diff options
-rw-r--r-- | constants/map_data_constants.asm | 2 | ||||
-rw-r--r-- | constants/move_constants.asm | 3 | ||||
-rw-r--r-- | constants/pokemon_data_constants.asm | 5 | ||||
-rwxr-xr-x | constants/script_constants.asm | 15 | ||||
-rw-r--r-- | data/predef_pointers.inc | 22 | ||||
-rwxr-xr-x | engine/bcd.asm | 55 | ||||
-rwxr-xr-x | engine/events/overworld.asm | 510 | ||||
-rwxr-xr-x | engine/items/inventory.asm | 48 | ||||
-rwxr-xr-x | engine/items/item_effects.asm | 79 | ||||
-rwxr-xr-x | engine/overworld/spawn_points.asm | 4 | ||||
-rwxr-xr-x | engine/pokemon/health.asm | 359 | ||||
-rw-r--r-- | home/copy.asm | 6 | ||||
-rwxr-xr-x | home/items.asm | 2 | ||||
-rw-r--r-- | home/menu.asm | 2 | ||||
-rw-r--r-- | home/misc_32c8.asm | 2 | ||||
-rwxr-xr-x | home/music.asm | 26 | ||||
-rw-r--r-- | home/names.asm | 17 | ||||
-rw-r--r-- | shim.sym | 20 | ||||
-rw-r--r-- | wram.asm | 79 |
19 files changed, 1181 insertions, 75 deletions
diff --git a/constants/map_data_constants.asm b/constants/map_data_constants.asm index ac9908a..e711e1d 100644 --- a/constants/map_data_constants.asm +++ b/constants/map_data_constants.asm @@ -12,5 +12,7 @@ const_value = -1 const SPAWN_N_A +NUM_SPAWNS EQU 18 + ; size of each spawn point data SPAWN_POINT_SIZE EQU 4
\ No newline at end of file diff --git a/constants/move_constants.asm b/constants/move_constants.asm index b7daf0e..dee94ff 100644 --- a/constants/move_constants.asm +++ b/constants/move_constants.asm @@ -294,3 +294,6 @@ NUM_ATTACKS EQU const_value + -1 const BATTLEANIM_WOBBLE const BATTLEANIM_SHAKE const BATTLEANIM_HIT_CONFUSION + + +MOVE_DATA_SIZE EQU 7
\ No newline at end of file diff --git a/constants/pokemon_data_constants.asm b/constants/pokemon_data_constants.asm index 0b00f47..9038685 100644 --- a/constants/pokemon_data_constants.asm +++ b/constants/pokemon_data_constants.asm @@ -130,3 +130,8 @@ WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2 PP_UP_MASK EQU %11000000 PP_UP_ONE EQU %01000000 PP_MASK EQU %00111111 + +; HP +ENEMY_HP_BAR EQU 0 +BATTLE_HP_BAR EQU 1 +POKEMON_MENU_HP_BAR EQU 2
\ No newline at end of file diff --git a/constants/script_constants.asm b/constants/script_constants.asm index 3aa19b5..4a6390e 100755 --- a/constants/script_constants.asm +++ b/constants/script_constants.asm @@ -5,11 +5,18 @@ const SCRIPT_ID_01 ; 01
const SCRIPT_ID_02 ; 02
const SCRIPT_ID_03 ; 03
+ const SCRIPT_ID_04 ; 04
+ const SCRIPT_ID_05 ; 05
; Flags
-SCRIPT_FINISHED EQU 7
+SCRIPT_FINISHED_F EQU 7
; Masks/Return Values
-SCRIPT_FINISHED_MASK = 1 << SCRIPT_FINISHED
-SCRIPT_SUCCESS EQU SCRIPT_FINISHED_MASK | $f
-SCRIPT_FAIL EQU SCRIPT_FINISHED_MASK | 0
\ No newline at end of file +SCRIPT_FINISHED_MASK EQU 1 << SCRIPT_FINISHED_F
+SCRIPT_SUCCESS EQU $f
+SCRIPT_FAIL EQU 0
+
+; Some script don't combine the return value with the flag
+; Instead, they load this into the wFieldMoveScriptID, and keep
+; the return value in a
+SCRIPT_FINISHED EQU -1
\ No newline at end of file diff --git a/data/predef_pointers.inc b/data/predef_pointers.inc index 0b39ae2..57a30e5 100644 --- a/data/predef_pointers.inc +++ b/data/predef_pointers.inc @@ -16,18 +16,18 @@ PredefPointers:: ; 1:62d3 add_predef Function6713 add_predef Function66b1 add_predef Function4031 - add_predef Functionce10 - add_predef Functioncd6f - add_predef Functioncde3 - add_predef Functioncde3_2 ; 8 - add_predef Functioncde3_3 - add_predef Functioncdf9 - add_predef Functionce10_2 - add_predef Functioncd33 + add_predef GetItemAmount + add_predef HealParty + add_predef AddBCD + dbw BANK(AddBCD), AddBCD ; 8 + dbw BANK(AddBCD), AddBCD + add_predef SubBCD + dbw BANK(GetItemAmount), GetItemAmount + add_predef SmallFarFlagAction GiveItemPredef:: dbw 3, GiveItem - add_predef Functionce3c - add_predef Functionda28 + add_predef ComputeHPBarPixels + add_predef FillPP add_predef Functiond886 ; 10 add_predef Functionda4f add_predef Functiondac8 @@ -35,7 +35,7 @@ GiveItemPredef:: add_predef Functiondc16 add_predef Functiondd5c add_predef Functionde79 - add_predef Functionce7c + add_predef UpdateHPBar add_predef Functiondf7d ; 18 add_predef Functiondf91 add_predef Function1128f diff --git a/engine/bcd.asm b/engine/bcd.asm new file mode 100755 index 0000000..53f0b20 --- /dev/null +++ b/engine/bcd.asm @@ -0,0 +1,55 @@ +INCLUDE "constants.asm"
+
+SECTION "BCD", ROMX[$4de3], BANK[$03]
+
+AddBCD: ; 03:4de3
+ and a
+ ld b, c
+.add
+ ld a, [de]
+ adc [hl]
+ daa
+ ld [de], a
+ dec de
+ dec hl
+ dec c
+ jr nz, .add
+ jr nc, .done
+
+ ld a, $99
+ inc de
+
+.fill
+ ld [de], a
+ inc de
+ dec b
+ jr nz, .fill
+
+.done
+ ret
+
+
+SubBCD: ; 03:4df9
+ and a
+ ld b, c
+.sub
+ ld a, [de]
+ sbc [hl]
+ daa
+ ld [de], a
+ dec de
+ dec hl
+ dec c
+ jr nz, .sub
+ jr nc, .done
+ ld a, 0
+ inc de
+
+.fill
+ ld [de], a
+ inc de
+ dec b
+ jr nz, .fill
+ scf
+.done
+ ret
\ No newline at end of file diff --git a/engine/events/overworld.asm b/engine/events/overworld.asm index a5b4553..0a6eaef 100755 --- a/engine/events/overworld.asm +++ b/engine/events/overworld.asm @@ -1,16 +1,478 @@ INCLUDE "constants.asm"
-SECTION "TeleportFunction", ROMX[$52db], BANK[$03]
+SECTION "CutFunction", ROMX[$4fab], BANK[$03]
+
+CutFunction: ; 03:4fab
+ call .reset
+.loop
+ call .next
+ jr nc, .loop
+ ld [wFieldMoveSucceeded], a
+ ret
+.reset
+ xor a
+ ld [wFieldMoveScriptID], a
+ ret
+.next
+ ld a, [wFieldMoveScriptID]
+ ld hl, CutTable
+ jp CallJumptable
+
+CutTable
+ dw TryCut
+ dw CheckMapForSomethingToCut
+ dw CheckMapForSomethingToCut2
+ dw DoCut
+ dw DoCut
+ dw FailCut
+
+TryCut: ; 03:4fd1
+ call GetMapEnvironment
+ cp ROUTE
+ jr z, .success
+ cp TOWN
+ jr z, .success
+ ld a, SCRIPT_ID_05
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+.success
+ ld a, SCRIPT_ID_01
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+
+CheckMapForSomethingToCut: ; 03:4fea
+ call GetFacingTileCoord
+ cp $80 ; TODO - Constant
+ jr nz, .fail
+ call GetBlockLocation
+ ld a, l
+ ld [wMapBlocksAddress], a
+ ld a, h
+ ld [wMapBlocksAddress + 1], a
+ ld a, [hl]
+ call GetCutReplacementBlock
+ jr nc, .fail
+ dec hl
+ ld a, [hl]
+ ld [wReplacementBlock], a
+ ld a, SCRIPT_ID_04
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+.fail
+ ld a, SCRIPT_ID_02
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+
+GetCutReplacementBlock:
+ ld c, a
+ ld hl, CutReplacementBlocks
+.loop
+ ld a, [hli]
+ cp -1
+ ret z
+ inc hl
+ cp c
+ jr nz, .loop
+ scf
+ ret
+
+CutReplacementBlocks:
+; replacement block, facing block
+ db $30, $25
+ db $31, $2A
+ db $32, $34
+ db $33, $35
+ db -1
+
+; TODO - Better name
+CheckMapForSomethingToCut2: ; 03:502c
+ call GetFacingTileCoord
+ call CheckCuttableTile
+ jr nc, .fail
+ call GetBlockLocation
+ ld a, [hl]
+ cp $3b ; TODO - constant?
+ jr nz, .fail
+ ld a, l
+ ld [wMapBlocksAddress], a
+ ld a, h
+ ld [wMapBlocksAddress + 1], a
+ ld a, $04
+ ld [wReplacementBlock], a
+ ld a, SCRIPT_ID_03
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+.fail
+ ld a, SCRIPT_ID_05
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+
+CheckCuttableTile:
+ ld hl, CuttableTiles
+ ld c, a
+.loop
+ ld a, [hli]
+ cp -1
+ ret z
+ cp c
+ jr nz, .loop
+ scf
+ ret
+
+CuttableTiles:
+ db $81
+ db $82
+ db $8A
+ db $8B
+ db -1
+
+FailCut: ; 03:5069
+ ld hl, Text_CantUseCutHere
+ call MenuTextBoxBackup
+ scf
+ ld a, SCRIPT_FAIL
+ ret
+
+Text_CantUseCutHere: ; 03:5073
+ text "ここでは つかえません"
+ prompt
+
+DoCut: ; 03:5080
+ ld hl, CutScript
+ ld a, BANK(CutScript)
+ call QueueScript
+ scf
+ ld a, SCRIPT_SUCCESS
+ ret
+
+CutScript: ; 03:508C
+ call RefreshScreen
+ ld hl, wPartyMonNicknames
+ ld a, 2 ; TODO - constant
+ ld [wMonType], a
+ ld a, [wWhichPokemon]
+ call GetNick
+ call CopyStringToStringBuffer2
+ ld hl, Text_CutItDown
+ call MenuTextBoxBackup
+ ld de, $62 ; TODO - constant
+ call PlaySFX
+ ld hl, wMapBlocksAddress
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [wReplacementBlock]
+ ld [hl], a
+ call LoadMapPart
+ call UpdateSprites
+ call WaitBGMap
+ call Function1fea
+ scf
+ ret
+
+Text_CutItDown: ; 03:50c4
+ text_from_ram wStringBuffer2
+ text " は "
+ line "くさかりを つかった!"
+ prompt
+
+SurfFunction: ; 03:50d8
+ call .reset
+.loop
+ call .next
+ jr nc, .loop
+ ld [wFieldMoveSucceeded], a
+ ret
+.reset
+ xor a
+ ld [wFieldMoveScriptID], a
+ ret
+.next
+ ld a, [wFieldMoveScriptID]
+ ld hl, SurfTable
+ jp CallJumptable
+
+SurfTable:
+ dw TrySurf
+ dw DoSurf
+ dw FailSurf
+
+TrySurf: ; 03:50f8
+ call GetFacingTileCoord
+ and $f0 ; todo - mask constant
+ cp $20 ; todo -constant
+ jr z, .success
+ cp $40 ; todo - constant
+ jr z, .success
+ ld a, SCRIPT_ID_02
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+.success
+ ld a, SCRIPT_ID_01
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+
+DoSurf: ; 03:5113
+ ldh a, [hROMBank]
+ ld hl, SurfScript
+ call QueueScript
+ ld a, SCRIPT_FINISHED
+ ld [wFieldMoveScriptID], a
+ scf
+ ld a, SCRIPT_SUCCESS
+ ret
+
+FailSurf: ; 03:5124
+ ld hl, Text_CantSurfHere
+ call MenuTextBoxBackup
+ ld a, SCRIPT_FINISHED
+ ld [wFieldMoveScriptID], a
+ scf
+ ld a, SCRIPT_FAIL
+ ret
+
+Text_CantSurfHere: ; 03:5133
+ text "ここでは のることが"
+ next "できません"
+ prompt
+
+SurfScript: ; 03:5145
+ call RefreshScreen
+ ld hl, wPartyMonNicknames
+ ld a, 2 ; TODO - constant
+ ld [wMonType], a
+ ld a, [wWhichPokemon]
+ call GetNick
+ call CopyStringToStringBuffer2
+ ld hl, Text_UsedSurf
+ call MenuTextBoxBackup
+ ld a, $04 ; TODO - constant
+ ld [wPlayerBikeSurfState], a
+ call Function0d02
+ call PlayMapMusic
+ call Function_d185
+ call Function1fea
+ ret
+
+Text_UsedSurf: ; 03:5171
+ text_from_ram wStringBuffer2
+ text " は "
+ line "@"
+ text_from_ram wPlayerName
+ text "を のせた!"
+ prompt
+
+Function_d185: ; 03:5185
+ call InitMovementBuffer
+ call .sub_d19b
+ call AppendToMovementBuffer
+ ld a, $32 ; TODO - constant
+ call AppendToMovementBuffer
+ ld a, 0 ; TODO - constant
+ ld hl, wMovementBuffer
+ call LoadMovementDataPointer
+.sub_d19b
+ ld a, [wPlayerWalking]
+ srl a
+ srl a
+ ld e, a
+ ld d, $00
+ ld hl, Table_Unknown_d1ab
+ add hl, de
+ ld a, [hl]
+ ret
+
+Table_Unknown_d1ab:
+ db 4, 5, 6, 7
; Sets wFieldMoveSucceeded to $f if successful, $0 if not
+FlyFunction: ; 03:51af
+ call .reset
+.loop
+ call .next
+ jr nc, .loop
+ ld [wFieldMoveSucceeded], a
+ ret
+.reset
+ xor a
+ ld [wFieldMoveScriptID], a
+ ret
+.next
+ ld a, [wFieldMoveScriptID]
+ ld hl, FlyTable
+ jp CallJumptable
+
+FlyTable: ; 03:51c9
+ dw TryFly
+ dw ShowFlyMap
+ dw DoFly
+ dw FailFly
+
+TryFly: ; 03:51d1
+ call GetMapEnvironment
+ cp TOWN
+ jr z, .success
+ cp ROUTE
+ jr z, .success
+ ld a, SCRIPT_ID_03
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+.success
+ ld a, SCRIPT_ID_01
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+
+ShowFlyMap: ; 03:51ea
+ call LoadStandardMenuHeader
+ call ClearSprites
+ callab FlyMap
+ call ClearPalettes
+ call GetMemSGBLayout
+ call ExitMenu
+ ld a, [wFlyDestination]
+ cp -1
+ jr z, .dont_fly
+ cp NUM_SPAWNS
+ jr nc, .dont_fly
+ ld a, SCRIPT_ID_02
+ ld [wFieldMoveScriptID], a
+ xor a
+ ret
+
+.dont_fly ; 03:5213
+ call UpdateTimePals
+ ld a, SCRIPT_FINISHED
+ ld [wFieldMoveScriptID], a
+ scf
+ ld a, SCRIPT_FAIL
+ ret
+
+DoFly: ; 03:521f
+ ld a, [wFlyDestination]
+ inc a
+ ld [wDefaultSpawnPoint], a
+ ldh a, [hROMBank]
+ ld hl, FlyScript
+ call QueueScript
+ ld a, -1
+ ld [wFieldMoveScriptID], a
+ scf
+ ld a, SCRIPT_SUCCESS
+ ret
+
+FailFly: ; 03:5237
+ ld hl, Text_CantUseFlyHere
+ call MenuTextBoxBackup
+ ld a, SCRIPT_FINISHED
+ ld [wFieldMoveScriptID], a
+ scf
+ ld a, SCRIPT_FAIL
+ ret
+
+Text_CantUseFlyHere: ; 03:5246
+ text "ここでは つかえません!"
+ prompt
+
+FlyScript: ; 03:5254
+ ld a, MAPSETUP_TELEPORT
+ ldh [hMapEntryMethod], a
+ jpab Functionfcc24
+
+
+
+; Sets wFieldMoveSucceeded to $f if successful, $0 if not
+DigFunction: ; 03:5260
+ call .reset
+.loop
+ ld a, [wFieldMoveScriptID]
+ bit SCRIPT_FINISHED_F, a
+ jr nz, .finish
+ ld hl, DigTable
+ call CallJumptable
+ jr .loop
+
+; Finish by returning only the low nibble
+.finish
+ and $FF - SCRIPT_FINISHED_MASK
+ ld [wFieldMoveSucceeded], a
+ ret
+
+.reset
+ xor a
+ ld [wFieldMoveScriptID], a
+ ret
+
+DigTable: ; 03:527D
+ dw CheckCanDig
+ dw DoDig
+ dw FailDig
+
+CheckCanDig: ; 03:5283
+ call GetMapEnvironment
+ cp INDOOR
+ jr z, .success
+ cp CAVE
+ jr z, .success
+ ld a, SCRIPT_ID_02
+ ld [wFieldMoveScriptID], a
+ ret
+.success
+ ld a, SCRIPT_ID_01
+ ld [wFieldMoveScriptID], a
+ ret
+
+DoDig: ; 03:529a
+ ld hl, DigScript
+ ldh a, [hROMBank]
+ call QueueScript
+ ld a, SCRIPT_FINISHED_MASK | SCRIPT_SUCCESS
+ ld [wFieldMoveScriptID], a
+ ret
+
+FailDig: ; 03:52a8
+ ld hl, Text_CantUseDigHere
+ call MenuTextBoxBackup
+ ld a, SCRIPT_FINISHED_MASK | SCRIPT_FAIL
+ ld [wFieldMoveScriptID], a
+ ret
+
+Text_CantUseDigHere: ; 03:52b4
+ text "ここでは つかえません!"
+ prompt
+
+DigScript: ; 03:52c2
+ ld hl, wDigWarpNumber
+ ld de, wNextWarp
+ ld bc, 3
+ call CopyBytes
+ ld a, MAPSETUP_WARP
+ ldh [hMapEntryMethod], a
+ jpab Functionfcc24
+
+EmptyFunctiond2da: ; 03:52da
+ ret
+
+
+
+; Sets wFieldMoveSucceeded to $f if successful, $0 if not
TeleportFunction: ; 03:52db
xor a
ld [wFieldMoveScriptID], a
.loop
ld a, [wFieldMoveScriptID]
- bit SCRIPT_FINISHED, a
+ bit SCRIPT_FINISHED_F, a
jr nz, .finish
- ld hl, .JumpTable
+ ld hl, TeleportTable
call CallJumptable
jr .loop
@@ -20,13 +482,13 @@ TeleportFunction: ; 03:52db ld [wFieldMoveSucceeded], a
ret
-.JumpTable
- dw .TryTeleport
- dw .DoTeleport
- dw .FailTeleport
- dw .CheckIfSpawnPoint
+TeleportTable
+ dw TryTeleport
+ dw DoTeleport
+ dw FailTeleport
+ dw CheckIfSpawnPoint
-.TryTeleport: ; 03:52fc
+TryTeleport: ; 03:52fc
call GetMapEnvironment
cp TOWN
jr z, .success
@@ -40,54 +502,54 @@ TeleportFunction: ; 03:52db ld [wFieldMoveScriptID], a
ret
-.CheckIfSpawnPoint ; 03:5313
+CheckIfSpawnPoint ; 03:5313
ld a, [wLastSpawnMapGroup]
ld d, a
ld a, [wLastSpawnMapNumber]
ld e, a
callab IsSpawnPoint
jr c, .not_spawn
- ld hl, .Text_CantFindDestination
+ ld hl, Text_CantFindDestination
call MenuTextBoxBackup
- ld a, SCRIPT_FAIL
+ ld a, SCRIPT_FINISHED_MASK | SCRIPT_FAIL
ld [wFieldMoveScriptID], a
ret
.not_spawn
ld a, c
- ld [wDefaultSpawnpoint], a
+ ld [wDefaultSpawnPoint], a
ld a, SCRIPT_ID_01
ld [wFieldMoveScriptID], a
ret
-.Text_CantFindDestination: ; 03:533B
+Text_CantFindDestination: ; 03:533B
text "とびさきが みつかりません"
para
done
-.DoTeleport: ; 03:534b
+DoTeleport: ; 03:534b
ldh a, [hROMBank]
- ld hl, .TeleportScript
+ ld hl, TeleportScript
call QueueScript
- ld a, SCRIPT_SUCCESS
+ ld a, SCRIPT_FINISHED_MASK | SCRIPT_SUCCESS
ld [wFieldMoveScriptID], a
ret
-.FailTeleport: ; 03:5359
- ld hl, .Text_CantUseHere
+FailTeleport: ; 03:5359
+ ld hl, Text_CantUseTeleportHere
call MenuTextBoxBackup
- ld a, SCRIPT_FAIL
+ ld a, SCRIPT_FINISHED_MASK | SCRIPT_FAIL
ld [wFieldMoveScriptID], a
scf
ret
-.Text_CantUseHere: ; 03:5366
+Text_CantUseTeleportHere: ; 03:5366
text "ここでは つかえません!"
para
done
-.TeleportScript: ; 03:5375
+TeleportScript: ; 03:5375
call RefreshScreen
- ld hl, .Text_ReturnToLastMonCenter
+ ld hl, Text_ReturnToLastMonCenter
call MenuTextBox
ld c, 60
call DelayFrames
@@ -97,7 +559,7 @@ TeleportFunction: ; 03:52db ldh [hMapEntryMethod], a
jpab Functionfcc24
-.Text_ReturnToLastMonCenter: ; 03:5395
+Text_ReturnToLastMonCenter: ; 03:5395
text "さいごに たちよった"
line "#センターにもどります"
done
\ No newline at end of file diff --git a/engine/items/inventory.asm b/engine/items/inventory.asm index 9c5a1ec..9524d70 100755 --- a/engine/items/inventory.asm +++ b/engine/items/inventory.asm @@ -1,6 +1,6 @@ INCLUDE "constants.asm"
-SECTION "AddItemToInventory_", ROMX[$4AA1], BANK[$03]
+SECTION "Inventory", ROMX[$4AA1], BANK[$03]
_ReceiveItem: ; 03:4AA1
call DoesHLEqualwNumBagItems
@@ -587,6 +587,52 @@ GetNumberedTMHM: ; 03:4D1A .not_machine
and a
ret
+
+SECTION "GetItemAmount", ROMX[$4e10], BANK[$03]
+
+; Returns carry if user has the item
+; and the amount in b
+GetItemAmount: ; 03:4e10
+ call CheckAmountInItemPocket
+ ret c
+ call CheckAmountInKeyItems
+ ret c
+ ld b, 0
+ and a
+ ret
+
+; Returns the amount of item b in b
+CheckAmountInItemPocket: ; 03:4E1C
+ ld hl, wItems
+.loop
+ inc hl
+ ld a, [hli]
+ cp -1
+ ret z
+ cp b
+ jr nz, .loop
+
+ ld a, [hl]
+ ld b, a
+ scf
+ ret
+
+; Returns the amount of item b in b
+CheckAmountInKeyItems: ; 03:4E2B
+ ld hl, wNumKeyItems
+ ld a, [hli]
+ and a
+ ret z
+
+.loop
+ ld a, [hli]
+ cp -1
+ ret z
+ cp b
+ jr nz, .loop
+ ld b, 1
+ scf
+ ret
SECTION "_CheckTossableItem", ROMX[$53AD], BANK[$03]
diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm new file mode 100755 index 0000000..4ee9f42 --- /dev/null +++ b/engine/items/item_effects.asm @@ -0,0 +1,79 @@ +INCLUDE "constants.asm"
+
+SECTION "ApplyPPUp", ROMX[$78f6], BANK[$03]
+
+ApplyPPUp: ; 03:78f6
+ ld a, MON_MOVES
+ call GetPartyParamLocation
+ push hl
+ ld de, wStringBuffer1
+ predef FillPP
+ pop hl
+ ld c, MON_PP - MON_MOVES
+ ld b, 0
+ add hl, bc
+ ld de, wStringBuffer1 + 1
+ ld b, 0
+.loop
+ inc b
+ ld a, b
+ cp NUM_MOVES + 1
+ ret z
+ ld a, [wce37]
+ dec a
+ jr nz, .use
+ ld a, [wMenuCursorY]
+ inc a
+ cp b
+ jr nz, .skip
+.use
+ ld a, [hl]
+ and PP_UP_MASK
+ call nz, ComputeMaxPP
+.skip
+ inc hl
+ inc de
+ jr .loop
+
+ComputeMaxPP: ; 03:792B
+ push bc
+ ; Divide the base PP by 5.
+ ld a, [de]
+ ldh [hDividend + 3], a
+ xor a
+ ldh [hDividend], a
+ ldh [hDividend + 1], a
+ ldh [hDividend + 2], a
+ ld a, 5
+ ldh [hDivisor], a
+ ld b, 4
+ call Divide
+ ; Get the number of PP, which are bits 6 and 7 of the PP value stored in RAM.
+ ld a, [hl]
+ ld b, a
+ swap a
+ and $f
+ srl a
+ srl a
+ ld c, a
+.loop
+ ; Normally, a move with 40 PP would have 64 PP with three PP Ups.
+ ; Since this would overflow into bit 6, we prevent that from happening
+ ; by decreasing the extra amount of PP each PP Up provides, resulting
+ ; in a maximum of 61.
+ ldh a, [hQuotient + 2]
+ cp $8
+ jr c, .okay
+ ld a, $7
+.okay
+ add b
+ ld b, a
+ ld a, [wce37]
+ dec a
+ jr z, .no_pp_up
+ dec c
+ jr nz, .loop
+.no_pp_up
+ ld [hl], b
+ pop bc
+ ret
\ No newline at end of file diff --git a/engine/overworld/spawn_points.asm b/engine/overworld/spawn_points.asm index 81b04b0..ca654fd 100755 --- a/engine/overworld/spawn_points.asm +++ b/engine/overworld/spawn_points.asm @@ -3,10 +3,10 @@ INCLUDE "constants.asm" SECTION "LoadSpawnPoint", ROMX[$4791], BANK[$03]
LoadSpawnPoint: ; 03:4791
-; loads the spawn point in wDefaultSpawnpoint
+; loads the spawn point in wDefaultSpawnPoint
push hl
push de
- ld a, [wDefaultSpawnpoint]
+ ld a, [wDefaultSpawnPoint]
and a
jr z, .skip
dec a
diff --git a/engine/pokemon/health.asm b/engine/pokemon/health.asm new file mode 100755 index 0000000..2810fd5 --- /dev/null +++ b/engine/pokemon/health.asm @@ -0,0 +1,359 @@ +INCLUDE "constants.asm"
+
+SECTION "HealParty", ROMX[$4d6f], BANK[$03]
+
+HealParty: ; 03:4d6f
+ ld hl, wPartySpecies
+ ld de, wPartyMons
+
+.party_loop
+ ld a, [hli]
+ cp -1
+ jr z, .party_done
+ push hl
+ push de
+
+; Clear the status
+ ld hl, MON_STATUS
+ add hl, de
+ xor a
+ ld [hli], a
+ ld [hl], a
+
+; Reset the PP
+ ld hl, MON_MOVES
+ add hl, de
+ ld b, NUM_MOVES
+
+.move_loop
+ push hl
+ push bc
+ ld a, [hl]
+ and a
+ jr z, .next_move
+ dec a
+ push hl
+ ld hl, Moves
+ ld bc, MOVE_DATA_SIZE
+ call AddNTimes
+ ld a, BANK(Moves)
+ call GetFarByte
+ pop hl
+ ld bc, MON_PP - MON_MOVES
+ add hl, bc
+ ld b, a
+ ld a, [hl]
+ and PP_UP_MASK
+ add b
+ ld [hl], a
+
+.next_move
+ pop bc
+ pop hl
+ inc hl
+ dec b
+ jr nz, .move_loop
+
+; Reset the HP
+ pop de
+ push de
+ ld hl, MON_MAXHP
+ add hl, de
+ ld b, h
+ ld c, l
+ dec bc
+ dec bc
+ ld a, [hli]
+ ld [bc], a
+ inc bc
+ ld a, [hl]
+ ld [bc], a
+ pop de
+ pop hl
+ push hl
+ ld hl, PARTYMON_STRUCT_LENGTH
+ add hl, de
+ ld d, h
+ ld e, l
+ pop hl
+ jr .party_loop
+
+.party_done
+ xor a
+ ld [wWhichPokemon], a
+ ld [wce37], a
+ ld a, [wPartyCount]
+ ld b, a
+
+.pp_up
+ push bc
+ call ApplyPPUp
+ pop bc
+ ld hl, wWhichPokemon
+ inc [hl]
+ dec b
+ jr nz, .pp_up
+ ret
+
+SECTION "HP Bar", ROMX[$4e3c], BANK[$03]
+
+ComputeHPBarPixels: ; 03:4e3c
+ push hl
+ xor a
+ ldh [hMultiplicand], a
+ ld a, b
+ ldh [hMultiplicand + 1], a
+ ld a, c
+ ldh [hMultiplicand + 2], a
+ ld a, HP_BAR_LENGTH_PX
+ ldh [hMultiplier], a
+ call Multiply
+ ; We need de to be under 256 because hDivisor is only 1 byte.
+ ld a, d
+ and a
+ jr z, .divide
+ ; divide de and hProduct by 4
+ srl d
+ rr e
+ srl d
+ rr e
+ ldh a, [hProduct + 2]
+ ld b, a
+ ldh a, [hProduct + 3]
+ srl b
+ rr a
+ srl b
+ rr a
+ ldh [hDividend + 3], a
+ ld a, b
+ ldh [hDividend + 2], a
+.divide
+ ld a, e
+ ldh [hDivisor], a
+ ld b, 4
+ call Divide
+ ldh a, [hQuotient + 2]
+ ld e, a
+ pop hl
+ and a
+ ret nz
+ ld e, 1
+ ret
+
+UpdateHPBar: ; 03:4e7c
+ ld a, [wHPBarOldHP]
+ ld c, a
+ ld a, [wHPBarOldHP + 1]
+ ld b, a
+ ld a, [wHPBarNewHP]
+ ld e, a
+ ld a, [wHPBarNewHP + 1]
+ ld d, a
+ push de
+ push bc
+ call UpdateHPBar_CalcHPDifference
+ ld a, e
+ ld [wHPBarHPDifference + 1], a
+ ld a, d
+ ld [wHPBarHPDifference], a
+ pop bc
+ pop de
+ call UpdateHPBar_CompareNewHPToOldHP
+ ret z
+ ld a, -1
+ jr c, .hp_decrease
+ ld a, 1
+.hp_decrease
+ ld [wHPBarDelta], a
+ ld a, [wHPBarNewHP]
+ ld e, a
+ ld a, [wHPBarNewHP + 1]
+ ld d, a
+.animate_hp_bar_loop
+ push de
+ ld a, [wHPBarOldHP]
+ ld c, a
+ ld a, [wHPBarOldHP + 1]
+ ld b, a
+ call UpdateHPBar_CompareNewHPToOldHP
+ jr z, .animate_hp_bar_done
+ jr nc, .hp_increase
+
+;hp_decrease
+ dec bc
+ ld a, c
+ ld [wHPBarNewHP], a
+ ld a, b
+ ld [wHPBarNewHP + 1], a
+ call UpdateHPBar_CalcOldNewHPBarPixels
+ ld a, e
+ sub d
+ jr .apply
+.hp_increase
+ inc bc
+ ld a, c
+ ld [wHPBarNewHP], a
+ ld a, b
+ ld [wHPBarNewHP + 1], a
+ call UpdateHPBar_CalcOldNewHPBarPixels
+ ld a, d
+ sub e
+.apply
+ call UpdateHPBar_PrintHPNumber
+ and a
+ jr z, .no_pixel_difference
+ call UpdateHPBar_AnimateHPBar
+.no_pixel_difference
+ ld a, [wHPBarNewHP]
+ ld [wHPBarOldHP], a
+ ld a, [wHPBarNewHP + 1]
+ ld [wHPBarOldHP + 1], a
+ pop de
+ jr .animate_hp_bar_loop
+.animate_hp_bar_done
+ pop de
+ ld a, e
+ ld [wHPBarOldHP], a
+ ld a, d
+ ld [wHPBarOldHP + 1], a
+ or e
+ jr z, .mon_fainted
+ call UpdateHPBar_CalcOldNewHPBarPixels
+ ld d, e
+.mon_fainted
+ call UpdateHPBar_PrintHPNumber
+ ld a, 1
+ call UpdateHPBar_AnimateHPBar
+ jp WaitBGMap
+
+; animates the HP bar going up or down for (a) ticks (two waiting frames each)
+; stops prematurely if bar is filled up
+; e: current health (in pixels) to start with
+UpdateHPBar_AnimateHPBar: ; 03:4F11
+ push hl
+
+.bar_animation_loop
+ push af
+ push de
+ ld d, HP_BAR_LENGTH
+ ld a, [wHPBarType]
+ and BATTLE_HP_BAR
+ ld b, a
+ call DrawBattleHPBar
+ ld c, 2
+ call DelayFrames
+ pop de
+ ld a, [wHPBarDelta]
+ add e
+ cp HP_BAR_LENGTH_PX + 1
+ jr nc, .bar_filled_up
+ ld e, a
+ pop af
+ dec a
+ jr nz, .bar_animation_loop
+ pop hl
+ ret
+.bar_filled_up
+ pop af
+ pop hl
+ ret
+
+; compares old HP and new HP and sets c and z flags accordingly
+UpdateHPBar_CompareNewHPToOldHP: ; 03:4F37
+ ld a, d
+ sub b
+ ret nz
+ ld a, e
+ sub c
+ ret
+
+; calcs HP difference between bc and de (into de)
+UpdateHPBar_CalcHPDifference: ; 03:4F3D
+ ld a, d
+ sub b
+ jr c, .old_hp_greater
+ jr z, .test_lower_byte
+.new_hp_greater
+ ld a, e
+ sub c
+ ld e, a
+ ld a, d
+ sbc b
+ ld d, a
+ ret
+.old_hp_greater
+ ld a, c
+ sub e
+ ld e, a
+ ld a, b
+ sbc d
+ ld d, a
+ ret
+.test_lower_byte
+ ld a, e
+ sub c
+ jr c, .old_hp_greater
+ jr nz, .new_hp_greater
+ ld de, 0
+ ret
+
+UpdateHPBar_PrintHPNumber: ; 03:4F5B
+ push af
+ push de
+ ld a, [wHPBarType]
+ and a
+ jr z, .done
+ ld a, [wHPBarOldHP]
+ ld [wHPBarTempHP + 1], a
+ ld a, [wHPBarOldHP + 1]
+ ld [wHPBarTempHP], a
+ push hl
+ ld de, SCREEN_WIDTH + 1
+ add hl, de
+ push hl
+ ld a, " "
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ pop hl
+ ld de, wHPBarTempHP
+ lb bc, 2, 3
+ call PrintNumber
+ call DelayFrame
+ pop hl
+.done
+ pop de
+ pop af
+ ret
+
+; calcs number of HP bar pixels for old and new HP value
+; d: new pixels
+; e: old pixels
+UpdateHPBar_CalcOldNewHPBarPixels: ; 03:4F8B
+ push hl
+ ld hl, wHPBarMaxHP
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+ ld c, a
+ ld a, [hli]
+ ld b, a
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ push hl
+ push de
+ call ComputeHPBarPixels
+ ld a, e
+ pop de
+ pop bc
+ push af
+ call ComputeHPBarPixels
+ pop af
+ ld d, e
+ ld e, a
+ pop hl
+ ret
+
diff --git a/home/copy.asm b/home/copy.asm index c916cbd..e5ba9cf 100644 --- a/home/copy.asm +++ b/home/copy.asm @@ -99,9 +99,9 @@ ReloadTilesFromBuffer:: ; 3361 ldh [hBGMapMode], a ret -CopyStringToCD31:: -; copies a string from [de] to [wcd31] - ld hl, wcd31 +CopyStringToStringBuffer2:: +; copies a string from [de] to [wStringBuffer2] + ld hl, wStringBuffer2 ; fallthrough CopyString:: diff --git a/home/items.asm b/home/items.asm index 46f510c..dd4e8d3 100755 --- a/home/items.asm +++ b/home/items.asm @@ -64,6 +64,6 @@ GiveItem:: call ReceiveItem
ret nc
call GetItemName
- call CopyStringToCD31
+ call CopyStringToStringBuffer2
scf
ret
diff --git a/home/menu.asm b/home/menu.asm index 4c8e957..f84554c 100644 --- a/home/menu.asm +++ b/home/menu.asm @@ -92,7 +92,7 @@ CopyNameFromMenu:: call GetNthString ld d, h ld e, l - call CopyStringToCD31 + call CopyStringToStringBuffer2 pop bc pop hl ret diff --git a/home/misc_32c8.asm b/home/misc_32c8.asm index 3eabb12..8b423bb 100644 --- a/home/misc_32c8.asm +++ b/home/misc_32c8.asm @@ -7,7 +7,7 @@ SECTION "Unknown 32c8", ROM0[$328c] endc Function32c8:: - predef Functionce10 + predef GetItemAmount ld a, b and a ret diff --git a/home/music.asm b/home/music.asm new file mode 100755 index 0000000..79bffea --- /dev/null +++ b/home/music.asm @@ -0,0 +1,26 @@ +SECTION "PlayMapMusic", ROM0[$3de1]
+
+PlayMapMusic: ; 00:3de1
+ push hl
+ push de
+ push bc
+ push af
+ call GetMapMusic
+ ld a, [wMapMusic]
+ cp e
+ jr z, .dont_play
+ push de
+ ld de, $0000
+ call PlayMusic
+ call DelayFrame
+ pop de
+ ld a, e
+ ld [wMapMusic], a
+ call PlayMusic
+
+.dont_play
+ pop af
+ pop bc
+ pop de
+ pop hl
+ ret
\ No newline at end of file diff --git a/home/names.asm b/home/names.asm index f0ee433..162154d 100644 --- a/home/names.asm +++ b/home/names.asm @@ -243,3 +243,20 @@ Unreferenced_GetMoveName:: ; 00:37fc ld de, wStringBuffer1 pop hl ret + +SECTION "GetNick", ROM0[$3a97] + +GetNick: ; 00:3a97 +; Get nickname a from list hl. + push hl + push bc + call SkipNames + ld de, wStringBuffer1 + push de + ld bc, MON_NAME_LENGTH + call CopyBytes + pop de + callab CorrectNickErrors + pop bc + pop hl + ret
\ No newline at end of file @@ -5,6 +5,7 @@ 00:3233 Function3233 00:323E Function323e 00:3240 Function3240 +00:3C43 GetPartyParamLocation 00:3CA8 InitSpriteAnimStruct 00:3D86 WaitSFX 00:3D87 WaitSFX.wait @@ -14,8 +15,6 @@ 00:3DB6 UpdateSoundNTimes 00:3DBE FadeToMapMusic 00:3DDC FadeToMapMusic.dontfade -00:3DE1 PlayMapMusic -00:3E00 PlayMapMusic.dontplay 00:3E05 SpecialMapMusic 00:3E14 SpecialMapMusic.state2 00:3E19 SpecialMapMusic.normal @@ -37,6 +36,7 @@ 01:6445 Function6445 01:66B1 Function66b1 01:6713 Function6713 +01:67d5 CorrectNickErrors 01:776E Function776e 02:4000 Function8000 @@ -48,6 +48,7 @@ 02:43E8 Function83e8 02:45DF QueueFollowerFirstStep 02:462E Function862e +02:46CB FlyMap 02:4786 Function8786 02:4856 DecompTownMapTilemap 02:48DA DecompTownMapTilemap.tilemap @@ -61,20 +62,10 @@ 03:4000 Functionc000 03:47D5 SpawnPoints 03:488D Tilesets -03:4D33 Functioncd33 -03:4D6F Functioncd6f -03:4DE3 Functioncde3 -03:4DE3 Functioncde3_2 -03:4DE3 Functioncde3_3 -03:4DF9 Functioncdf9 -03:4E10 Functionce10 -03:4E10 Functionce10_2 -03:4E3C Functionce3c -03:4E7C Functionce7c 03:54E6 Functiond4e6 03:56E4 Functiond6e4 03:5886 Functiond886 -03:5A28 Functionda28 +03:5A28 FillPP 03:5A4F Functionda4f 03:5AC8 Functiondac8 03:5C16 Functiondc16 @@ -160,6 +151,7 @@ 10:4AC7 Function40ac7 10:4B45 Function40b45 10:4B5C Function40b5c +10:58BB Moves 10:5FA1 Function41fa1 10:61F8 Function421f8 10:6252 Function42252 @@ -469,7 +461,6 @@ 3F:6755 PicTestMenu.loop 00:CB6F wPlayerStepDirection -00:CE67 wPlayerName 01:D19E wItems 01:D258 wRivalName @@ -477,5 +468,4 @@ ; The starting house's map script number is stored at d29a. Others are probably nearby. 01:D35F wOptions 01:D513 wWarpNumber -01:D7D2 wPartyMonOT 01:DA3B wOTPartyMonOT @@ -228,7 +228,10 @@ wCurSpecies:: db ; cb5b wNamedObjectTypeBuffer:: db ; cb5c SECTION "CB5E", WRAM0[$CB5E] -wJumptableIndex:: ds 4 +wJumptableIndex:: db ; cb5e +wFlyDestination:: db ; cb5f + + ds 2 SECTION "CB62", WRAM0[$CB62] @@ -331,7 +334,7 @@ wcc38:: wTitleSequenceOpeningType:: ; cc38 db -wDefaultSpawnpoint:: ; cc39 +wDefaultSpawnPoint:: ; cc39 db wMovementBufferCount:: db ; cc3a @@ -386,12 +389,19 @@ wStringBuffer1:: ds 1 ; How long is this? ; cd26 SECTION "CD31", WRAM0[$CD31] -wStartDay:: -wcd31:: ; cd31 - db +UNION +wStartDay:: db ;cd31 +wStartHour:: db ;cd32 +wStartMinute:: db ;cd33 + +NEXTU +wHPBarTempHP:: dw ; cd31 + +NEXTU +wStringBuffer2:: db ; How long is this? ; cd31 + +ENDU -wStartHour:: db -wStartMinute:: db SECTION "CD3E", WRAM0[$CD3D] @@ -437,8 +447,13 @@ wcd72:: dw ; cd72 wCurItem:: db ; cd76 wItemIndex:: db ;cd77 wMonDexIndex: db ; cd78 +wWhichPokemon: db ; cd79 -SECTION "CD7D", WRAM0[$CD7D] +SECTION "CD7B", WRAM0[$CD7B] + +wHPBarType:: db ; cd76 + + ds 1 wItemQuantity:: db ; cd7d wItemQuantityBuffer:: db ; cd7e @@ -472,9 +487,22 @@ wPrevWarp:: db ; cdc1 ds 1 -wFieldMoveScriptID:: db ; cdc3 +UNION +wFieldMoveScriptID:: db; cdc3 +wMapBlocksAddress:: dw ; cdc4 +wReplacementBlock:: db ; cdc6 - ds 9 +NEXTU + +wHPBarMaxHP:: dw ; cdc3 +wHPBarOldHP:: dw ; cdc5 + +ENDU + +wHPBarNewHP:: dw ; cdc7 +wHPBarDelta:: db ; cdc9 +wcdca:: db ; cdca +wHPBarHPDifference:: dw ; cdcb wLinkBattleRNs:: ds 10 ; cdcd ; cddd @@ -591,6 +619,11 @@ wce63:: db ; ce63 ; 76543210 ; \-- global debug enable + ds 3 + +wPlayerName:: db ; ce67 + + SECTION "Mom's Name", WRAM0[$CE6D] wMomsName:: ds 6 ; ce6d @@ -713,6 +746,10 @@ wJoypadFlags:: db ; d4ab ; |\------- joypad sync mtx ; \-------- joypad disabled +SECTION "wDigWarpNumber", WRAM0[$D4B2] + +wDigWarpNumber:: db ; d4b2 + SECTION "Warp data", WRAM0[$D514] @@ -814,8 +851,26 @@ wTilesetCollisionAddress:: ; d6a4 ds 4 ; TODO wTilesetEnd:: ; d6aa - -SECTION "PokeDexFlags", WRAM0[$D81A] +wPartyCount:: db +wPartySpecies:: ds PARTY_LENGTH +wPartyEnd:: db + +wPartyMons:: +wPartyMon1:: party_struct wPartyMon1 ; d6b2 +wPartyMon2:: party_struct wPartyMon2 ; d6e2 +wPartyMon3:: party_struct wPartyMon3 ; d712 +wPartyMon4:: party_struct wPartyMon4 ; d742 +wPartyMon5:: party_struct wPartyMon5 ; d772 +wPartyMon6:: party_struct wPartyMon6 ; d7a2 +wPlayerPartyEnd:: ; d7d2 + +wPartyMonOT:: ; d7d2 + ds PARTY_LENGTH * 6 +wPartyMonOTEnd:: ; d7f6 + +wPartyMonNicknames:: ; d7f6 + ds PARTY_LENGTH * MON_NAME_LENGTH ; = $24 +wPartyMonNicknamesEnd:: ; d81a wPokedexOwned:: ; d81a flag_array NUM_POKEMON |