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-rw-r--r--home/misc_32c8.asm98
1 files changed, 0 insertions, 98 deletions
diff --git a/home/misc_32c8.asm b/home/misc_32c8.asm
deleted file mode 100644
index 3eabb12..0000000
--- a/home/misc_32c8.asm
+++ /dev/null
@@ -1,98 +0,0 @@
-include "constants.asm"
-
-if DEBUG
-SECTION "Unknown 32c8", ROM0[$32c8]
-else
-SECTION "Unknown 32c8", ROM0[$328c]
-endc
-
-Function32c8::
- predef Functionce10
- ld a, b
- and a
- ret
-
-Function32d0::
- ld hl, .Data
- ret
-
-.Data: ; 00:32d4
- db "@"
-
-SubtractSigned::
- sub b
- ret nc
- cpl
- add $1
- scf
- ret
-
-if DEBUG
-SECTION "Unknown 3686", ROM0[$3686]
-else
-SECTION "Unknown 3686", ROM0[$364a]
-endc
-
-GiveMonToPlayer:: ; 3686
-; Give to the player Pokemon of species b at level c.
- ld a, b
- ld [wMonDexIndex], a
- ld a, c
- ld [wCurPartyLevel], a
- xor a
- ld [wMonType], a
- jpba Function1130a
-
-WaitPressedAny:: ; 369a
-; Waits for one of the buttons in d to be pressed.
-; If bc is negative, waits forever.
-; Otherwise, times out after bc frames then returns z.
-
-; Reset hJoypadSum to clear button history
- xor a
- ldh [hJoypadSum], a
-.loop: ; 00:369d
-; Wait for joypad polling.
- call DelayFrame
-
-; If any of the buttons in d were pressed, return nz.
- ldh a, [hJoypadSum]
- and a
- jr z, .not_pressed
- and d
- ret nz
-.not_pressed: ; 00:36a7
-
-; If bc < 0, don't check timeout.
- bit 7, b
- jr nz, .loop
-
-; Count down to timeout.
- dec bc
- ld a, b
- or c
- jr nz, .loop
-
-; Return z, signifying that the request timed out.
- ret
-
-CountSetBits:: ; 36b1
-; Count the number of bits set in b bytes at hl.
-; Return to a, c, and wce37.
- ld c, $0
-.asm_36b3: ; 00:36b3
- ld a, [hli]
- ld e, a
- ld d, $8
-.asm_36b7: ; 00:36b7
- srl e
- ld a, $0
- adc c
- ld c, a
- dec d
- jr nz, .asm_36b7
- dec b
- jr nz, .asm_36b3
- ld a, c
- ld [wce37], a
- ret