summaryrefslogtreecommitdiff
path: root/engine/overworld
diff options
context:
space:
mode:
Diffstat (limited to 'engine/overworld')
-rw-r--r--engine/overworld/object_collision.asm8
-rw-r--r--engine/overworld/player_movement.asm8
-rwxr-xr-xengine/overworld/spawn_points.asm4
3 files changed, 10 insertions, 10 deletions
diff --git a/engine/overworld/object_collision.asm b/engine/overworld/object_collision.asm
index 8d42a93..bfc99cb 100644
--- a/engine/overworld/object_collision.asm
+++ b/engine/overworld/object_collision.asm
@@ -1,6 +1,6 @@
INCLUDE "constants.asm"
-SECTION "GetSpritesNextTile", ROMX[$774a], BANK[$01]
+SECTION "engine/overworld/object_collision.asm@GetSpritesNextTile", ROMX
; Get the tile that the sprite will walk onto next
GetSpritesNextTile: ; 01:774a
@@ -31,7 +31,7 @@ _IsObjectCollisionTileSolid: ; 01:775a
-SECTION "_CheckObjectCollision", ROMX[$77dd], BANK[$01]
+SECTION "engine/overworld/object_collision.asm@_CheckObjectCollision", ROMX
; returns the carry flag if a sprite is at coords d, e
; will not collide with sprite index stored in hEventCollisionException
@@ -92,7 +92,7 @@ _CheckObjectCollision: ; 01:77dd
scf
ret
-SECTION "_CheckPlayerObjectCollision", ROMX[$7894], BANK[$01]
+SECTION "engine/overworld/object_collision.asm@_CheckPlayerObjectCollision", ROMX
; Sets the carry flag if the player will collide with another sprite's current or next position
_CheckPlayerObjectCollision: ; 01:7894
@@ -154,4 +154,4 @@ _CheckPlayerObjectCollision: ; 01:7894
.collision
scf
- ret
+ ret \ No newline at end of file
diff --git a/engine/overworld/player_movement.asm b/engine/overworld/player_movement.asm
index 3c8cf7c..39b75bb 100644
--- a/engine/overworld/player_movement.asm
+++ b/engine/overworld/player_movement.asm
@@ -1,6 +1,6 @@
INCLUDE "constants.asm"
-SECTION "Player Movement", ROMX[$4000], BANK[$03]
+SECTION "engine/overworld/player_movement.asm@Player Movement", ROMX
OverworldMovementCheck:: ; 03:4000
jp _OverworldMovementCheck
@@ -1080,7 +1080,7 @@ GetCollisionType::
pop de
ret
-SECTION "Rest of Player Movement", ROMX[$4764], BANK[$03]
+SECTION "engine/overworld/player_movement.asm@Rest of Player Movement", ROMX
_UnusedReturnFalse:: ; 03:4764
xor a
@@ -1122,7 +1122,7 @@ CheckCollisionSometimesSolid:: ; 03:4769
ret
-SECTION "_RedrawPlayerSprite", ROMX[$4000], BANK[$05]
+SECTION "engine/overworld/player_movement.asm@_RedrawPlayerSprite", ROMX
_RedrawPlayerSprite: ; 05:4000
call GetPlayerSprite
@@ -1159,4 +1159,4 @@ PlayerSpriteTable: ; 03:402d
db PLAYER_BIKE, SPRITE_GOLD_BIKE
db PLAYER_SKATE, SPRITE_GOLD_SKATEBOARD
db PLAYER_SURF, SPRITE_LAPLACE
- db -1
+ db -1 \ No newline at end of file
diff --git a/engine/overworld/spawn_points.asm b/engine/overworld/spawn_points.asm
index 2476c46..e07c150 100755
--- a/engine/overworld/spawn_points.asm
+++ b/engine/overworld/spawn_points.asm
@@ -1,6 +1,6 @@
INCLUDE "constants.asm"
-SECTION "LoadSpawnPoint", ROMX[$4791], BANK[$03]
+SECTION "engine/overworld/spawn_points.asm", ROMX
LoadSpawnPoint: ; 03:4791
; loads the spawn point in wDefaultSpawnPoint
@@ -56,4 +56,4 @@ IsSpawnPoint: ; 03:47b6
ret
.succeed
scf
- ret
+ ret \ No newline at end of file