#include "global.h" #include "bg.h" #include "palette.h" #include "gpu_regs.h" #include "malloc.h" #include "task.h" #include "text.h" #include "window.h" #include "new_menu_helpers.h" #include "scanline_effect.h" #include "m4a.h" #include "unk_text_util.h" #include "overworld.h" struct WirelessCommunicationStatusScreenStruct { u8 filler_00[0x1C]; u32 field_1C; u8 filler_20[0x40]; u8 field_60; u8 field_61; u8 filler_62[0xA]; }; struct WirelessCommunicationStatusScreenStruct * gUnknown_3002040; extern const u8 gUnknown_841E2B4[]; extern const u8 gUnknown_841E2BF[]; extern const u8 gUnknown_841E2C9[]; extern const u8 gUnknown_841E2D4[]; extern const u8 gUnknown_841E245[]; extern const u8 gUnknown_841E263[]; extern const u8 gUnknown_841E273[]; extern const u8 gUnknown_841E284[]; extern const u8 gUnknown_841E29E[]; void sub_814F1E4(void); void sub_814F46C(u8 taskId); u8 sub_8116DE0(void); const u16 gUnknown_846F4D0[][16] = { INCBIN_U16("graphics/misc/unk_846f4d0.gbapal"), INCBIN_U16("graphics/misc/unk_846f4f0.gbapal"), INCBIN_U16("graphics/misc/unk_846f510.gbapal"), INCBIN_U16("graphics/misc/unk_846f530.gbapal"), INCBIN_U16("graphics/misc/unk_846f550.gbapal"), INCBIN_U16("graphics/misc/unk_846f570.gbapal"), INCBIN_U16("graphics/misc/unk_846f590.gbapal"), INCBIN_U16("graphics/misc/unk_846f5b0.gbapal"), INCBIN_U16("graphics/misc/unk_846f5d0.gbapal"), INCBIN_U16("graphics/misc/unk_846f5f0.gbapal"), INCBIN_U16("graphics/misc/unk_846f610.gbapal"), INCBIN_U16("graphics/misc/unk_846f630.gbapal"), INCBIN_U16("graphics/misc/unk_846f650.gbapal"), INCBIN_U16("graphics/misc/unk_846f670.gbapal"), INCBIN_U16("graphics/misc/unk_846f690.gbapal"), INCBIN_U16("graphics/misc/unk_846f6b0.gbapal") }; const u32 gUnknown_846F6D0[] = INCBIN_U32("graphics/misc/unk_846f6d0.4bpp.lz"); const u16 gUnknown_846F8E0[] = INCBIN_U16("graphics/misc/unk_846f8e0.bin"); const struct BgTemplate gUnknown_846FA74[] = { { .bg = 0, .charBaseIndex = 2, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 0, .baseTile = 0x000 }, { .bg = 1, .charBaseIndex = 0, .mapBaseIndex = 8, .screenSize = 0, .paletteMode = 0, .priority = 1, .baseTile = 0x000 } }; const struct WindowTemplate gUnknown_846FA7C[] = { { .priority = 0x00, .tilemapLeft = 0x03, .tilemapTop = 0x00, .width = 0x18, .height = 0x03, .paletteNum = 0x0f, .baseBlock = 0x0001 }, { .priority = 0x00, .tilemapLeft = 0x03, .tilemapTop = 0x04, .width = 0x16, .height = 0x0f, .paletteNum = 0x0f, .baseBlock = 0x0049 }, { .priority = 0x00, .tilemapLeft = 0x19, .tilemapTop = 0x04, .width = 0x02, .height = 0x0f, .paletteNum = 0x0f, .baseBlock = 0x0193 }, DUMMY_WIN_TEMPLATE }; const u8 *const gUnknown_846FA9C[] = { gUnknown_841E2B4, gUnknown_841E2BF, gUnknown_841E2C9, gUnknown_841E2D4 }; const u8 *const gUnknown_846FAAC[] = { gUnknown_841E245, gUnknown_841E263, gUnknown_841E273, gUnknown_841E284, gUnknown_841E29E }; const u8 gUnknown_846FAC0[][3] = { {0x01, 0x01, 0x02}, {0x02, 0x01, 0x02}, {0x03, 0x01, 0x04}, {0x04, 0x00, 0x02}, {0x15, 0x03, 0x02}, {0x16, 0x03, 0x02}, {0x09, 0x04, 0x00}, {0x0a, 0x04, 0x00}, {0x0b, 0x04, 0x00}, {0x0c, 0xff, 0x00}, {0x0d, 0x00, 0x00}, {0x0e, 0xff, 0x00}, {0x0f, 0x04, 0x00}, {0x10, 0xff, 0x00}, {0x40, 0x02, 0x01}, {0x41, 0x02, 0x02}, {0x44, 0x02, 0x02}, {0x45, 0x02, 0x00}, {0x48, 0x02, 0x02}, {0x54, 0x02, 0x01}, {0x53, 0x02, 0x02}, {0x51, 0x02, 0x01}, {0x52, 0x02, 0x01}, {0x00, 0x00, 0x00} }; void sub_814F19C(void) { if (!IsDma3ManagerBusyWithBgCopy()) { RunTasks(); RunTextPrinters(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); } } void sub_814F1C0(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } void sub_814F1D4(void) { SetMainCallback2(sub_814F1E4); } void sub_814F1E4(void) { SetGpuReg(REG_OFFSET_DISPCNT, 0); gUnknown_3002040 = AllocZeroed(sizeof(*gUnknown_3002040)); SetVBlankCallback(NULL); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gUnknown_846FA74, NELEMS(gUnknown_846FA74)); SetBgTilemapBuffer(1, Alloc(0x800)); SetBgTilemapBuffer(0, Alloc(0x800)); DecompressAndLoadBgGfxUsingHeap(1, gUnknown_846F6D0, 0, 0, 0); CopyToBgTilemapBuffer(1, gUnknown_846F8E0, 0, 0); InitWindows(gUnknown_846FA7C); DeactivateAllTextPrinters(); ResetPaletteFade(); ResetSpriteData(); ResetTasks(); ScanlineEffect_Stop(); m4aSoundVSyncOn(); SetVBlankCallback(sub_814F1C0); gUnknown_3002040->field_60 = CreateTask(sub_814F46C, 0); gUnknown_3002040->field_61 = sub_8116DE0(); gUnknown_3002040->field_1C = 1; ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); LoadPalette(gUnknown_846F4D0, 0, 0x20); Menu_LoadStdPalAt(0xf0); UnkTextUtil_Reset(); FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0xF); CopyBgTilemapBufferToVram(1); SetMainCallback2(sub_814F19C); RunTasks(); RunTextPrinters(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); } void sub_814F32C(void) { s32 i; FreeAllWindowBuffers(); for (i = 0; i < 2; i++) { Free(GetBgTilemapBuffer(i)); } Free(gUnknown_3002040); SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } void sub_814F364(s16 * unk0, s16 * unk1) { s32 idx; (*unk0)++; if (*unk0 > 5) { (*unk1)++; if (*unk1 == 14) { *unk1 = 0; } *unk0 = 0; } idx = *unk1 + 2; LoadPalette(gUnknown_846F4D0[idx], 0, 16); }