#include "global.h" #include "mevent_server.h" #include "constants/union_room.h" ALIGNED(4) const u8 gUnionRoomActivity_Blank[] = _(""); ALIGNED(4) const u8 gUnknown_84571B0[] = _(":"); ALIGNED(4) const u8 gUnknown_84571B4[] = _("{ID}"); ALIGNED(4) const u8 gUnknown_84571B8[] = _("Please start over from the beginning."); ALIGNED(4) const u8 gUnknown_84571E0[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled."); ALIGNED(4) const u8 gUnref_845721C[] = _("ともだちからの れんらくを\nまっています"); ALIGNED(4) const u8 gUnknown_8457234[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player."); ALIGNED(4) const u8 gUnknown_8457264[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready."); ALIGNED(4) const u8 gJPText_SingleBattle[] = _("シングルバトルを かいさいする"); ALIGNED(4) const u8 gJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); ALIGNED(4) const u8 gJPText_MultiBattle[] = _("マルチバトルを かいさいする"); ALIGNED(4) const u8 gJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); ALIGNED(4) const u8 gJPText_Chat[] = _("チャットを かいさいする"); ALIGNED(4) const u8 gJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); ALIGNED(4) const u8 gJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); ALIGNED(4) const u8 unref_text_union_room_1[] = _("ふしぎなできごとを かいさいする"); ALIGNED(4) const u8 gJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); ALIGNED(4) const u8 gJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); ALIGNED(4) const u8 gJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); ALIGNED(4) const u8 gJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); ALIGNED(4) const u8 gJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); const u8 *const unref_text_ptrs_union_room_0[] = { gJPText_SingleBattle, gJPText_DoubleBattle, gJPText_MultiBattle, gJPText_TradePokemon, gJPText_Chat, gJPText_DistWonderCard, gJPText_DistWonderNews, gJPText_DistWonderCard, gJPText_HoldPokemonJump, gJPText_HoldBerryCrush, gJPText_HoldBerryPicking, gJPText_HoldBerryPicking, gJPText_HoldSpinTrade, gJPText_HoldSpinShop }; const u8 gText_1PlayerNeeded[] = _("1 player\nneeded."); const u8 gText_2PlayersNeeded[] = _("2 players\nneeded."); const u8 gText_3PlayersNeeded[] = _("3 players\nneeded."); const u8 gText_4PlayersNeeded[] = _("あと4にん\nひつよう"); const u8 gText_2PlayerMode[] = _("2-PLAYER\nMODE"); const u8 gText_3PlayerMode[] = _("3-PLAYER\nMODE"); const u8 gText_4PlayerMode[] = _("4-PLAYER\nMODE"); const u8 gText_5PlayerMode[] = _("5-PLAYER\nMODE"); const u8 *const gUnknown_845742C[][5] = { { gText_1PlayerNeeded, gText_2PlayerMode }, { gText_3PlayersNeeded, gText_2PlayersNeeded, gText_1PlayerNeeded, gText_4PlayerMode }, { gText_1PlayerNeeded, gText_2PlayerMode, gText_3PlayerMode, gText_4PlayerMode, gText_5PlayerMode }, { gText_2PlayersNeeded, gText_1PlayerNeeded, gText_3PlayerMode, gText_4PlayerMode, gText_5PlayerMode } }; ALIGNED(4) const u8 gUnknown_845747C[] = _("{B_BUTTON}CANCEL"); ALIGNED(4) const u8 unref_text_union_room_2[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); ALIGNED(4) const u8 gUnknown_84574A0[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?"); ALIGNED(4) const u8 gUnknown_84574C4[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?"); ALIGNED(4) const u8 gUnknown_84574EC[] = _("{STR_VAR_2} contacted you.\nAdd to the members?"); ALIGNED(4) const u8 gUnknown_8457514[] = _("{STR_VAR_1}!\nAre these members OK?"); ALIGNED(4) const u8 gUnknown_8457530[] = _("Cancel {STR_VAR_1} MODE\nwith these members?"); ALIGNED(4) const u8 gUnknown_8457554[] = _("An “OK” was sent\nto {STR_VAR_1}."); ALIGNED(4) const u8 gUnknown_845756C[] = _("The other TRAINER doesn't appear\nto be available now…\p"); ALIGNED(4) const u8 gUnknown_84575A4[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); ALIGNED(4) const u8 gUnknown_84575DC[] = _("The other TRAINER(S) is/are not\nready yet.\p"); const u8 *const gUnknown_8457608[] = { gUnknown_84575A4, gUnknown_84575DC }; ALIGNED(4) const u8 gUnknown_8457610[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 90}"); ALIGNED(4) const u8 gUnknown_8457644[] = _("There is a member who can no\nlonger remain available.\p"); const u8 *const gUnknown_845767C[] = { gUnknown_845756C, gUnknown_8457644 }; ALIGNED(4) const u8 gUnknown_8457684[] = _("The other TRAINER appears\nunavailable…\p"); ALIGNED(4) const u8 gUnknown_84576AC[] = _("{STR_VAR_1} sent back an “OK”!"); ALIGNED(4) const u8 gUnknown_84576C4[] = _("{STR_VAR_1} OK'd your registration as\na member."); ALIGNED(4) const u8 gUnknown_84576EC[] = _("{STR_VAR_1} replied, “No…”\p"); ALIGNED(4) const u8 gUnknown_8457700[] = _("{STR_VAR_1}!\nAwaiting other members!"); ALIGNED(4) const u8 gUnknown_845771C[] = _("Quit being a member?"); ALIGNED(4) const u8 gUnknown_8457734[] = _("You stopped being a member.\p"); const u8 *const gUnknown_8457754[] = { NULL, gUnknown_8457644, gUnknown_8457684, NULL, NULL, NULL, gUnknown_84576EC, NULL, NULL, gUnknown_8457734 }; ALIGNED(4) const u8 gUnknown_845777C[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established."); ALIGNED(4) const u8 gUnknown_84577BC[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…"); ALIGNED(4) const u8 gUnknown_84577F8[] = _("The link with your friend has been\ndropped…"); ALIGNED(4) const u8 gUnknown_8457824[] = _("{STR_VAR_1} replied, “No…”"); const u8 *const gUnknown_8457838[] = { NULL, gUnknown_84577F8, gUnknown_84577F8, NULL, NULL, NULL, gUnknown_8457824, NULL, NULL, NULL }; ALIGNED(4) const u8 gUnknown_8457860[] = _("Do you want the {STR_VAR_2}\nMODE?"); ALIGNED(4) const u8 gUnknown_845787C[] = _("Do you want the {STR_VAR_2}\nMODE?"); const u8 *const gUnknown_8457898[] = { gUnknown_8457860, gUnknown_845787C }; ALIGNED(4) const u8 gUnknown_84578A0[] = _("はなしかけています…\nしょうしょう おまちください"); ALIGNED(4) const u8 gUnknown_84578BC[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…"); ALIGNED(4) const u8 gUnknown_84578E4[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); ALIGNED(4) const u8 gUnknown_8457950[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); ALIGNED(4) const u8 gUnknown_84579BC[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); const u8 *const gURText_PleaseWaitMsgs[] = { gUnknown_84578E4, gUnknown_8457950, gUnknown_84579BC }; ALIGNED(4) const u8 gUnknown_8457A40[] = _("Hiya! Is there something that you\nwanted to do?"); ALIGNED(4) const u8 gUnknown_8457A70[] = _("Hello!\nWould you like to do something?"); ALIGNED(4) const u8 gUnknown_8457A98[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); ALIGNED(4) const u8 gUnknown_8457AD0[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); const u8 *const gURText_FriendPromptsForActivity[][2] = { { gUnknown_8457A40, gUnknown_8457A70 }, { gUnknown_8457A98, gUnknown_8457AD0 } }; ALIGNED(4) const u8 gUnknown_8457B14[] = _("Want to do something?"); ALIGNED(4) const u8 gUnknown_8457B2C[] = _("Would you like to do something?"); ALIGNED(4) const u8 gUnknown_8457B4C[] = _("{STR_VAR_1}: What would you like to\ndo now?"); ALIGNED(4) const u8 gUnknown_8457B70[] = _("{STR_VAR_1}‘また なにかする?"); const u8 *const gUnknown_8457B80[] = { gUnknown_8457B14, gUnknown_8457B2C, gUnknown_8457B4C, gUnknown_8457B4C }; ALIGNED(4) const u8 gUnknown_8457B90[] = _("Somebody has contacted you.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_8457BA0[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); const u8 *const gUnknown_8457BCC[] = { gUnknown_8457B90, gUnknown_8457BA0 }; ALIGNED(4) const u8 gUnknown_8457BD4[] = _("Awaiting a response from\nthe other TRAINER…"); ALIGNED(4) const u8 gUnknown_8457C00[] = _("Awaiting a response from\n{STR_VAR_1}…"); const u8 *const gUnknown_8457C20[] = { gUnknown_8457BD4, gUnknown_8457C00 }; ALIGNED(4) const u8 gUnknown_8457C28[] = _("あいての ていあんを まっています\nビーボタンで キャンセル"); ALIGNED(4) const u8 gUnknown_8457C48[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?"); ALIGNED(4) const u8 gUnknown_8457CA4[] = _("The other TRAINER challenges you\nto battle.\pWill you accept the battle\nchallenge?"); ALIGNED(4) const u8 gUnknown_8457CF8[] = _("The other TRAINER invites you\nto chat.\pWill you accept the chat\ninvitation?"); ALIGNED(4) const u8 gUnknown_8457D44[] = _("There is an offer to trade your\nregistered Lv. {DYNAMIC 0} {DYNAMIC 1}\pin exchange for a\nLv. {DYNAMIC 2} {DYNAMIC 3}.\pWill you accept this trade\noffer?"); ALIGNED(4) const u8 gUnknown_8457DB8[] = _("There is an offer to trade your\nregistered EGG.\lWill you accept this trade offer?"); ALIGNED(4) const u8 gUnknown_8457E0C[] = _("The chat has been dropped.\p"); ALIGNED(4) const u8 gUnknown_8457E28[] = _("You declined the offer.\p"); ALIGNED(4) const u8 gUnknown_8457E44[] = _("You declined the offer.\p"); ALIGNED(4) const u8 gUnknown_8457E60[] = _("The chat was ended.\p"); const u8 *const gUnknown_8457E78[] = { gUnknown_8457C48, gUnknown_8457CA4, gUnknown_8457CF8, gUnknown_8457D44 }; ALIGNED(4) const u8 gUnknown_8457E88[] = _("Oh, hey! We're in a chat right now.\nWant to join us?"); ALIGNED(4) const u8 gUnknown_8457EC0[] = _("{STR_VAR_1}: Hey, {PLAYER}!\nWe're having a chat right now.\lWant to join us?"); ALIGNED(4) const u8 gUnknown_8457F00[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?"); ALIGNED(4) const u8 gUnknown_8457F3C[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?"); const u8 *const gUnknown_8457F80[][2] = { { gUnknown_8457E88, gUnknown_8457F00 }, { gUnknown_8457EC0, gUnknown_8457F3C } }; ALIGNED(4) const u8 gUnknown_8457F90[] = _("……\nThe TRAINER appears to be busy…\p"); ALIGNED(4) const u8 gUnknown_8457FB4[] = _("A battle, huh?\nAll right, just give me some time."); ALIGNED(4) const u8 gUnknown_8457FE8[] = _("You want to chat, huh?\nSure, just wait a little."); ALIGNED(4) const u8 gUnknown_845801C[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); ALIGNED(4) const u8 gUnknown_8458054[] = _("A battle? Of course, but I need\ntime to get ready."); ALIGNED(4) const u8 gUnknown_8458088[] = _("Did you want to chat?\nOkay, but please wait a moment."); ALIGNED(4) const u8 gUnknown_84580C0[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); const u8 *const gResponseToURoomActivityInviteStringPtrs[][4] = { { gUnknown_8457FB4, gUnknown_8457FE8, NULL, gUnknown_845801C }, { gUnknown_8458054, gUnknown_8458088, NULL, gUnknown_84580C0 } }; ALIGNED(4) const u8 gUnref_8458104[] = _("チャットだね!\nわかった ちょっと まってて!"); ALIGNED(4) const u8 gUnknown_845812C[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_8458164[] = _("All right!\nLet's chat!{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_8458180[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_84581B0[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_84581D8[] = _("The trade will be started.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_84581F8[] = _("The battle will be started.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_8458218[] = _("Entering the chat…{PAUSE 60}"); const u8 *const gUnknown_8458230[][2][3] = { { { gUnknown_84581F8, gUnknown_8458218, gUnknown_84581D8 }, { gUnknown_84581F8, gUnknown_8458218, gUnknown_84581D8 } }, { { gUnknown_845812C, gUnknown_8458164, gUnknown_84581D8 }, { gUnknown_8458180, gUnknown_84581B0, gUnknown_84581D8 } } }; ALIGNED(4) const u8 gUnknown_8458260[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); ALIGNED(4) const u8 gUnknown_84582C0[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); const u8 *const gUnknown_8458314[] = { gUnknown_8458260, gUnknown_84582C0 }; ALIGNED(4) const u8 gUnknown_845831C[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); ALIGNED(4) const u8 gUnknown_845836C[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); const u8 *const gUnknown_84583B4[] = { gUnknown_845831C, gUnknown_845836C }; ALIGNED(4) const u8 gUnknown_84583BC[] = _("If you want to do something with\nme, just give me a shout!\p"); ALIGNED(4) const u8 gUnknown_84583F8[] = _("If you want to do something with\nme, don't be shy.\p"); const u8 *const gUnknown_845842C[] = { gUnknown_84583BC, gUnknown_84583F8 }; ALIGNED(4) const u8 gUnknown_8458434[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p"); ALIGNED(4) const u8 gUnknown_845847C[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p"); ALIGNED(4) const u8 gUnknown_84584C0[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p"); ALIGNED(4) const u8 gUnknown_84584FC[] = _("Oh, all right.\nCome see me anytime, okay?\p"); ALIGNED(4) const u8 gUnknown_8458528[] = _("Oh…\nPlease come by anytime.\p"); const u8 *const gUnknown_8458548[] = { gUnknown_84584FC, gUnknown_8458528 }; ALIGNED(4) const u8 gUnknown_8458550[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); ALIGNED(4) const u8 gUnknown_8458598[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); const u8 *const gUnknown_84585E8[] = { gUnknown_8458550, gUnknown_8458598 }; ALIGNED(4) const u8 gUnknown_84585F0[] = _("Whoa!\nI can tell you're pretty tough!\p"); ALIGNED(4) const u8 gUnknown_8458618[] = _("You used that move?\nThat's good strategy!\p"); ALIGNED(4) const u8 gUnknown_8458644[] = _("Way to go!\nThat was an eye-opener!\p"); ALIGNED(4) const u8 gUnknown_8458668[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); ALIGNED(4) const u8 gUnknown_84586A0[] = _("That POKéMON…\nIt's been raised really well!\p"); ALIGNED(4) const u8 gUnknown_84586D0[] = _("That's it!\nThis is the right move now!\p"); ALIGNED(4) const u8 gUnknown_84586F8[] = _("That's awesome!\nYou can battle that way?\p"); ALIGNED(4) const u8 gUnknown_8458724[] = _("You have exquisite timing for\nswitching POKéMON!\p"); const u8 *const gUnknown_8458758[][4] = { { gUnknown_84585F0, gUnknown_8458618, gUnknown_8458644, gUnknown_8458668 }, { gUnknown_84586A0, gUnknown_84586D0, gUnknown_84586F8, gUnknown_8458724 } }; ALIGNED(4) const u8 gUnknown_8458778[] = _("Oh, I see!\nThis is educational!\p"); ALIGNED(4) const u8 gUnknown_845879C[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); ALIGNED(4) const u8 gUnknown_84587D8[] = _("Oh?\nSomething like that happened.\p"); ALIGNED(4) const u8 gUnknown_84587FC[] = _("Hmhm… What?\nSo is this what you're saying?\p"); ALIGNED(4) const u8 gUnknown_8458828[] = _("Is that right?\nI didn't know that.\p"); ALIGNED(4) const u8 gUnknown_845884C[] = _("Ahaha!\nWhat is that about?\p"); ALIGNED(4) const u8 gUnknown_8458868[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); ALIGNED(4) const u8 gUnknown_8458898[] = _("In other words…\nYes! That's right!\p"); const u8 *const gUnknown_84588BC[][4] = { { gUnknown_8458778, gUnknown_845879C, gUnknown_84587D8, gUnknown_84587FC }, { gUnknown_8458828, gUnknown_845884C, gUnknown_8458868, gUnknown_8458898 } }; ALIGNED(4) const u8 gUnknown_84588DC[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); ALIGNED(4) const u8 gUnknown_8458918[] = _("I hope I get to know you better!\p"); ALIGNED(4) const u8 gUnknown_845893C[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); ALIGNED(4) const u8 gUnknown_845897C[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); const u8 *const gUnknown_84589AC[][2] = { { gUnknown_84588DC, gUnknown_8458918 }, { gUnknown_845893C, gUnknown_845897C } }; ALIGNED(4) const u8 gUnknown_84589BC[] = _("Yeahah!\nI really wanted this POKéMON!\p"); ALIGNED(4) const u8 gUnknown_84589E4[] = _("Finally, a trade got me that\nPOKéMON I'd wanted a long time.\p"); ALIGNED(4) const u8 gUnknown_8458A24[] = _("I'm trading POKéMON right now.\p"); ALIGNED(4) const u8 gUnknown_8458A44[] = _("I finally got that POKéMON I\nwanted in a trade!\p"); const u8 *const gUnknown_8458A78[][4] = { { gUnknown_84589BC, gUnknown_84589E4 }, { gUnknown_8458A24, gUnknown_8458A44 } }; const u8 gUnknown_8458A98[] = _("{STR_VAR_1} checked the\nTRADING BOARD.\p"); ALIGNED(4) const u8 gUnknown_8458AB8[] = _("Welcome to the TRADING BOARD.\pYou may register your POKéMON\nand offer it up for a trade.\pWould you like to register one of\nyour POKéMON?"); ALIGNED(4) const u8 gUnknown_8458B44[] = _("This TRADING BOARD is used for\noffering a POKéMON for a trade.\pAll you need to do is register a\nPOKéMON for a trade.\pAnother TRAINER may offer a party\nPOKéMON in return for the trade.\pWe hope you will register POKéMON\nand trade them with many, many\lother TRAINERS.\pWould you like to register one of\nyour POKéMON?"); ALIGNED(4) const u8 gUnref_ThankYouForComing_JP[] = _("こうかんけいじばん の とうろくが\nかんりょう しました\pごりよう ありがとう\nございました!\p"); ALIGNED(4) const u8 gUnref_NoOneRegisteredMon[] = _("けいじばんに だれも ポケモンを\nとうろく していません\p\n"); ALIGNED(4) const u8 gURText_PleaseChooseTypeOfMon[] = _("Please choose the type of POKéMON\nthat you would like in the trade.\n"); ALIGNED(4) const u8 gUnknown_8458D1C[] = _("Which of your party POKéMON will\nyou offer in trade?\p"); ALIGNED(4) const u8 gUnknown_8458D54[] = _("Registration has been canceled.\p"); ALIGNED(4) const u8 gUnknown_8458D78[] = _("Registration has been completed.\p"); ALIGNED(4) const u8 gUnknown_8458D9C[] = _("The trade has been canceled.\p"); ALIGNED(4) const u8 gUnknown_8458DBC[] = _("Cancel the registration of your\nLv. {STR_VAR_2} {STR_VAR_1}?"); ALIGNED(4) const u8 gUnknown_8458DE8[] = _("Cancel the registration of your\nEGG?"); ALIGNED(4) const u8 gUnknown_8458E10[] = _("The registration has been canceled.\p"); ALIGNED(4) const u8 gUnref_ShowPeopleWhoLikeYou_JP[] = _("こうかんを きぼうしているひとを\nひょうじします"); ALIGNED(4) const u8 gUnref_PleaseChooseTrainerYouWant[] = _("こうかん したい トレーナーを\nえらんで ください"); ALIGNED(4) const u8 gUnknown_8458E70[] = _("Would you like to ask {STR_VAR_1} to\nmake a trade?"); ALIGNED(4) const u8 gUnref_ImWaitingForAnswer[] = _("……\nあいての へんじを まっています"); ALIGNED(4) const u8 gUnref_MonSentOutIsNotRegistered[] = _("あなたが こうかんにだす\nポケモンが とうろくされていません\p"); ALIGNED(4) const u8 gUnknown_8458ED0[] = _("You don't have a {STR_VAR_2}-type\nPOKéMON that {STR_VAR_1} wants.\p"); ALIGNED(4) const u8 gUnknown_8458F04[] = _("You don't have an EGG that\n{STR_VAR_1} wants.\p"); ALIGNED(4) const u8 gUnknown_8458F2C[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); ALIGNED(4) const u8 gUnknown_8458F60[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); const u8 *const gUnknown_8458F94[] = { gUnknown_8458F2C, gUnknown_8458F60 }; ALIGNED(4) const u8 gUnknown_8458F9C[] = _("Your trade offer was rejected.\p"); ALIGNED(4) const u8 gText_EggTrade[] = _("EGG TRADE"); ALIGNED(4) const u8 gUnknown_8458FC8[] = _("{DPAD_UPDOWN}CHOOSE {A_BUTTON}JOIN {B_BUTTON}CANCEL"); ALIGNED(4) const u8 gUnknown_8458FE4[] = _("Please choose a TRAINER."); ALIGNED(4) const u8 gUnknown_8459000[] = _("Please choose a TRAINER for\na SINGLE BATTLE."); ALIGNED(4) const u8 gUnknown_8459030[] = _("Please choose a TRAINER for\na DOUBLE BATTLE."); ALIGNED(4) const u8 gUnknown_8459060[] = _("Please choose the LEADER\nfor a MULTI BATTLE."); ALIGNED(4) const u8 gUnknown_8459090[] = _("Please choose the TRAINER to\ntrade with."); ALIGNED(4) const u8 gUnknown_84590BC[] = _("Please choose the TRAINER who is\nsharing WONDER CARDS."); ALIGNED(4) const u8 gUnknown_84590F4[] = _("Please choose the TRAINER who is\nsharing WONDER NEWS."); ALIGNED(4) const u8 gUnknown_845912C[] = _("Jump with mini POKéMON!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_8459160[] = _("BERRY CRUSH!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_8459188[] = _("DODRIO BERRY-PICKING!\nPlease choose the LEADER."); const u8 *const gUnknown_84591B8[] = { [LINK_GROUP_SINGLE_BATTLE] = gUnknown_8459000, [LINK_GROUP_DOUBLE_BATTLE] = gUnknown_8459030, [LINK_GROUP_MULTI_BATTLE] = gUnknown_8459060, [LINK_GROUP_TRADE] = gUnknown_8459090, [LINK_GROUP_POKEMON_JUMP] = gUnknown_845912C, [LINK_GROUP_BERRY_CRUSH] = gUnknown_8459160, [LINK_GROUP_BERRY_PICKING] = gUnknown_8459188, [LINK_GROUP_WONDER_CARD] = gUnknown_84590BC, [LINK_GROUP_WONDER_NEWS] = gUnknown_84590F4 }; ALIGNED(4) const u8 gUnknown_84591DC[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait..."); ALIGNED(4) const u8 gUnref_NeedAtLeast2InDblBtl[] = _("ダブルバトルでは 2ひき いじょうの\nポケモンが ひつようです\p"); ALIGNED(4) const u8 gUnknown_8459238[] = _("Awaiting {STR_VAR_1}'s response…"); ALIGNED(4) const u8 gUnknown_8459250[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait."); ALIGNED(4) const u8 gUnknown_845928C[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM."); ALIGNED(4) const u8 gUnref_PlsWaitLittleWHile[] = _("ほかの さんかしゃが そろうまで\nしょうしょう おまちください"); ALIGNED(4) const u8 gUnknown_84592E8[] = _("No CARDS appear to be shared \nright now."); ALIGNED(4) const u8 gUnknown_8459314[] = _("No NEWS appears to be shared\nright now."); const u8 *const gUnknown_845933C[] = { gUnknown_84592E8, gUnknown_8459314 }; ALIGNED(4) const u8 gUnknown_8459344[] = _("BATTLE"); ALIGNED(4) const u8 gUnknown_845934C[] = _("CHAT"); ALIGNED(4) const u8 gUnknown_8459354[] = _("GREETINGS"); ALIGNED(4) const u8 gUnknown_8459360[] = _("EXIT"); ALIGNED(4) const u8 gUnknown_8459368[] = _("EXIT"); ALIGNED(4) const u8 gUnknown_8459370[] = _("INFO"); ALIGNED(4) const u8 gUnknown_8459378[] = _("NAME{CLEAR_TO 0x3C}WANTED{CLEAR_TO 0x6E}OFFER{CLEAR_TO 0xC6}LV."); ALIGNED(4) const u8 gUnionRoomActivity_SingleBattle[] = _("SINGLE BATTLE"); ALIGNED(4) const u8 gUnionRoomActivity_DoubleBattle[] = _("DOUBLE BATTLE"); ALIGNED(4) const u8 gUnionRoomActivity_MultiBattle[] = _("MULTI BATTLE"); ALIGNED(4) const u8 gUnionRoomActivity_PokemonTrades[] = _("POKéMON TRADES"); ALIGNED(4) const u8 gUnionRoomActivity_Chat[] = _("CHAT"); ALIGNED(4) const u8 gUnionRoomActivity_Cards[] = _("CARDS"); ALIGNED(4) const u8 gUnionRoomActivity_WonderCards[] = _("WONDER CARDS"); ALIGNED(4) const u8 gunionRoomActivity_WonderNews[] = _("WONDER NEWS"); ALIGNED(4) const u8 gUnionRoomActivity_PokemonJump[] = _("POKéMON JUMP"); ALIGNED(4) const u8 gUnionRoomActivity_BerryCrush[] = _("BERRY CRUSH"); ALIGNED(4) const u8 gUnionRoomActivity_BerryPicking[] = _("BERRY-PICKING"); ALIGNED(4) const u8 gUnionRoomActivity_Search[] = _("SEARCH"); ALIGNED(4) const u8 gUnionRoomActivity_SpinTradeJP[] = _("ぐるぐるこうかん"); ALIGNED(4) const u8 gUnionRoomActivity_ItemTradeJP[] = _("アイテムトレード"); ALIGNED(4) const u8 gUnknown_845944C[] = _("It's a NORMAL CARD."); ALIGNED(4) const u8 gUnknown_8459460[] = _("It's a BRONZE CARD!"); ALIGNED(4) const u8 gUnknown_8459474[] = _("It's a COPPER CARD!"); ALIGNED(4) const u8 gUnknown_8459488[] = _("It's a SILVER CARD!"); ALIGNED(4) const u8 gUnknown_845949C[] = _("It's a GOLD CARD!"); const u8 *const gUnknown_84594B0[] = { gUnknown_845944C, gUnknown_8459460, gUnknown_8459474, gUnknown_8459488, gUnknown_845949C }; ALIGNED(4) const u8 gUnknown_84594C4[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p"); ALIGNED(4) const u8 gUnknown_8459504[] = _("BATTLES: {SPECIAL_F7 0x00} WINS {SPECIAL_F7 0x02} LOSSES\nTRADES: {SPECIAL_F7 0x03} TIMES\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p"); ALIGNED(4) const u8 gUnknown_8459544[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_8459564[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}"); const u8 *const gUnknown_8459580[] = { gUnknown_8459544, gUnknown_8459564 }; ALIGNED(4) const u8 gUnknown_8459588[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_84595B0[] = _("Canceled reading the Card."); const struct mevent_client_cmd gUnknown_84595CC[] = { CLI_RECEIVE(0x15), CLI_RECVBUF, CLI_SENDALL, CLI_RETURN(0x0e) }; const struct mevent_server_cmd gMEventSrvScript_OtherTrainerCanceled[] = { SRV_SEND(0x20, gUnknown_84595CC), SRV_WAITSND, SRV_SENDSTR(0x1b, gUnknown_84595B0), SRV_WAITSND, SRV_RECV(0x14), SRV_RETURN(0x09) };