diff options
Diffstat (limited to 'engine/overworld')
-rw-r--r-- | engine/overworld/object_collision.asm | 8 | ||||
-rw-r--r-- | engine/overworld/player_movement.asm | 8 | ||||
-rwxr-xr-x | engine/overworld/spawn_points.asm | 4 |
3 files changed, 10 insertions, 10 deletions
diff --git a/engine/overworld/object_collision.asm b/engine/overworld/object_collision.asm index 8d42a93..bfc99cb 100644 --- a/engine/overworld/object_collision.asm +++ b/engine/overworld/object_collision.asm @@ -1,6 +1,6 @@ INCLUDE "constants.asm" -SECTION "GetSpritesNextTile", ROMX[$774a], BANK[$01] +SECTION "engine/overworld/object_collision.asm@GetSpritesNextTile", ROMX ; Get the tile that the sprite will walk onto next GetSpritesNextTile: ; 01:774a @@ -31,7 +31,7 @@ _IsObjectCollisionTileSolid: ; 01:775a -SECTION "_CheckObjectCollision", ROMX[$77dd], BANK[$01] +SECTION "engine/overworld/object_collision.asm@_CheckObjectCollision", ROMX ; returns the carry flag if a sprite is at coords d, e ; will not collide with sprite index stored in hEventCollisionException @@ -92,7 +92,7 @@ _CheckObjectCollision: ; 01:77dd scf ret -SECTION "_CheckPlayerObjectCollision", ROMX[$7894], BANK[$01] +SECTION "engine/overworld/object_collision.asm@_CheckPlayerObjectCollision", ROMX ; Sets the carry flag if the player will collide with another sprite's current or next position _CheckPlayerObjectCollision: ; 01:7894 @@ -154,4 +154,4 @@ _CheckPlayerObjectCollision: ; 01:7894 .collision scf - ret + ret
\ No newline at end of file diff --git a/engine/overworld/player_movement.asm b/engine/overworld/player_movement.asm index 3c8cf7c..39b75bb 100644 --- a/engine/overworld/player_movement.asm +++ b/engine/overworld/player_movement.asm @@ -1,6 +1,6 @@ INCLUDE "constants.asm" -SECTION "Player Movement", ROMX[$4000], BANK[$03] +SECTION "engine/overworld/player_movement.asm@Player Movement", ROMX OverworldMovementCheck:: ; 03:4000 jp _OverworldMovementCheck @@ -1080,7 +1080,7 @@ GetCollisionType:: pop de ret -SECTION "Rest of Player Movement", ROMX[$4764], BANK[$03] +SECTION "engine/overworld/player_movement.asm@Rest of Player Movement", ROMX _UnusedReturnFalse:: ; 03:4764 xor a @@ -1122,7 +1122,7 @@ CheckCollisionSometimesSolid:: ; 03:4769 ret -SECTION "_RedrawPlayerSprite", ROMX[$4000], BANK[$05] +SECTION "engine/overworld/player_movement.asm@_RedrawPlayerSprite", ROMX _RedrawPlayerSprite: ; 05:4000 call GetPlayerSprite @@ -1159,4 +1159,4 @@ PlayerSpriteTable: ; 03:402d db PLAYER_BIKE, SPRITE_GOLD_BIKE db PLAYER_SKATE, SPRITE_GOLD_SKATEBOARD db PLAYER_SURF, SPRITE_LAPLACE - db -1 + db -1
\ No newline at end of file diff --git a/engine/overworld/spawn_points.asm b/engine/overworld/spawn_points.asm index 2476c46..e07c150 100755 --- a/engine/overworld/spawn_points.asm +++ b/engine/overworld/spawn_points.asm @@ -1,6 +1,6 @@ INCLUDE "constants.asm" -SECTION "LoadSpawnPoint", ROMX[$4791], BANK[$03] +SECTION "engine/overworld/spawn_points.asm", ROMX LoadSpawnPoint: ; 03:4791 ; loads the spawn point in wDefaultSpawnPoint @@ -56,4 +56,4 @@ IsSpawnPoint: ; 03:47b6 ret .succeed scf - ret + ret
\ No newline at end of file |