diff options
Diffstat (limited to 'shim.sym')
-rw-r--r-- | shim.sym | 43 |
1 files changed, 18 insertions, 25 deletions
@@ -1,35 +1,16 @@ ; ROM0 -00:3111 Function3111 -00:3171 Function3171 -00:319B Function319b -00:3233 Function3233 -00:323E Function323e -00:3240 Function3240 00:3C43 GetPartyParamLocation 00:3CA8 InitSpriteAnimStruct -00:3D86 WaitSFX -00:3D87 WaitSFX.wait -00:3DA5 MaxVolume -00:3DAB LowVolume -00:3DB1 VolumeOff -00:3DB6 UpdateSoundNTimes -00:3DBE FadeToMapMusic -00:3DDC FadeToMapMusic.dontfade -00:3E05 SpecialMapMusic -00:3E14 SpecialMapMusic.state2 -00:3E19 SpecialMapMusic.normal -00:3E1B GetMapMusic -00:3E2E GetMapMusic.unk_3E2E -00:3E32 Unk_3E32 -01:4031 Function4031 -01:4031 DebugMenu -01:40EB Function40eb +01:40FD Function40fd 01:5007 Function5007 01:50B9 Function50b9 01:5190 _UpdateSprites 01:5190 Function5190 -01:5D27 Function5d27 +01:52F9 Function52f9 +01:5388 Function5388 +01:5397 Function5397 +01:53B0 Function53b0 01:63D8 ReanchorBGMap_NoOAMUpdate 01:6437 LoadFonts_NoOAMUpdate 01:6445 Function6445 @@ -37,6 +18,7 @@ 01:6713 Function6713 01:67d5 CorrectNickErrors 01:776E Function776e +01:78E5 SettingsScreen 02:4000 Function8000 02:4098 _InitializeVisibleSprites @@ -51,6 +33,7 @@ 02:4786 Function8786 02:4856 DecompTownMapTilemap 02:48DA DecompTownMapTilemap.tilemap +02:4AAB OpenPokegear 02:4C7C DrawMap 02:4DC2 TownMapGfx 02:4F32 PokegearRadioGfx @@ -73,10 +56,15 @@ 03:5E79 Functionde79 03:5F7D Functiondf7d 03:5F91 Functiondf91 +03:60A0 Function60a0 +03:6734 Function6734 +04:4743 ShrinkPic1 +04:479D ShrinkPic2 04:528F Function1128f 04:52C1 Function112c1 04:530A Function1130a +04:53F4 Function113f4 04:5677 DoPlayerMovement 04:5DBE DisplayStartMenu 04:640B Function1240b @@ -89,12 +77,14 @@ 05:405B AddIndoorSprites 05:40AA AddOutdoorSprites 05:40D9 Function140d9 +05:40EA Function140ea 05:40FB LoadUsedSpritesGfx ; TODO: maybe there's a better name 05:43B6 InitAllSRAMBanks 05:43E0 Function143e0 05:457A Function1457a 05:45B8 Function145b8 05:45DE Function145de +05:4624 Function14624 05:46DC Function146dc ; Structure: ; byte Map group ($ff = end) @@ -104,6 +94,7 @@ ; word Unknown (2 bytes) 05:470E UnknownMapBufferPointers 05:4777 Function14777 +05:477D Function1477D 05:4CAC Function14cac 05:4DAC Function14dac 05:4DC4 Function14dc4 @@ -134,6 +125,7 @@ 0F:508C Function3d08c 0F:55CE Function3d5ce 0F:567C Function3d67c +0F:6043 AddPokemonToBox 0F:61A4 Function3e1a4 0F:6874 Function3e874 0F:691E Function3e91e @@ -435,6 +427,7 @@ 36:73E8 MtFujiRoute_MapAttributes 36:7444 FontoRoute5_MapAttributes 36:7530 BullForestRoute3_MapAttributes +36:7AE4 SetTime 38:4000 PikachuMiniGame 39:4000 GameFreakIntro 39:432F OpeningCutscene @@ -458,11 +451,11 @@ 3F:654E PicTest 3F:6750 PicTestMenu 3F:6755 PicTestMenu.loop +3F:67A1 CallSubGameMenu 00:CB6F wPlayerStepDirection 01:D19E wItems -01:D258 wRivalName ; The starting house's map script number is stored at d29a. Others are probably nearby. 01:D35F wOptions 01:D513 wWarpNumber |