#include "global.h" #include "gba/isagbprint.h" #include "palette.h" #include "script.h" #include "mystery_event_script.h" #include "event_data.h" #include "random.h" #include "item.h" #include "overworld.h" #include "field_screen_effect.h" #include "quest_log.h" #include "map_preview_screen.h" #include "field_weather.h" #include "field_tasks.h" #include "field_fadetransition.h" #include "field_player_avatar.h" #include "sound.h" #include "script_movement.h" #include "field_map_obj.h" #include "field_map_obj_helpers.h" #include "map_obj_lock.h" #include "field_message_box.h" extern u16 (*const gSpecials[])(void); extern u16 (*const gSpecialsEnd[])(void); extern const u8 *const gStdScripts[]; extern const u8 *const gStdScriptsEnd[]; EWRAM_DATA ptrdiff_t gVScriptOffset = 0; EWRAM_DATA u8 gUnknown_20370AC = 0; EWRAM_DATA u16 sPauseCounter = 0; EWRAM_DATA u16 sMovingNpcId = 0; EWRAM_DATA u16 sMovingNpcMapBank = 0; EWRAM_DATA u16 sMovingNpcMapId = 0; EWRAM_DATA u16 gUnknown_20370B6 = 0; extern u8 gSelectedEventObject; // This is defined in here so the optimizer can't see its value when compiling // script.c. void * const gNullScriptPtr = NULL; const u8 sScriptConditionTable[6][3] = { // < = > 1, 0, 0, // < 0, 1, 0, // = 0, 0, 1, // > 1, 1, 0, // <= 0, 1, 1, // >= 1, 0, 1, // != }; #define SCRCMD_DEF(name) bool8 name(struct ScriptContext *ctx) SCRCMD_DEF(ScrCmd_nop) { return FALSE; } SCRCMD_DEF(ScrCmd_nop1) { return FALSE; } SCRCMD_DEF(ScrCmd_end) { StopScript(ctx); return FALSE; } SCRCMD_DEF(ScrCmd_gotonative) { bool8 (*func)(void) = (bool8 (*)(void))ScriptReadWord(ctx); SetupNativeScript(ctx, func); return TRUE; } SCRCMD_DEF(ScrCmd_special) { u16 (*const *specialPtr)(void) = gSpecials + ScriptReadHalfword(ctx); if (specialPtr < gSpecialsEnd) (*specialPtr)(); else AGB_ASSERT_EX(0, "C:/WORK/POKeFRLG/src/pm_lgfr_ose/source/scrcmd.c", 241); return FALSE; } SCRCMD_DEF(ScrCmd_specialvar) { u16 * varPtr = GetVarPointer(ScriptReadHalfword(ctx)); u16 (*const *specialPtr)(void) = gSpecials + ScriptReadHalfword(ctx); if (specialPtr < gSpecialsEnd) *varPtr = (*specialPtr)(); else AGB_ASSERT_EX(0, "C:/WORK/POKeFRLG/src/pm_lgfr_ose/source/scrcmd.c", 263); return FALSE; } SCRCMD_DEF(ScrCmd_callnative) { void (*func )(void) = ((void (*)(void))ScriptReadWord(ctx)); func(); return FALSE; } SCRCMD_DEF(ScrCmd_waitstate) { ScriptContext1_Stop(); return TRUE; } SCRCMD_DEF(ScrCmd_goto) { const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); ScriptJump(ctx, scrptr); return FALSE; } SCRCMD_DEF(ScrCmd_return) { ScriptReturn(ctx); return FALSE; } SCRCMD_DEF(ScrCmd_call) { const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); ScriptCall(ctx, scrptr); return FALSE; } SCRCMD_DEF(ScrCmd_goto_if) { u8 condition = ScriptReadByte(ctx); const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptJump(ctx, scrptr); return FALSE; } SCRCMD_DEF(ScrCmd_call_if) { u8 condition = ScriptReadByte(ctx); const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptCall(ctx, scrptr); return FALSE; } SCRCMD_DEF(ScrCmd_setvaddress) { u32 addr1 = (u32)ctx->scriptPtr - 1; u32 addr2 = ScriptReadWord(ctx); gVScriptOffset = addr2 - addr1; return FALSE; } SCRCMD_DEF(ScrCmd_vgoto) { const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); ScriptJump(ctx, scrptr - gVScriptOffset); return FALSE; } SCRCMD_DEF(ScrCmd_vcall) { const u8 * scrptr = (const u8 *)ScriptReadWord(ctx); ScriptCall(ctx, scrptr - gVScriptOffset); return FALSE; } SCRCMD_DEF(ScrCmd_vgoto_if) { u8 condition = ScriptReadByte(ctx); const u8 * scrptr = (const u8 *)ScriptReadWord(ctx) - gVScriptOffset; if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptJump(ctx, scrptr); return FALSE; } SCRCMD_DEF(ScrCmd_vcall_if) { u8 condition = ScriptReadByte(ctx); const u8 * scrptr = (const u8 *)ScriptReadWord(ctx) - gVScriptOffset; if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptCall(ctx, scrptr); return FALSE; } SCRCMD_DEF(ScrCmd_gotostd) { u8 stdIdx = ScriptReadByte(ctx); const u8 *const * script = gStdScripts + stdIdx; if (script < gStdScriptsEnd) ScriptJump(ctx, *script); return FALSE; } SCRCMD_DEF(ScrCmd_callstd) { u8 stdIdx = ScriptReadByte(ctx); const u8 *const * script = gStdScripts + stdIdx; if (script < gStdScriptsEnd) ScriptCall(ctx, *script); return FALSE; } SCRCMD_DEF(ScrCmd_gotostd_if) { u8 condition = ScriptReadByte(ctx); u8 stdIdx = ScriptReadByte(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) { const u8 *const * script = gStdScripts + stdIdx; if (script < gStdScriptsEnd) ScriptJump(ctx, *script); } return FALSE; } SCRCMD_DEF(ScrCmd_callstd_if) { u8 condition = ScriptReadByte(ctx); u8 stdIdx = ScriptReadByte(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) { const u8 *const * script = gStdScripts + stdIdx; if (script < gStdScriptsEnd) ScriptCall(ctx, *script); } return FALSE; } SCRCMD_DEF(ScrCmd_gotoram) { ScriptJump(ctx, gRAMScriptPtr); return FALSE; } SCRCMD_DEF(ScrCmd_killscript) { ClearRamScript(); StopScript(ctx); return TRUE; } SCRCMD_DEF(ScrCmd_setmysteryeventstatus) { SetMysteryEventScriptStatus(ScriptReadByte(ctx)); return FALSE; } SCRCMD_DEF(ScrCmd_cmdCF) { const u8 * script = sub_8069E48(); if (script != NULL) { gRAMScriptPtr = ctx->scriptPtr; ScriptJump(ctx, script); } return FALSE; } SCRCMD_DEF(ScrCmd_loadword) { u8 which = ScriptReadByte(ctx); ctx->data[which] = ScriptReadWord(ctx); return FALSE; } SCRCMD_DEF(ScrCmd_loadbytefromaddr) { u8 which = ScriptReadByte(ctx); ctx->data[which] = *(const u8 *)ScriptReadWord(ctx); return FALSE; } SCRCMD_DEF(ScrCmd_writebytetoaddr) { u8 value = ScriptReadByte(ctx); *(u8 *)ScriptReadWord(ctx) = value; return FALSE; } SCRCMD_DEF(ScrCmd_loadbyte) { u8 which = ScriptReadByte(ctx); ctx->data[which] = ScriptReadByte(ctx); return FALSE; } SCRCMD_DEF(ScrCmd_setptrbyte) { u8 which = ScriptReadByte(ctx); *(u8 *)ScriptReadWord(ctx) = ctx->data[which]; return FALSE; } SCRCMD_DEF(ScrCmd_copylocal) { u8 whichDst = ScriptReadByte(ctx); u8 whichSrc = ScriptReadByte(ctx); ctx->data[whichDst] = ctx->data[whichSrc]; return FALSE; } SCRCMD_DEF(ScrCmd_copybyte) { u8 * dest = (u8 *)ScriptReadWord(ctx); *dest = *(const u8 *)ScriptReadWord(ctx); return FALSE; } SCRCMD_DEF(ScrCmd_setvar) { u16 * varPtr = GetVarPointer(ScriptReadHalfword(ctx)); *varPtr = ScriptReadHalfword(ctx); return FALSE; } SCRCMD_DEF(ScrCmd_copyvar) { u16 * destPtr = GetVarPointer(ScriptReadHalfword(ctx)); u16 * srcPtr = GetVarPointer(ScriptReadHalfword(ctx)); *destPtr = *srcPtr; return FALSE; } SCRCMD_DEF(ScrCmd_setorcopyvar) { u16 * destPtr = GetVarPointer(ScriptReadHalfword(ctx)); *destPtr = VarGet(ScriptReadHalfword(ctx)); return FALSE; } u8 * const sScriptStringVars[] = { gStringVar1, gStringVar2, gStringVar3, }; u8 compare_012(u16 left, u16 right) { if (left < right) return 0; else if (left == right) return 1; else return 2; } // comparelocaltolocal SCRCMD_DEF(ScrCmd_compare_local_to_local) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = ctx->data[ScriptReadByte(ctx)]; ctx->comparisonResult = compare_012(value1, value2); return FALSE; } // comparelocaltoimm SCRCMD_DEF(ScrCmd_compare_local_to_value) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = ScriptReadByte(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } SCRCMD_DEF(ScrCmd_compare_local_to_addr) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = *(const u8 *)ScriptReadWord(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } SCRCMD_DEF(ScrCmd_compare_addr_to_local) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = ctx->data[ScriptReadByte(ctx)]; ctx->comparisonResult = compare_012(value1, value2); return FALSE; } SCRCMD_DEF(ScrCmd_compare_addr_to_value) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = ScriptReadByte(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } SCRCMD_DEF(ScrCmd_compare_addr_to_addr) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = *(const u8 *)ScriptReadWord(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } SCRCMD_DEF(ScrCmd_compare_var_to_value) { const u16 value1 = *GetVarPointer(ScriptReadHalfword(ctx)); const u16 value2 = ScriptReadHalfword(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } SCRCMD_DEF(ScrCmd_compare_var_to_var) { const u16 *ptr1 = GetVarPointer(ScriptReadHalfword(ctx)); const u16 *ptr2 = GetVarPointer(ScriptReadHalfword(ctx)); ctx->comparisonResult = compare_012(*ptr1, *ptr2); return FALSE; } SCRCMD_DEF(ScrCmd_addvar) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr += ScriptReadHalfword(ctx); return FALSE; } SCRCMD_DEF(ScrCmd_subvar) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr -= VarGet(ScriptReadHalfword(ctx)); return FALSE; } SCRCMD_DEF(ScrCmd_random) { u16 max = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = Random() % max; return FALSE; } SCRCMD_DEF(ScrCmd_giveitem) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = AddBagItem(itemId, (u8)quantity); sub_809A824(itemId); return FALSE; } SCRCMD_DEF(ScrCmd_takeitem) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = RemoveBagItem(itemId, (u8)quantity); return FALSE; } SCRCMD_DEF(ScrCmd_checkitemspace) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckBagHasSpace(itemId, (u8)quantity); return FALSE; } SCRCMD_DEF(ScrCmd_checkitem) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckBagHasItem(itemId, (u8)quantity); return FALSE; } SCRCMD_DEF(ScrCmd_checkitemtype) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = GetPocketByItemId(itemId); return FALSE; } SCRCMD_DEF(ScrCmd_givepcitem) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = AddPCItem(itemId, quantity); return FALSE; } SCRCMD_DEF(ScrCmd_checkpcitem) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckPCHasItem(itemId, quantity); return FALSE; } SCRCMD_DEF(ScrCmd_givedecoration) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); // gSpecialVar_Result = DecorationAdd(decorId); return FALSE; } SCRCMD_DEF(ScrCmd_takedecoration) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); // gSpecialVar_Result = DecorationRemove(decorId); return FALSE; } SCRCMD_DEF(ScrCmd_checkdecorspace) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); // gSpecialVar_Result = DecorationCheckSpace(decorId); return FALSE; } SCRCMD_DEF(ScrCmd_checkdecor) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); // gSpecialVar_Result = CheckHasDecoration(decorId); return FALSE; } SCRCMD_DEF(ScrCmd_setflag) { FlagSet(ScriptReadHalfword(ctx)); return FALSE; } SCRCMD_DEF(ScrCmd_clearflag) { FlagClear(ScriptReadHalfword(ctx)); return FALSE; } SCRCMD_DEF(ScrCmd_checkflag) { ctx->comparisonResult = FlagGet(ScriptReadHalfword(ctx)); return FALSE; } SCRCMD_DEF(ScrCmd_incrementgamestat) { IncrementGameStat(ScriptReadByte(ctx)); return FALSE; } SCRCMD_DEF(ScrCmd_comparestattoword) { u8 statIdx = ScriptReadByte(ctx); u32 value = ScriptReadWord(ctx); u32 statValue = GetGameStat(statIdx); if (statValue < value) ctx ->comparisonResult = 0; else if (statValue == value) ctx->comparisonResult = 1; else ctx->comparisonResult = 2; return FALSE; } SCRCMD_DEF(ScrCmd_cmdD0) { u16 value = ScriptReadHalfword(ctx); sub_8115748(value); sub_80F85BC(value); return FALSE; } SCRCMD_DEF(ScrCmd_animateflash) { sub_807F028(ScriptReadByte(ctx)); ScriptContext1_Stop(); return TRUE; } SCRCMD_DEF(ScrCmd_setflashradius) { u16 flashLevel = VarGet(ScriptReadHalfword(ctx)); Overworld_SetFlashLevel(flashLevel); return FALSE; } static bool8 IsPaletteNotActive(void) { if (!gPaletteFade.active) return TRUE; else return FALSE; } SCRCMD_DEF(ScrCmd_fadescreen) { fade_screen(ScriptReadByte(ctx), 0); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } SCRCMD_DEF(ScrCmd_fadescreenspeed) { u8 mode = ScriptReadByte(ctx); u8 speed = ScriptReadByte(ctx); fade_screen(mode, speed); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } static bool8 RunPauseTimer(void) { sPauseCounter--; if (sPauseCounter == 0) return TRUE; else return FALSE; } SCRCMD_DEF(ScrCmd_delay) { sPauseCounter = ScriptReadHalfword(ctx); SetupNativeScript(ctx, RunPauseTimer); return TRUE; } SCRCMD_DEF(ScrCmd_initclock) { // u8 hour = VarGet(ScriptReadHalfword(ctx)); // u8 minute = VarGet(ScriptReadHalfword(ctx)); // // RtcInitLocalTimeOffset(hour, minute); return FALSE; } SCRCMD_DEF(ScrCmd_dodailyevents) { // DoTimeBasedEvents(); return FALSE; } SCRCMD_DEF(ScrCmd_gettime) { // RtcCalcLocalTime(); // gSpecialVar_0x8000 = gLocalTime.hours; // gSpecialVar_0x8001 = gLocalTime.minutes; // gSpecialVar_0x8002 = gLocalTime.seconds; gSpecialVar_0x8000 = 0; gSpecialVar_0x8001 = 0; gSpecialVar_0x8002 = 0; return FALSE; } SCRCMD_DEF(ScrCmd_setweather) { u16 weather = VarGet(ScriptReadHalfword(ctx)); SetSav1Weather(weather); return FALSE; } SCRCMD_DEF(ScrCmd_resetweather) { SetSav1WeatherFromCurrMapHeader(); return FALSE; } SCRCMD_DEF(ScrCmd_doweather) { DoCurrentWeather(); return FALSE; } SCRCMD_DEF(ScrCmd_setstepcallback) { ActivatePerStepCallback(ScriptReadByte(ctx)); return FALSE; } SCRCMD_DEF(ScrCmd_setmaplayoutindex) { u16 value = VarGet(ScriptReadHalfword(ctx)); SetCurrentMapLayout(value); return FALSE; } SCRCMD_DEF(ScrCmd_warp) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoWarp(); ResetInitialPlayerAvatarState(); return TRUE; } SCRCMD_DEF(ScrCmd_warpsilent) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoDiveWarp(); ResetInitialPlayerAvatarState(); return TRUE; } SCRCMD_DEF(ScrCmd_warpdoor) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoDoorWarp(); ResetInitialPlayerAvatarState(); return TRUE; } SCRCMD_DEF(ScrCmd_warphole) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u16 x; u16 y; PlayerGetDestCoords(&x, &y); if (mapGroup == 0xFF && mapNum == 0xFF) SetWarpDestinationToFixedHoleWarp(x - 7, y - 7); else Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); DoFallWarp(); ResetInitialPlayerAvatarState(); return TRUE; } SCRCMD_DEF(ScrCmd_warpteleport) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_807E59C(); ResetInitialPlayerAvatarState(); return TRUE; } SCRCMD_DEF(ScrCmd_warpD1) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_805DAE4(player_get_direction_lower_nybble()); sub_807E500(); ResetInitialPlayerAvatarState(); return TRUE; } SCRCMD_DEF(ScrCmd_setwarp) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); return FALSE; } SCRCMD_DEF(ScrCmd_setdynamicwarp) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetDynamicWarpWithCoords(0, mapGroup, mapNum, warpId, x, y); return FALSE; } SCRCMD_DEF(ScrCmd_setdivewarp) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetFixedDiveWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } SCRCMD_DEF(ScrCmd_setholewarp) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetFixedHoleWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } SCRCMD_DEF(ScrCmd_setescapewarp) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetEscapeWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } SCRCMD_DEF(ScrCmd_getplayerxy) { u16 *pX = GetVarPointer(ScriptReadHalfword(ctx)); u16 *pY = GetVarPointer(ScriptReadHalfword(ctx)); *pX = gSaveBlock1Ptr->pos.x; *pY = gSaveBlock1Ptr->pos.y; return FALSE; } SCRCMD_DEF(ScrCmd_getpartysize) { gSpecialVar_Result = CalculatePlayerPartyCount(); return FALSE; } SCRCMD_DEF(ScrCmd_playse) { PlaySE(ScriptReadHalfword(ctx)); return FALSE; } static bool8 WaitForSoundEffectFinish(void) { if (!IsSEPlaying()) return TRUE; else return FALSE; } SCRCMD_DEF(ScrCmd_waitse) { SetupNativeScript(ctx, WaitForSoundEffectFinish); return TRUE; } SCRCMD_DEF(ScrCmd_playfanfare) { PlayFanfare(ScriptReadHalfword(ctx)); return FALSE; } static bool8 WaitForFanfareFinish(void) { return IsFanfareTaskInactive(); } SCRCMD_DEF(ScrCmd_waitfanfare) { SetupNativeScript(ctx, WaitForFanfareFinish); return TRUE; } SCRCMD_DEF(ScrCmd_playbgm) { u16 songId = ScriptReadHalfword(ctx); bool8 val = ScriptReadByte(ctx); if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) return FALSE; if (val == TRUE) Overworld_SetSavedMusic(songId); PlayNewMapMusic(songId); return FALSE; } SCRCMD_DEF(ScrCmd_savebgm) { Overworld_SetSavedMusic(ScriptReadHalfword(ctx)); return FALSE; } SCRCMD_DEF(ScrCmd_fadedefaultbgm) { if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) return FALSE; Overworld_ChangeMusicToDefault(); return FALSE; } SCRCMD_DEF(ScrCmd_fadenewbgm) { u16 music = ScriptReadHalfword(ctx); if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) return FALSE; Overworld_ChangeMusicTo(music); return FALSE; } SCRCMD_DEF(ScrCmd_fadeoutbgm) { u8 speed = ScriptReadByte(ctx); if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) return FALSE; if (speed != 0) FadeOutBGMTemporarily(4 * speed); else FadeOutBGMTemporarily(4); SetupNativeScript(ctx, IsBGMPausedOrStopped); return TRUE; } SCRCMD_DEF(ScrCmd_fadeinbgm) { u8 speed = ScriptReadByte(ctx); if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) return FALSE; if (speed != 0) FadeInBGM(4 * speed); else FadeInBGM(4); return FALSE; } SCRCMD_DEF(ScrCmd_applymovement) { u16 localId = VarGet(ScriptReadHalfword(ctx)); const void *movementScript = (const void *)ScriptReadWord(ctx); ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); sMovingNpcId = localId; return FALSE; } SCRCMD_DEF(ScrCmd_applymovement_at) { u16 localId = VarGet(ScriptReadHalfword(ctx)); const void *movementScript = (const void *)ScriptReadWord(ctx); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); ScriptMovement_StartObjectMovementScript(localId, mapNum, mapGroup, movementScript); sMovingNpcId = localId; return FALSE; } static bool8 WaitForMovementFinish(void) { return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank); } SCRCMD_DEF(ScrCmd_waitmovement) { u16 localId = VarGet(ScriptReadHalfword(ctx)); if (localId != 0) sMovingNpcId = localId; sMovingNpcMapBank = gSaveBlock1Ptr->location.mapGroup; sMovingNpcMapId = gSaveBlock1Ptr->location.mapNum; SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } SCRCMD_DEF(ScrCmd_waitmovement_at) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapBank; u8 mapId; if (localId != 0) sMovingNpcId = localId; mapBank = ScriptReadByte(ctx); mapId = ScriptReadByte(ctx); sMovingNpcMapBank = mapBank; sMovingNpcMapId = mapId; SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } SCRCMD_DEF(ScrCmd_removeobject) { u16 localId = VarGet(ScriptReadHalfword(ctx)); RemoveFieldObjectByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } SCRCMD_DEF(ScrCmd_removeobject_at) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); RemoveFieldObjectByLocalIdAndMap(objectId, mapNum, mapGroup); return FALSE; } SCRCMD_DEF(ScrCmd_addobject) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); show_sprite(objectId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } SCRCMD_DEF(ScrCmd_addobject_at) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); show_sprite(objectId, mapNum, mapGroup); return FALSE; } SCRCMD_DEF(ScrCmd_setobjectxy) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); sub_805F7C4(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, x, y); return FALSE; } SCRCMD_DEF(ScrCmd_setobjectxyperm) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetMapObjTemplateCoords(localId, x, y); return FALSE; } SCRCMD_DEF(ScrCmd_moveobjectoffscreen) { u16 localId = VarGet(ScriptReadHalfword(ctx)); sub_805FE94(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } SCRCMD_DEF(ScrCmd_showobject_at) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 0); return FALSE; } SCRCMD_DEF(ScrCmd_hideobject_at) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 1); return FALSE; } SCRCMD_DEF(ScrCmd_setobjectpriority) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 priority = ScriptReadByte(ctx); sub_805F3A8(localId, mapNum, mapGroup, priority + 83); return FALSE; } SCRCMD_DEF(ScrCmd_resetobjectpriority) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); sub_805F400(localId, mapNum, mapGroup); return FALSE; } SCRCMD_DEF(ScrCmd_faceplayer) { if (gMapObjects[gSelectedEventObject].active) { FieldObjectFaceOppositeDirection(&gMapObjects[gSelectedEventObject], player_get_direction_lower_nybble()); } return FALSE; } SCRCMD_DEF(ScrCmd_turnobject) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 direction = ScriptReadByte(ctx); FieldObjectTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction); return FALSE; } SCRCMD_DEF(ScrCmd_setobjectmovementtype) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 movementType = ScriptReadByte(ctx); Overworld_SetMapObjTemplateMovementType(localId, movementType); return FALSE; } SCRCMD_DEF(ScrCmd_createvobject) { u8 graphicsId = ScriptReadByte(ctx); u8 v2 = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u32 y = VarGet(ScriptReadHalfword(ctx)); u8 elevation = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); sprite_new(graphicsId, v2, x, y, elevation, direction); return FALSE; } SCRCMD_DEF(ScrCmd_turnvobject) { u8 v1 = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); sub_8069058(v1, direction); return FALSE; } SCRCMD_DEF(ScrCmd_lockall) { if (is_c1_link_related_active()) { return FALSE; } else { ScriptFreezeMapObjects(); SetupNativeScript(ctx, sub_8069590); return TRUE; } } SCRCMD_DEF(ScrCmd_lock) { if (is_c1_link_related_active()) { return FALSE; } else { if (gMapObjects[gSelectedEventObject].active) { LockSelectedMapObject(); SetupNativeScript(ctx, sub_8069648); } else { ScriptFreezeMapObjects(); SetupNativeScript(ctx, sub_8069590); } return TRUE; } } SCRCMD_DEF(ScrCmd_releaseall) { u8 playerObjectId; HideFieldMessageBox(); playerObjectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[playerObjectId]); sub_80974D8(); UnfreezeMapObjects(); return FALSE; } SCRCMD_DEF(ScrCmd_release) { u8 playerObjectId; HideFieldMessageBox(); if (gMapObjects[gSelectedEventObject].active) FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gSelectedEventObject]); playerObjectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[playerObjectId]); sub_80974D8(); UnfreezeMapObjects(); return FALSE; }