diff options
-rw-r--r-- | engine/menu/main_menu.asm | 2 | ||||
-rw-r--r-- | home/pokemon.asm | 5 | ||||
-rw-r--r-- | hram.asm | 50 | ||||
-rw-r--r-- | wram.asm | 8 |
4 files changed, 32 insertions, 33 deletions
diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index fca2b96..356a237 100644 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -76,7 +76,7 @@ InitializeNewGameWRAM: ret -; Initializes a 0xFF-terminated list preceded by a length to +; Initializes a $FF-terminated list preceded by a length to ; length 0, with an immediate terminator. InitializeByteList: xor a diff --git a/home/pokemon.asm b/home/pokemon.asm index 10e1ad2..3e2ac23 100644 --- a/home/pokemon.asm +++ b/home/pokemon.asm @@ -100,9 +100,8 @@ UncompressMonSprite:: jp UncompressSpriteData LoadMonFrontSprite:: -; Uncompress Pokémon Front Sprite for -; mon currently loaded in wMonHeader -; to 0x9000 +; Uncompress Pokémon Front Sprite for mon +; currently loaded in wMonHeader to vFrontPic ; de: destination location ; returns the sprite dimension in c push de @@ -168,13 +168,13 @@ hWY:: db hOverworldFlashlightEffect:: db ; Influences draw distance of map around HIRO -; Meant to go from 0x00--> to desired distance +; Meant to go from 0 --> to desired distance ; or else graphical errors will occur. -; 0x00 - regular distance -; 0x01 - 14x14 tile block -; 0x02 - 10x10 tile block -; 0x03 - 6x 6 tile block -; 0x04 - 2x 2 tile block +; 0 - regular distance +; 1 - 14x14 tile block +; 2 - 10x10 tile block +; 3 - 6x 6 tile block +; 4 - 2x 2 tile block hBGMapMode:: db @@ -194,25 +194,25 @@ hRedrawRowOrColumnMode:: db ; instead of once completely for faster ; scrolling on overworld etc. ; Valid values: -; 0x00 - no redraw -; 0x01 - column redraw (move horizontally) -; 0x02 - row redraw (move vertically) -; 0x03 - flashlight row redraw 0 (move up) -; 0x04 - flashlight row redraw 0 (move down) -; 0x05 - flashlight column redraw 0 (move left) -; 0x06 - flashlight column redraw 0 (move right) -; 0x07 - flashlight row redraw 1 (move up) -; 0x08 - flashlight row redraw 1 (move down) -; 0x09 - flashlight column redraw 1 (move left) -; 0x0A - flashlight column redraw 1 (move right) -; 0x0B - flashlight row redraw 2 (move up) -; 0x0C - flashlight row redraw 2 (move down) -; 0x0D - flashlight column redraw 2 (move left) -; 0x0E - flashlight column redraw 2 (move right) -; 0x0F - flashlight row redraw 3 (move up) -; 0x10 - flashlight row redraw 3 (move down) -; 0x11 - flashlight column redraw 3 (move left) -; 0x12 - flashlight column redraw 3 (move right) +; $00 - no redraw +; $01 - column redraw (move horizontally) +; $02 - row redraw (move vertically) +; $03 - flashlight row redraw 0 (move up) +; $04 - flashlight row redraw 0 (move down) +; $05 - flashlight column redraw 0 (move left) +; $06 - flashlight column redraw 0 (move right) +; $07 - flashlight row redraw 1 (move up) +; $08 - flashlight row redraw 1 (move down) +; $09 - flashlight column redraw 1 (move left) +; $0A - flashlight column redraw 1 (move right) +; $0B - flashlight row redraw 2 (move up) +; $0C - flashlight row redraw 2 (move down) +; $0D - flashlight column redraw 2 (move left) +; $0E - flashlight column redraw 2 (move right) +; $0F - flashlight row redraw 3 (move up) +; $10 - flashlight row redraw 3 (move down) +; $11 - flashlight column redraw 3 (move left) +; $12 - flashlight column redraw 3 (move right) hRedrawRowOrColumnDest:: ds 2 @@ -910,10 +910,10 @@ wTimeOfDayPalFlags:: db wTimeOfDayPalset:: db ; 76543210 ; \/\/\/\/ -; | | | \- Map Palette for TimeOfDay 0x00 -; | | \--- Map Palette for TimeOfDay 0x01 -; | \----- Map Palette for TimeOfDay 0x02 -; \------- Map Palette for TimeOfDay 0x03 +; | | | \- Map Palette for TimeOfDay $00 (MORN) +; | | \--- Map Palette for TimeOfDay $01 (DAY) +; | \----- Map Palette for TimeOfDay $02 (NITE) +; \------- Map Palette for TimeOfDay $03 (DARK) wCurTimeOfDay:: db |