diff options
Diffstat (limited to 'constants')
| -rw-r--r-- | constants/collision_constants.asm | 132 | ||||
| -rw-r--r-- | constants/gfx_constants.asm | 1 | ||||
| -rw-r--r-- | constants/landmark_constants.asm | 90 | ||||
| -rw-r--r-- | constants/main_menu_constants.asm | 12 | ||||
| -rw-r--r-- | constants/map_constants.asm | 520 | ||||
| -rw-r--r-- | constants/map_data_constants.asm | 20 | ||||
| -rw-r--r-- | constants/map_object_constants.asm | 4 | ||||
| -rw-r--r-- | constants/metatile_constants.asm | 31 | ||||
| -rw-r--r-- | constants/movement_constants.asm | 44 | ||||
| -rw-r--r-- | constants/sprite_constants.asm | 2 | ||||
| -rw-r--r-- | constants/text_constants.asm | 2 | ||||
| -rw-r--r-- | constants/wram_constants.asm | 6 |
12 files changed, 585 insertions, 279 deletions
diff --git a/constants/collision_constants.asm b/constants/collision_constants.asm new file mode 100644 index 0000000..ebe3856 --- /dev/null +++ b/constants/collision_constants.asm @@ -0,0 +1,132 @@ +; collision IDs are built like this: +; 76543210 +; \__/|\_/ +; | | \-- SubType +; | \---- Flag +; \------ Type +; +; What exactly flag means or if it +; means anything is up to Type. +; Old Types: +; ??? +; New Types: +; 0 - Regular 8 - ??? +; 1 - Trees, Grass etc. 9 - Special Talk Action +; 2 - Water A - Jump Action +; 3 - Water 2 B - unused +; 4 - Land C - unused +; 5 - Land 2 D - unused +; 6 - ??? E - unused +; 7 - Warps F - unused + +COLLISION_TYPE_MASK EQU $f0 +COLLISION_SUBTYPE_MASK EQU $07 +COLLISION_WATER_SUBTYPE_MASK EQU $03 + +COLLISION_FLAG EQU $08 + +; old collision constants + +OLD_COLLISION_TYPE_REGULAR EQU $00 +OLD_COLLISION_TYPE_SCENERY EQU $10 +OLD_COLLISION_TYPE_WATER EQU $20 +OLD_COLLISION_TYPE_WATER2 EQU $40 + +OLD_COLLISION_WALKABLE EQU $00 +OLD_COLLISION_SOLID EQU $01 +OLD_COLLISION_FLOOR EQU $03 +OLD_COLLISION_WALL EQU $04 + +OLD_COLLISION_LEDGE EQU $11 + +OLD_COLLISION_WATER2_S EQU $40 + +OLD_COLLISION_ROCK EQU $51 + +OLD_COLLISION_CARPED EQU $60 +OLD_COLLISION_DOOR EQU $61 + +OLD_COLLISION_SIGNPOST EQU $70 +OLD_COLLISION_SHOP_SIGN EQU $71 +OLD_COLLISION_MART_ITEM EQU $72 +OLD_COLLISION_COUNTER EQU $73 + +OLD_COLLISION_CUT_TREE EQU $80 +OLD_COLLISION_GRASS EQU $82 + +; new collision constants + +COLLISION_TYPE_REGULAR EQU $00 +COLLISION_TYPE_SCENERY EQU $10 +COLLISION_TYPE_WATER EQU $20 +COLLISION_TYPE_WATER2 EQU $30 +COLLISION_TYPE_LAND EQU $40 +COLLISION_TYPE_LAND2 EQU $50 +COLLISION_TYPE_UNK EQU $60 +COLLISION_TYPE_WARPS EQU $70 +COLLISION_TYPE_UNKN2 EQU $80 +COLLISION_TYPE_SPECIAL EQU $90 +COLLISION_TYPE_JUMP EQU $A0 + +COLLISION_WALKABLE EQU $00 +COLLISION_SOLID EQU $07 +COLLISION_CUT_TREE EQU $12 +COLLISION_GRASS EQU $18 + +; water collisions + +COLLISION_WATER EQU $21 +COLLISION_WATERFALL EQU $22 +COLLISION_WATER_SOLID EQU $27 + +; water collisions 2 +COLLISION_WATER2_E EQU $30 +COLLISION_WATER2_W EQU $31 +COLLISION_WATER2_N EQU $32 +COLLISION_WATER2_S EQU $33 +; $34..$37 will behave like COLLISION_WATER2_E..COLLISION_WATER2_S + +; land collisions +COLLISION_LAND_SLOW EQU $40 +COLLISION_LAND_E EQU $41 +COLLISION_LAND_W EQU $42 +COLLISION_LAND_N EQU $43 +COLLISION_LAND_S EQU $44 +; $45..$47 will behave like COLLISION_LAND_E + +; land collisions 2 +COLLISION_LAND2_E EQU $50 +COLLISION_LAND2_W EQU $51 +COLLISION_LAND2_N EQU $52 +COLLISION_LAND2_S EQU $53 +; $54..$57 will behave like COLLISION_LAND2_E + + +; warp collisions +COLLISION_CARPET EQU $70 +COLLISION_DOOR EQU $71 +COLLISION_STEPS EQU $72 + +; special collisions +COLLISION_COUNTER EQU $90 +COLLISION_BOOKCASE EQU $91 +COLLISION_PC EQU $93 +COLLISION_RADIO EQU $94 +COLLISION_SIGNPOST EQU $95 +COLLISION_STRAIGHT_SIGNPOST EQU $97 + +; jump collisions +; perform jump in marked direction, else +; regular walking +COLLISION_JUMP_E EQU $a0 +COLLISION_JUMP_W EQU $a1 +COLLISION_JUMP_N EQU $a2 +COLLISION_JUMP_S EQU $a3 +COLLISION_JUMP_SE EQU $a4 +COLLISION_JUMP_SW EQU $a5 +COLLISION_JUMP_NE EQU $a6 +COLLISION_JUMP_NW EQU $a7 + +NEVER_SOLID EQU 0 +SOMETIMES_SOLID EQU 1 +ALWAYS_SOLID EQU 15 diff --git a/constants/gfx_constants.asm b/constants/gfx_constants.asm index 536f4a4..52f74e5 100644 --- a/constants/gfx_constants.asm +++ b/constants/gfx_constants.asm @@ -35,6 +35,7 @@ HP_YELLOW EQU 1 HP_RED EQU 2 SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile) +DOUBLESPRITEBUFFERSIZE EQU 2*SPRITEBUFFERSIZE ; sprite_oam_struct members (see macros/wram.asm) const_def diff --git a/constants/landmark_constants.asm b/constants/landmark_constants.asm index b7a7542..56a7b02 100644 --- a/constants/landmark_constants.asm +++ b/constants/landmark_constants.asm @@ -1,47 +1,45 @@ const_def - const LANDMARK_NONE ; 00 - const LANDMARK_SILENT ; 01 - const LANDMARK_OLD ; 02 - const LANDMARK_WEST ; 03 - const LANDMARK_HIGH_TECH ; 04 - const LANDMARK_FOUNT ; 05 - const LANDMARK_BIRDON ; 06 - const LANDMARK_NEW_TYPE ; 07 - const LANDMARK_SUGAR ; 08 - const LANDMARK_BLUE_FOREST ; 09 - const LANDMARK_STAND ; 0a - const LANDMARK_KANTO ; 0b - const LANDMARK_PRINCE ; 0c - const LANDMARK_MT_FUJI ; 0d - const LANDMARK_SOUTH ; 0e - const LANDMARK_NORTH ; 0f - const LANDMARK_ROUTE_15 ; 10 - const LANDMARK_ROUTE_18 ; 11 - const LANDMARK_POWER_PLANT_1 ; 12 - const LANDMARK_POWER_PLANT_2 ; 13 - const LANDMARK_POWER_PLANT_3 ; 14 - const LANDMARK_POWER_PLANT_4 ; 15 - const LANDMARK_RUINS_1 ; 16 - const LANDMARK_RUINS_2 ; 17 - const LANDMARK_MINES_1 ; 18 - const LANDMARK_MINES_2 ; 19 - const LANDMARK_MINES_3 ; 1a - const LANDMARK_MINES_4 ; 1b - const LANDMARK_MINES_5 ; 1c - const LANDMARK_MINES_6 ; 1d - const LANDMARK_MINES_7 ; 1e - const LANDMARK_HIDEOUT_1 ; 1f - const LANDMARK_HIDEOUT_2 ; 20 - const LANDMARK_HIDEOUT_3 ; 21 - const LANDMARK_SLOWPOKE_WELL_1 ; 22 - const LANDMARK_SLOWPOKE_WELL_2 ; 23 - const LANDMARK_POKEMON_LEAGUE_1 ; 24 - const LANDMARK_POKEMON_LEAGUE_1_2 ; 25 - const LANDMARK_POKEMON_LEAGUE_2 ; 26 - const LANDMARK_POKEMON_LEAGUE_3 ; 27 - const LANDMARK_POKEMON_LEAGUE_4 ; 28 - const LANDMARK_POKEMON_LEAGUE_5 ; 29 - const LANDMARK_POKEMON_LEAGUE_6 ; 2a - const LANDMARK_POKEMON_LEAGUE_7 ; 2b - const LANDMARK_POKEMON_LEAGUE_7_2 ; 2c - const LANDMARK_SILENT_HILL ; 2d + const LANDMARK_NONE ; 00 + const LANDMARK_NORTH ; 01 + const LANDMARK_BULL_FOREST_ROUTE_3 ; 02 + const LANDMARK_BULL_FOREST ; 03 + const LANDMARK_BULL_FOREST_ROUTE_2 ; 04 + const LANDMARK_STAND ; 05 + const LANDMARK_STAND_ROUTE ; 06 + const LANDMARK_KANTO_EAST_ROUTE ; 07 + const LANDMARK_KANTO ; 08 + const LANDMARK_ROUTE_SILENT_EAST ; 09 + const LANDMARK_SILENT_HILL ; 0a + const LANDMARK_PRINCE ; 0b + const LANDMARK_MT_FUJI ; 0c + const LANDMARK_ROUTE_1_P1 ; 0d + const LANDMARK_ROUTE_1_P2 ; 0e + const LANDMARK_OLD_CITY ; 0f + const LANDMARK_ROUTE_2 ; 10 + const LANDMARK_WEST ; 11 + const LANDMARK_BAADON_ROUTE_1 ; 12 + const LANDMARK_BAADON ; 13 + const LANDMARK_BAADON_ROUTE_2 ; 14 + const LANDMARK_BAADON_ROUTE_3 ; 15 + const LANDMARK_ROUTE_15 ; 16 + const LANDMARK_NEWTYPE ; 17 + const LANDMARK_SUGAR_ROUTE ; 18 + const LANDMARK_SUGAR ; 19 + const LANDMARK_NEWTYPE_ROUTE ; 1a + const LANDMARK_ROUTE_18 ; 1b + const LANDMARK_BULL_FOREST_ROUTE_1 ; 1c + const LANDMARK_1C ; 1d + const LANDMARK_1D ; 1e + const LANDMARK_FONTO_ROUTE_3 ; 1f + const LANDMARK_FONTO ; 20 + const LANDMARK_FONTO_ROUTE_2 ; 21 + const LANDMARK_FONTO_ROUTE_6 ; 22 + const LANDMARK_FONTO_ROUTE_5 ; 23 + const LANDMARK_SOUTH ; 24 + const LANDMARK_FONTO_ROUTE_1 ; 25 + const LANDMARK_HAITEKU_WEST_ROUTE_OCEAN ; 26 + const LANDMARK_HAITEKU_WEST_ROUTE ; 27 + const LANDMARK_HAITEKU ; 28 + const LANDMARK_WASTE_BRIDGE ; 29 + const LANDMARK_FONTO_ROUTE_4 ; 2a + const LANDMARK_FONTO_BRIDGE ; 2b diff --git a/constants/main_menu_constants.asm b/constants/main_menu_constants.asm new file mode 100644 index 0000000..033e396 --- /dev/null +++ b/constants/main_menu_constants.asm @@ -0,0 +1,12 @@ + const_def + const M_NEW_GAME + const M_CONTINUE + const M_PLAY_GAME + const M_SET_TIME + + const_def + const CONTINUE + const NEW_GAME + const OPTION + const PLAY_POKEMON + const SET_TIME
\ No newline at end of file diff --git a/constants/map_constants.asm b/constants/map_constants.asm index d5e130e..828b01a 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -1,231 +1,293 @@ -; Map IDs +newgroup: MACRO +const_value = const_value + 1 + enum_start 1 +ENDM + +map_const: MACRO +;\1: map id +;\2: width: in blocks +;\3: height: in blocks +GROUP_\1 EQU const_value + enum MAP_\1 +\1_WIDTH EQU \2 +\1_HEIGHT EQU \3 +ENDM +; Map IDs const_def - const ROUTE_1_P1 - const ROUTE_1_P2 - const ROUTE_SILENT_EAST - const SILENT_HILL - const ROUTE_1_GATE_1F - const ROUTE_1_GATE_2F - const ROUTE_SILENT_EAST_GATE - const PLAYER_HOUSE_1F - const PLAYER_HOUSE_2F - const SILENT_POKECENTER - const SILENT_HILL_HOUSE - const SILENT_HILL_LAB - const SILENT_HILL_LAB_2 - const UNUSED_13 - const SHIZUKANA_OKA - const ROUTE_2 - const OLD_CITY - const ROUTE_2_GATE_1F - const ROUTE_2_GATE_2F - const ROUTE_2_HOUSE - const OLD_CITY_MUSEUM - const OLD_CITY_GYM - const OLD_CITY_TOWER_1F - const OLD_CITY_TOWER_2F - const OLD_CITY_TOWER_3F - const OLD_CITY_TOWER_4F - const OLD_CITY_TOWER_5F - const OLD_CITY_BILLS_HOUSE - const OLD_CITY_MART - const OLD_CITY_HOUSE - const OLD_CITY_POKECENTER_1F - const OLD_CITY_POKECENTER_2F - const OLD_CITY_POKECENTER_TRADE - const OLD_CITY_POKECENTER_BATTLE - const OLD_CITY_POKECENTER_TIME_MACHINE - const OLD_CITY_KURTS_HOUSE - const OLD_CITY_SCHOOL - const WEST - const WEST_MART_1F - const WEST_MART_2F - const WEST_MART_3F - const WEST_MART_4F - const WEST_MART_5F - const WEST_MART_6F - const WEST_MART_ELEVATOR - const WEST_RADIO_TOWER_1F - const WEST_RADIO_TOWER_2F - const WEST_RADIO_TOWER_3F - const WEST_RADIO_TOWER_4F - const WEST_RADIO_TOWER_5F - const WEST_ROCKET_RAIDED_HOUSE - const WEST_POKECENTER_1F - const WEST_POKECENTER_2F - const WEST_GYM - const WEST_HOUSE_1 - const WEST_HOUSE_2 - const HAITEKU_WEST_ROUTE - const HAITEKU_WEST_ROUTE_OCEAN - const HAITEKU - const HAITEKU_WEST_ROUTE_GATE - const HAITEKU_POKECENTER_1F - const HAITEKU_POKECENTER_2F - const HAITEKU_LEAGUE_1F - const HAITEKU_LEAGUE_2F - const HAITEKU_MART - const HAITEKU_HOUSE_1 - const HAITEKU_HOUSE_2 - const HAITEKU_IMPOSTER_OAK_HOUSE - const HAITEKU_AQUARIUM_1F - const HAITEKU_AQUARIUM_2F - const FONTO_ROUTE_1 - const FONTO_ROUTE_2 - const FONTO_ROUTE_3 - const FONTO_ROUTE_4 - const FONTO_ROUTE_5 - const FONTO_ROUTE_6 - const FONTO - const FONTO_ROUTE_GATE_1 - const FONTO_ROUTE_GATE_2 - const FONTO_ROUTE_GATE_3 - const FONTO_ROCKET_HOUSE - const FONTO_MART - const FONTO_HOUSE - const FONTO_POKECENTER_1F - const FONTO_POKECENTER_2F - const FONTO_LAB - const BAADON_ROUTE_1 - const BAADON_ROUTE_2 - const BAADON_ROUTE_3 - const BAADON - const BAADON_ROUTE_GATE_WEST - const BAADON_ROUTE_GATE_NEWTYPE - const BAADON_MART - const BAADON_POKECENTER_1F - const BAADON_POKECENTER_2F - const BAADON_HOUSE_1 - const BAADON_WALLPAPER_HOUSE - const BAADON_HOUSE_2 - const BAADON_LEAGUE_1F - const BAADON_LEAGUE_2F - const ROUTE_15 - const NEWTYPE_ROUTE - const ROUTE_18 - const NEWTYPE - const ROUTE_15_POKECENTER_1F - const ROUTE_15_POKECENTER_2F - const NEWTYPE_ROUTE_GATE - const ROUTE_18_POKECENTER_1F - const ROUTE_18_POKECENTER_2F - const NEWTYPE_POKECENTER_1F - const NEWTYPE_POKECENTER_2F - const NEWTYPE_LEAGUE_1F - const NEWTYPE_LEAGUE_2F - const NEWTYPE_SAILOR_HOUSE - const NEWTYPE_MART - const NEWTYPE_DOJO - const NEWTYPE_HOUSE_1 - const NEWTYPE_DINER - const NEWTYPE_HOUSE_2 - const NEWTYPE_HOUSE_3 - const SUGAR_ROUTE - const SUGAR - const SUGAR_ROUTE_GATE - const SUGAR_HOUSE - const SUGAR_HOUSE_2 - const SUGAR_MART - const SUGAR_POKECENTER_1F - const SUGAR_POKECENTER_2F - const BULL_FOREST_ROUTE_1 - const BULL_FOREST_ROUTE_2 - const BULL_FOREST_ROUTE_3 - const BULL_FOREST - const BULL_FOREST_ROUTE_1_HOUSE - const BULL_FOREST_ROUTE_GATE_STAND - const BULL_MART - const BULL_HOUSE_1 - const BULL_HOUSE_2 - const BULL_HOUSE_3 - const BULL_POKECENTER_1F - const BULL_POKECENTER_2F - const BULL_LEAGUE_1F - const BULL_LEAGUE_2F - const BULL_HOUSE_4 - const STAND_ROUTE - const STAND - const STAND_ROUTE_GATE_KANTO - const STAND_LAB - const STAND_POKECENTER_1F - const STAND_POKECENTER_2F - const STAND_OFFICE - const STAND_MART - const STAND_HOUSE - const STAND_ROCKET_HOUSE_1F - const STAND_ROCKET_HOUSE_2F - const STAND_LEAGUE_1F - const STAND_LEAGUE_2F - const KANTO_EAST_ROUTE - const KANTO - const KANTO_CERULEAN_HOUSE - const KANTO_POKECENTER_1F - const KANTO_POKECENTER_2F - const KANTO_LEAGUE_1F - const KANTO_LEAGUE_2F - const KANTO_LAVENDER_HOUSE - const KANTO_CELADON_MART_1F - const KANTO_CELADON_MART_2F - const KANTO_CELADON_MART_3F - const KANTO_CELADON_MART_4F - const KANTO_CELADON_MART_5F - const KANTO_CELADON_ELEVATOR - const KANTO_MART - const KANTO_GAMEFREAK_HQ_1 - const KANTO_GAMEFREAK_HQ_2 - const KANTO_GAMEFREAK_HQ_3 - const KANTO_GAMEFREAK_HQ_4 - const KANTO_GAMEFREAK_HQ_5 - const KANTO_SILPH_CO - const KANTO_VIRIDIAN_HOUSE - const KANTO_GAME_CORNER - const KANTO_UNUSED_AREA - const KANTO_GAME_CORNER_PRIZES - const KANTO_DINER - const KANTO_SCHOOL - const KANTO_HOSPITAL - const KANTO_POKECENTER_2_1F - const KANTO_POKECENTER_2_2F - const KANTO_REDS_HOUSE - const KANTO_GREENS_HOUSE_1F - const KANTO_GREENS_HOUSE_2F - const KANTO_ELDERS_HOUSE - const KANTO_OAKS_LAB - const KANTO_LEAGUE_2_1F - const KANTO_LEAGUE_2_2F - const KANTO_FISHING_GURU - const PRINCE_ROUTE - const PRINCE - const MT_FUJI_ROUTE - const MT_FUJI - const SOUTH - const SOUTH_HOUSE_1 - const SOUTH_POKECENTER_1F - const SOUTH_POKECENTER_2F - const SOUTH_MART - const SOUTH_HOUSE_2 - const NORTH - const NORTH_HOUSE_1 - const NORTH_MART - const NORTH_HOUSE_2 - const NORTH_POKECENTER_1F - const NORTH_POKECENTER_2F - const POWER_PLANT_1 - const POWER_PLANT_2 - const POWER_PLANT_3 - const POWER_PLANT_4 - const RUINS_OF_ALPH_ENTRANCE - const RUINS_OF_ALPH_MAIN - const CAVE_MINECARTS_1 - const CAVE_MINECARTS_2 - const CAVE_MINECARTS_3 - const CAVE_MINECARTS_4 - const CAVE_MINECARTS_5 - const CAVE_MINECARTS_6 - const CAVE_MINECARTS_7 - const OFFICE_1 - const OFFICE_2 - const OFFICE_3 - const SLOWPOKE_WELL_ENTRANCE - const SLOWPOKE_WELL_MAIN + + newgroup ; 1 + + map_const ROUTE_1_P1, 15, 9 ; 1 + map_const ROUTE_1_P2, 10, 18 ; 2 + map_const ROUTE_SILENT_EAST, 30, 9 ; 3 + map_const SILENT_HILL, 10, 9 ; 4 + map_const ROUTE_1_GATE_1F, 5, 4 ; 5 + map_const ROUTE_1_GATE_2F, 4, 3 ; 6 + map_const ROUTE_SILENT_EAST_GATE, 5, 4 ; 7 + map_const PLAYER_HOUSE_1F, 5, 4 ; 8 + map_const PLAYER_HOUSE_2F, 5, 4 ; 9 + map_const SILENT_POKECENTER, 8, 4 ; 10 + map_const SILENT_HILL_HOUSE, 5, 4 ; 11 + map_const SILENT_HILL_LAB, 4, 8 ; 12 + map_const SILENT_HILL_LAB_2, 4, 4 ; 13 + map_const UNUSED_13, 4, 4 ; 14 + map_const SHIZUKANA_OKA, 25, 18 ; 15 + + newgroup ; 2 + + map_const ROUTE_2, 15, 9 ; 1 + map_const OLD_CITY, 20, 18 ; 2 + map_const ROUTE_2_GATE_1F, 5, 4 ; 3 + map_const ROUTE_2_GATE_2F, 4, 3 ; 4 + map_const ROUTE_2_HOUSE, 4, 4 ; 5 + map_const OLD_CITY_MUSEUM, 8, 4 ; 6 + map_const OLD_CITY_GYM, 5, 9 ; 7 + map_const OLD_CITY_TOWER_1F, 4, 4 ; 8 + map_const OLD_CITY_TOWER_2F, 4, 4 ; 9 + map_const OLD_CITY_TOWER_3F, 4, 4 ; 10 + map_const OLD_CITY_TOWER_4F, 4, 4 ; 11 + map_const OLD_CITY_TOWER_5F, 3, 3 ; 12 + map_const OLD_CITY_BILLS_HOUSE, 4, 4 ; 13 + map_const OLD_CITY_MART, 6, 4 ; 14 + map_const OLD_CITY_HOUSE, 4, 4 ; 15 + map_const OLD_CITY_POKECENTER_1F, 8, 4 ; 16 + map_const OLD_CITY_POKECENTER_2F, 8, 4 ; 17 + map_const OLD_CITY_POKECENTER_TRADE, 5, 4 ; 18 + map_const OLD_CITY_POKECENTER_BATTLE, 5, 4 ; 19 + map_const OLD_CITY_POKECENTER_TIME_MACHINE, 8, 4 ; 20 + map_const OLD_CITY_KURTS_HOUSE, 8, 4 ; 21 + map_const OLD_CITY_SCHOOL, 4, 8 ; 22 + + newgroup ; 3 + + map_const WEST, 20, 18 ; 1 + map_const WEST_MART_1F, 8, 4 ; 2 + map_const WEST_MART_2F, 8, 4 ; 3 + map_const WEST_MART_3F, 8, 4 ; 4 + map_const WEST_MART_4F, 8, 4 ; 5 + map_const WEST_MART_5F, 8, 4 ; 6 + map_const WEST_MART_6F, 8, 4 ; 7 + map_const WEST_MART_ELEVATOR, 2, 2 ; 8 + map_const WEST_RADIO_TOWER_1F, 4, 4 ; 9 + map_const WEST_RADIO_TOWER_2F, 4, 4 ; 10 + map_const WEST_RADIO_TOWER_3F, 4, 4 ; 11 + map_const WEST_RADIO_TOWER_4F, 4, 4 ; 12 + map_const WEST_RADIO_TOWER_5F, 4, 4 ; 13 + map_const WEST_ROCKET_RAIDED_HOUSE, 5, 4 ; 14 + map_const WEST_POKECENTER_1F, 8, 4 ; 15 + map_const WEST_POKECENTER_2F, 8, 4 ; 16 + map_const WEST_GYM, 5, 9 ; 17 + map_const WEST_HOUSE_1, 5, 4 ; 18 + map_const WEST_HOUSE_2, 5, 4 ; 19 + + newgroup ; 4 + + map_const HAITEKU_WEST_ROUTE, 25, 9 ; 1 + map_const HAITEKU_WEST_ROUTE_OCEAN, 10, 27 ; 2 + map_const HAITEKU, 20, 18 ; 3 + map_const HAITEKU_WEST_ROUTE_GATE, 5, 4 ; 4 + map_const HAITEKU_POKECENTER_1F, 8, 4 ; 5 + map_const HAITEKU_POKECENTER_2F, 8, 4 ; 6 + map_const HAITEKU_LEAGUE_1F, 4, 8 ; 7 + map_const HAITEKU_LEAGUE_2F, 5, 9 ; 8 + map_const HAITEKU_MART, 6, 4 ; 9 + map_const HAITEKU_HOUSE_1, 5, 4 ; 10 + map_const HAITEKU_HOUSE_2, 5, 4 ; 11 + map_const HAITEKU_IMPOSTER_OAK_HOUSE, 5, 4 ; 12 + map_const HAITEKU_AQUARIUM_1F, 8, 4 ; 13 + map_const HAITEKU_AQUARIUM_2F, 8, 4 ; 14 + + newgroup + + map_const FONTO_ROUTE_1, 35, 9 + map_const FONTO_ROUTE_2, 10, 18 + map_const FONTO_ROUTE_3, 25, 9 + map_const FONTO_ROUTE_4, 10, 18 + map_const FONTO_ROUTE_5, 10, 18 + map_const FONTO_ROUTE_6, 35, 9 + map_const FONTO, 10, 9 + map_const FONTO_ROUTE_GATE_1, 5, 4 + map_const FONTO_ROUTE_GATE_2, 5, 4 + map_const FONTO_ROUTE_GATE_3, 5, 4 + map_const FONTO_ROCKET_HOUSE, 8, 4 + map_const FONTO_MART, 8, 4 + map_const FONTO_HOUSE, 5, 4 + map_const FONTO_POKECENTER_1F, 8, 4 + map_const FONTO_POKECENTER_2F, 8, 4 + map_const FONTO_LAB, 5, 4 + + newgroup + + map_const BAADON_ROUTE_1, 10, 27 + map_const BAADON_ROUTE_2, 50, 9 + map_const BAADON_ROUTE_3, 10, 18 + map_const BAADON, 10, 9 + map_const BAADON_ROUTE_GATE_WEST, 5, 4 + map_const BAADON_ROUTE_GATE_NEWTYPE, 5, 4 + map_const BAADON_MART, 8, 4 + map_const BAADON_POKECENTER_1F, 8, 4 + map_const BAADON_POKECENTER_2F, 8, 4 + map_const BAADON_HOUSE_1, 4, 4 + map_const BAADON_WALLPAPER_HOUSE, 4, 4 + map_const BAADON_HOUSE_2, 5, 4 + map_const BAADON_LEAGUE_1F, 4, 8 + map_const BAADON_LEAGUE_2F, 5, 9 + + newgroup + + map_const ROUTE_15, 15, 9 + map_const NEWTYPE_ROUTE, 15, 9 + map_const ROUTE_18, 10, 45 + map_const NEWTYPE, 20, 18 + map_const ROUTE_15_POKECENTER_1F, 8, 4 + map_const ROUTE_15_POKECENTER_2F, 8, 4 + map_const NEWTYPE_ROUTE_GATE, 5, 4 + map_const ROUTE_18_POKECENTER_1F, 8, 4 + map_const ROUTE_18_POKECENTER_2F, 8, 4 + map_const NEWTYPE_POKECENTER_1F, 8, 4 + map_const NEWTYPE_POKECENTER_2F, 8, 4 + map_const NEWTYPE_LEAGUE_1F, 4, 8 + map_const NEWTYPE_LEAGUE_2F, 5, 9 + map_const NEWTYPE_SAILOR_HOUSE, 5, 4 + map_const NEWTYPE_MART, 8, 4 + map_const NEWTYPE_DOJO, 4, 8 + map_const NEWTYPE_HOUSE_1, 5, 4 + map_const NEWTYPE_DINER, 4, 4 + map_const NEWTYPE_HOUSE_2, 5, 4 + map_const NEWTYPE_HOUSE_3, 5, 4 + + newgroup + + map_const SUGAR_ROUTE, 10, 27 + map_const SUGAR, 10, 9 + map_const SUGAR_ROUTE_GATE, 5, 4 + map_const SUGAR_HOUSE, 4, 8 + map_const SUGAR_HOUSE_2, 4, 4 + map_const SUGAR_MART, 8, 4 + map_const SUGAR_POKECENTER_1F, 8, 4 + map_const SUGAR_POKECENTER_2F, 8, 4 + + newgroup + + map_const BULL_FOREST_ROUTE_1, 25, 9 + map_const BULL_FOREST_ROUTE_2, 10, 27 + map_const BULL_FOREST_ROUTE_3, 10, 27 + map_const BULL_FOREST, 20, 18 + map_const BULL_FOREST_ROUTE_1_HOUSE, 5, 4 + map_const BULL_FOREST_ROUTE_GATE_STAND, 5, 4 + map_const BULL_MART, 8, 4 + map_const BULL_HOUSE_1, 4, 4 + map_const BULL_HOUSE_2, 5, 4 + map_const BULL_HOUSE_3, 5, 4 + map_const BULL_POKECENTER_1F, 8, 4 + map_const BULL_POKECENTER_2F, 8, 4 + map_const BULL_LEAGUE_1F, 4, 8 + map_const BULL_LEAGUE_2F, 5, 9 + map_const BULL_HOUSE_4, 5, 4 + + newgroup + + map_const STAND_ROUTE, 10, 27 + map_const STAND, 20, 18 + map_const STAND_ROUTE_GATE_KANTO, 5, 4 + map_const STAND_LAB, 4, 4 + map_const STAND_POKECENTER_1F, 8, 4 + map_const STAND_POKECENTER_2F, 8, 4 + map_const STAND_OFFICE, 8, 4 + map_const STAND_MART, 8, 4 + map_const STAND_HOUSE, 5, 4 + map_const STAND_ROCKET_HOUSE_1F, 8, 4 + map_const STAND_ROCKET_HOUSE_2F, 8, 4 + map_const STAND_LEAGUE_1F, 4, 8 + map_const STAND_LEAGUE_2F, 5, 9 + + newgroup + + map_const KANTO_EAST_ROUTE, 20, 9 + map_const KANTO, 30, 27 + map_const KANTO_CERULEAN_HOUSE, 5, 4 + map_const KANTO_POKECENTER_1F, 8, 4 + map_const KANTO_POKECENTER_2F, 8, 4 + map_const KANTO_LEAGUE_1F, 4, 8 + map_const KANTO_LEAGUE_2F, 5, 9 + map_const KANTO_LAVENDER_HOUSE, 5, 4 + map_const KANTO_CELADON_MART_1F, 8, 4 + map_const KANTO_CELADON_MART_2F, 8, 4 + map_const KANTO_CELADON_MART_3F, 8, 4 + map_const KANTO_CELADON_MART_4F, 8, 4 + map_const KANTO_CELADON_MART_5F, 8, 4 + map_const KANTO_CELADON_ELEVATOR, 2, 2 + map_const KANTO_MART, 8, 4 + map_const KANTO_GAMEFREAK_HQ_1, 4, 6 + map_const KANTO_GAMEFREAK_HQ_2, 4, 6 + map_const KANTO_GAMEFREAK_HQ_3, 4, 6 + map_const KANTO_GAMEFREAK_HQ_4, 4, 6 + map_const KANTO_GAMEFREAK_HQ_5, 4, 4 + map_const KANTO_SILPH_CO, 12, 8 + map_const KANTO_VIRIDIAN_HOUSE, 5, 4 + map_const KANTO_GAME_CORNER, 10, 7 + map_const KANTO_UNUSED_AREA, 4, 4 + map_const KANTO_GAME_CORNER_PRIZES, 5, 4 + map_const KANTO_DINER, 5, 4 + map_const KANTO_SCHOOL, 4, 8 + map_const KANTO_HOSPITAL, 8, 4 + map_const KANTO_POKECENTER_2_1F, 8, 4 + map_const KANTO_POKECENTER_2_2F, 8, 4 + map_const KANTO_REDS_HOUSE, 5, 4 + map_const KANTO_GREENS_HOUSE_1F, 4, 4 + map_const KANTO_GREENS_HOUSE_2F, 4, 4 + map_const KANTO_ELDERS_HOUSE, 5, 4 + map_const KANTO_OAKS_LAB, 4, 4 + map_const KANTO_LEAGUE_2_1F, 4, 8 + map_const KANTO_LEAGUE_2_2F, 5, 9 + map_const KANTO_FISHING_GURU, 5, 4 + + newgroup + + map_const PRINCE_ROUTE, 10, 5 + map_const PRINCE, 10, 9 + + newgroup + + map_const MT_FUJI_ROUTE, 10, 5 + map_const MT_FUJI, 10, 9 + + newgroup + + map_const SOUTH, 20, 18 + map_const SOUTH_HOUSE_1, 5, 4 + map_const SOUTH_POKECENTER_1F, 8, 4 + map_const SOUTH_POKECENTER_2F, 8, 4 + map_const SOUTH_MART, 8, 4 + map_const SOUTH_HOUSE_2, 5, 4 + + newgroup + + map_const NORTH, 10, 9 + map_const NORTH_HOUSE_1, 5, 4 + map_const NORTH_MART, 6, 4 + map_const NORTH_HOUSE_2, 5, 4 + map_const NORTH_POKECENTER_1F, 8, 4 + map_const NORTH_POKECENTER_2F, 8, 4 + + newgroup + + map_const POWER_PLANT_1, 10, 9 + map_const POWER_PLANT_2, 10, 9 + map_const POWER_PLANT_3, 15, 18 + map_const POWER_PLANT_4, 15, 18 + map_const RUINS_OF_ALPH_ENTRANCE, 10, 9 + map_const RUINS_OF_ALPH_MAIN, 25, 27 + map_const CAVE_MINECARTS_1, 20, 18 + map_const CAVE_MINECARTS_2, 20, 18 + map_const CAVE_MINECARTS_3, 20, 18 + map_const CAVE_MINECARTS_4, 20, 18 + map_const CAVE_MINECARTS_5, 20, 18 + map_const CAVE_MINECARTS_6, 10, 18 + map_const CAVE_MINECARTS_7, 10, 18 + map_const OFFICE_1, 10, 9 + map_const OFFICE_2, 15, 18 + map_const OFFICE_3, 10, 18 + map_const SLOWPOKE_WELL_ENTRANCE, 10, 9 + map_const SLOWPOKE_WELL_MAIN, 10, 18 diff --git a/constants/map_data_constants.asm b/constants/map_data_constants.asm index e711e1d..8a60442 100644 --- a/constants/map_data_constants.asm +++ b/constants/map_data_constants.asm @@ -8,11 +8,25 @@ const GATE const DUNGEON +; connection directions (see data/maps/data.asm) + const_def + const EAST_F + const WEST_F + const SOUTH_F + const NORTH_F + +; wMapConnections + const_def + shift_const EAST + shift_const WEST + shift_const SOUTH + shift_const NORTH + ; SpawnPoints indexes (see data/maps/spawn_points.asm) const_value = -1 const SPAWN_N_A - + NUM_SPAWNS EQU 18 - + ; size of each spawn point data -SPAWN_POINT_SIZE EQU 4
\ No newline at end of file +SPAWN_POINT_SIZE EQU 4 diff --git a/constants/map_object_constants.asm b/constants/map_object_constants.asm index c9bce93..81c52a3 100644 --- a/constants/map_object_constants.asm +++ b/constants/map_object_constants.asm @@ -70,3 +70,7 @@ MAPOBJECTTEMPLATE_SCRIPT_POINTER rb 1 ; 9 MAPOBJECTTEMPLATE_POINTER_HI rb 1 ; a MAPOBJECTTEMPLATE_EVENT_FLAG rw 1 ; b MAP_OBJECT_TEMPLATE_LENGTH SET _RS + +PLAYER_OBJECT_INDEX EQU 1 +COMPANION_OBJECT_INDEX EQU 2 +NUM_OBJECT_STRUCTS EQU 10 diff --git a/constants/metatile_constants.asm b/constants/metatile_constants.asm new file mode 100644 index 0000000..88d54ab --- /dev/null +++ b/constants/metatile_constants.asm @@ -0,0 +1,31 @@ +; all outside tileset share certain metatiles +; this is used in overworld code when editing the map +; D - dirt +; L - lawn +; T - small tree +; C - cut tree +; G - grass +METATILE_GROUND EQU $01 ; DD + ; DD +METATILE_LAWN EQU $04 ; LL + ; LL +METATILE_SMALL_TREES_N EQU $25 ; TT + ; LL +METATILE_SMALL_TREES_W EQU $28 ; TL + ; TL +METATILE_SMALL_TREES_E EQU $2a ; LT + ; LT +METATILE_CUT_SE_TREES_N EQU $30 ; TT + ; LC +METATILE_CUT_NW_TREES_E EQU $31 ; CT + ; LT +METATILE_CUT_NE_TREE_NW EQU $32 ; TC + ; LL +METATILE_CUT_NE_TREE_SE EQU $33 ; LC + ; LT +METATILE_SMALL_TREE_NW EQU $34 ; TL + ; LL +METATILE_SMALL_TREE_SE EQU $35 ; TL + ; LL +METATILE_GRASS EQU $3b ; GG + ; GG diff --git a/constants/movement_constants.asm b/constants/movement_constants.asm new file mode 100644 index 0000000..6347318 --- /dev/null +++ b/constants/movement_constants.asm @@ -0,0 +1,44 @@ + const_def + const FACE_DOWN ; $00 + const FACE_UP ; $01 + const FACE_LEFT ; $02 + const FACE_RIGHT ; $03 + const SLOW_STEP_DOWN ; $04 + const SLOW_STEP_UP ; $05 + const SLOW_STEP_LEFT ; $06 + const SLOW_STEP_RIGHT ; $07 + const STEP_DOWN ; $08 + const STEP_UP ; $09 + const STEP_LEFT ; $0a + const STEP_RIGHT ; $0b + const FAST_STEP_DOWN ; $0c + const FAST_STEP_UP ; $0d + const FAST_STEP_LEFT ; $0e + const FAST_STEP_RIGHT ; $0f + const FAST_STEP_DOWN2 ; $10 + const FAST_STEP_UP2 ; $11 + const FAST_STEP_LEFT2 ; $12 + const FAST_STEP_RIGHT2 ; $13 + const SLOW_JUMP_DOWN ; $14 + const SLOW_JUMP_UP ; $15 + const SLOW_JUMP_LEFT ; $16 + const SLOW_JUMP_RIGHT ; $17 + const JUMP_DOWN ; $18 + const JUMP_UP ; $19 + const JUMP_LEFT ; $1a + const JUMP_RIGHT ; $1b + const FAST_JUMP_DOWN ; $1c + const FAST_JUMP_UP ; $1d + const FAST_JUMP_LEFT ; $1e + const FAST_JUMP_RIGHT ; $1f + const FAST_JUMP_DOWN2 ; $20 + const FAST_JUMP_UP2 ; $21 + const FAST_JUMP_LEFT2 ; $22 + const FAST_JUMP_RIGHT2 ; $23 + const MOVEMENT_24 ; $24 + const MOVEMENT_25 ; $25 + const MOVEMENT_26 ; $26 + const MOVEMENT_27 ; $27 + const MOVEMENT_28 ; $28 + const MOVEMENT_29 ; $29 + const NO_MOVEMENT ; $2a diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index 50b5d84..c53866b 100644 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -91,3 +91,5 @@ const SPRITE_59 ; 59 duplicate SPRITE_OLD_LINK_RECEPTIONIST const SPRITE_EGG ; 5a const SPRITE_BOULDER ; 5b + +SPRITE_TILE_SIZE EQU 64 diff --git a/constants/text_constants.asm b/constants/text_constants.asm index f899ea3..e487d4c 100644 --- a/constants/text_constants.asm +++ b/constants/text_constants.asm @@ -1,6 +1,6 @@ ; name lengths NAME_LENGTH EQU 11 ; English -PLAYER_NAME_LENGTH EQU 8 ; English +PLAYER_NAME_LENGTH EQU 6 ; Japanese BOX_NAME_LENGTH EQU 9 ; English MON_NAME_LENGTH EQU 6 MOVE_NAME_LENGTH EQU 13 ; English diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm index c530a8b..8fc2c59 100644 --- a/constants/wram_constants.asm +++ b/constants/wram_constants.asm @@ -21,3 +21,9 @@ PLAYER_BIKE EQU 1 PLAYER_SKATE EQU 2 PLAYER_SURF EQU 4 PLAYER_SURF_PIKA EQU 8 + +; wDebugFlags:: ; ce63 + const_def + const DEBUG_BATTLE_F + const DEBUG_FIELD_F + const CONTINUED_F |
