[]; extern const u8 *const gStdScriptsEnd[]; static bool8 ScriptContext_NextCommandEndsScript(struct ScriptContext * ctx); static u8 ScriptContext_GetQuestLogInput(struct ScriptContext * ctx); static EWRAM_DATA ptrdiff_t gVScriptOffset = 0; static EWRAM_DATA u8 sQuestLogWaitButtonPressTimer = 0; static EWRAM_DATA u16 sPauseCounter = 0; static EWRAM_DATA u16 sMovingNpcId = 0; static EWRAM_DATA u16 sMovingNpcMapBank = 0; static EWRAM_DATA u16 sMovingNpcMapId = 0; static EWRAM_DATA u16 sFieldEffectScriptId = 0; struct ScriptContext * sQuestLogScriptContextPtr; u8 gSelectedObjectEvent; // This is defined in here so the optimizer can't see its value when compiling // script.c. void *const gNullScriptPtr = NULL; static const u8 sScriptConditionTable[6][3] = { // < = > 1, 0, 0, // < 0, 1, 0, // = 0, 0, 1, // > 1, 1, 0, // <= 0, 1, 1, // >= 1, 0, 1, // != }; bool8 ScrCmd_nop(struct ScriptContext * ctx) { return FALSE; } bool8 ScrCmd_nop1(struct ScriptContext * ctx) { return FALSE; } bool8 ScrCmd_end(struct ScriptContext * ctx) { StopScript(ctx); return FALSE; } bool8 ScrCmd_gotonative(struct ScriptContext * ctx) { bool8 (*func)(void) = (bool8 (*)(void))ScriptReadWord(ctx); SetupNativeScript(ctx, func); return TRUE; } bool8 ScrCmd_special(struct ScriptContext * ctx) { u16 (*const *specialPtr)(void) = gSpecials + ScriptReadHalfword(ctx); if (specialPtr < gSpecialsEnd) (*specialPtr)(); else AGB_ASSERT_EX(0, ABSPATH("scrcmd.c"), 241); return FALSE; } bool8 ScrCmd_specialvar(struct ScriptContext * ctx) { u16 * varPtr = GetVarPointer(ScriptReadHalfword(ctx)); u16 (*const *specialPtr)(void) = gSpecials + ScriptReadHalfword(ctx); if (specialPtr < gSpecialsEnd) *varPtr = (*specialPtr)(); else AGB_ASSERT_EX(0, ABSPATH("scrcmd.c"), 263); return FALSE; } bool8 ScrCmd_callnative(struct ScriptContext * ctx) { void (*func )(void) = ((void (*)(void))ScriptReadWord(ctx)); func(); return FALSE; } bool8 ScrCmd_waitstate(struct ScriptContext * ctx) { ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_goto(struct ScriptContext * ctx) { const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); ScriptJump(ctx, scrptr); return FALSE; } bool8 ScrCmd_return(struct ScriptContext * ctx) { ScriptReturn(ctx); return FALSE; } bool8 ScrCmd_call(struct ScriptContext * ctx) { const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); ScriptCall(ctx, scrptr); return FALSE; } bool8 ScrCmd_goto_if(struct ScriptContext * ctx) { u8 condition = ScriptReadByte(ctx); const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptJump(ctx, scrptr); return FALSE; } bool8 ScrCmd_call_if(struct ScriptContext * ctx) { u8 condition = ScriptReadByte(ctx); const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptCall(ctx, scrptr); return FALSE; } bool8 ScrCmd_setvaddress(struct ScriptContext * ctx) { u32 addr1 = (u32)ctx->scriptPtr - 1; u32 addr2 = ScriptReadWord(ctx); gVScriptOffset = addr2 - addr1; return FALSE; } bool8 ScrCmd_vgoto(struct ScriptContext * ctx) { const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); ScriptJump(ctx, scrptr - gVScriptOffset); return FALSE; } bool8 ScrCmd_vcall(struct ScriptContext * ctx) { const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); ScriptCall(ctx, scrptr - gVScriptOffset); return FALSE; } bool8 ScrCmd_vgoto_if(struct ScriptContext * ctx) { u8 condition = ScriptReadByte(ctx); const u8 * scrptr = (const u8 *)ScriptReadWord(ctx) - gVScriptOffset; if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptJump(ctx, scrptr); return FALSE; } bool8 ScrCmd_vcall_if(struct ScriptContext * ctx) { u8 condition = ScriptReadByte(ctx); const u8 * scrptr = (const u8 *)ScriptReadWord(ctx) - gVScriptOffset; if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptCall(ctx, scrptr); return FALSE; } bool8 ScrCmd_gotostd(struct ScriptContext * ctx) { u8 stdIdx = ScriptReadByte(ctx); const u8 *const * script = gStdScripts + stdIdx; if (script < gStdScriptsEnd) ScriptJump(ctx, *script); return FALSE; } bool8 ScrCmd_callstd(struct ScriptContext * ctx) { u8 stdIdx = ScriptReadByte(ctx); const u8 *const * script = gStdScripts + stdIdx; if (script < gStdScriptsEnd) ScriptCall(ctx, *script); return FALSE; } bool8 ScrCmd_gotostd_if(struct ScriptContext * ctx) { u8 condition = ScriptReadByte(ctx); u8 stdIdx = ScriptReadByte(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) { const u8 *const * script = gStdScripts + stdIdx; if (script < gStdScriptsEnd) ScriptJump(ctx, *script); } return FALSE; } bool8 ScrCmd_callstd_if(struct ScriptContext * ctx) { u8 condition = ScriptReadByte(ctx); u8 stdIdx = ScriptReadByte(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) { const u8 *const * script = gStdScripts + stdIdx; if (script < gStdScriptsEnd) ScriptCall(ctx, *script); } return FALSE; } bool8 ScrCmd_gotoram(struct ScriptContext * ctx) { ScriptJump(ctx, gRAMScriptPtr); return FALSE; } bool8 ScrCmd_killscript(struct ScriptContext * ctx) { ClearRamScript(); StopScript(ctx); return TRUE; } bool8 ScrCmd_setmysteryeventstatus(struct ScriptContext * ctx) { SetMysteryEventScriptStatus(ScriptReadByte(ctx)); return FALSE; } bool8 ScrCmd_execram(struct ScriptContext * ctx) { const u8 * script = sub_8069E48(); if (script != NULL) { gRAMScriptPtr = ctx->scriptPtr; ScriptJump(ctx, script); } return FALSE; } bool8 ScrCmd_loadword(struct ScriptContext * ctx) { u8 which = ScriptReadByte(ctx); ctx->data[which] = ScriptReadWord(ctx); return FALSE; } bool8 ScrCmd_loadbytefromaddr(struct ScriptContext * ctx) { u8 which = ScriptReadByte(ctx); ctx->data[which] = *(const u8 *)ScriptReadWord(ctx); return FALSE; } bool8 ScrCmd_writebytetoaddr(struct ScriptContext * ctx) { u8 value = ScriptReadByte(ctx); *(u8 *)ScriptReadWord(ctx) = value; return FALSE; } bool8 ScrCmd_loadbyte(struct ScriptContext * ctx) { u8 which = ScriptReadByte(ctx); ctx->data[which] = ScriptReadByte(ctx); return FALSE; } bool8 ScrCmd_setptrbyte(struct ScriptContext * ctx) { u8 which = ScriptReadByte(ctx); *(u8 *)ScriptReadWord(ctx) = ctx->data[which]; return FALSE; } bool8 ScrCmd_copylocal(struct ScriptContext * ctx) { u8 whichDst = ScriptReadByte(ctx); u8 whichSrc = ScriptReadByte(ctx); ctx->data[whichDst] = ctx->data[whichSrc]; return FALSE; } bool8 ScrCmd_copybyte(struct ScriptContext * ctx) { u8 * dest = (u8 *)ScriptReadWord(ctx); *dest = *(const u8 *)ScriptReadWord(ctx); return FALSE; } bool8 ScrCmd_setvar(struct ScriptContext * ctx) { u16 * varPtr = GetVarPointer(ScriptReadHalfword(ctx)); *varPtr = ScriptReadHalfword(ctx); return FALSE; } bool8 ScrCmd_copyvar(struct ScriptContext * ctx) { u16 * destPtr = GetVarPointer(ScriptReadHalfword(ctx)); u16 * srcPtr = GetVarPointer(ScriptReadHalfword(ctx)); *destPtr = *srcPtr; return FALSE; } bool8 ScrCmd_setorcopyvar(struct ScriptContext * ctx) { u16 * destPtr = GetVarPointer(ScriptReadHalfword(ctx)); *destPtr = VarGet(ScriptReadHalfword(ctx)); return FALSE; } u8 compare_012(u16 left, u16 right) { if (left < right) return 0; else if (left == right) return 1; else return 2; } // comparelocaltolocal bool8 ScrCmd_compare_local_to_local(struct ScriptContext * ctx) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = ctx->data[ScriptReadByte(ctx)]; ctx->comparisonResult = compare_012(value1, value2); return FALSE; } // comparelocaltoimm bool8 ScrCmd_compare_local_to_value(struct ScriptContext * ctx) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = ScriptReadByte(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_local_to_addr(struct ScriptContext * ctx) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = *(const u8 *)ScriptReadWord(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_addr_to_local(struct ScriptContext * ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = ctx->data[ScriptReadByte(ctx)]; ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_addr_to_value(struct ScriptContext * ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = ScriptReadByte(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_addr_to_addr(struct ScriptContext * ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = *(const u8 *)ScriptReadWord(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_var_to_value(struct ScriptContext * ctx) { const u16 value1 = *GetVarPointer(ScriptReadHalfword(ctx)); const u16 value2 = ScriptReadHalfword(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_var_to_var(struct ScriptContext * ctx) { const u16 *ptr1 = GetVarPointer(ScriptReadHalfword(ctx)); const u16 *ptr2 = GetVarPointer(ScriptReadHalfword(ctx)); ctx->comparisonResult = compare_012(*ptr1, *ptr2); return FALSE; } bool8 ScrCmd_addvar(struct ScriptContext * ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr += ScriptReadHalfword(ctx); return FALSE; } bool8 ScrCmd_subvar(struct ScriptContext * ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr -= VarGet(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_random(struct ScriptContext * ctx) { u16 max = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = Random() % max; return FALSE; } bool8 ScrCmd_additem(struct ScriptContext * ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = AddBagItem(itemId, (u8)quantity); TrySetObtainedItemQuestLogEvent(itemId); return FALSE; } bool8 ScrCmd_removeitem(struct ScriptContext * ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = RemoveBagItem(itemId, (u8)quantity); return FALSE; } bool8 ScrCmd_checkitemspace(struct ScriptContext * ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckBagHasSpace(itemId, (u8)quantity); return FALSE; } bool8 ScrCmd_checkitem(struct ScriptContext * ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckBagHasItem(itemId, (u8)quantity); return FALSE; } bool8 ScrCmd_checkitemtype(struct ScriptContext * ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = GetPocketByItemId(itemId); return FALSE; } bool8 ScrCmd_addpcitem(struct ScriptContext * ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = AddPCItem(itemId, quantity); return FALSE; } bool8 ScrCmd_checkpcitem(struct ScriptContext * ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckPCHasItem(itemId, quantity); return FALSE; } bool8 ScrCmd_givedecoration(struct ScriptContext * ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); // gSpecialVar_Result = DecorationAdd(decorId); return FALSE; } bool8 ScrCmd_takedecoration(struct ScriptContext * ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); // gSpecialVar_Result = DecorationRemove(decorId); return FALSE; } bool8 ScrCmd_checkdecorspace(struct ScriptContext * ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); // gSpecialVar_Result = DecorationCheckSpace(decorId); return FALSE; } bool8 ScrCmd_checkdecor(struct ScriptContext * ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); // gSpecialVar_Result = CheckHasDecoration(decorId); return FALSE; } bool8 ScrCmd_setflag(struct ScriptContext * ctx) { FlagSet(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_clearflag(struct ScriptContext * ctx) { FlagClear(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_checkflag(struct ScriptContext * ctx) { ctx->comparisonResult = FlagGet(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_incrementgamestat(struct ScriptContext * ctx) { IncrementGameStat(ScriptReadByte(ctx)); return FALSE; } bool8 ScrCmd_comparestattoword(struct ScriptContext * ctx) { u8 statIdx = ScriptReadByte(ctx); u32 value = ScriptReadWord(ctx); u32 statValue = GetGameStat(statIdx); if (statValue < value) ctx ->comparisonResult = 0; else if (statValue == value) ctx->comparisonResult = 1; else ctx->comparisonResult = 2; return FALSE; } bool8 ScrCmd_setworldmapflag(struct ScriptContext * ctx) { u16 value = ScriptReadHalfword(ctx); QuestLog_RecordEnteredMap(value); MapPreview_SetFlag(value); return FALSE; } bool8 ScrCmd_animateflash(struct ScriptContext * ctx) { AnimateFlash(ScriptReadByte(ctx)); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_setflashradius(struct ScriptContext * ctx) { u16 flashLevel = VarGet(ScriptReadHalfword(ctx)); Overworld_SetFlashLevel(flashLevel); return FALSE; } static bool8 IsPaletteNotActive(void) { if (!gPaletteFade.active) return TRUE; else return FALSE; } bool8 ScrCmd_fadescreen(struct ScriptContext * ctx) { FadeScreen(ScriptReadByte(ctx), 0); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } bool8 ScrCmd_fadescreenspeed(struct ScriptContext * ctx) { u8 mode = ScriptReadByte(ctx); u8 speed = ScriptReadByte(ctx); FadeScreen(mode, speed); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } static bool8 RunPauseTimer(void) { sPauseCounter--; if (sPauseCounter == 0) return TRUE; else return FALSE; } bool8 ScrCmd_delay(struct ScriptContext * ctx) { sPauseCounter = ScriptReadHalfword(ctx); SetupNativeScript(ctx, RunPauseTimer); return TRUE; } bool8 ScrCmd_initclock(struct ScriptContext * ctx) { // u8 hour = VarGet(ScriptReadHalfword(ctx)); // u8 minute = VarGet(ScriptReadHalfword(ctx)); // // RtcInitLocalTimeOffset(hour, minute); return FALSE; } bool8 ScrCmd_dodailyevents(struct ScriptContext * ctx) { // DoTimeBasedEvents(); return FALSE; } bool8 ScrCmd_gettime(struct ScriptContext * ctx) { // RtcCalcLocalTime(); // gSpecialVar_0x8000 = gLocalTime.hours; // gSpecialVar_0x8001 = gLocalTime.minutes; // gSpecialVar_0x8002 = gLocalTime.seconds; gSpecialVar_0x8000 = 0; gSpecialVar_0x8001 = 0; gSpecialVar_0x8002 = 0; return FALSE; } bool8 ScrCmd_setweather(struct ScriptContext * ctx) { u16 weather = VarGet(ScriptReadHalfword(ctx)); SetSav1Weather(weather); return FALSE; } bool8 ScrCmd_resetweather(struct ScriptContext * ctx) { SetSav1WeatherFromCurrMapHeader(); return FALSE; } bool8 ScrCmd_doweather(struct ScriptContext * ctx) { DoCurrentWeather(); return FALSE; } bool8 ScrCmd_setstepcallback(struct ScriptContext * ctx) { ActivatePerStepCallback(ScriptReadByte(ctx)); return FALSE; } bool8 ScrCmd_setmaplayoutindex(struct ScriptContext * ctx) { u16 value = VarGet(ScriptReadHalfword(ctx)); SetCurrentMapLayout(value); return FALSE; } bool8 ScrCmd_warp(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warpsilent(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoDiveWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warpdoor(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoDoorWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warphole(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u16 x; u16 y; PlayerGetDestCoords(&x, &y); if (mapGroup == 0xFF && mapNum == 0xFF) SetWarpDestinationToFixedHoleWarp(x - 7, y - 7); else SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); DoFallWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warpteleport(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoTeleportWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warpteleport2(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); SavePlayerFacingDirectionForTeleport(GetPlayerFacingDirection()); DoTeleport2Warp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_setwarp(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_setdynamicwarp(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetDynamicWarpWithCoords(0, mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_setdivewarp(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetFixedDiveWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_setholewarp(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetFixedHoleWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_setescapewarp(struct ScriptContext * ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetEscapeWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_getplayerxy(struct ScriptContext * ctx) { u16 *pX = GetVarPointer(ScriptReadHalfword(ctx)); u16 *pY = GetVarPointer(ScriptReadHalfword(ctx)); *pX = gSaveBlock1Ptr->pos.x; *pY = gSaveBlock1Ptr->pos.y; return FALSE; } bool8 ScrCmd_getpartysize(struct ScriptContext * ctx) { gSpecialVar_Result = CalculatePlayerPartyCount(); return FALSE; } bool8 ScrCmd_playse(struct ScriptContext * ctx) { PlaySE(ScriptReadHalfword(ctx)); return FALSE; } static bool8 WaitForSoundEffectFinish(void) { if (!IsSEPlaying()) return TRUE; else return FALSE; } bool8 ScrCmd_waitse(struct ScriptContext * ctx) { SetupNativeScript(ctx, WaitForSoundEffectFinish); return TRUE; } bool8 ScrCmd_playfanfare(struct ScriptContext * ctx) { PlayFanfare(ScriptReadHalfword(ctx)); return FALSE; } static bool8 WaitForFanfareFinish(void) { return IsFanfareTaskInactive(); } bool8 ScrCmd_waitfanfare(struct ScriptContext * ctx) { SetupNativeScript(ctx, WaitForFanfareFinish); return TRUE; } bool8 ScrCmd_playbgm(struct ScriptContext * ctx) { u16 songId = ScriptReadHalfword(ctx); bool8 val = ScriptReadByte(ctx); if (QL_IS_PLAYBACK_STATE) return FALSE; if (val == TRUE) Overworld_SetSavedMusic(songId); PlayNewMapMusic(songId); return FALSE; } bool8 ScrCmd_savebgm(struct ScriptContext * ctx) { Overworld_SetSavedMusic(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_fadedefaultbgm(struct ScriptContext * ctx) { if (QL_IS_PLAYBACK_STATE) return FALSE; Overworld_ChangeMusicToDefault(); return FALSE; } bool8 ScrCmd_fadenewbgm(struct ScriptContext * ctx) { u16 music = ScriptReadHalfword(ctx); if (QL_IS_PLAYBACK_STATE) return FALSE; Overworld_ChangeMusicTo(music); return FALSE; } bool8 ScrCmd_fadeoutbgm(struct ScriptContext * ctx) { u8 speed = ScriptReadByte(ctx); if (QL_IS_PLAYBACK_STATE) return FALSE; if (speed != 0) FadeOutBGMTemporarily(4 * speed); else FadeOutBGMTemporarily(4); SetupNativeScript(ctx, IsBGMPausedOrStopped); return TRUE; } bool8 ScrCmd_fadeinbgm(struct ScriptContext * ctx) { u8 speed = ScriptReadByte(ctx); if (QL_IS_PLAYBACK_STATE) return FALSE; if (speed != 0) FadeInBGM(4 * speed); else FadeInBGM(4); return FALSE; } bool8 ScrCmd_applymovement(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); const void *movementScript = (const void *)ScriptReadWord(ctx); ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); sMovingNpcId = localId; return FALSE; } bool8 ScrCmd_applymovement_at(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); const void *movementScript = (const void *)ScriptReadWord(ctx); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); ScriptMovement_StartObjectMovementScript(localId, mapNum, mapGroup, movementScript); sMovingNpcId = localId; return FALSE; } static bool8 WaitForMovementFinish(void) { return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank); } bool8 ScrCmd_waitmovement(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); if (localId != 0) sMovingNpcId = localId; sMovingNpcMapBank = gSaveBlock1Ptr->location.mapGroup; sMovingNpcMapId = gSaveBlock1Ptr->location.mapNum; SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } bool8 ScrCmd_waitmovement_at(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapBank; u8 mapId; if (localId != 0) sMovingNpcId = localId; mapBank = ScriptReadByte(ctx); mapId = ScriptReadByte(ctx); sMovingNpcMapBank = mapBank; sMovingNpcMapId = mapId; SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } bool8 ScrCmd_removeobject(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); RemoveObjectEventByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } bool8 ScrCmd_removeobject_at(struct ScriptContext * ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); RemoveObjectEventByLocalIdAndMap(objectId, mapNum, mapGroup); return FALSE; } bool8 ScrCmd_addobject(struct ScriptContext * ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); TrySpawnObjectEvent(objectId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } bool8 ScrCmd_addobject_at(struct ScriptContext * ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); TrySpawnObjectEvent(objectId, mapNum, mapGroup); return FALSE; } bool8 ScrCmd_setobjectxy(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); TryMoveObjectEventToMapCoords(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, x, y); return FALSE; } bool8 ScrCmd_setobjectxyperm(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetMapObjTemplateCoords(localId, x, y); return FALSE; } bool8 ScrCmd_moveobjectoffscreen(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); TryOverrideObjectEventTemplateCoords(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } bool8 ScrCmd_showobject_at(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); ShowOrHideObjectByLocalIdAndMap(localId, mapNum, mapGroup, 0); return FALSE; } bool8 ScrCmd_hideobject_at(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); ShowOrHideObjectByLocalIdAndMap(localId, mapNum, mapGroup, 1); return FALSE; } bool8 ScrCmd_setobjectpriority(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 priority = ScriptReadByte(ctx); SetObjectPriorityByLocalIdAndMap(localId, mapNum, mapGroup, priority + 83); return FALSE; } bool8 ScrCmd_resetobjectpriority(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); UnfixObjectPriorityByLocalIdAndMap(localId, mapNum, mapGroup); return FALSE; } bool8 ScrCmd_faceplayer(struct ScriptContext * ctx) { if (gObjectEvents[gSelectedObjectEvent].active) { ObjectEventFaceOppositeDirection(&gObjectEvents[gSelectedObjectEvent], GetPlayerFacingDirection()); } return FALSE; } bool8 ScrCmd_turnobject(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 direction = ScriptReadByte(ctx); ObjectEventTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction); return FALSE; } bool8 ScrCmd_setobjectmovementtype(struct ScriptContext * ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 movementType = ScriptReadByte(ctx); Overworld_SetObjEventTemplateMovementType(localId, movementType); return FALSE; } bool8 ScrCmd_createvobject(struct ScriptContext * ctx) { u8 graphicsId = ScriptReadByte(ctx); u8 v2 = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u32 y = VarGet(ScriptReadHalfword(ctx)); u8 elevation = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); sprite_new(graphicsId, v2, x, y, elevation, direction); return FALSE; } bool8 ScrCmd_turnvobject(struct ScriptContext * ctx) { u8 v1 = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); TurnObjectEvent(v1, direction); return FALSE; } bool8 ScrCmd_lockall(struct ScriptContext * ctx) { if (IsUpdateLinkStateCBActive()) { return FALSE; } else { ScriptFreezeObjectEvents(); SetupNativeScript(ctx, NativeScript_WaitPlayerStopMoving); return TRUE; } } bool8 ScrCmd_lock(struct ScriptContext * ctx) { if (IsUpdateLinkStateCBActive()) { return FALSE; } else { if (gObjectEvents[gSelectedObjectEvent].active) { LockSelectedObjectEvent(); SetupNativeScript(ctx, NativeScript_WaitPlayerAndTargetNPCStopMoving); } else { ScriptFreezeObjectEvents(); SetupNativeScript(ctx, NativeScript_WaitPlayerStopMoving); } return TRUE; } } bool8 ScrCmd_releaseall(struct ScriptContext * ctx) { u8 playerObjectId; HideFieldMessageBox(); playerObjectId = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0); ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]); ScriptMovement_UnfreezeObjectEvents(); UnfreezeObjectEvents(); return FALSE; } bool8 ScrCmd_release(struct ScriptContext * ctx) { u8 playerObjectId; HideFieldMessageBox(); if (gObjectEvents[gSelectedObjectEvent].active) ObjectEventClearHeldMovementIfFinished(&gObjectEvents[gSelectedObjectEvent]); playerObjectId = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0); ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]); ScriptMovement_UnfreezeObjectEvents(); UnfreezeObjectEvents(); return FALSE; } bool8 ScrCmd_textcolor(struct ScriptContext * ctx) { gSpecialVar_PrevTextColor = gSpecialVar_TextColor; gSpecialVar_TextColor = ScriptReadByte(ctx); return FALSE; } bool8 ScrCmd_message(struct ScriptContext * ctx) { const u8 *msg = (const u8 *)ScriptReadWord(ctx); if (msg == NULL) msg = (const u8 *)ctx->data[0]; ShowFieldMessage(msg); return FALSE; } bool8 ScrCmd_loadhelp(struct ScriptContext * ctx) { const u8 *msg = (const u8 *)ScriptReadWord(ctx); if (msg == NULL) msg = (const u8 *)ctx->data[0]; DrawHelpMessageWindowWithText(msg); CopyWindowToVram(GetStartMenuWindowId(), COPYWIN_MAP); return FALSE; } bool8 ScrCmd_unloadhelp(struct ScriptContext * ctx) { DestroyHelpMessageWindow_(); return FALSE; } bool8 ScrCmd_messageautoscroll(struct ScriptContext * ctx) { const u8 *msg = (const u8 *)ScriptReadWord(ctx); if (msg == NULL) msg = (const u8 *)ctx->data[0]; ShowFieldAutoScrollMessage(msg); return FALSE; } bool8 ScrCmd_waitmessage(struct ScriptContext * ctx) { SetupNativeScript(ctx, IsFieldMessageBoxHidden); return TRUE; } bool8 ScrCmd_closemessage(struct ScriptContext * ctx) { HideFieldMessageBox(); return FALSE; } static bool8 WaitForAorBPress(void) { if (JOY_NEW(A_BUTTON)) return TRUE; if (JOY_NEW(B_BUTTON)) return TRUE; if (ScriptContext_NextCommandEndsScript(sQuestLogScriptContextPtr) == TRUE) { u8 qlogInput = ScriptContext_GetQuestLogInput(sQuestLogScriptContextPtr); RegisterQuestLogInput(qlogInput); if (qlogInput != QL_INPUT_OFF) { if (gQuestLogState != QL_STATE_PLAYBACK) { ClearMsgBoxCancelableState(); if (qlogInput != QL_INPUT_A && qlogInput != QL_INPUT_B) SetQuestLogInputIsDpadFlag(); else { ClearQuestLogInput(); ClearQuestLogInputIsDpadFlag(); } return TRUE; } } } if (sub_8112CAC() == 1 || gQuestLogState == QL_STATE_PLAYBACK) { if (sQuestLogWaitButtonPressTimer == 120) return TRUE; else sQuestLogWaitButtonPressTimer++; } return FALSE; } static bool8 ScriptContext_NextCommandEndsScript(struct ScriptContext * ctx) { const u8 * script = ctx->scriptPtr; u8 nextCmd = *script; if (nextCmd == 3) // return { script = ctx->stack[ctx->stackDepth - 1]; nextCmd = *script; } if (nextCmd < 0x6B || nextCmd > 0x6C) // releaseall or release return FALSE; else return TRUE; } static u8 ScriptContext_GetQuestLogInput(struct ScriptContext * ctx) { if (JOY_HELD(DPAD_UP) && gSpecialVar_Facing != DIR_NORTH) return QL_INPUT_UP; if (JOY_HELD(DPAD_DOWN) && gSpecialVar_Facing != DIR_SOUTH) return QL_INPUT_DOWN; if (JOY_HELD(DPAD_LEFT) && gSpecialVar_Facing != DIR_WEST) return QL_INPUT_LEFT; if (JOY_HELD(DPAD_RIGHT) && gSpecialVar_Facing != DIR_EAST) return QL_INPUT_RIGHT; if (JOY_NEW(L_BUTTON)) return QL_INPUT_L; if (JOY_HELD(R_BUTTON)) return QL_INPUT_R; if (JOY_HELD(START_BUTTON)) return QL_INPUT_START; if (JOY_HELD(SELECT_BUTTON)) return QL_INPUT_SELECT; if (JOY_NEW(A_BUTTON)) return QL_INPUT_A; if (JOY_NEW(B_BUTTON)) return QL_INPUT_B; return QL_INPUT_OFF; } bool8 ScrCmd_waitbuttonpress(struct ScriptContext * ctx) { sQuestLogScriptContextPtr = ctx; if (sub_8112CAC() == 1 || gQuestLogState == QL_STATE_PLAYBACK) sQuestLogWaitButtonPressTimer = 0; SetupNativeScript(ctx, WaitForAorBPress); return TRUE; } bool8 ScrCmd_yesnobox(struct ScriptContext * ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); if (ScriptMenu_YesNo(left, top) == TRUE) { ScriptContext1_Stop(); return TRUE; } else { return FALSE; } } bool8 ScrCmd_multichoice(struct ScriptContext * ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 multichoiceId = ScriptReadByte(ctx); u8 ignoreBPress = ScriptReadByte(ctx); if (ScriptMenu_Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE) { ScriptContext1_Stop(); return TRUE; } else { return FALSE; } } bool8 ScrCmd_multichoicedefault(struct ScriptContext * ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 multichoiceId = ScriptReadByte(ctx); u8 defaultChoice = ScriptReadByte(ctx); u8 ignoreBPress = ScriptReadByte(ctx); if (ScriptMenu_MultichoiceWithDefault(left, top, multichoiceId, ignoreBPress, defaultChoice) == TRUE) { ScriptContext1_Stop(); return TRUE; } else { return FALSE; } } bool8 ScrCmd_drawbox(struct ScriptContext * ctx) { /*u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 right = ScriptReadByte(ctx); u8 bottom = ScriptReadByte(ctx); MenuDrawTextWindow(left, top, right, bottom);*/ return FALSE; } bool8 ScrCmd_multichoicegrid(struct ScriptContext * ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 multichoiceId = ScriptReadByte(ctx); u8 numColumns = ScriptReadByte(ctx); u8 ignoreBPress = ScriptReadByte(ctx); if (ScriptMenu_MultichoiceGrid(left, top, multichoiceId, ignoreBPress, numColumns) == TRUE) { ScriptContext1_Stop(); return TRUE; } else { return FALSE; } } bool8 ScrCmd_erasebox(struct ScriptContext * ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 right = ScriptReadByte(ctx); u8 bottom = ScriptReadByte(ctx); // MenuZeroFillWindowRect(left, top, right, bottom); return FALSE; } bool8 ScrCmd_drawboxtext(struct ScriptContext * ctx) { // u8 left = ScriptReadByte(ctx); // u8 top = ScriptReadByte(ctx); // u8 multichoiceId = ScriptReadByte(ctx); // u8 ignoreBPress = ScriptReadByte(ctx); /*if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE) { ScriptContext1_Stop(); return TRUE; }*/ return FALSE; } bool8 ScrCmd_showmonpic(struct ScriptContext * ctx) { u16 species = VarGet(ScriptReadHalfword(ctx)); u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); ScriptMenu_ShowPokemonPic(species, x, y); PlayCry7(species, 0); return FALSE; } bool8 ScrCmd_hidemonpic(struct ScriptContext * ctx) { bool8 (*func)(void) = ScriptMenu_GetPicboxWaitFunc(); if (func == NULL) return FALSE; SetupNativeScript(ctx, func); return TRUE; } bool8 ScrCmd_showcontestwinner(struct ScriptContext * ctx) { u8 v1 = ScriptReadByte(ctx); /* if (v1) sub_812FDA8(v1); ShowContestWinner(); ScriptContext1_Stop(); return TRUE; */ return FALSE; } bool8 ScrCmd_braillemessage(struct ScriptContext * ctx) { u8 *ptr = (u8 *)ScriptReadWord(ctx); if (ptr == NULL) ptr = (u8 *)ctx->data[0]; LoadStdWindowFrameGfx(); DrawDialogueFrame(0, 1); AddTextPrinterParameterized(0, 6, ptr, 0, 1, 0, NULL); return FALSE; } bool8 ScrCmd_getbraillestringwidth(struct ScriptContext * ctx) { u8 *ptr = (u8 *)ScriptReadWord(ctx); if (ptr == NULL) ptr = (u8 *)ctx->data[0]; gSpecialVar_0x8004 = GetStringWidth(6, ptr, -1); return FALSE; } bool8 ScrCmd_vmessage(struct ScriptContext * ctx) { u32 v1 = ScriptReadWord(ctx); ShowFieldMessage((u8 *)(v1 - gVScriptOffset)); return FALSE; } u8 *const sScriptStringVars[] = { gStringVar1, gStringVar2, gStringVar3, }; bool8 ScrCmd_bufferspeciesname(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 species = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], gSpeciesNames[species]); return FALSE; } bool8 ScrCmd_bufferleadmonspeciesname(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u8 *dest = sScriptStringVars[stringVarIndex]; u8 partyIndex = GetLeadMonIndex(); u32 species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL); StringCopy(dest, gSpeciesNames[species]); return FALSE; } bool8 ScrCmd_bufferpartymonnick(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, sScriptStringVars[stringVarIndex]); StringGetEnd10(sScriptStringVars[stringVarIndex]); return FALSE; } bool8 ScrCmd_bufferitemname(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 itemId = VarGet(ScriptReadHalfword(ctx)); CopyItemName(itemId, sScriptStringVars[stringVarIndex]); return FALSE; } const u8 gUnknown_83A72A0[] = _("S"); const u8 gUnknown_83A72A2[] = _("IES"); bool8 ScrCmd_bufferitemnameplural(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); CopyItemName(itemId, sScriptStringVars[stringVarIndex]); if (itemId == ITEM_POKE_BALL && quantity >= 2) StringAppend(sScriptStringVars[stringVarIndex], gUnknown_83A72A0); else if (itemId >= ITEM_CHERI_BERRY && itemId < ITEM_ENIGMA_BERRY && quantity >= 2) { u16 strlength = StringLength(sScriptStringVars[stringVarIndex]); if (strlength != 0) { u8 * endptr = sScriptStringVars[stringVarIndex] + strlength; endptr[-1] = EOS; StringAppend(sScriptStringVars[stringVarIndex], gUnknown_83A72A2); } } return FALSE; } bool8 ScrCmd_bufferdecorationname(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 decorId = VarGet(ScriptReadHalfword(ctx)); // StringCopy(sScriptStringVars[stringVarIndex], gDecorations[decorId].name); return FALSE; } bool8 ScrCmd_buffermovename(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 moveId = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], gMoveNames[moveId]); return FALSE; } bool8 ScrCmd_buffernumberstring(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 v1 = VarGet(ScriptReadHalfword(ctx)); u8 v2 = CountDigits(v1); ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2); return FALSE; } bool8 ScrCmd_bufferstdstring(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 index = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], gStdStringPtrs[index]); return FALSE; } /* bool8 ScrCmd_buffercontesttype(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 index = VarGet(ScriptReadHalfword(ctx)); sub_818E868(sScriptStringVars[stringVarIndex], index); return FALSE; } */ bool8 ScrCmd_bufferstring(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); const u8 *text = (u8 *)ScriptReadWord(ctx); StringCopy(sScriptStringVars[stringVarIndex], text); return FALSE; } bool8 ScrCmd_vloadword(struct ScriptContext * ctx) { const u8 *ptr = (u8 *)(ScriptReadWord(ctx) - gVScriptOffset); StringExpandPlaceholders(gStringVar4, ptr); return FALSE; } bool8 ScrCmd_vbufferstring(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u32 addr = ScriptReadWord(ctx); const u8 *src = (u8 *)(addr - gVScriptOffset); u8 *dest = sScriptStringVars[stringVarIndex]; StringCopy(dest, src); return FALSE; } bool8 ScrCmd_bufferboxname(struct ScriptContext * ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 boxId = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], GetBoxNamePtr(boxId)); return FALSE; } bool8 ScrCmd_givemon(struct ScriptContext * ctx) { u16 species = VarGet(ScriptReadHalfword(ctx)); u8 level = ScriptReadByte(ctx); u16 item = VarGet(ScriptReadHalfword(ctx)); u32 unkParam1 = ScriptReadWord(ctx); u32 unkParam2 = ScriptReadWord(ctx); u8 unkParam3 = ScriptReadByte(ctx); gSpecialVar_Result = ScriptGiveMon(species, level, item, unkParam1, unkParam2, unkParam3); return FALSE; } bool8 ScrCmd_giveegg(struct ScriptContext * ctx) { u16 species = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = ScriptGiveEgg(species); return FALSE; } bool8 ScrCmd_setmonmove(struct ScriptContext * ctx) { u8 partyIndex = ScriptReadByte(ctx); u8 slot = ScriptReadByte(ctx); u16 move = ScriptReadHalfword(ctx); ScriptSetMonMoveSlot(partyIndex, move, slot); return FALSE; } bool8 ScrCmd_checkpartymove(struct ScriptContext * ctx) { u8 i; u16 moveId = ScriptReadHalfword(ctx); gSpecialVar_Result = PARTY_SIZE; for (i = 0; i < PARTY_SIZE; i++) { u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL); if (!species) break; if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) && MonKnowsMove(&gPlayerParty[i], moveId) == TRUE) { gSpecialVar_Result = i; gSpecialVar_0x8004 = species; break; } } return FALSE; } bool8 ScrCmd_addmoney(struct ScriptContext * ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) AddMoney(&gSaveBlock1Ptr->money, amount); return FALSE; } bool8 ScrCmd_removemoney(struct ScriptContext * ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) RemoveMoney(&gSaveBlock1Ptr->money, amount); return FALSE; } bool8 ScrCmd_checkmoney(struct ScriptContext * ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) gSpecialVar_Result = IsEnoughMoney(&gSaveBlock1Ptr->money, amount); return FALSE; } bool8 ScrCmd_showmoneybox(struct ScriptContext * ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore && QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE) DrawMoneyBox(GetMoney(&gSaveBlock1Ptr->money), x, y); return FALSE; } bool8 ScrCmd_hidemoneybox(struct ScriptContext * ctx) { /*u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx);*/ HideMoneyBox(); return FALSE; } bool8 ScrCmd_updatemoneybox(struct ScriptContext * ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) ChangeAmountInMoneyBox(GetMoney(&gSaveBlock1Ptr->money)); return FALSE; } bool8 ScrCmd_showcoinsbox(struct ScriptContext * ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); if (QuestLog_SchedulePlaybackCB(QLPlaybackCB_DestroyScriptMenuMonPicSprites) != TRUE) ShowCoinsWindow(GetCoins(), x, y); return FALSE; } bool8 ScrCmd_hidecoinsbox(struct ScriptContext * ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); HideCoinsWindow(); return FALSE; } bool8 ScrCmd_updatecoinsbox(struct ScriptContext * ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); PrintCoinsString(GetCoins()); return FALSE; } bool8 ScrCmd_trainerbattle(struct ScriptContext * ctx) { ctx->scriptPtr = BattleSetup_ConfigureTrainerBattle(ctx->scriptPtr); return FALSE; } bool8 ScrCmd_dotrainerbattle(struct ScriptContext * ctx) { StartTrainerBattle(); return TRUE; } bool8 ScrCmd_gotopostbattlescript(struct ScriptContext * ctx) { ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle(); return FALSE; } bool8 ScrCmd_gotobeatenscript(struct ScriptContext * ctx) { ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript(); return FALSE; } bool8 ScrCmd_checktrainerflag(struct ScriptContext * ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); ctx->comparisonResult = HasTrainerBeenFought(index); return FALSE; } bool8 ScrCmd_settrainerflag(struct ScriptContext * ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); SetTrainerFlag(index); return FALSE; } bool8 ScrCmd_cleartrainerflag(struct ScriptContext * ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); ClearTrainerFlag(index); return FALSE; } bool8 ScrCmd_setwildbattle(struct ScriptContext * ctx) { u16 species = ScriptReadHalfword(ctx); u8 level = ScriptReadByte(ctx); u16 item = ScriptReadHalfword(ctx); CreateScriptedWildMon(species, level, item); return FALSE; } bool8 ScrCmd_dowildbattle(struct ScriptContext * ctx) { StartScriptedWildBattle(); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_pokemart(struct ScriptContext * ctx) { const void *ptr = (void *)ScriptReadWord(ctx); CreatePokemartMenu(ptr); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_pokemartdecoration(struct ScriptContext * ctx) { const void *ptr = (void *)ScriptReadWord(ctx); CreateDecorationShop1Menu(ptr); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_pokemartdecoration2(struct ScriptContext * ctx) { const void *ptr = (void *)ScriptReadWord(ctx); CreateDecorationShop2Menu(ptr); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_playslotmachine(struct ScriptContext * ctx) { u8 slotMachineIndex = VarGet(ScriptReadHalfword(ctx)); PlaySlotMachine(slotMachineIndex, CB2_ReturnToFieldContinueScriptPlayMapMusic); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_setberrytree(struct ScriptContext * ctx) { // u8 treeId = ScriptReadByte(ctx); // u8 berry = ScriptReadByte(ctx); // u8 growthStage = ScriptReadByte(ctx); // // if (berry == 0) // PlantBerryTree(treeId, 0, growthStage, FALSE); // else // PlantBerryTree(treeId, berry, growthStage, FALSE); return FALSE; } bool8 ScrCmd_getpricereduction(struct ScriptContext * ctx) { // u16 value = VarGet(ScriptReadHalfword(ctx)); // // gSpecialVar_Result = GetPriceReduction(value); return FALSE; } bool8 ScrCmd_choosecontestmon(struct ScriptContext * ctx) { // sub_81B9404(); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_startcontest(struct ScriptContext * ctx) { // sub_80F840C(); // ScriptContext1_Stop(); // return TRUE; return FALSE; } bool8 ScrCmd_showcontestresults(struct ScriptContext * ctx) { // sub_80F8484(); // ScriptContext1_Stop(); // return TRUE; return FALSE; } bool8 ScrCmd_contestlinktransfer(struct ScriptContext * ctx) { // sub_80F84C4(gSpecialVar_ContestCategory); // ScriptContext1_Stop(); // return TRUE; return FALSE; } bool8 ScrCmd_dofieldeffect(struct ScriptContext * ctx) { u16 effectId = VarGet(ScriptReadHalfword(ctx)); sFieldEffectScriptId = effectId; FieldEffectStart(sFieldEffectScriptId); return FALSE; } bool8 ScrCmd_setfieldeffectarg(struct ScriptContext * ctx) { u8 argNum = ScriptReadByte(ctx); gFieldEffectArguments[argNum] = (s16)VarGet(ScriptReadHalfword(ctx)); return FALSE; } static bool8 WaitForFieldEffectFinish(void) { if (!FieldEffectActiveListContains(sFieldEffectScriptId)) return TRUE; else return FALSE; } bool8 ScrCmd_waitfieldeffect(struct ScriptContext * ctx) { sFieldEffectScriptId = VarGet(ScriptReadHalfword(ctx)); SetupNativeScript(ctx, WaitForFieldEffectFinish); return TRUE; } bool8 ScrCmd_setrespawn(struct ScriptContext * ctx) { u16 healLocationId = VarGet(ScriptReadHalfword(ctx)); SetLastHealLocationWarp(healLocationId); return FALSE; } bool8 ScrCmd_checkplayergender(struct ScriptContext * ctx) { gSpecialVar_Result = gSaveBlock2Ptr->playerGender; return FALSE; } bool8 ScrCmd_playmoncry(struct ScriptContext * ctx) { u16 species = VarGet(ScriptReadHalfword(ctx)); u16 mode = VarGet(ScriptReadHalfword(ctx)); PlayCry7(species, mode); return FALSE; } bool8 ScrCmd_waitmoncry(struct ScriptContext * ctx) { SetupNativeScript(ctx, IsCryFinished); return TRUE; } bool8 ScrCmd_setmetatile(struct ScriptContext * ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); u16 tileId = VarGet(ScriptReadHalfword(ctx)); u16 v8 = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; if (!v8) MapGridSetMetatileIdAt(x, y, tileId); else MapGridSetMetatileIdAt(x, y, tileId | METATILE_COLLISION_MASK); return FALSE; } bool8 ScrCmd_opendoor(struct ScriptContext * ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; PlaySE(GetDoorSoundEffect(x, y)); FieldAnimateDoorOpen(x, y); return FALSE; } bool8 ScrCmd_closedoor(struct ScriptContext * ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; FieldAnimateDoorClose(x, y); return FALSE; } static bool8 IsDoorAnimationStopped(void) { if (!FieldIsDoorAnimationRunning()) return TRUE; else return FALSE; } bool8 ScrCmd_waitdooranim(struct ScriptContext * ctx) { SetupNativeScript(ctx, IsDoorAnimationStopped); return TRUE; } bool8 ScrCmd_setdooropen(struct ScriptContext * ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; FieldSetDoorOpened(x, y); return FALSE; } bool8 ScrCmd_setdoorclosed(struct ScriptContext * ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; FieldSetDoorClosed(x, y); return FALSE; } bool8 ScrCmd_addelevmenuitem(struct ScriptContext * ctx) { // u8 v3 = ScriptReadByte(ctx); // u16 v5 = VarGet(ScriptReadHalfword(ctx)); // u16 v7 = VarGet(ScriptReadHalfword(ctx)); // u16 v9 = VarGet(ScriptReadHalfword(ctx)); //ScriptAddElevatorMenuItem(v3, v5, v7, v9); return FALSE; } bool8 ScrCmd_showelevmenu(struct ScriptContext * ctx) { /*ScriptShowElevatorMenu(); ScriptContext1_Stop(); return TRUE;*/ return FALSE; } bool8 ScrCmd_checkcoins(struct ScriptContext * ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr = GetCoins(); return FALSE; } bool8 ScrCmd_addcoins(struct ScriptContext * ctx) { u16 coins = VarGet(ScriptReadHalfword(ctx)); if (AddCoins(coins) == TRUE) gSpecialVar_Result = 0; else gSpecialVar_Result = 1; return FALSE; } bool8 ScrCmd_removecoins(struct ScriptContext * ctx) { u16 coins = VarGet(ScriptReadHalfword(ctx)); if (RemoveCoins(coins) == TRUE) gSpecialVar_Result = 0; else gSpecialVar_Result = 1; return FALSE; } bool8 ScrCmd_signmsg(struct ScriptContext * ctx) { MsgSetSignPost(); return FALSE; } bool8 ScrCmd_normalmsg(struct ScriptContext * ctx) { MsgSetNotSignPost(); return FALSE; } // This command will set a Pokémon's eventLegal bit; there is no similar command to clear it. bool8 ScrCmd_setmoneventlegal(struct ScriptContext * ctx) { bool8 isEventLegal = TRUE; u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); SetMonData(&gPlayerParty[partyIndex], MON_DATA_EVENT_LEGAL, &isEventLegal); return FALSE; } bool8 ScrCmd_checkmoneventlegal(struct ScriptContext * ctx) { u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = GetMonData(&gPlayerParty[partyIndex], MON_DATA_EVENT_LEGAL, NULL); return FALSE; } bool8 ScrCmd_setmonmetlocation(struct ScriptContext * ctx) { u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); u8 location = ScriptReadByte(ctx); if (partyIndex < PARTY_SIZE) SetMonData(&gPlayerParty[partyIndex], MON_DATA_MET_LOCATION, &location); return FALSE; }