#include "global.h" #include "graphics.h" #include "palette.h" #include "util.h" #include "battle_transition.h" #include "task.h" #include "fieldmap.h" static EWRAM_DATA struct { const u16 *src; u16 *dest; u16 size; } sTilesetDMA3TransferBuffer[20] = {0}; static u8 sTilesetDMA3TransferBufferSize; static u16 sPrimaryTilesetAnimCounter; static u16 sPrimaryTilesetAnimCounterMax; static u16 sSecondaryTilesetAnimCounter; static u16 sSecondaryTilesetAnimCounterMax; static void (*sPrimaryTilesetAnimCallback)(u16); static void (*sSecondaryTilesetAnimCallback)(u16); static void _InitPrimaryTilesetAnimation(void); static void _InitSecondaryTilesetAnimation(void); extern const u16 *const gUnknown_83A7660[]; extern const u16 *const gUnknown_83AA654[]; extern const u16 *const gUnknown_83AB874[]; extern const u16 *const gUnknown_83ABDB4[]; extern const u16 *const gUnknown_83AC1E8[]; extern const u16 *const gUnknown_83AC5F8[]; extern const u16 *const gUnknown_83AC7C8[]; extern const u16 *const gUnknown_83AC950[]; static void ResetTilesetAnimBuffer(void) { sTilesetDMA3TransferBufferSize = 0; CpuFill32(0, sTilesetDMA3TransferBuffer, sizeof sTilesetDMA3TransferBuffer); } static void AppendTilesetAnimToBuffer(const u16 *src, u16 *dest, u16 size) { if (sTilesetDMA3TransferBufferSize < 20) { sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].src = src; sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].dest = dest; sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].size = size; sTilesetDMA3TransferBufferSize++; } } void TransferTilesetAnimsBuffer(void) { int i; for (i = 0; i < sTilesetDMA3TransferBufferSize; i++) DmaCopy16(3, sTilesetDMA3TransferBuffer[i].src, sTilesetDMA3TransferBuffer[i].dest, sTilesetDMA3TransferBuffer[i].size); sTilesetDMA3TransferBufferSize = 0; } void InitTilesetAnimations(void) { ResetTilesetAnimBuffer(); _InitPrimaryTilesetAnimation(); _InitSecondaryTilesetAnimation(); } void InitSecondaryTilesetAnimation(void) { _InitSecondaryTilesetAnimation(); } void UpdateTilesetAnimations(void) { ResetTilesetAnimBuffer(); if (++sPrimaryTilesetAnimCounter >= sPrimaryTilesetAnimCounterMax) sPrimaryTilesetAnimCounter = 0; if (++sSecondaryTilesetAnimCounter >= sSecondaryTilesetAnimCounterMax) sSecondaryTilesetAnimCounter = 0; if (sPrimaryTilesetAnimCallback) sPrimaryTilesetAnimCallback(sPrimaryTilesetAnimCounter); if (sSecondaryTilesetAnimCallback) sSecondaryTilesetAnimCallback(sSecondaryTilesetAnimCounter); } static void _InitPrimaryTilesetAnimation(void) { sPrimaryTilesetAnimCounter = 0; sPrimaryTilesetAnimCounterMax = 0; sPrimaryTilesetAnimCallback = NULL; if (gMapHeader.mapData->primaryTileset && gMapHeader.mapData->primaryTileset->callback) gMapHeader.mapData->primaryTileset->callback(); } static void _InitSecondaryTilesetAnimation(void) { sSecondaryTilesetAnimCounter = 0; sSecondaryTilesetAnimCounterMax = 0; sSecondaryTilesetAnimCallback = NULL; if (gMapHeader.mapData->secondaryTileset && gMapHeader.mapData->secondaryTileset->callback) gMapHeader.mapData->secondaryTileset->callback(); } static void sub_80700A4(u16 timer) { const u16 *const *ptr = gUnknown_83A7660; u16 i = timer % 5; AppendTilesetAnimToBuffer(ptr[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(508)), 0x80); } static void sub_80700D0(u16 timer) { const u16 *const *ptr = gUnknown_83AA654; u16 i = timer % 8; AppendTilesetAnimToBuffer(ptr[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(416)), 0x600); } static void sub_80700F8(u16 timer) { const u16 *const *ptr = gUnknown_83AB874; u16 i = timer % 8; AppendTilesetAnimToBuffer(ptr[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(464)), 0x240); } static void sub_8070120(u16 timer) { if (timer % 8 == 0) sub_80700F8(timer >> 3); if (timer % 16 == 1) sub_80700D0(timer >> 4); if (timer % 16 == 2) sub_80700A4(timer >> 4); } void sub_8070154(void) { sPrimaryTilesetAnimCounter = 0; sPrimaryTilesetAnimCounterMax = 640; sPrimaryTilesetAnimCallback = sub_8070120; } static void sub_807017C(u16 timer) { const u16 *const *ptr = gUnknown_83ABDB4; u16 i = timer % 5; AppendTilesetAnimToBuffer(ptr[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(744)), 0x100); } static void sub_80701AC(u16 timer) { if (timer % 12 == 0) sub_807017C(timer / 12); } void sub_80701D8(void) { sSecondaryTilesetAnimCounter = 0; sSecondaryTilesetAnimCounterMax = 120; sSecondaryTilesetAnimCallback = sub_80701AC; } static void sub_80701FC(u16 timer) { const u16 *const *ptr = gUnknown_83AC1E8; u16 i = timer % 4; AppendTilesetAnimToBuffer(ptr[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(976)), 0x100); } static void sub_8070224(u16 timer) { if (timer % 10 == 0) sub_80701FC(timer / 10); } void sub_8070250(void) { sSecondaryTilesetAnimCounter = 0; sSecondaryTilesetAnimCounterMax = 160; sSecondaryTilesetAnimCallback = sub_8070224; } static void sub_8070274(u16 timer) { const u16 *const *ptr = gUnknown_83AC5F8; u16 i = timer % 4; AppendTilesetAnimToBuffer(ptr[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(896)), 0x100); } static void sub_807029C(u16 timer) { if (timer % 16 == 0) sub_8070274(timer >> 4); } void sub_80702B4(void) { sSecondaryTilesetAnimCounter = 0; sSecondaryTilesetAnimCounterMax = 256; sSecondaryTilesetAnimCallback = sub_807029C; } static void sub_80702DC(u16 timer) { u16 i = timer % 2; AppendTilesetAnimToBuffer(gUnknown_83AC7C8[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(880)), 0xE0); } static void sub_8070304(u16 timer) { if (timer % 2 == 0) sub_80702DC(timer >> 1); } void sub_807031C(void) { sSecondaryTilesetAnimCounter = 0; sSecondaryTilesetAnimCounterMax = 240; sSecondaryTilesetAnimCallback = sub_8070304; } static void sub_8070340(u16 timer) { u16 i = timer % 4; AppendTilesetAnimToBuffer(gUnknown_83AC950[i], (u16 *)(BG_VRAM + TILE_OFFSET_4BPP(739)), 0x80); } static void sub_8070368(u16 timer) { if (timer % 16 == 0) sub_8070340(timer >> 4); } void sub_8070380(void) { sSecondaryTilesetAnimCounter = 0; sSecondaryTilesetAnimCounterMax = 256; sSecondaryTilesetAnimCallback = sub_8070368; }