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-rwxr-xr-xconstants/item_data_constants.asm258
-rw-r--r--[-rwxr-xr-x]constants/movement_constants.asm88
-rwxr-xr-xconstants/name_constants.asm2
-rwxr-xr-xconstants/script_constants.asm36
4 files changed, 192 insertions, 192 deletions
diff --git a/constants/item_data_constants.asm b/constants/item_data_constants.asm
index bf8516d..1354a40 100755
--- a/constants/item_data_constants.asm
+++ b/constants/item_data_constants.asm
@@ -1,129 +1,129 @@
-; item_attributes struct members (see data/items/attributes.asm)
- const_def
- const ITEMATTR_PRICE
- const ITEMATTR_PRICE_HI
- const ITEMATTR_EFFECT
- const ITEMATTR_PARAM
- const ITEMATTR_PERMISSIONS
- const ITEMATTR_POCKET
- const ITEMATTR_HELP
-ITEMATTR_STRUCT_LENGTH EQU const_value
-
-; item types
- const_def 1
- const ITEM ; 1
- const KEY_ITEM ; 2
- const BALL ; 3
- const TM_HM ; 4
-
-; item menu types
-; UseItem.dw indexes (see engine/items/pack.asm)
-; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm)
-ITEMMENU_NOUSE EQU 0
-ITEMMENU_CURRENT EQU 4
-ITEMMENU_PARTY EQU 5
-ITEMMENU_CLOSE EQU 6
-
-; item actions
-CANT_SELECT_F EQU 6
-CANT_TOSS_F EQU 7
-
-NO_LIMITS EQU 0
-CANT_SELECT EQU 1 << CANT_SELECT_F
-CANT_TOSS EQU 1 << CANT_TOSS_F
-
-; pack pockets
- const_def
- const ITEM_POCKET ; 0
- const BALL_POCKET ; 1
- const KEY_ITEM_POCKET ; 2
- const TM_HM_POCKET ; 3
-NUM_POCKETS EQU const_value
-
-MAX_ITEMS EQU 20
-MAX_KEY_ITEMS EQU 20
-MAX_PC_ITEMS EQU 50
-
-; held item effects
- const_def
- const HELD_NONE
- const HELD_BERRY
- const HELD_2
- const HELD_LEFTOVERS
- const HELD_4
- const HELD_5
- const HELD_RESTORE_PP
- const HELD_RESTORE_ALL_PP
- const HELD_CLEANSE_TAG
-
- const_def 10
- const HELD_HEAL_POISON
- const HELD_HEAL_FREEZE
- const HELD_HEAL_BURN
- const HELD_HEAL_SLEEP
- const HELD_HEAL_PARALYZE
- const HELD_HEAL_STATUS
- const HELD_HEAL_CONFUSION
-
- const_def 20
- const HELD_PREVENT_POISON
- const HELD_PREVENT_BURN
- const HELD_PREVENT_FREEZE
- const HELD_PREVENT_SLEEP
- const HELD_PREVENT_PARALYZE
- const HELD_PREVENT_CONFUSE
-
- const_def 30
- const HELD_30
- const HELD_ATTACK_UP
- const HELD_DEFENSE_UP
- const HELD_SPEED_UP
- const HELD_SP_ATTACK_UP
- const HELD_SP_DEFENSE_UP
- const HELD_ACCURACY_UP
- const HELD_EVASION_UP
- const HELD_38
-
- const_def 40
- const HELD_40
- const HELD_41
- const HELD_METAL_POWDER
- const HELD_43
- const HELD_44
- const HELD_45
- const HELD_46
- const HELD_47
- const HELD_48
-
- const_def 50
- const HELD_NORMAL_BOOST
- const HELD_FIGHTING_BOOST
- const HELD_FLYING_BOOST
- const HELD_POISON_BOOST
- const HELD_GROUND_BOOST
- const HELD_ROCK_BOOST
- const HELD_BUG_BOOST
- const HELD_GHOST_BOOST
- const HELD_FIRE_BOOST
- const HELD_WATER_BOOST
- const HELD_GRASS_BOOST
- const HELD_ELECTRIC_BOOST
- const HELD_PSYCHIC_BOOST
- const HELD_ICE_BOOST
- const HELD_DRAGON_BOOST
- const HELD_DARK_BOOST
- const HELD_STEEL_BOOST
-
- const_def 70
- const HELD_CATCH_CHANCE
- const HELD_71
- const HELD_ESCAPE
- const HELD_CRITICAL_UP
- const HELD_QUICK_CLAW
- const HELD_FLINCH
- const HELD_AMULET_COIN
- const HELD_BRIGHTPOWDER
- const HELD_78
- const HELD_FOCUS_BAND
-
-
+; item_attributes struct members (see data/items/attributes.asm)
+ const_def
+ const ITEMATTR_PRICE
+ const ITEMATTR_PRICE_HI
+ const ITEMATTR_EFFECT
+ const ITEMATTR_PARAM
+ const ITEMATTR_PERMISSIONS
+ const ITEMATTR_POCKET
+ const ITEMATTR_HELP
+ITEMATTR_STRUCT_LENGTH EQU const_value
+
+; item types
+ const_def 1
+ const ITEM ; 1
+ const KEY_ITEM ; 2
+ const BALL ; 3
+ const TM_HM ; 4
+
+; item menu types
+; UseItem.dw indexes (see engine/items/pack.asm)
+; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm)
+ITEMMENU_NOUSE EQU 0
+ITEMMENU_CURRENT EQU 4
+ITEMMENU_PARTY EQU 5
+ITEMMENU_CLOSE EQU 6
+
+; item actions
+CANT_SELECT_F EQU 6
+CANT_TOSS_F EQU 7
+
+NO_LIMITS EQU 0
+CANT_SELECT EQU 1 << CANT_SELECT_F
+CANT_TOSS EQU 1 << CANT_TOSS_F
+
+; pack pockets
+ const_def
+ const ITEM_POCKET ; 0
+ const BALL_POCKET ; 1
+ const KEY_ITEM_POCKET ; 2
+ const TM_HM_POCKET ; 3
+NUM_POCKETS EQU const_value
+
+MAX_ITEMS EQU 20
+MAX_KEY_ITEMS EQU 20
+MAX_PC_ITEMS EQU 50
+
+; held item effects
+ const_def
+ const HELD_NONE
+ const HELD_BERRY
+ const HELD_2
+ const HELD_LEFTOVERS
+ const HELD_4
+ const HELD_5
+ const HELD_RESTORE_PP
+ const HELD_RESTORE_ALL_PP
+ const HELD_CLEANSE_TAG
+
+ const_def 10
+ const HELD_HEAL_POISON
+ const HELD_HEAL_FREEZE
+ const HELD_HEAL_BURN
+ const HELD_HEAL_SLEEP
+ const HELD_HEAL_PARALYZE
+ const HELD_HEAL_STATUS
+ const HELD_HEAL_CONFUSION
+
+ const_def 20
+ const HELD_PREVENT_POISON
+ const HELD_PREVENT_BURN
+ const HELD_PREVENT_FREEZE
+ const HELD_PREVENT_SLEEP
+ const HELD_PREVENT_PARALYZE
+ const HELD_PREVENT_CONFUSE
+
+ const_def 30
+ const HELD_30
+ const HELD_ATTACK_UP
+ const HELD_DEFENSE_UP
+ const HELD_SPEED_UP
+ const HELD_SP_ATTACK_UP
+ const HELD_SP_DEFENSE_UP
+ const HELD_ACCURACY_UP
+ const HELD_EVASION_UP
+ const HELD_38
+
+ const_def 40
+ const HELD_40
+ const HELD_41
+ const HELD_METAL_POWDER
+ const HELD_43
+ const HELD_44
+ const HELD_45
+ const HELD_46
+ const HELD_47
+ const HELD_48
+
+ const_def 50
+ const HELD_NORMAL_BOOST
+ const HELD_FIGHTING_BOOST
+ const HELD_FLYING_BOOST
+ const HELD_POISON_BOOST
+ const HELD_GROUND_BOOST
+ const HELD_ROCK_BOOST
+ const HELD_BUG_BOOST
+ const HELD_GHOST_BOOST
+ const HELD_FIRE_BOOST
+ const HELD_WATER_BOOST
+ const HELD_GRASS_BOOST
+ const HELD_ELECTRIC_BOOST
+ const HELD_PSYCHIC_BOOST
+ const HELD_ICE_BOOST
+ const HELD_DRAGON_BOOST
+ const HELD_DARK_BOOST
+ const HELD_STEEL_BOOST
+
+ const_def 70
+ const HELD_CATCH_CHANCE
+ const HELD_71
+ const HELD_ESCAPE
+ const HELD_CRITICAL_UP
+ const HELD_QUICK_CLAW
+ const HELD_FLINCH
+ const HELD_AMULET_COIN
+ const HELD_BRIGHTPOWDER
+ const HELD_78
+ const HELD_FOCUS_BAND
+
+
diff --git a/constants/movement_constants.asm b/constants/movement_constants.asm
index f0c1a88..6347318 100755..100644
--- a/constants/movement_constants.asm
+++ b/constants/movement_constants.asm
@@ -1,44 +1,44 @@
- const_def
- const FACE_DOWN ; $00
- const FACE_UP ; $01
- const FACE_LEFT ; $02
- const FACE_RIGHT ; $03
- const SLOW_STEP_DOWN ; $04
- const SLOW_STEP_UP ; $05
- const SLOW_STEP_LEFT ; $06
- const SLOW_STEP_RIGHT ; $07
- const STEP_DOWN ; $08
- const STEP_UP ; $09
- const STEP_LEFT ; $0a
- const STEP_RIGHT ; $0b
- const FAST_STEP_DOWN ; $0c
- const FAST_STEP_UP ; $0d
- const FAST_STEP_LEFT ; $0e
- const FAST_STEP_RIGHT ; $0f
- const FAST_STEP_DOWN2 ; $10
- const FAST_STEP_UP2 ; $11
- const FAST_STEP_LEFT2 ; $12
- const FAST_STEP_RIGHT2 ; $13
- const SLOW_JUMP_DOWN ; $14
- const SLOW_JUMP_UP ; $15
- const SLOW_JUMP_LEFT ; $16
- const SLOW_JUMP_RIGHT ; $17
- const JUMP_DOWN ; $18
- const JUMP_UP ; $19
- const JUMP_LEFT ; $1a
- const JUMP_RIGHT ; $1b
- const FAST_JUMP_DOWN ; $1c
- const FAST_JUMP_UP ; $1d
- const FAST_JUMP_LEFT ; $1e
- const FAST_JUMP_RIGHT ; $1f
- const FAST_JUMP_DOWN2 ; $20
- const FAST_JUMP_UP2 ; $21
- const FAST_JUMP_LEFT2 ; $22
- const FAST_JUMP_RIGHT2 ; $23
- const MOVEMENT_24 ; $24
- const MOVEMENT_25 ; $25
- const MOVEMENT_26 ; $26
- const MOVEMENT_27 ; $27
- const MOVEMENT_28 ; $28
- const MOVEMENT_29 ; $29
- const NO_MOVEMENT ; $2a
+ const_def
+ const FACE_DOWN ; $00
+ const FACE_UP ; $01
+ const FACE_LEFT ; $02
+ const FACE_RIGHT ; $03
+ const SLOW_STEP_DOWN ; $04
+ const SLOW_STEP_UP ; $05
+ const SLOW_STEP_LEFT ; $06
+ const SLOW_STEP_RIGHT ; $07
+ const STEP_DOWN ; $08
+ const STEP_UP ; $09
+ const STEP_LEFT ; $0a
+ const STEP_RIGHT ; $0b
+ const FAST_STEP_DOWN ; $0c
+ const FAST_STEP_UP ; $0d
+ const FAST_STEP_LEFT ; $0e
+ const FAST_STEP_RIGHT ; $0f
+ const FAST_STEP_DOWN2 ; $10
+ const FAST_STEP_UP2 ; $11
+ const FAST_STEP_LEFT2 ; $12
+ const FAST_STEP_RIGHT2 ; $13
+ const SLOW_JUMP_DOWN ; $14
+ const SLOW_JUMP_UP ; $15
+ const SLOW_JUMP_LEFT ; $16
+ const SLOW_JUMP_RIGHT ; $17
+ const JUMP_DOWN ; $18
+ const JUMP_UP ; $19
+ const JUMP_LEFT ; $1a
+ const JUMP_RIGHT ; $1b
+ const FAST_JUMP_DOWN ; $1c
+ const FAST_JUMP_UP ; $1d
+ const FAST_JUMP_LEFT ; $1e
+ const FAST_JUMP_RIGHT ; $1f
+ const FAST_JUMP_DOWN2 ; $20
+ const FAST_JUMP_UP2 ; $21
+ const FAST_JUMP_LEFT2 ; $22
+ const FAST_JUMP_RIGHT2 ; $23
+ const MOVEMENT_24 ; $24
+ const MOVEMENT_25 ; $25
+ const MOVEMENT_26 ; $26
+ const MOVEMENT_27 ; $27
+ const MOVEMENT_28 ; $28
+ const MOVEMENT_29 ; $29
+ const NO_MOVEMENT ; $2a
diff --git a/constants/name_constants.asm b/constants/name_constants.asm
index 7e35ebb..1db3e75 100755
--- a/constants/name_constants.asm
+++ b/constants/name_constants.asm
@@ -1,2 +1,2 @@
-; Name Lists
+; Name Lists
ITEM_NAME EQU 4 \ No newline at end of file
diff --git a/constants/script_constants.asm b/constants/script_constants.asm
index 15a08c0..5dc3e8d 100755
--- a/constants/script_constants.asm
+++ b/constants/script_constants.asm
@@ -1,18 +1,18 @@
-
-; Script IDs
- const_def
- const SCRIPT_ID_00 ; 00
- const SCRIPT_ID_01 ; 01
- const SCRIPT_ID_02 ; 02
- const SCRIPT_ID_03 ; 03
- const SCRIPT_ID_04 ; 04
- const SCRIPT_ID_05 ; 05
-
-; Flags
-SCRIPT_FINISHED_F EQU 7
-
-; Masks/Return Values
-SCRIPT_FINISHED_MASK EQU 1 << SCRIPT_FINISHED_F
-SCRIPT_SUCCESS EQU $f
-SCRIPT_FAIL EQU 0
-
+
+; Script IDs
+ const_def
+ const SCRIPT_ID_00 ; 00
+ const SCRIPT_ID_01 ; 01
+ const SCRIPT_ID_02 ; 02
+ const SCRIPT_ID_03 ; 03
+ const SCRIPT_ID_04 ; 04
+ const SCRIPT_ID_05 ; 05
+
+; Flags
+SCRIPT_FINISHED_F EQU 7
+
+; Masks/Return Values
+SCRIPT_FINISHED_MASK EQU 1 << SCRIPT_FINISHED_F
+SCRIPT_SUCCESS EQU $f
+SCRIPT_FAIL EQU 0
+