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-rwxr-xr-xhome/items.asm138
1 files changed, 69 insertions, 69 deletions
diff --git a/home/items.asm b/home/items.asm
index dd4e8d3..332d5e1 100755
--- a/home/items.asm
+++ b/home/items.asm
@@ -1,69 +1,69 @@
-INCLUDE "constants.asm"
-
-if DEBUG
-SECTION "TossItem", ROM0[$3243]
-else
-SECTION "TossItem", ROM0[$3207]
-endc
-
-TossItem: ; 00:3243
- ldh a, [hROMBank]
- push af
- ld a, BANK(_TossItem)
- call Bankswitch
- push hl
- push de
- push bc
- call _TossItem
- pop bc
- pop de
- pop hl
- pop af
- call Bankswitch
- ret
-
-ReceiveItem:: ; 3259
-; function to add an item (in varying quantities) to the player's bag or PC box
-; INPUT:
-; HL = address of inventory (either wNumBagItems or wNumBoxItems)
-; [wCurItem] = item ID
-; [wItemQuantity] = item quantity
-; sets carry flag if successful, unsets carry flag if unsuccessful
- push bc
- ldh a, [hROMBank]
- push af
- ld a, BANK(_ReceiveItem)
- call Bankswitch
- push hl
- push de
- call _ReceiveItem
- pop de
- pop hl
- pop bc
- ld a, b
- call Bankswitch
- pop bc
- ret
-
-if DEBUG
-SECTION "GiveItem", ROM0[$366C]
-else
-SECTION "GiveItem", ROM0[$3630]
-endc
-
-GiveItem::
-; Give player quantity c of item b,
-; and copy the item's name to wcf4b.
-; Return carry on success.
- ld a, b
- ld [wNamedObjectIndexBuffer], a
- ld [wCurItem], a
- ld a, c
- ld [wItemQuantity], a
- ld hl, wNumBagItems
- call ReceiveItem
- ret nc
- call GetItemName
- call CopyStringToStringBuffer2
- scf
- ret
+INCLUDE "constants.asm"
+
+if DEBUG
+SECTION "TossItem", ROM0[$3243]
+else
+SECTION "TossItem", ROM0[$3207]
+endc
+
+TossItem: ; 00:3243
+ ldh a, [hROMBank]
+ push af
+ ld a, BANK(_TossItem)
+ call Bankswitch
+ push hl
+ push de
+ push bc
+ call _TossItem
+ pop bc
+ pop de
+ pop hl
+ pop af
+ call Bankswitch
+ ret
+
+ReceiveItem:: ; 3259
+; function to add an item (in varying quantities) to the player's bag or PC box
+; INPUT:
+; HL = address of inventory (either wNumBagItems or wNumBoxItems)
+; [wCurItem] = item ID
+; [wItemQuantity] = item quantity
+; sets carry flag if successful, unsets carry flag if unsuccessful
+ push bc
+ ldh a, [hROMBank]
+ push af
+ ld a, BANK(_ReceiveItem)
+ call Bankswitch
+ push hl
+ push de
+ call _ReceiveItem
+ pop de
+ pop hl
+ pop bc
+ ld a, b
+ call Bankswitch
+ pop bc
+ ret
+
+if DEBUG
+SECTION "GiveItem", ROM0[$366C]
+else
+SECTION "GiveItem", ROM0[$3630]
+endc
+
+GiveItem::
+; Give player quantity c of item b,
+; and copy the item's name to wcf4b.
+; Return carry on success.
+ ld a, b
+ ld [wNamedObjectIndexBuffer], a
+ ld [wCurItem], a
+ ld a, c
+ ld [wItemQuantity], a
+ ld hl, wNumBagItems
+ call ReceiveItem
+ ret nc
+ call GetItemName
+ call CopyStringToStringBuffer2
+ scf
+ ret