#include "global.h" #include "songs.h" #include "sound.h" #include "task.h" #include "malloc.h" #include "field_map_obj.h" #include "new_menu_helpers.h" #include "item_use.h" #include "event_scripts.h" #include "event_data.h" #include "script.h" #include "map_obj_lock.h" #include "field_specials.h" #include "item_menu.h" #include "field_effect.h" #include "script_movement.h" #include "battle.h" #include "battle_setup.h" #include "random.h" #include "field_map_obj.h" #include "field_player_avatar.h" #include "map_obj_8097404.h" #include "unk_810c3a4.h" #include "constants/movement_commands.h" #include "vs_seeker.h" typedef enum { VSSEEKER_RESPONSE_NO_RESPONSE, VSSEEKER_RESPONSE_UNFOUGHT_TRAINERS, VSSEEKER_RESPONSE_FOUND_REMATCHES } VsSeekerResponseCode; // static types typedef struct VsSeekerData { u16 trainerIdxs[6]; u16 unk_c; // unused u16 unk_e; // unused } VsSeekerData; struct VsSeekerTrainerInfo { const u8 *script; u16 trainerIdx; u8 localId; u8 fieldObjectId; s16 xCoord; s16 yCoord; u8 graphicsId; }; struct VsSeekerStruct { /*0x000*/ struct VsSeekerTrainerInfo trainerInfo[MAP_OBJECTS_COUNT]; /*0x100*/ u8 filler_100[0x300]; /*0x400*/ u16 trainerIdxArray[MAP_OBJECTS_COUNT]; /*0x420*/ u8 runningBehaviourEtcArray[MAP_OBJECTS_COUNT]; /*0x430*/ u8 numRematchableTrainers; /*0x431*/ u8 trainerHasNotYetBeenFought:1; /*0x431*/ u8 trainerDoesNotWantRematch:1; /*0x431*/ u8 trainerWantsRematch:1; u8 responseCode:5; }; extern u16 gUnknown_20370D2; extern struct MapObject gMapObjects[MAP_OBJECTS_COUNT]; extern u8 gUnknown_3005074; // static declarations static EWRAM_DATA struct VsSeekerStruct *sVsSeeker = NULL; static void Task_VsSeeker_1(u8 taskId); static void Task_VsSeeker_2(u8 taskId); static void GatherNearbyTrainerInfo(void); static void Task_VsSeeker_3(u8 taskId); static bool8 CanUseVsSeeker(void); static u8 GetVsSeekerResponseInArea(const VsSeekerData *); static u8 GetRematchTrainerIdGivenGameState(const u16 *, u8); static u8 sub_810CD80(const VsSeekerData *, u16); static u8 HasRematchTrainerAlreadyBeenFought(const VsSeekerData *, u16); static s32 sub_810CE10(const VsSeekerData * a0, u16 a1); static bool8 sub_810CED0(const VsSeekerData *, u16); static u8 GetRunningBehaviorFromGraphicsId(u8); static u16 GetTrainerFlagFromScript(const u8 *); static s32 GetRematchIdx(const VsSeekerData *, u16); static bool32 IsThisTrainerRematchable(u32); static bool8 IsTrainerVisibleOnScreen(struct VsSeekerTrainerInfo *); static u8 GetNextAvailableRematchTrainer(const VsSeekerData *, u16, u8 *); static u8 GetRematchableTrainerLocalId(void); static void StartTrainerObjectMovementScript(struct VsSeekerTrainerInfo *, const u8 *); static u8 GetCurVsSeekerResponse(s32, u16); static void StartAllRespondantIdleMovements(void); // rodata static const VsSeekerData sVsSeekerData[] = { { {0x0059, 0x0065, 0xffff, 0x01f2, 0x01f3, 0x0000}, 0x0003, 0x0015 }, { {0x005a, 0x005a, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0015 }, { {0x0069, 0x02d9, 0xffff, 0x02da, 0xffff, 0x02db}, 0x0003, 0x0015 }, { {0x006a, 0x006a, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0015 }, { {0x006b, 0x006b, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0015 }, { {0x0074, 0x01fb, 0xffff, 0x01fc, 0x0000, 0x0000}, 0x0003, 0x0015 }, { {0x0075, 0x0075, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0015 }, { {0x0076, 0x0076, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0015 }, { {0x0077, 0x0077, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0016 }, { {0x005c, 0x01f7, 0xffff, 0x01f8, 0xffff, 0x01f9}, 0x0003, 0x002b }, { {0x006e, 0x006e, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002b }, { {0x007a, 0x01f5, 0xffff, 0x01f6, 0x0000, 0x0000}, 0x0003, 0x002b }, { {0x007b, 0x007b, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002b }, { {0x008f, 0x008f, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002b }, { {0x0090, 0x0090, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002b }, { {0x005d, 0x005d, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002c }, { {0x005e, 0x005e, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002c }, { {0x005f, 0x01f4, 0xffff, 0x01fa, 0x01fd, 0x0000}, 0x0003, 0x002c }, { {0x0099, 0x026d, 0xffff, 0x026e, 0x026f, 0x0000}, 0x0003, 0x002c }, { {0x007d, 0x007d, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002c }, { {0x00b6, 0xffff, 0x01fe, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002c }, { {0x00b7, 0x00b7, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002c }, { {0x00b8, 0x00b8, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002c }, { {0x01d7, 0x01d7, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002c }, { {0x006f, 0x006f, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0018 }, { {0x0070, 0x0070, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0018 }, { {0x0091, 0x0270, 0xffff, 0x0271, 0xffff, 0x0272}, 0x0003, 0x0018 }, { {0x0092, 0x0273, 0xffff, 0x0274, 0xffff, 0x0275}, 0x0003, 0x0018 }, { {0x0097, 0x0097, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0018 }, { {0x0098, 0x0276, 0xffff, 0x0277, 0x0278, 0x0000}, 0x0003, 0x0018 }, { {0x0061, 0x0061, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x0062, 0x0062, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x0063, 0xffff, 0x0279, 0xffff, 0x027a, 0x0000}, 0x0003, 0x001d }, { {0x0064, 0x0064, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x00dd, 0x00dd, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x00de, 0xffff, 0xffff, 0x027b, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x0102, 0x0102, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x0103, 0x0103, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x0104, 0x0104, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x0105, 0xffff, 0xffff, 0x027c, 0x0000, 0x0000}, 0x0003, 0x001d }, { {0x0072, 0x0072, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001b }, { {0x0073, 0x0073, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001b }, { {0x0094, 0xffff, 0x027d, 0x027e, 0xffff, 0x027f}, 0x0003, 0x001b }, { {0x0095, 0x0095, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001b }, { {0x009a, 0xffff, 0x0280, 0x0281, 0xffff, 0x0282}, 0x0003, 0x001b }, { {0x009b, 0x009b, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001b }, { {0x00b9, 0x00b9, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001b }, { {0x00ba, 0x00ba, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001b }, { {0x01d1, 0xffff, 0xffff, 0x0283, 0x0000, 0x0000}, 0x0003, 0x001b }, { {0x009c, 0x009c, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001c }, { {0x009d, 0x009d, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001c }, { {0x00a2, 0xffff, 0xffff, 0x0252, 0xffff, 0x0284}, 0x0003, 0x001c }, { {0x00a3, 0xffff, 0xffff, 0x0285, 0xffff, 0x0286}, 0x0003, 0x001c }, { {0x00bb, 0x00bb, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001c }, { {0x00bc, 0xffff, 0xffff, 0x0287, 0x0000, 0x0000}, 0x0003, 0x001c }, { {0x0080, 0x0080, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x0081, 0x0081, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x0082, 0xffff, 0x0288, 0xffff, 0x0289, 0x0000}, 0x0003, 0x001a }, { {0x0083, 0x0083, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x00ab, 0x00ab, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x00ac, 0xffff, 0xffff, 0x028a, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x00ad, 0x00ad, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x0106, 0x0106, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x0108, 0xffff, 0xffff, 0x028b, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x01e4, 0xffff, 0xffff, 0x0215, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x0217, 0x0217, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x0218, 0xffff, 0xffff, 0x028c, 0x0000, 0x0000}, 0x0003, 0x001a }, { {0x00e1, 0x00e1, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001e }, { {0x00e2, 0x00e2, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001e }, { {0x00e3, 0x00e3, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001e }, { {0x00e4, 0xffff, 0xffff, 0x028d, 0x0000, 0x0000}, 0x0003, 0x001e }, { {0x00e9, 0x00e9, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001e }, { {0x011d, 0xffff, 0xffff, 0x028e, 0x0000, 0x0000}, 0x0003, 0x001e }, { {0x01dd, 0x01dd, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001e }, { {0x01e6, 0xffff, 0xffff, 0x02c2, 0xffff, 0x02c3}, 0x0003, 0x001e }, { {0x00c3, 0x00c3, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001f }, { {0x010c, 0x010c, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001f }, { {0x010d, 0xffff, 0xffff, 0xffff, 0x028f, 0x0000}, 0x0003, 0x001f }, { {0x012c, 0x012c, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001f }, { {0x012d, 0x012d, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001f }, { {0x012e, 0xffff, 0xffff, 0x0290, 0x0291, 0x0000}, 0x0003, 0x001f }, { {0x01d2, 0x01d2, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001f }, { {0x01d3, 0xffff, 0xffff, 0x0292, 0x0293, 0x0294}, 0x0003, 0x001f }, { {0x01d4, 0x01d4, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001f }, { {0x01d5, 0x01d5, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x001f }, { {0x00c4, 0x00c4, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0020 }, { {0x00cf, 0xffff, 0xffff, 0xffff, 0x0295, 0x0000}, 0x0003, 0x0020 }, { {0x00d0, 0x00d0, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0020 }, { {0x00d1, 0x00d1, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0020 }, { {0x012f, 0x012f, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0020 }, { {0x0130, 0xffff, 0xffff, 0x0296, 0x0297, 0x0000}, 0x0003, 0x0020 }, { {0x0139, 0x0139, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0020 }, { {0x013a, 0x013a, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0020 }, { {0x013b, 0x013b, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0020 }, { {0x013c, 0xffff, 0xffff, 0x0298, 0x0299, 0x0000}, 0x0003, 0x0020 }, { {0x01e7, 0x01e7, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0020 }, { {0x00c5, 0x00c5, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0021 }, { {0x00c6, 0x00c6, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0021 }, { {0x0111, 0xffff, 0xffff, 0xffff, 0x029a, 0x0000}, 0x0003, 0x0021 }, { {0x0112, 0x0112, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0021 }, { {0x0131, 0x0131, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0021 }, { {0x0132, 0xffff, 0xffff, 0x029b, 0x029c, 0x0000}, 0x0003, 0x0021 }, { {0x01de, 0x01de, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0021 }, { {0x01df, 0x01df, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0021 }, { {0x01e0, 0xffff, 0xffff, 0x029d, 0x029e, 0x029f}, 0x0003, 0x0021 }, { {0x01e1, 0x01e1, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0021 }, { {0x01e8, 0xffff, 0xffff, 0x02a0, 0x02a1, 0x02a2}, 0x0003, 0x0021 }, { {0x00c7, 0x00c7, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0022 }, { {0x00c9, 0x00c9, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0022 }, { {0x00ca, 0xffff, 0xffff, 0xffff, 0x02a3, 0x0000}, 0x0003, 0x0022 }, { {0x00f9, 0x00f9, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0022 }, { {0x00fa, 0x00fa, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0022 }, { {0x00fb, 0xffff, 0xffff, 0xffff, 0x02a4, 0x0000}, 0x0003, 0x0022 }, { {0x01e9, 0x01e9, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0022 }, { {0x00cb, 0x00cb, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0023 }, { {0x00cc, 0x00cc, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0023 }, { {0x00cd, 0xffff, 0xffff, 0xffff, 0x02a5, 0x0000}, 0x0003, 0x0023 }, { {0x00ce, 0x00ce, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0023 }, { {0x00fc, 0x00fc, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0023 }, { {0x00fd, 0xffff, 0xffff, 0xffff, 0x02a6, 0x0000}, 0x0003, 0x0023 }, { {0x00fe, 0x00fe, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0023 }, { {0x00ff, 0x00ff, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0023 }, { {0x0100, 0xffff, 0xffff, 0xffff, 0x02a7, 0x0000}, 0x0003, 0x0023 }, { {0x01d6, 0x01d6, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0023 }, { {0x0133, 0x0133, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0024 }, { {0x0134, 0x0134, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0024 }, { {0x0135, 0xffff, 0xffff, 0x02a8, 0x02a9, 0x0000}, 0x0003, 0x0024 }, { {0x00eb, 0x00eb, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0025 }, { {0x00ec, 0x00ec, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0025 }, { {0x00ed, 0xffff, 0xffff, 0xffff, 0x02dc, 0x0000}, 0x0003, 0x0025 }, { {0x00ee, 0x00ee, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0025 }, { {0x00ef, 0x00ef, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0025 }, { {0x00f0, 0xffff, 0xffff, 0xffff, 0x02dd, 0x0000}, 0x0003, 0x0025 }, { {0x00f1, 0x00f1, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0025 }, { {0x0114, 0x0114, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0025 }, { {0x0115, 0xffff, 0xffff, 0xffff, 0x02aa, 0x0000}, 0x0003, 0x0025 }, { {0x0116, 0x0116, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0025 }, { {0x01ea, 0x01ea, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0025 }, { {0x00f2, 0x00f2, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0026 }, { {0x00f3, 0x00f3, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0026 }, { {0x00f4, 0xffff, 0xffff, 0xffff, 0xffff, 0x02ab}, 0x0003, 0x0026 }, { {0x010e, 0x010e, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0026 }, { {0x010f, 0x010f, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0026 }, { {0x0110, 0xffff, 0xffff, 0xffff, 0x02de, 0x0000}, 0x0003, 0x0026 }, { {0x0117, 0x0117, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0026 }, { {0x0136, 0x0136, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0026 }, { {0x01d8, 0xffff, 0xffff, 0xffff, 0x02ac, 0x02ad}, 0x0003, 0x0026 }, { {0x01d9, 0x01d9, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0026 }, { {0x00e5, 0x00e5, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0027 }, { {0x00e6, 0x00e6, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0027 }, { {0x00e7, 0xffff, 0xffff, 0xffff, 0x02ae, 0x0000}, 0x0003, 0x0027 }, { {0x00e8, 0x00e8, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0027 }, { {0x00f5, 0x00f5, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0027 }, { {0x00f6, 0xffff, 0xffff, 0xffff, 0x02af, 0x0000}, 0x0003, 0x0027 }, { {0x00f7, 0x00f7, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0027 }, { {0x00f8, 0x00f8, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0027 }, { {0x01eb, 0xffff, 0xffff, 0xffff, 0x02b0, 0x02b1}, 0x0003, 0x0027 }, { {0x0223, 0x0223, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002d }, { {0x0224, 0x0224, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002d }, { {0x0225, 0xffff, 0xffff, 0xffff, 0x02b2, 0x0000}, 0x0003, 0x002d }, { {0x0226, 0x0226, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002d }, { {0x0227, 0x0227, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002d }, { {0x0206, 0xffff, 0xffff, 0xffff, 0x02b3, 0x02b4}, 0x0003, 0x002d }, { {0x0228, 0xffff, 0xffff, 0xffff, 0x02b5, 0x02b6}, 0x0003, 0x002d }, { {0x0229, 0xffff, 0xffff, 0xffff, 0x02b7, 0x02b8}, 0x0003, 0x002d }, { {0x022a, 0xffff, 0xffff, 0xffff, 0x02b9, 0x02ba}, 0x0003, 0x002d }, { {0x022b, 0x022b, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002d }, { {0x022c, 0x022c, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002d }, { {0x022d, 0xffff, 0xffff, 0xffff, 0x02bb, 0x02bc}, 0x0003, 0x002d }, { {0x0222, 0x0222, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x002e }, { {0x020b, 0x020b, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0030 }, { {0x022e, 0x022e, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0030 }, { {0x0207, 0xffff, 0xffff, 0xffff, 0x02bd, 0x0000}, 0x0003, 0x0030 }, { {0x022f, 0x022f, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0030 }, { {0x0231, 0x0231, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0030 }, { {0x0230, 0xffff, 0xffff, 0xffff, 0x02be, 0x0000}, 0x0003, 0x0030 }, { {0x020e, 0x020e, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0036 }, { {0x0232, 0x0232, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0036 }, { {0x0233, 0xffff, 0xffff, 0xffff, 0xffff, 0x02bf}, 0x0003, 0x0036 }, { {0x020d, 0x020d, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0036 }, { {0x0234, 0x0234, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0036 }, { {0x0235, 0xffff, 0xffff, 0xffff, 0xffff, 0x02c0}, 0x0003, 0x0036 }, { {0x0236, 0x0236, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0036 }, { {0x0208, 0xffff, 0xffff, 0xffff, 0xffff, 0x02c1}, 0x0003, 0x0037 }, { {0x023a, 0xffff, 0xffff, 0xffff, 0xffff, 0x02c4}, 0x0003, 0x0039 }, { {0x023b, 0xffff, 0xffff, 0xffff, 0xffff, 0x02c5}, 0x0003, 0x0039 }, { {0x023c, 0xffff, 0xffff, 0xffff, 0xffff, 0x02c6}, 0x0003, 0x0039 }, { {0x023d, 0x023d, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003a }, { {0x023e, 0x023e, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003a }, { {0x023f, 0xffff, 0xffff, 0xffff, 0xffff, 0x02c7}, 0x0003, 0x003a }, { {0x0240, 0x0240, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003a }, { {0x0205, 0xffff, 0xffff, 0xffff, 0xffff, 0x02c8}, 0x0003, 0x003b }, { {0x0241, 0x0241, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003c }, { {0x0123, 0x0123, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003c }, { {0x0242, 0xffff, 0xffff, 0xffff, 0xffff, 0x02c9}, 0x0003, 0x003c }, { {0x0243, 0x0243, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003c }, { {0x0244, 0x0244, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003c }, { {0x0245, 0xffff, 0xffff, 0xffff, 0xffff, 0x02ca}, 0x0003, 0x003c }, { {0x020c, 0x020c, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003d }, { {0x0246, 0x0246, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003d }, { {0x0247, 0xffff, 0xffff, 0xffff, 0xffff, 0x02cb}, 0x0003, 0x003d }, { {0x0248, 0x0248, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003d }, { {0x0249, 0xffff, 0xffff, 0xffff, 0xffff, 0x02cc}, 0x0003, 0x003d }, { {0x024a, 0xffff, 0xffff, 0xffff, 0xffff, 0x02cd}, 0x0003, 0x003e }, { {0x024b, 0xffff, 0xffff, 0xffff, 0xffff, 0x02ce}, 0x0003, 0x003e }, { {0x024c, 0x024c, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003f }, { {0x024d, 0x024d, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x003f }, { {0x024e, 0xffff, 0xffff, 0xffff, 0xffff, 0x02cf}, 0x0003, 0x003f }, { {0x0209, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d0}, 0x0003, 0x003f }, { {0x020a, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d1}, 0x0003, 0x003f }, { {0x024f, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d2}, 0x0003, 0x0040 }, { {0x0251, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d3}, 0x0003, 0x0040 }, { {0x0254, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d4}, 0x0003, 0x0040 }, { {0x0256, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d5}, 0x0003, 0x0040 }, { {0x0257, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d6}, 0x0003, 0x0040 }, { {0x0258, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d7}, 0x0003, 0x0040 }, { {0x0259, 0xffff, 0xffff, 0xffff, 0xffff, 0x02d8}, 0x0003, 0x0040 }, { {0x025a, 0x025a, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0041 }, { {0x025b, 0x025b, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0041 }, { {0x025c, 0x025c, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0041 }, { {0x025d, 0x025d, 0x0000, 0x0000, 0x0000, 0x0000}, 0x0003, 0x0041 } }; static const u8 gUnknown_8453F5C[] = { step_1c, step_1c, step_1c, step_end }; static const u8 gUnknown_8453F60[] = { step_62, step_end }; static const u8 sMovementScript_TrainerNoRematch[] = { step_64, step_end }; static const u8 gUnknown_8453F64[] = { step_2d, step_65, step_end }; static const u8 gUnknown_8453F67[] = { 0x08, 0x08, 0x07, 0x09, 0x0a }; // text void Task_VsSeeker_0(u8 taskId) { u8 i; u8 respval; for (i = 0; i < 16; i++) gTasks[taskId].data[i] = 0; sVsSeeker = AllocZeroed(sizeof(struct VsSeekerStruct)); GatherNearbyTrainerInfo(); respval = CanUseVsSeeker(); if (respval == 0) { Free(sVsSeeker); DisplayItemMessageOnField(taskId, 2, gUnknown_81C137C, sub_80A1E0C); } else if (respval == 1) { Free(sVsSeeker); DisplayItemMessageOnField(taskId, 2, gUnknown_81C13D6, sub_80A1E0C); } else if (respval == 2) { sub_80A2294(4, 0, gUnknown_203AD30, 0xffff); FieldEffectStart(FLDEFF_UNK_41); // TODO: name this enum gTasks[taskId].func = Task_VsSeeker_1; gTasks[taskId].data[0] = 15; } } static void Task_VsSeeker_1(u8 taskId) { if (--gTasks[taskId].data[0] == 0) { gTasks[taskId].func = Task_VsSeeker_2; gTasks[taskId].data[1] = 16; } } static void Task_VsSeeker_2(u8 taskId) { s16 * data = gTasks[taskId].data; if (data[2] != 2 && --data[1] == 0) { PlaySE(SE_BASABASA); data[1] = 11; data[2]++; } if (!FieldEffectActiveListContains(FLDEFF_UNK_41)) { data[1] = 0; data[2] = 0; sub_810C604(); sVsSeeker->responseCode = GetVsSeekerResponseInArea(sVsSeekerData); ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_8453F5C); gTasks[taskId].func = Task_VsSeeker_3; } } static void GatherNearbyTrainerInfo(void) { struct MapObjectTemplate *templates = gSaveBlock1Ptr->mapObjectTemplates; u8 fieldObjectId = 0; u8 vsSeekerObjectIdx = 0; s32 mapObjectIdx; for (mapObjectIdx = 0; mapObjectIdx < gMapHeader.events->mapObjectCount; mapObjectIdx++) { if (templates[mapObjectIdx].unkC == 1 || templates[mapObjectIdx].unkC == 3) { sVsSeeker->trainerInfo[vsSeekerObjectIdx].script = templates[mapObjectIdx].script; sVsSeeker->trainerInfo[vsSeekerObjectIdx].trainerIdx = GetTrainerFlagFromScript(templates[mapObjectIdx].script); sVsSeeker->trainerInfo[vsSeekerObjectIdx].localId = templates[mapObjectIdx].localId; TryGetFieldObjectIdByLocalIdAndMap(templates[mapObjectIdx].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &fieldObjectId); sVsSeeker->trainerInfo[vsSeekerObjectIdx].fieldObjectId = fieldObjectId; sVsSeeker->trainerInfo[vsSeekerObjectIdx].xCoord = gMapObjects[fieldObjectId].coords2.x - 7; sVsSeeker->trainerInfo[vsSeekerObjectIdx].yCoord = gMapObjects[fieldObjectId].coords2.y - 7; sVsSeeker->trainerInfo[vsSeekerObjectIdx].graphicsId = templates[mapObjectIdx].graphicsId; vsSeekerObjectIdx++; } } sVsSeeker->trainerInfo[vsSeekerObjectIdx].localId = 0xFF; } static void Task_VsSeeker_3(u8 taskId) { if (ScriptMovement_IsObjectMovementFinished(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup)) { if (sVsSeeker->responseCode == 0) { DisplayItemMessageOnField(taskId, 2, gUnknown_81C1429, sub_80A1E0C); } else { if (sVsSeeker->responseCode == 2) StartAllRespondantIdleMovements(); sub_80F6F54(0, 1); sub_80696C0(); ScriptContext2_Disable(); DestroyTask(taskId); } Free(sVsSeeker); } } u8 CanUseVsSeeker(void) { u8 vsSeekerChargeSteps = gSaveBlock1Ptr->trainerRematchStepCounter; if (vsSeekerChargeSteps == 100) { if (GetRematchableTrainerLocalId() == 0xFF) return 1; else return 2; } else { TV_PrintIntToStringVar(0, 100 - vsSeekerChargeSteps); return 0; } } // Nonmatching due to register roulette #ifdef NONMATCHING static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) { u16 r8 = 0; u8 sp0 = 0; s32 vsSeekerIdx; for (vsSeekerIdx = 0; sVsSeeker->trainerInfo[vsSeekerIdx].localId != 0xFF; vsSeekerIdx++) { if (IsTrainerVisibleOnScreen(&sVsSeeker->trainerInfo[vsSeekerIdx]) == 1) { r8 = sVsSeeker->trainerInfo[vsSeekerIdx].trainerIdx; if (!HasTrainerAlreadyBeenFought(r8)) { StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], gUnknown_8453F60); sVsSeeker->trainerHasNotYetBeenFought = 1; } else { u8 r7 = GetNextAvailableRematchTrainer(a0, r8, &sp0); if (r7 == 0) { StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch); sVsSeeker->trainerDoesNotWantRematch = 1; } else { u16 rval = Random() % 100; u8 r0 = GetCurVsSeekerResponse(vsSeekerIdx, r8); if (r0 == 2) rval = 100; else if (r0 == 1) rval = 0; if (rval < 30) { StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch); sVsSeeker->trainerDoesNotWantRematch = 1; } else { gSaveBlock1Ptr->trainerRematches[sVsSeeker->trainerInfo[vsSeekerIdx].localId] = r7; npc_coords_shift_still(&gMapObjects[sVsSeeker->trainerInfo[vsSeekerIdx].fieldObjectId]); StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], gUnknown_8453F64); sVsSeeker->trainerIdxArray[sVsSeeker->numRematchableTrainers] = r8; sVsSeeker->runningBehaviourEtcArray[sVsSeeker->numRematchableTrainers] = GetRunningBehaviorFromGraphicsId(sVsSeeker->trainerInfo[vsSeekerIdx].graphicsId); sVsSeeker->numRematchableTrainers++; sVsSeeker->trainerWantsRematch = 1; } } } } } if (sVsSeeker->trainerWantsRematch) { PlaySE(SE_PIN); FlagSet(0x801); // TODO: make this an enum sub_810C640(); return 2; } if (sVsSeeker->trainerHasNotYetBeenFought) return 1; return 0; } #else NAKED static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r10\n" "\tmov r6, r9\n" "\tmov r5, r8\n" "\tpush {r5-r7}\n" "\tsub sp, 0x8\n" "\tstr r0, [sp, 0x4]\n" "\tmovs r0, 0\n" "\tmov r8, r0\n" "\tmov r0, sp\n" "\tmov r1, r8\n" "\tstrb r1, [r0]\n" "\tmovs r2, 0\n" "\tmov r9, r2\n" "\tldr r4, _0810CA14 @ =sVsSeeker\n" "\tldr r0, [r4]\n" "\tldrb r0, [r0, 0x6]\n" "\tcmp r0, 0xFF\n" "\tbne _0810C9D0\n" "\tb _0810CB2C\n" "_0810C9D0:\n" "\tadds r6, r4, 0\n" "\tmovs r3, 0x86\n" "\tlsls r3, 3\n" "\tmov r10, r3\n" "\tmovs r5, 0\n" "_0810C9DA:\n" "\tldr r0, [r6]\n" "\tadds r0, r5\n" "\tbl IsTrainerVisibleOnScreen\n" "\tlsls r0, 24\n" "\tlsrs r0, 24\n" "\tcmp r0, 0x1\n" "\tbeq _0810C9EC\n" "\tb _0810CB18\n" "_0810C9EC:\n" "\tldr r0, [r4]\n" "\tadds r0, r5\n" "\tldrh r0, [r0, 0x4]\n" "\tmov r8, r0\n" "\tbl HasTrainerAlreadyBeenFought\n" "\tlsls r0, 24\n" "\tcmp r0, 0\n" "\tbne _0810CA20\n" "\tldr r0, [r6]\n" "\tadds r0, r5\n" "\tldr r1, _0810CA18 @ =gUnknown_8453F60\n" "\tbl StartTrainerObjectMovementScript\n" "\tldr r2, [r6]\n" "\tldr r0, _0810CA1C @ =0x00000431\n" "\tadds r2, r0\n" "\tldrb r0, [r2]\n" "\tmovs r1, 0x1\n" "\tb _0810CB14\n" "\t.align 2, 0\n" "_0810CA14: .4byte sVsSeeker\n" "_0810CA18: .4byte gUnknown_8453F60\n" "_0810CA1C: .4byte 0x00000431\n" "_0810CA20:\n" "\tldr r0, [sp, 0x4]\n" "\tmov r1, r8\n" "\tmov r2, sp\n" "\tbl GetNextAvailableRematchTrainer\n" "\tlsls r0, 24\n" "\tlsrs r7, r0, 24\n" "\tcmp r7, 0\n" "\tbne _0810CA50\n" "\tldr r0, [r6]\n" "\tadds r0, r5\n" "\tldr r1, _0810CA48 @ =sMovementScript_TrainerNoRematch\n" "\tbl StartTrainerObjectMovementScript\n" "\tldr r2, [r6]\n" "\tldr r3, _0810CA4C @ =0x00000431\n" "\tadds r2, r3\n" "\tldrb r0, [r2]\n" "\tmovs r1, 0x2\n" "\tb _0810CB14\n" "\t.align 2, 0\n" "_0810CA48: .4byte sMovementScript_TrainerNoRematch\n" "_0810CA4C: .4byte 0x00000431\n" "_0810CA50:\n" "\tbl Random\n" "\tlsls r0, 16\n" "\tlsrs r0, 16\n" "\tmovs r1, 0x64\n" "\tbl __umodsi3\n" "\tlsls r0, 16\n" "\tlsrs r4, r0, 16\n" "\tmov r0, r9\n" "\tmov r1, r8\n" "\tbl GetCurVsSeekerResponse\n" "\tlsls r0, 24\n" "\tlsrs r0, 24\n" "\tcmp r0, 0x2\n" "\tbne _0810CA76\n" "\tmovs r4, 0x64\n" "\tb _0810CA7C\n" "_0810CA76:\n" "\tcmp r0, 0x1\n" "\tbne _0810CA7C\n" "\tmovs r4, 0\n" "_0810CA7C:\n" "\tcmp r4, 0x1D\n" "\tbhi _0810CAA0\n" "\tldr r0, [r6]\n" "\tadds r0, r5\n" "\tldr r1, _0810CA98 @ =sMovementScript_TrainerNoRematch\n" "\tbl StartTrainerObjectMovementScript\n" "\tldr r2, [r6]\n" "\tldr r0, _0810CA9C @ =0x00000431\n" "\tadds r2, r0\n" "\tldrb r0, [r2]\n" "\tmovs r1, 0x2\n" "\tb _0810CB14\n" "\t.align 2, 0\n" "_0810CA98: .4byte sMovementScript_TrainerNoRematch\n" "_0810CA9C: .4byte 0x00000431\n" "_0810CAA0:\n" "\tldr r0, _0810CB54 @ =gSaveBlock1Ptr\n" "\tldr r1, [r0]\n" "\tldr r0, [r6]\n" "\tadds r0, r5\n" "\tldr r2, _0810CB58 @ =0x0000063a\n" "\tadds r1, r2\n" "\tldrb r0, [r0, 0x6]\n" "\tadds r1, r0\n" "\tstrb r7, [r1]\n" "\tldr r0, [r6]\n" "\tadds r0, r5\n" "\tldrb r1, [r0, 0x7]\n" "\tlsls r0, r1, 3\n" "\tadds r0, r1\n" "\tlsls r0, 2\n" "\tldr r1, _0810CB5C @ =gMapObjects\n" "\tadds r0, r1\n" "\tbl npc_coords_shift_still\n" "\tldr r0, [r6]\n" "\tadds r0, r5\n" "\tldr r1, _0810CB60 @ =gUnknown_8453F64\n" "\tbl StartTrainerObjectMovementScript\n" "\tldr r2, [r6]\n" "\tmov r3, r10\n" "\tadds r0, r2, r3\n" "\tldrb r1, [r0]\n" "\tlsls r1, 1\n" "\tmovs r3, 0x80\n" "\tlsls r3, 3\n" "\tadds r0, r2, r3\n" "\tadds r0, r1\n" "\tmov r1, r8\n" "\tstrh r1, [r0]\n" "\tadds r2, r5\n" "\tldrb r0, [r2, 0xC]\n" "\tbl GetRunningBehaviorFromGraphicsId\n" "\tldr r1, [r6]\n" "\tmov r3, r10\n" "\tadds r2, r1, r3\n" "\tmovs r3, 0x84\n" "\tlsls r3, 3\n" "\tadds r1, r3\n" "\tldrb r2, [r2]\n" "\tadds r1, r2\n" "\tstrb r0, [r1]\n" "\tldr r1, [r6]\n" "\tadd r1, r10\n" "\tldrb r0, [r1]\n" "\tadds r0, 0x1\n" "\tstrb r0, [r1]\n" "\tldr r2, [r6]\n" "\tldr r0, _0810CB64 @ =0x00000431\n" "\tadds r2, r0\n" "\tldrb r0, [r2]\n" "\tmovs r1, 0x4\n" "_0810CB14:\n" "\torrs r0, r1\n" "\tstrb r0, [r2]\n" "_0810CB18:\n" "\tadds r5, 0x10\n" "\tmovs r1, 0x1\n" "\tadd r9, r1\n" "\tldr r4, _0810CB68 @ =sVsSeeker\n" "\tldr r0, [r4]\n" "\tadds r0, r5\n" "\tldrb r0, [r0, 0x6]\n" "\tcmp r0, 0xFF\n" "\tbeq _0810CB2C\n" "\tb _0810C9DA\n" "_0810CB2C:\n" "\tldr r2, _0810CB68 @ =sVsSeeker\n" "\tldr r0, [r2]\n" "\tldr r3, _0810CB64 @ =0x00000431\n" "\tadds r0, r3\n" "\tldrb r1, [r0]\n" "\tmovs r0, 0x4\n" "\tands r0, r1\n" "\tcmp r0, 0\n" "\tbeq _0810CB70\n" "\tmovs r0, 0x15\n" "\tbl PlaySE\n" "\tldr r0, _0810CB6C @ =0x00000801\n" "\tbl FlagSet\n" "\tbl sub_810C640\n" "\tmovs r0, 0x2\n" "\tb _0810CB7E\n" "\t.align 2, 0\n" "_0810CB54: .4byte gSaveBlock1Ptr\n" "_0810CB58: .4byte 0x0000063a\n" "_0810CB5C: .4byte gMapObjects\n" "_0810CB60: .4byte gUnknown_8453F64\n" "_0810CB64: .4byte 0x00000431\n" "_0810CB68: .4byte sVsSeeker\n" "_0810CB6C: .4byte 0x00000801\n" "_0810CB70:\n" "\tmovs r0, 0x1\n" "\tands r0, r1\n" "\tcmp r0, 0\n" "\tbne _0810CB7C\n" "\tmovs r0, 0\n" "\tb _0810CB7E\n" "_0810CB7C:\n" "\tmovs r0, 0x1\n" "_0810CB7E:\n" "\tadd sp, 0x8\n" "\tpop {r3-r5}\n" "\tmov r8, r3\n" "\tmov r9, r4\n" "\tmov r10, r5\n" "\tpop {r4-r7}\n" "\tpop {r1}\n" "\tbx r1"); } #endif void sub_810CB90(void) { u8 sp0 = 0; struct MapObjectTemplate *r4 = gSaveBlock1Ptr->mapObjectTemplates; s32 r9 = sub_810CE10(sVsSeekerData, gTrainerBattleOpponent_A); if (r9 != -1) { s32 r8; for (r8 = 0; r8 < gMapHeader.events->mapObjectCount; r8++) { if ((r4[r8].unkC == 1 || r4[r8].unkC == 3) && r9 == sub_810CE10(sVsSeekerData, GetTrainerFlagFromScript(r4[r8].script))) { struct MapObject *r4_2; TryGetFieldObjectIdByLocalIdAndMap(r4[r8].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &sp0); r4_2 = &gMapObjects[sp0]; sub_810CF54(&r4[r8]); // You are using this function incorrectly. Please consult the manual. sub_805FE7C(r4_2, gUnknown_8453F67[r4_2->mapobj_unk_18]); gSaveBlock1Ptr->trainerRematches[r4[r8].localId] = 0; if (gUnknown_3005074 == sp0) r4_2->animPattern = gUnknown_8453F67[r4_2->mapobj_unk_18]; else r4_2->animPattern = 0x08; } } } } static void TryGetRematchTrainerIdGivenGameState(const u16 * a0, u8 * a1) { switch (*a1) { case 0: break; case 1: if (!FlagGet(FLAG_0x292)) *a1 = GetRematchTrainerIdGivenGameState(a0, *a1); break; case 2: if (!FlagGet(FLAG_SYS_NATIONAL_DEX)) *a1 = GetRematchTrainerIdGivenGameState(a0, *a1); break; case 3: if (!FlagGet(FLAG_SYS_CAVE_SHIP)) *a1 = GetRematchTrainerIdGivenGameState(a0, *a1); break; case 4: if (!FlagGet(FLAG_TRAINER_FLAG_START + 0x32c)) *a1 = GetRematchTrainerIdGivenGameState(a0, *a1); break; case 5: if (!FlagGet(FLAG_TRAINER_FLAG_START + 0x344)) *a1 = GetRematchTrainerIdGivenGameState(a0, *a1); break; } } static u8 GetRematchTrainerIdGivenGameState(const u16 * a0, u8 a1) { while (--a1 != 0) { const u16 *r0 = a0 + a1; if (*r0 != 0xFFFF) return a1; } return 0; } u8 sub_810CD4C(void) // unreferenced, or reference not disassembled { if (sub_810CD80(sVsSeekerData, gTrainerBattleOpponent_A)) { return 1; } return HasRematchTrainerAlreadyBeenFought(sVsSeekerData, gTrainerBattleOpponent_A); } static bool8 sub_810CD80(const VsSeekerData *vsSeekerData, u16 trainerBattleOpponent) { s32 rematchIdx = GetRematchIdx(vsSeekerData, trainerBattleOpponent); if (rematchIdx == -1) return FALSE; if (rematchIdx >= 0 && rematchIdx < ARRAY_COUNT(sVsSeekerData)) { if (IsThisTrainerRematchable(gUnknown_20370D2)) return TRUE; } return FALSE; } static bool8 HasRematchTrainerAlreadyBeenFought(const VsSeekerData *vsSeekerData, u16 trainerBattleOpponent) { s32 rematchIdx = GetRematchIdx(vsSeekerData, trainerBattleOpponent); if (rematchIdx == -1) return FALSE; if (!HasTrainerAlreadyBeenFought(vsSeekerData[rematchIdx].trainerIdxs[0])) return FALSE; return TRUE; } void sub_810CDE8(void) { gSaveBlock1Ptr->trainerRematches[gUnknown_20370D2] = 0; sub_80803FC(); } static s32 sub_810CE10(const VsSeekerData * a0, u16 a1) { u32 r1; s32 r3; for (r1 = 0; r1 < ARRAY_COUNT(sVsSeekerData); r1++) { for (r3 = 0; r3 < 6; r3++) { u16 r0; if (a0[r1].trainerIdxs[r3] == 0) break; r0 = a0[r1].trainerIdxs[r3]; if (r0 == 0xFFFF) continue; if (r0 == a1) return r1; } } return -1; } s32 sub_810CE64(u16 a0) { u8 i; u8 j; j = GetNextAvailableRematchTrainer(sVsSeekerData, a0, &i); if (!j) return 0; TryGetRematchTrainerIdGivenGameState(sVsSeekerData[i].trainerIdxs, &j); return sVsSeekerData[i].trainerIdxs[j]; } u8 sub_810CEB4(void) // unreferenced, or reference not disassembled { return sub_810CED0(sVsSeekerData, gTrainerBattleOpponent_A); } static bool8 sub_810CED0(const VsSeekerData * a0, u16 a1) { s32 r1 = sub_810CE10(a0, a1); if (r1 == -1) return FALSE; if ((u32)r1 >= ARRAY_COUNT(sVsSeekerData)) return FALSE; if (!IsThisTrainerRematchable(gUnknown_20370D2)) return FALSE; return TRUE; } bool8 sub_810CF04(u8 a0) { struct MapObject *r1 = &gMapObjects[a0]; if (r1->active && gMapHeader.events->mapObjectCount >= r1->localId && gSprites[r1->spriteId].data[0] == a0) return TRUE; return FALSE; } u8 sub_810CF54() { u16 r1 = Random() % 4; switch (r1) { case 0: return 7; case 1: return 8; case 2: return 9; case 3: return 10; default: return 8; } } static u8 GetRunningBehaviorFromGraphicsId(u8 graphicsId) { switch (graphicsId) { case 0x11: case 0x12: case 0x13: case 0x14: case 0x16: case 0x17: case 0x18: case 0x19: case 0x1a: case 0x1c: case 0x1d: case 0x1e: case 0x25: case 0x27: case 0x28: case 0x29: case 0x2a: case 0x2d: case 0x2e: case 0x36: case 0x38: case 0x3e: return 0x4e; case 0x24: case 0x2b: case 0x2c: return 0x4f; default: return 0x4d; } } static u16 GetTrainerFlagFromScript(const u8 *script) /* * The trainer flag is a little-endian short located +2 from * the script pointer, assuming the trainerbattle command is * first in the script. Because scripts are unaligned, and * because the ARM processor requires shorts to be 16-bit * aligned, this function needs to perform explicit bitwise * operations to get the correct flag. * * 5c XX YY ZZ ... * -- -- */ { u16 trainerFlag; script += 2; trainerFlag = script[0]; trainerFlag |= script[1] << 8; return trainerFlag; } static s32 GetRematchIdx(const VsSeekerData * vsSeekerData, u16 trainerFlagIdx) { u32 i; for (i = 0; i < ARRAY_COUNT(sVsSeekerData); i++) { if (vsSeekerData[i].trainerIdxs[0] == trainerFlagIdx) return i; } return -1; } static bool32 IsThisTrainerRematchable(u32 a0) { if (!gSaveBlock1Ptr->trainerRematches[a0]) return FALSE; return TRUE; } void sub_810D0D0(void) { u8 i; for (i = 0; i < 100; i++) gSaveBlock1Ptr->trainerRematches[i] = 0; } static bool8 IsTrainerVisibleOnScreen(struct VsSeekerTrainerInfo * trainerInfo) { s16 x; s16 y; PlayerGetDestCoords(&x, &y); x -= 7; y -= 7; if ( x - 7 <= trainerInfo->xCoord && x + 7 >= trainerInfo->xCoord && y - 5 <= trainerInfo->yCoord && y + 5 >= trainerInfo->yCoord && sub_810CF04(trainerInfo->fieldObjectId) == 1) return TRUE; return FALSE; } static u8 GetNextAvailableRematchTrainer(const VsSeekerData * vsSeekerData, u16 trainerFlagNo, u8 * idxPtr) { u32 i; s32 j; for (i = 0; i < ARRAY_COUNT(sVsSeekerData); i++) { if (vsSeekerData[i].trainerIdxs[0] == trainerFlagNo) { *idxPtr = i; for (j = 1; j < 6; j++) { if (vsSeekerData[i].trainerIdxs[j] == 0) return j - 1; if (vsSeekerData[i].trainerIdxs[j] == 0xffff) continue; if (HasTrainerAlreadyBeenFought(vsSeekerData[i].trainerIdxs[j])) continue; return j; } return j - 1; } } *idxPtr = 0; return 0; } static u8 GetRematchableTrainerLocalId(void) { u8 idx; u8 i; for (i = 0; sVsSeeker->trainerInfo[i].localId != 0xFF; i++) { if (IsTrainerVisibleOnScreen(&sVsSeeker->trainerInfo[i]) == 1) { if (HasTrainerAlreadyBeenFought(sVsSeeker->trainerInfo[i].trainerIdx) != 1 || GetNextAvailableRematchTrainer(sVsSeekerData, sVsSeeker->trainerInfo[i].trainerIdx, &idx)) return sVsSeeker->trainerInfo[i].localId; } } return 0xFF; } static void StartTrainerObjectMovementScript(struct VsSeekerTrainerInfo * trainerInfo, const u8 * script) { npc_sync_anim_pause_bits(&gMapObjects[trainerInfo->fieldObjectId]); ScriptMovement_StartObjectMovementScript(trainerInfo->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, script); } static u8 GetCurVsSeekerResponse(s32 a0, u16 a1) { s32 i; s32 j; for (i = 0; i < a0; i++) { if (IsTrainerVisibleOnScreen(&sVsSeeker->trainerInfo[i]) == 1 && sVsSeeker->trainerInfo[i].trainerIdx == a1) { for (j = 0; j < sVsSeeker->numRematchableTrainers; j++) { if (sVsSeeker->trainerIdxArray[j] == sVsSeeker->trainerInfo[i].trainerIdx) return 2; } return 1; } } return 0; } static void StartAllRespondantIdleMovements(void) { u8 dummy = 0; s32 i; s32 j; for (i = 0; i < sVsSeeker->numRematchableTrainers; i++) { for (j = 0; sVsSeeker->trainerInfo[j].localId != 0xFF; j++) { if (sVsSeeker->trainerInfo[j].trainerIdx == sVsSeeker->trainerIdxArray[i]) { struct MapObject *r4 = &gMapObjects[sVsSeeker->trainerInfo[j].fieldObjectId]; if (sub_810CF04(sVsSeeker->trainerInfo[j].fieldObjectId) == 1) npc_set_running_behaviour_etc(r4, sVsSeeker->runningBehaviourEtcArray[i]); sub_805FE7C(r4, sVsSeeker->runningBehaviourEtcArray[i]); gSaveBlock1Ptr->trainerRematches[sVsSeeker->trainerInfo[j].localId] = GetNextAvailableRematchTrainer(sVsSeekerData, sVsSeeker->trainerInfo[j].trainerIdx, &dummy); } } } }